rework the normal loading now it should be a accurate as real hardware.
more accurate means more slow so no complains about speed lost, will optimize later. please test for regression, but i hope you will get a nice surprise about this commit :). git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6881 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
parent
5aa34d0483
commit
0416a1b567
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@ -311,55 +311,16 @@ void VertexLoader::CompileVertexTranslator()
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vtx_decl.normal_offset[0] = -1;
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vtx_decl.normal_offset[0] = -1;
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vtx_decl.normal_offset[1] = -1;
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vtx_decl.normal_offset[1] = -1;
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vtx_decl.normal_offset[2] = -1;
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vtx_decl.normal_offset[2] = -1;
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switch (vtx_attr.NormalFormat) {
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vtx_decl.normal_gl_type = VAR_FLOAT;
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case FORMAT_UBYTE:
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vtx_decl.normal_gl_size = 3;
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case FORMAT_BYTE:
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vtx_decl.normal_offset[0] = nat_offset;
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{
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nat_offset += 12;
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vtx_decl.normal_gl_type = VAR_BYTE;
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if (vtx_attr.NormalElements) {
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int native_size = 4;
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vtx_decl.normal_offset[1] = nat_offset;
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if (!g_Config.backend_info.bAllowSignedBytes)
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{
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vtx_decl.normal_gl_type = VAR_SHORT;
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native_size = 8;
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}
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vtx_decl.normal_gl_size = 4;
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vtx_decl.normal_offset[0] = nat_offset;
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nat_offset += native_size;
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if (vtx_attr.NormalElements) {
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vtx_decl.normal_offset[1] = nat_offset;
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nat_offset += native_size;
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vtx_decl.normal_offset[2] = nat_offset;
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nat_offset += native_size;
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}
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break;
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}
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case FORMAT_USHORT:
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case FORMAT_SHORT:
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vtx_decl.normal_gl_type = VAR_SHORT;
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vtx_decl.normal_gl_size = 4;
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vtx_decl.normal_offset[0] = nat_offset;
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nat_offset += 8;
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if (vtx_attr.NormalElements) {
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vtx_decl.normal_offset[1] = nat_offset;
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nat_offset += 8;
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vtx_decl.normal_offset[2] = nat_offset;
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nat_offset += 8;
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}
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break;
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case FORMAT_FLOAT:
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vtx_decl.normal_gl_type = VAR_FLOAT;
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vtx_decl.normal_gl_size = 3;
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vtx_decl.normal_offset[0] = nat_offset;
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nat_offset += 12;
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nat_offset += 12;
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if (vtx_attr.NormalElements) {
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vtx_decl.normal_offset[2] = nat_offset;
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vtx_decl.normal_offset[1] = nat_offset;
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nat_offset += 12;
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nat_offset += 12;
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}
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vtx_decl.normal_offset[2] = nat_offset;
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nat_offset += 12;
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}
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break;
