DiscIO: Add parameters to BlobReader::SupportsReadWiiDecrypted
It's possible (but rare) for a WIA or RVZ file to support this for some partitions but not all, and for the game and the blob code to disagree on how large a partition is.
This commit is contained in:
parent
800b2480ec
commit
047bb80337
|
@ -70,7 +70,11 @@ public:
|
||||||
return Common::FromBigEndian(temp);
|
return Common::FromBigEndian(temp);
|
||||||
}
|
}
|
||||||
|
|
||||||
virtual bool SupportsReadWiiDecrypted() const { return false; }
|
virtual bool SupportsReadWiiDecrypted(u64 offset, u64 size, u64 partition_data_offset) const
|
||||||
|
{
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
virtual bool ReadWiiDecrypted(u64 offset, u64 size, u8* out_ptr, u64 partition_data_offset)
|
virtual bool ReadWiiDecrypted(u64 offset, u64 size, u8* out_ptr, u64 partition_data_offset)
|
||||||
{
|
{
|
||||||
return false;
|
return false;
|
||||||
|
|
|
@ -406,25 +406,33 @@ bool DirectoryBlobReader::Read(u64 offset, u64 length, u8* buffer)
|
||||||
.Read(offset, length, buffer);
|
.Read(offset, length, buffer);
|
||||||
}
|
}
|
||||||
|
|
||||||
bool DirectoryBlobReader::SupportsReadWiiDecrypted() const
|
const DirectoryBlobPartition* DirectoryBlobReader::GetPartition(u64 offset, u64 size,
|
||||||
|
u64 partition_data_offset) const
|
||||||
{
|
{
|
||||||
return m_is_wii;
|
const auto it = m_partitions.find(partition_data_offset);
|
||||||
|
if (it == m_partitions.end())
|
||||||
|
return nullptr;
|
||||||
|
|
||||||
|
if (offset + size > it->second.GetDataSize())
|
||||||
|
return nullptr;
|
||||||
|
|
||||||
|
return &it->second;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool DirectoryBlobReader::SupportsReadWiiDecrypted(u64 offset, u64 size,
|
||||||
|
u64 partition_data_offset) const
|
||||||
|
{
|
||||||
|
return static_cast<bool>(GetPartition(offset, size, partition_data_offset));
|
||||||
}
|
}
|
||||||
|
|
||||||
bool DirectoryBlobReader::ReadWiiDecrypted(u64 offset, u64 size, u8* buffer,
|
bool DirectoryBlobReader::ReadWiiDecrypted(u64 offset, u64 size, u8* buffer,
|
||||||
u64 partition_data_offset)
|
u64 partition_data_offset)
|
||||||
{
|
{
|
||||||
if (!m_is_wii)
|
const DirectoryBlobPartition* partition = GetPartition(offset, size, partition_data_offset);
|
||||||
|
if (!partition)
|
||||||
return false;
|
return false;
|
||||||
|
|
||||||
auto it = m_partitions.find(partition_data_offset);
|
return partition->GetContents().Read(offset, size, buffer);
|
||||||
if (it == m_partitions.end())
|
|
||||||
return false;
|
|
||||||
|
|
||||||
if (offset + size > it->second.GetDataSize())
|
|
||||||
return false;
|
|
||||||
|
|
||||||
return it->second.GetContents().Read(offset, size, buffer);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
bool DirectoryBlobReader::EncryptPartitionData(u64 offset, u64 size, u8* buffer,
|
bool DirectoryBlobReader::EncryptPartitionData(u64 offset, u64 size, u8* buffer,
|
||||||
|
|
|
@ -157,7 +157,7 @@ public:
|
||||||
DirectoryBlobReader& operator=(DirectoryBlobReader&&) = default;
|
DirectoryBlobReader& operator=(DirectoryBlobReader&&) = default;
|
||||||
|
|
||||||
bool Read(u64 offset, u64 length, u8* buffer) override;
|
bool Read(u64 offset, u64 length, u8* buffer) override;
|
||||||
bool SupportsReadWiiDecrypted() const override;
|
bool SupportsReadWiiDecrypted(u64 offset, u64 size, u64 partition_data_offset) const override;
|
||||||
bool ReadWiiDecrypted(u64 offset, u64 size, u8* buffer, u64 partition_data_offset) override;
|
bool ReadWiiDecrypted(u64 offset, u64 size, u8* buffer, u64 partition_data_offset) override;
|
||||||
|
|
||||||
