Restore proper functionality of events and thread waits. The arbitrary 5 sec timeout ( ??? ) broke stepping in the debugger.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2397 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -91,7 +91,7 @@ void Thread::WaitForDeath()
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{
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{
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if (m_hThread)
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if (m_hThread)
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{
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{
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WaitForSingleObject(m_hThread, THREAD_WAIT_TIMEOUT);
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WaitForSingleObject(m_hThread, INFINITE);
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CloseHandle(m_hThread);
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CloseHandle(m_hThread);
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m_hThread = NULL;
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m_hThread = NULL;
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}
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}
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@ -140,7 +140,7 @@ void Event::Set()
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void Event::Wait()
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void Event::Wait()
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{
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{
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WaitForSingleObject(m_hEvent, THREAD_WAIT_TIMEOUT);
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WaitForSingleObject(m_hEvent, INFINITE);
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}
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}
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inline HRESULT MsgWaitForSingleObject(HANDLE handle, DWORD timeout)
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inline HRESULT MsgWaitForSingleObject(HANDLE handle, DWORD timeout)
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@ -81,7 +81,6 @@ private:
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#ifdef _WIN32
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#ifdef _WIN32
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HANDLE m_hThread;
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HANDLE m_hThread;
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DWORD m_threadId;
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DWORD m_threadId;
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static const int THREAD_WAIT_TIMEOUT = 5000;
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#else
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#else
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pthread_t thread_id;
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pthread_t thread_id;
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#endif
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#endif
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