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default: _assert_(0); break;
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}
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int numNormals = (m_VtxAttr.NormalElements == 1) ? NRM_THREE : NRM_ONE;
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int numNormals = (m_VtxAttr.NormalElements == 1) ? NRM_THREE : NRM_ONE;
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m_NativeFmt->m_components |= VB_HAS_NRM0;
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m_NativeFmt->m_components |= VB_HAS_NRM0;
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@ -26,12 +26,11 @@
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#include <tmmintrin.h>
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#include <tmmintrin.h>
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#endif
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#endif
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#define LOG_NORM8() // PRIM_LOG("norm: %f %f %f, ", ((s8*)VertexManager::s_pCurBufferPointer)[-3]/127.0f, ((s8*)VertexManager::s_pCurBufferPointer)[-2]/127.0f, ((s8*)VertexManager::s_pCurBufferPointer)[-1]/127.0f);
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#define LOG_NORM8() // PRIM_LOG("norm: %f %f %f, ", ((float*)VertexManager::s_pCurBufferPointer)[-3], ((float*)VertexManager::s_pCurBufferPointer)[-2], ((float*)VertexManager::s_pCurBufferPointer)[-1]);
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#define LOG_NORM16() // PRIM_LOG("norm: %f %f %f, ", ((s16*)VertexManager::s_pCurBufferPointer)[-3]/32767.0f, ((s16*)VertexManager::s_pCurBufferPointer)[-2]/32767.0f, ((s16*)VertexManager::s_pCurBufferPointer)[-1]/32767.0f);
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#define LOG_NORM16() // PRIM_LOG("norm: %f %f %f, ", ((float*)VertexManager::s_pCurBufferPointer)[-3], ((float*)VertexManager::s_pCurBufferPointer)[-2], ((float*)VertexManager::s_pCurBufferPointer)[-1]);
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#define LOG_NORMF() // PRIM_LOG("norm: %f %f %f, ", ((float*)VertexManager::s_pCurBufferPointer)[-3], ((float*)VertexManager::s_pCurBufferPointer)[-2], ((float*)VertexManager::s_pCurBufferPointer)[-1]);
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#define LOG_NORMF() // PRIM_LOG("norm: %f %f %f, ", ((float*)VertexManager::s_pCurBufferPointer)[-3], ((float*)VertexManager::s_pCurBufferPointer)[-2], ((float*)VertexManager::s_pCurBufferPointer)[-1]);
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VertexLoader_Normal::Set VertexLoader_Normal::m_Table[NUM_NRM_TYPE][NUM_NRM_INDICES][NUM_NRM_ELEMENTS][NUM_NRM_FORMAT];
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VertexLoader_Normal::Set VertexLoader_Normal::m_Table[NUM_NRM_TYPE][NUM_NRM_INDICES][NUM_NRM_ELEMENTS][NUM_NRM_FORMAT];
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VertexLoader_Normal::Set VertexLoader_Normal::m_TableExpand16[NUM_NRM_TYPE][NUM_NRM_INDICES][NUM_NRM_ELEMENTS][NUM_NRM_FORMAT];
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void VertexLoader_Normal::Init(void)
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void VertexLoader_Normal::Init(void)
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{
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{
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@ -101,32 +100,6 @@ void VertexLoader_Normal::Init(void)
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m_Table[NRM_INDEX16][NRM_INDICES3][NRM_NBT3][FORMAT_USHORT] = Set(6, Normal_Index16_Short3_Indices3); //HACK
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m_Table[NRM_INDEX16][NRM_INDICES3][NRM_NBT3][FORMAT_USHORT] = Set(6, Normal_Index16_Short3_Indices3); //HACK
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m_Table[NRM_INDEX16][NRM_INDICES3][NRM_NBT3][FORMAT_SHORT] = Set(6, Normal_Index16_Short3_Indices3);
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m_Table[NRM_INDEX16][NRM_INDICES3][NRM_NBT3][FORMAT_SHORT] = Set(6, Normal_Index16_Short3_Indices3);
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m_Table[NRM_INDEX16][NRM_INDICES3][NRM_NBT3][FORMAT_FLOAT] = Set(6, Normal_Index16_Float3_Indices3);
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m_Table[NRM_INDEX16][NRM_INDICES3][NRM_NBT3][FORMAT_FLOAT] = Set(6, Normal_Index16_Float3_Indices3);
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// Work around D3D's lack of signed bytes
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m_TableExpand16[NRM_DIRECT] [NRM_INDICES1][NRM_NBT] [FORMAT_BYTE] = Set(3, Normal_DirectByte_Expand16);
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m_TableExpand16[NRM_DIRECT] [NRM_INDICES1][NRM_NBT3][FORMAT_BYTE] = Set(9, Normal_DirectByte3_Expand16);
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m_TableExpand16[NRM_DIRECT] [NRM_INDICES3][NRM_NBT] [FORMAT_BYTE] = Set(3, Normal_DirectByte_Expand16);
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m_TableExpand16[NRM_DIRECT] [NRM_INDICES3][NRM_NBT3][FORMAT_BYTE] = Set(9, Normal_DirectByte3_Expand16);
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m_TableExpand16[NRM_INDEX8] [NRM_INDICES1][NRM_NBT] [FORMAT_BYTE] = Set(1, Normal_Index8_Byte_Expand16);
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m_TableExpand16[NRM_INDEX8] [NRM_INDICES1][NRM_NBT3][FORMAT_BYTE] = Set(1, Normal_Index8_Byte3_Indices1_Expand16);