BlobType GetBlobType() const override;
|
BlobType GetBlobType() const override;
|
||||||
|
@ -185,6 +185,8 @@ private:
|
||||||
explicit DirectoryBlobReader(const std::string& game_partition_root,
|
explicit DirectoryBlobReader(const std::string& game_partition_root,
|
||||||
const std::string& true_root);
|
const std::string& true_root);
|
||||||
|
|
||||||
|
const DirectoryBlobPartition* GetPartition(u64 offset, u64 size, u64 partition_data_offset) const;
|
||||||
|
|
||||||
bool EncryptPartitionData(u64 offset, u64 size, u8* buffer, u64 partition_data_offset,
|
bool EncryptPartitionData(u64 offset, u64 size, u8* buffer, u64 partition_data_offset,
|
||||||
u64 partition_data_decrypted_size);
|
u64 partition_data_decrypted_size);
|
||||||
|
|
||||||
|
|
|
@ -171,11 +171,9 @@ bool VolumeWii::Read(u64 offset, u64 length, u8* buffer, const Partition& partit
|
||||||
return false;
|
return false;
|
||||||
const PartitionDetails& partition_details = it->second;
|
const PartitionDetails& partition_details = it->second;
|
||||||
|
|
||||||
if (m_reader->SupportsReadWiiDecrypted())
|
const u64 partition_data_offset = partition.offset + *partition_details.data_offset;
|
||||||
{
|
if (m_reader->SupportsReadWiiDecrypted(offset, length, partition_data_offset))
|
||||||
return m_reader->ReadWiiDecrypted(offset, length, buffer,
|
return m_reader->ReadWiiDecrypted(offset, length, buffer, partition_data_offset);
|
||||||
partition.offset + *partition_details.data_offset);
|
|
||||||
}
|
|
||||||
|
|
||||||
if (!m_encrypted)
|
if (!m_encrypted)
|
||||||
{
|
{
|
||||||
|
|
|
@ -413,28 +413,55 @@ bool WIARVZFileReader<RVZ>::Read(u64 offset, u64 size, u8* out_ptr)
|
||||||
}
|
}
|
||||||
|
|
||||||
template <bool RVZ>
|
template <bool RVZ>
|
||||||
bool WIARVZFileReader<RVZ>::SupportsReadWiiDecrypted() const
|
const typename WIARVZFileReader<RVZ>::PartitionEntry*
|
||||||
|
WIARVZFileReader<RVZ>::GetPartition(u64 partition_data_offset, u32* partition_first_sector) const
|
||||||
{
|
{
|
||||||
return !m_partition_entries.empty();
|
const auto it = m_data_entries.upper_bound(partition_data_offset);
|
||||||
|
if (it == m_data_entries.end() || !it->second.is_partition)
|
||||||
|
return nullptr;
|
||||||
|
|
||||||
|
const PartitionEntry* partition = &m_partition_entries[it->second.index];
|
||||||
|
*partition_first_sector = Common::swap32(partition->data_entries[0].first_sector);
|
||||||
|
if (partition_data_offset != *partition_first_sector * VolumeWii::BLOCK_TOTAL_SIZE)
|
||||||
|
return nullptr;
|
||||||
|
|
||||||
|
return partition;
|
||||||
|
}
|
||||||
|
|
||||||
|
template <bool RVZ>
|
||||||
|
bool WIARVZFileReader<RVZ>::SupportsReadWiiDecrypted(u64 offset, u64 size,
|
||||||
|
u64 partition_data_offset) const
|
||||||
|
{
|
||||||
|
u32 partition_first_sector;
|
||||||
|
const PartitionEntry* partition = GetPartition(partition_data_offset, &partition_first_sector);
|
||||||
|
if (!partition)
|
||||||
|
return false;
|
||||||
|
|
||||||
|
for (const PartitionDataEntry& data : partition->data_entries)
|
||||||
|
{
|
||||||
|
const u32 start_sector = Common::swap32(data.first_sector) - partition_first_sector;
|
||||||
|
const u32 end_sector = start_sector + Common::swap32(data.number_of_sectors);
|
||||||
|
|
||||||
|
if (offset + size <= end_sector * VolumeWii::BLOCK_DATA_SIZE)
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
template <bool RVZ>
|
template <bool RVZ>
|
||||||
bool WIARVZFileReader<RVZ>::ReadWiiDecrypted(u64 offset, u64 size, u8* out_ptr,
|
bool WIARVZFileReader<RVZ>::ReadWiiDecrypted(u64 offset, u64 size, u8* out_ptr,
|
||||||
u64 partition_data_offset)
|
