Change a PanicAlert to OSD message.
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@ -1216,7 +1216,7 @@ void CheckMD5()
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if (memcmp(gameMD5,MD5,16) == 0)
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if (memcmp(gameMD5,MD5,16) == 0)
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Core::DisplayMessage("Checksum of current game matches the recorded game.", 2000);
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Core::DisplayMessage("Checksum of current game matches the recorded game.", 2000);
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else
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else
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PanicAlert("Checksum of current game does not match the recorded game!");
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Core::DisplayMessage("Checksum of current game does not match the recorded game!", 3000);
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}
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}
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void GetMD5()
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void GetMD5()
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