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m_TableExpand16[NRM_INDEX8] [NRM_INDICES3][NRM_NBT] [FORMAT_BYTE] = Set(1, Normal_Index8_Byte_Expand16);
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m_TableExpand16[NRM_INDEX8] [NRM_INDICES3][NRM_NBT3][FORMAT_BYTE] = Set(3, Normal_Index8_Byte3_Indices3_Expand16);
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m_TableExpand16[NRM_INDEX16][NRM_INDICES1][NRM_NBT] [FORMAT_BYTE] = Set(2, Normal_Index16_Byte_Expand16);
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m_TableExpand16[NRM_INDEX16][NRM_INDICES1][NRM_NBT3][FORMAT_BYTE] = Set(2, Normal_Index16_Byte3_Indices1_Expand16);
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m_TableExpand16[NRM_INDEX16][NRM_INDICES3][NRM_NBT] [FORMAT_BYTE] = Set(2, Normal_Index16_Byte_Expand16);
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m_TableExpand16[NRM_INDEX16][NRM_INDICES3][NRM_NBT3][FORMAT_BYTE] = Set(6, Normal_Index16_Byte3_Indices3_Expand16);
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#if _M_SSE >= 0x301
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if (cpu_info.bSSSE3) {
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m_Table[NRM_INDEX16][NRM_INDICES1][NRM_NBT] [FORMAT_USHORT] = Set(2, Normal_Index16_Short_SSSE3); //HACK
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m_Table[NRM_INDEX16][NRM_INDICES1][NRM_NBT] [FORMAT_SHORT] = Set(2, Normal_Index16_Short_SSSE3);
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m_Table[NRM_INDEX16][NRM_INDICES3][NRM_NBT] [FORMAT_USHORT] = Set(2, Normal_Index16_Short_SSSE3); //HACK
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m_Table[NRM_INDEX16][NRM_INDICES3][NRM_NBT] [FORMAT_SHORT] = Set(2, Normal_Index16_Short_SSSE3);
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}
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#endif
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}
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}
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unsigned int VertexLoader_Normal::GetSize(unsigned int _type, unsigned int _format, unsigned int _elements, unsigned int _index3)
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unsigned int VertexLoader_Normal::GetSize(unsigned int _type, unsigned int _format, unsigned int _elements, unsigned int _index3)
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@ -136,85 +109,90 @@ unsigned int VertexLoader_Normal::GetSize(unsigned int _type, unsigned int _form
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TPipelineFunction VertexLoader_Normal::GetFunction(unsigned int _type, unsigned int _format, unsigned int _elements, unsigned int _index3, bool allow_signed_bytes)
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TPipelineFunction VertexLoader_Normal::GetFunction(unsigned int _type, unsigned int _format, unsigned int _elements, unsigned int _index3, bool allow_signed_bytes)
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{
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{
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if (!allow_signed_bytes)
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TPipelineFunction pFunc = m_Table[_type][_index3][_elements][_format].function;
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{
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TPipelineFunction pFunc = m_TableExpand16[_type][_index3][_elements][_format].function;
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if (pFunc) return pFunc;
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}
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TPipelineFunction pFunc = m_Table[_type][_index3][_elements][_format].function;
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return pFunc;
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return pFunc;
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}
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}
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// --- Expand s8 to s16
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// This fracs are fixed acording to format
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#define S8FRAC 0.015625f; // 1.0f / (1U << 6)
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inline s16 Expands8Tos16(s8 input)
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#define S16FRAC 0.00006103515625f; // 1.0f / (1U << 14)
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{
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return (s16)((((s32)input) * 32767) / 127);
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}
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// --- Direct ---
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// --- Direct ---
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void LOADERDECL VertexLoader_Normal::Normal_DirectByte()
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inline void ReadDirectS8()
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{
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{
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*VertexManager::s_pCurBufferPointer++ = DataReadU8();
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((float*)VertexManager::s_pCurBufferPointer)[0] = DataReadS8() * S8FRAC;
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*VertexManager::s_pCurBufferPointer++ = DataReadU8();