u64 partition_data_offset)
|
||||||
{
|
{
|
||||||
|
u32 partition_first_sector;
|
||||||
|
const PartitionEntry* partition = GetPartition(partition_data_offset, &partition_first_sector);
|
||||||
|
if (!partition)
|
||||||
|
return false;
|
||||||
|
|
||||||
const u64 chunk_size = Common::swap32(m_header_2.chunk_size) * VolumeWii::BLOCK_DATA_SIZE /
|
const u64 chunk_size = Common::swap32(m_header_2.chunk_size) * VolumeWii::BLOCK_DATA_SIZE /
|
||||||
VolumeWii::BLOCK_TOTAL_SIZE;
|
VolumeWii::BLOCK_TOTAL_SIZE;
|
||||||
|
|
||||||
const auto it = m_data_entries.upper_bound(partition_data_offset);
|
for (const PartitionDataEntry& data : partition->data_entries)
|
||||||
if (it == m_data_entries.end() || !it->second.is_partition)
|
|
||||||
return false;
|
|
||||||
|
|
||||||
const PartitionEntry& partition = m_partition_entries[it->second.index];
|
|
||||||
const u32 partition_first_sector = Common::swap32(partition.data_entries[0].first_sector);
|
|
||||||
if (partition_data_offset != partition_first_sector * VolumeWii::BLOCK_TOTAL_SIZE)
|
|
||||||
return false;
|
|
||||||
|
|
||||||
for (const PartitionDataEntry& data : partition.data_entries)
|
|
||||||
{
|
{
|
||||||
if (size == 0)
|
if (size == 0)
|
||||||
return true;
|
return true;
|
||||||
|
|
|
@ -59,7 +59,7 @@ public:
|
||||||
std::string GetCompressionMethod() const override;
|
std::string GetCompressionMethod() const override;
|
||||||
|
|
||||||
bool Read(u64 offset, u64 size, u8* out_ptr) override;
|
bool Read(u64 offset, u64 size, u8* out_ptr) override;
|
||||||
bool SupportsReadWiiDecrypted() const override;
|
bool SupportsReadWiiDecrypted(u64 offset, u64 size, u64 partition_data_offset) const override;
|
||||||
bool ReadWiiDecrypted(u64 offset, u64 size, u8* out_ptr, u64 partition_data_offset) override;
|
bool ReadWiiDecrypted(u64 offset, u64 size, u8* out_ptr, u64 partition_data_offset) override;
|
||||||
|
|
||||||
static ConversionResultCode Convert(BlobReader* infile, const VolumeDisc* infile_volume,
|
static ConversionResultCode Convert(BlobReader* infile, const VolumeDisc* infile_volume,
|
||||||
|
@ -224,6 +224,8 @@ private:
|
||||||
bool Initialize(const std::string& path);
|
bool Initialize(const std::string& path);
|
||||||
bool HasDataOverlap() const;
|
bool HasDataOverlap() const;
|
||||||
|
|
||||||
|
const PartitionEntry* GetPartition(u64 partition_data_offset, u32* partition_first_sector) const;
|
||||||
|
|
||||||
bool ReadFromGroups(u64* offset, u64* size, u8** out_ptr, u64 chunk_size, u32 sector_size,
|
bool ReadFromGroups(u64* offset, u64* size, u8** out_ptr, u64 chunk_size, u32 sector_size,
|
||||||
u64 data_offset, u64 data_size, u32 group_index, u32 number_of_groups,
|
u64 data_offset, u64 data_size, u32 group_index, u32 number_of_groups,
|
||||||
u32 exception_lists);
|
u32 exception_lists);
|
||||||
|
|
|
@ -29,10 +29,7 @@ WiiEncryptionCache::EncryptGroup(u64 offset, u64 partition_data_offset,
|
||||||
{
|
{
|
||||||
// Only allocate memory if this function actually ends up getting called
|
// Only allocate memory if this function actually ends up getting called
|
||||||
if (!m_cache)
|
if (!m_cache)
|
||||||
{
|
|
||||||
m_cache = std::make_unique<std::array<u8, VolumeWii::GROUP_TOTAL_SIZE>>();
|
m_cache = std::make_unique<std::array<u8, VolumeWii::GROUP_TOTAL_SIZE>>();
|
||||||
ASSERT(m_blob->SupportsReadWiiDecrypted());
|
|
||||||
}
|
|
||||||
|
|
||||||
ASSERT(offset % VolumeWii::GROUP_TOTAL_SIZE == 0);
|
ASSERT(offset % VolumeWii::GROUP_TOTAL_SIZE == 0);
|
||||||
const u64 group_offset_in_partition =
|
const u64 group_offset_in_partition =
|
||||||
|
|
Loading…
Reference in New Issue