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((float*)VertexManager::s_pCurBufferPointer)[1] = DataReadS8() * S8FRAC;
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*VertexManager::s_pCurBufferPointer++ = DataReadU8();
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((float*)VertexManager::s_pCurBufferPointer)[2] = DataReadS8() * S8FRAC;
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*VertexManager::s_pCurBufferPointer++ = 0;
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VertexManager::s_pCurBufferPointer += 12;
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LOG_NORM8();
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LOG_NORM8();
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}
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}
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void LOADERDECL VertexLoader_Normal::Normal_DirectByte_Expand16()
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inline void ReadDirectS16()
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{
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{
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((s16*)VertexManager::s_pCurBufferPointer)[0] = Expands8Tos16(DataReadS8());
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((float*)VertexManager::s_pCurBufferPointer)[0] = ((s16)DataReadU16()) * S16FRAC;
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((s16*)VertexManager::s_pCurBufferPointer)[1] = Expands8Tos16(DataReadS8());
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((float*)VertexManager::s_pCurBufferPointer)[0] = ((s16)DataReadU16()) * S16FRAC;
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((s16*)VertexManager::s_pCurBufferPointer)[2] = Expands8Tos16(DataReadS8());
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((float*)VertexManager::s_pCurBufferPointer)[0] = ((s16)DataReadU16()) * S16FRAC;
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((s16*)VertexManager::s_pCurBufferPointer)[3] = 0;
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VertexManager::s_pCurBufferPointer += 12;
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VertexManager::s_pCurBufferPointer += 8;
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LOG_NORM16();
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}
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void LOADERDECL VertexLoader_Normal::Normal_DirectShort()
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{
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((u16*)VertexManager::s_pCurBufferPointer)[0] = DataReadU16();
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((u16*)VertexManager::s_pCurBufferPointer)[1] = DataReadU16();
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((u16*)VertexManager::s_pCurBufferPointer)[2] = DataReadU16();
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((u16*)VertexManager::s_pCurBufferPointer)[3] = 0;
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VertexManager::s_pCurBufferPointer += 8;
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LOG_NORM16()
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LOG_NORM16()
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}
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}
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void LOADERDECL VertexLoader_Normal::Normal_DirectFloat()
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inline void ReadDirectFloat()
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{
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{
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((u32*)VertexManager::s_pCurBufferPointer)[0] = DataReadU32();
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((u32*)VertexManager::s_pCurBufferPointer)[0] = DataReadU32();
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((u32*)VertexManager::s_pCurBufferPointer)[1] = DataReadU32();
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((u32*)VertexManager::s_pCurBufferPointer)[1] = DataReadU32();
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((u32*)VertexManager::s_pCurBufferPointer)[2] = DataReadU32();
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((u32*)VertexManager::s_pCurBufferPointer)[2] = DataReadU32();
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VertexManager::s_pCurBufferPointer += 12;
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VertexManager::s_pCurBufferPointer += 12;
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LOG_NORMF()
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LOG_NORMF()
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}
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}
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inline void ReadIndirectS8(const s8* pData)
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{
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((float*)VertexManager::s_pCurBufferPointer)[0] = pData[0] * S8FRAC;
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((float*)VertexManager::s_pCurBufferPointer)[1] = pData[1] * S8FRAC;
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((float*)VertexManager::s_pCurBufferPointer)[2] = pData[2] * S8FRAC;
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VertexManager::s_pCurBufferPointer += 12;
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LOG_NORM8();
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}
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inline void ReadIndirectS16(const u16* pData)
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{
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((float*)VertexManager::s_pCurBufferPointer)[0] = ((s16)Common::swap16(pData[0])) * S16FRAC;
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((float*)VertexManager::s_pCurBufferPointer)[1] = ((s16)Common::swap16(pData[1])) * S16FRAC;
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((float*)VertexManager::s_pCurBufferPointer)[2] = ((s16)Common::swap16(pData[2])) * S16FRAC;
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VertexManager::s_pCurBufferPointer += 12;
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LOG_NORM16()
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}
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inline void ReadIndirectFloat(const u32* pData)
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{
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((u32*)VertexManager::s_pCurBufferPointer)[0] = Common::swap32(pData[0]);
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((u32*)VertexManager::s_pCurBufferPointer)[1] = Common::swap32(pData[1]);
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((u32*)VertexManager::s_pCurBufferPointer)[2] = Common::swap32(pData[2]);
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VertexManager::s_pCurBufferPointer += 12;
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LOG_NORMF();
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}
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void LOADERDECL VertexLoader_Normal::Normal_DirectByte()
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{
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ReadDirectS8();
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}
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void LOADERDECL VertexLoader_Normal::Normal_DirectShort()
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{
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ReadDirectS16();
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}
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void LOADERDECL VertexLoader_Normal::Normal_DirectFloat()
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{
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ReadDirectFloat();
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}
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void LOADERDECL VertexLoader_Normal::Normal_DirectByte3()
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void LOADERDECL VertexLoader_Normal::Normal_DirectByte3()
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{
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{
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for (int i = 0; i < 3; i++)
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for (int i = 0; i < 3; i++)
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{
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{
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*VertexManager::s_pCurBufferPointer++ = DataReadU8();
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ReadDirectS8();
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*VertexManager::s_pCurBufferPointer++ = DataReadU8();
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*VertexManager::s_pCurBufferPointer++ = DataReadU8();
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*VertexManager::s_pCurBufferPointer++ = 0;
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LOG_NORM8();
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}
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}
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void LOADERDECL VertexLoader_Normal::Normal_DirectByte3_Expand16()
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{
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for (int i = 0; i < 3; i++)
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{
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((u16*)VertexManager::s_pCurBufferPointer)[0] = Expands8Tos16(DataReadS8());
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((u16*)VertexManager::s_pCurBufferPointer)[1] = Expands8Tos16(DataReadS8());
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((u16*)VertexManager::s_pCurBufferPointer)[2] = Expands8Tos16(DataReadS8());
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((u16*)VertexManager::s_pCurBufferPointer)[3] = 0;
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VertexManager::s_pCurBufferPointer += 8;
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LOG_NORM16();
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}
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}
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}
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}
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@ -222,12 +200,7 @@ void LOADERDECL VertexLoader_Normal::Normal_DirectShort3()
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{
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{
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for (int i = 0; i < 3; i++)
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for (int i = 0; i < 3; i++)
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{
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{
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((u16*)VertexManager::s_pCurBufferPointer)[0] = DataReadU16();
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ReadDirectS16();
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((u16*)VertexManager::s_pCurBufferPointer)[1] = DataReadU16();
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((u16*)VertexManager::s_pCurBufferPointer)[2] = DataReadU16();
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((u16*)VertexManager::s_pCurBufferPointer)[3] = 0;
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VertexManager::s_pCurBufferPointer += 8;
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LOG_NORM16();
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}
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}
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}
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}
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@ -235,11 +208,7 @@ void LOADERDECL VertexLoader_Normal::Normal_DirectFloat3()
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{
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{
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for (int i = 0; i < 3; i++)
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for (int i = 0; i < 3; i++)
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{
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{
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((u32*)VertexManager::s_pCurBufferPointer)[0] = DataReadU32();
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ReadDirectFloat();
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((u32*)VertexManager::s_pCurBufferPointer)[1] = DataReadU32();
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((u32*)VertexManager::s_pCurBufferPointer)[2] = DataReadU32();
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|
||||||
VertexManager::s_pCurBufferPointer += 12;
|
|
||||||
LOG_NORMF();
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -247,106 +216,53 @@ void LOADERDECL VertexLoader_Normal::Normal_DirectFloat3()
|
||||||
// --- Index8 ---
|
// --- Index8 ---
|
||||||
|
|
||||||
void LOADERDECL VertexLoader_Normal::Normal_Index8_Byte()
|
void LOADERDECL VertexLoader_Normal::Normal_Index8_Byte()
|
||||||
{
|
|
||||||
u8 Index = DataReadU8();
|
|
||||||
const u8* pData = cached_arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]);
|
|
||||||
*VertexManager::s_pCurBufferPointer++ = pData[0];
|
|
||||||
*VertexManager::s_pCurBufferPointer++ = pData[1];
|
|
||||||
*VertexManager::s_pCurBufferPointer++ = pData[2];
|
|
||||||
*VertexManager::s_pCurBufferPointer++ = 0;
|
|
||||||
LOG_NORM8();
|
|
||||||
}
|
|
||||||
|
|
||||||
void LOADERDECL VertexLoader_Normal::Normal_Index8_Byte_Expand16()
|
|
||||||
{
|
{
|
||||||
u8 Index = DataReadU8();
|
u8 Index = DataReadU8();
|
||||||
const s8* pData = (const s8 *)(cached_arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]));
|
const s8* pData = (const s8 *)(cached_arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]));
|
||||||
((s16*)VertexManager::s_pCurBufferPointer)[0] = Expands8Tos16(pData[0]);
|
ReadIndirectS8(pData);
|
||||||
((s16*)VertexManager::s_pCurBufferPointer)[1] = Expands8Tos16(pData[1]);
|
|
||||||
((s16*)VertexManager::s_pCurBufferPointer)[2] = Expands8Tos16(pData[2]);
|
|
||||||
((s16*)VertexManager::s_pCurBufferPointer)[3] = 0;
|
|
||||||
VertexManager::s_pCurBufferPointer += 8;
|
|
||||||
LOG_NORM16();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void LOADERDECL VertexLoader_Normal::Normal_Index8_Short()
|
void LOADERDECL VertexLoader_Normal::Normal_Index8_Short()
|
||||||
{
|
{
|
||||||
u8 Index = DataReadU8();
|
u8 Index = DataReadU8();
|
||||||
const u16* pData = (const u16 *)(cached_arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]));
|
const u16* pData = (const u16 *)(cached_arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]));
|
||||||
((u16*)VertexManager::s_pCurBufferPointer)[0] = Common::swap16(pData[0]);
|
ReadIndirectS16(pData);
|
||||||
((u16*)VertexManager::s_pCurBufferPointer)[1] = Common::swap16(pData[1]);
|
|
||||||
((u16*)VertexManager::s_pCurBufferPointer)[2] = Common::swap16(pData[2]);
|
|
||||||
((u16*)VertexManager::s_pCurBufferPointer)[3] = 0;
|
|
||||||
VertexManager::s_pCurBufferPointer += 8;
|
|
||||||
LOG_NORM16();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void LOADERDECL VertexLoader_Normal::Normal_Index8_Float()
|
void LOADERDECL VertexLoader_Normal::Normal_Index8_Float()
|
||||||
{
|
{
|
||||||
u8 Index = DataReadU8();
|
u8 Index = DataReadU8();
|
||||||
const u32* pData = (const u32 *)(cached_arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]));
|
const u32* pData = (const u32 *)(cached_arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]));
|
||||||
((u32*)VertexManager::s_pCurBufferPointer)[0] = Common::swap32(pData[0]);
|
ReadIndirectFloat(pData);
|
||||||
((u32*)VertexManager::s_pCurBufferPointer)[1] = Common::swap32(pData[1]);
|
|
||||||
((u32*)VertexManager::s_pCurBufferPointer)[2] = Common::swap32(pData[2]);
|
|
||||||
VertexManager::s_pCurBufferPointer += 12;
|
|
||||||
LOG_NORMF();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void LOADERDECL VertexLoader_Normal::Normal_Index8_Byte3_Indices1()
|
void LOADERDECL VertexLoader_Normal::Normal_Index8_Byte3_Indices1()
|
||||||
{
|
{
|
||||||
u8 Index = DataReadU8();
|
u8 Index = DataReadU8();
|
||||||
const u8* pData = cached_arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]);
|
const s8* pData = (const s8 *)(cached_arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]));
|
||||||
for (int i = 0; i < 3; i++)
|
for (int i = 0; i < 3; i++)
|
||||||
{
|
{
|
||||||
*VertexManager::s_pCurBufferPointer++ = pData[3 * i];
|
ReadIndirectS8((const s8*)(&pData[3 * i]));
|
||||||
*VertexManager::s_pCurBufferPointer++ = pData[3 * i + 1];
|
|
||||||
*VertexManager::s_pCurBufferPointer++ = pData[3 * i + 2];
|
|
||||||
*VertexManager::s_pCurBufferPointer++ = 0;
|
|
||||||
LOG_NORM8();
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void LOADERDECL VertexLoader_Normal::Normal_Index8_Byte3_Indices1_Expand16()
|
|
||||||
{
|
|
||||||
u8 Index = DataReadU8();
|
|
||||||
const s8* pData = (const s8*)(cached_arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]));
|
|
||||||
for (int i = 0; i < 3; i++)
|
|
||||||
{
|
|
||||||
((s16*)VertexManager::s_pCurBufferPointer)[0] = Expands8Tos16(pData[3 * i]);
|
|
||||||
((s16*)VertexManager::s_pCurBufferPointer)[1] = Expands8Tos16(pData[3 * i + 1]);
|
|
||||||
((s16*)VertexManager::s_pCurBufferPointer)[2] = Expands8Tos16(pData[3 * i + 2]);
|
|
||||||
((s16*)VertexManager::s_pCurBufferPointer)[3] = 0;
|
|
||||||
VertexManager::s_pCurBufferPointer += 8;
|
|
||||||
LOG_NORM16();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
void LOADERDECL VertexLoader_Normal::Normal_Index8_Short3_Indices1()
|
void LOADERDECL VertexLoader_Normal::Normal_Index8_Short3_Indices1()
|
||||||
{
|
{
|
||||||
u8 Index = DataReadU8();
|
u8 Index = DataReadU8();
|
||||||
const u16* pData = (const u16 *)(cached_arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]));
|
const u16* pData = (const u16 *)(cached_arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]));
|
||||||
for (int i = 0; i < 3; i++)
|
for (int i = 0; i < 3; i++)
|
||||||
{
|
{
|
||||||
((u16*)VertexManager::s_pCurBufferPointer)[0] = Common::swap16(pData[3 * i]);
|
ReadIndirectS16((const u16*)(&pData[3 * i]));
|
||||||
((u16*)VertexManager::s_pCurBufferPointer)[1] = Common::swap16(pData[3 * i + 1]);
|
|
||||||
((u16*)VertexManager::s_pCurBufferPointer)[2] = Common::swap16(pData[3 * i + 2]);
|
|
||||||
((u16*)VertexManager::s_pCurBufferPointer)[3] = 0;
|
|
||||||
VertexManager::s_pCurBufferPointer += 8;
|
|
||||||
LOG_NORM16();
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void LOADERDECL VertexLoader_Normal::Normal_Index8_Float3_Indices1()
|
void LOADERDECL VertexLoader_Normal::Normal_Index8_Float3_Indices1()
|
||||||
{
|
{
|
||||||
u8 Index = DataReadU8();
|
u8 Index = DataReadU8();
|
||||||
const u32* pData = (const u32 *)(cached_arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]));
|
const u32* pData = (const u32 *)(cached_arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]));
|
||||||
for (int i = 0; i < 3; i++)
|
for (int i = 0; i < 3; i++)
|
||||||
{
|
{
|
||||||
((u32*)VertexManager::s_pCurBufferPointer)[0] = Common::swap32(pData[3 * i]);
|
ReadIndirectFloat((const u32*)(&pData[3 * i]));
|
||||||
((u32*)VertexManager::s_pCurBufferPointer)[1] = Common::swap32(pData[3 * i + 1]);
|
|
||||||
((u32*)VertexManager::s_pCurBufferPointer)[2] = Common::swap32(pData[3 * i + 2]);
|
|
||||||
VertexManager::s_pCurBufferPointer += 12;
|
|
||||||
LOG_NORMF();
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -355,29 +271,11 @@ void LOADERDECL VertexLoader_Normal::Normal_Index8_Byte3_Indices3()
|
||||||
for (int i = 0; i < 3; i++)
|
for (int i = 0; i < 3; i++)
|
||||||
{
|
{
|
||||||
u8 Index = DataReadU8();
|
u8 Index = DataReadU8();
|
||||||
const u8* pData = cached_arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]) + 1*3*i;
|
const s8* pData = (const s8*)(cached_arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]) + 1*3*i);
|
||||||
*VertexManager::s_pCurBufferPointer++ = pData[0];
|
ReadIndirectS8(pData);
|
||||||
*VertexManager::s_pCurBufferPointer++ = pData[1];
|
|
||||||
*VertexManager::s_pCurBufferPointer++ = pData[2];
|
|
||||||
*VertexManager::s_pCurBufferPointer++ = 0;
|
|
||||||
LOG_NORM8();
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void LOADERDECL VertexLoader_Normal::Normal_Index8_Byte3_Indices3_Expand16()
|
|
||||||
{
|
|
||||||
for (int i = 0; i < 3; i++)
|
|
||||||
{
|
|
||||||
u8 Index = DataReadU8();
|
|
||||||
const s8* pData = (const s8 *)(cached_arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]) + 2*3*i);
|
|
||||||
((s16*)VertexManager::s_pCurBufferPointer)[0] = Expands8Tos16(pData[0]);
|
|
||||||
((s16*)VertexManager::s_pCurBufferPointer)[1] = Expands8Tos16(pData[1]);
|
|
||||||
((s16*)VertexManager::s_pCurBufferPointer)[2] = Expands8Tos16(pData[2]);
|
|
||||||
((s16*)VertexManager::s_pCurBufferPointer)[3] = 0;
|
|
||||||
VertexManager::s_pCurBufferPointer += 8;
|
|
||||||
LOG_NORM16();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
void LOADERDECL VertexLoader_Normal::Normal_Index8_Short3_Indices3()
|
void LOADERDECL VertexLoader_Normal::Normal_Index8_Short3_Indices3()
|
||||||
{
|
{
|
||||||
|
@ -385,12 +283,7 @@ void LOADERDECL VertexLoader_Normal::Normal_Index8_Short3_Indices3()
|
||||||
{
|
{
|
||||||
u8 Index = DataReadU8();
|
u8 Index = DataReadU8();
|
||||||
const u16* pData = (const u16 *)(cached_arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]) + 2*3*i);
|
const u16* pData = (const u16 *)(cached_arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]) + 2*3*i);
|
||||||
((u16*)VertexManager::s_pCurBufferPointer)[0] = Common::swap16(pData[0]);
|
ReadIndirectS16(pData);
|
||||||
((u16*)VertexManager::s_pCurBufferPointer)[1] = Common::swap16(pData[1]);
|
|
||||||
((u16*)VertexManager::s_pCurBufferPointer)[2] = Common::swap16(pData[2]);
|
|
||||||
((u16*)VertexManager::s_pCurBufferPointer)[3] = 0;
|
|
||||||
VertexManager::s_pCurBufferPointer += 8;
|
|
||||||
LOG_NORM16();
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -400,11 +293,7 @@ void LOADERDECL VertexLoader_Normal::Normal_Index8_Float3_Indices3()
|
||||||
{
|
{
|
||||||
u8 Index = DataReadU8();
|
u8 Index = DataReadU8();
|
||||||
const u32* pData = (const u32 *)(cached_arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]) + 4*3*i);
|
const u32* pData = (const u32 *)(cached_arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]) + 4*3*i);
|
||||||
((u32*)VertexManager::s_pCurBufferPointer)[0] = Common::swap32(pData[0]);
|
ReadIndirectFloat(pData);
|
||||||
((u32*)VertexManager::s_pCurBufferPointer)[1] = Common::swap32(pData[1]);
|
|
||||||
((u32*)VertexManager::s_pCurBufferPointer)[2] = Common::swap32(pData[2]);
|
|
||||||
VertexManager::s_pCurBufferPointer += 12;
|
|
||||||
LOG_NORMF();
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -413,93 +302,33 @@ void LOADERDECL VertexLoader_Normal::Normal_Index8_Float3_Indices3()
|
||||||
|
|
||||||
|
|
||||||
void LOADERDECL VertexLoader_Normal::Normal_Index16_Byte()
|
void LOADERDECL VertexLoader_Normal::Normal_Index16_Byte()
|
||||||
{
|
|
||||||
u16 Index = DataReadU16();
|
|
||||||
const u8* pData = cached_arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]);
|
|
||||||
*VertexManager::s_pCurBufferPointer++ = pData[0];
|
|
||||||
*VertexManager::s_pCurBufferPointer++ = pData[1];
|
|
||||||
*VertexManager::s_pCurBufferPointer++ = pData[2];
|
|
||||||
*VertexManager::s_pCurBufferPointer++ = 0;
|
|
||||||
LOG_NORM8();
|
|
||||||
}
|
|
||||||
|
|
||||||
void LOADERDECL VertexLoader_Normal::Normal_Index16_Byte_Expand16()
|
|
||||||
{
|
{
|
||||||
u16 Index = DataReadU16();
|
u16 Index = DataReadU16();
|
||||||
const s8* pData = (const s8 *)(cached_arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]));
|
const s8* pData = (const s8 *)(cached_arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]));
|
||||||
((s16*)VertexManager::s_pCurBufferPointer)[0] = Expands8Tos16(pData[0]);
|
ReadIndirectS8(pData);
|
||||||
((s16*)VertexManager::s_pCurBufferPointer)[1] = Expands8Tos16(pData[1]);
|
|
||||||
((s16*)VertexManager::s_pCurBufferPointer)[2] = Expands8Tos16(pData[2]);
|
|
||||||
((s16*)VertexManager::s_pCurBufferPointer)[3] = 0;
|
|
||||||
VertexManager::s_pCurBufferPointer += 8;
|
|
||||||
LOG_NORM16();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void LOADERDECL VertexLoader_Normal::Normal_Index16_Short()
|
void LOADERDECL VertexLoader_Normal::Normal_Index16_Short()
|
||||||
{
|
{
|
||||||
u16 Index = DataReadU16();
|
u16 Index = DataReadU16();
|
||||||
const u16* pData = (const u16 *)(cached_arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]));
|
const u16* pData = (const u16 *)(cached_arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]));
|
||||||
((u16*)VertexManager::s_pCurBufferPointer)[0] = Common::swap16(pData[0]);
|
ReadIndirectS16(pData);
|
||||||
((u16*)VertexManager::s_pCurBufferPointer)[1] = Common::swap16(pData[1]);
|
|
||||||
((u16*)VertexManager::s_pCurBufferPointer)[2] = Common::swap16(pData[2]);
|
|
||||||
((u16*)VertexManager::s_pCurBufferPointer)[3] = 0;
|
|
||||||
VertexManager::s_pCurBufferPointer += 8;
|
|
||||||
LOG_NORM16();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
#if _M_SSE >= 0x301
|
|
||||||
static const __m128i kMaskSwap16_3 = _mm_set_epi32(0xFFFFFFFFL, 0xFFFFFFFFL, 0x0FFFF0405L, 0x02030001L);
|
|
||||||
|
|
||||||
void LOADERDECL VertexLoader_Normal::Normal_Index16_Short_SSSE3()
|
|
||||||
{
|
|
||||||
u16 Index = DataReadU16();
|
|
||||||
const u16* pData = (const u16 *)(cached_arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]));
|
|
||||||
__m128i a = _mm_loadl_epi64((__m128i*)pData);
|
|
||||||
__m128i b = _mm_shuffle_epi8(a, kMaskSwap16_3);
|
|
||||||
_mm_storel_epi64((__m128i*)VertexManager::s_pCurBufferPointer, b);
|
|
||||||
VertexManager::s_pCurBufferPointer += 8;
|
|
||||||
LOG_NORM16();
|
|
||||||
}
|
|
||||||
#endif
|
|
||||||
|
|
||||||
void LOADERDECL VertexLoader_Normal::Normal_Index16_Float()
|
void LOADERDECL VertexLoader_Normal::Normal_Index16_Float()
|
||||||
{
|
{
|
||||||
u16 Index = DataReadU16();
|
u16 Index = DataReadU16();
|
||||||
const u32* pData = (const u32 *)(cached_arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]));
|
const u32* pData = (const u32 *)(cached_arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]));
|
||||||
((u32*)VertexManager::s_pCurBufferPointer)[0] = Common::swap32(pData[0]);
|
ReadIndirectFloat(pData);
|
||||||
((u32*)VertexManager::s_pCurBufferPointer)[1] = Common::swap32(pData[1]);
|
|
||||||
((u32*)VertexManager::s_pCurBufferPointer)[2] = Common::swap32(pData[2]);
|
|
||||||
VertexManager::s_pCurBufferPointer += 12;
|
|
||||||
LOG_NORMF();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void LOADERDECL VertexLoader_Normal::Normal_Index16_Byte3_Indices1()
|
void LOADERDECL VertexLoader_Normal::Normal_Index16_Byte3_Indices1()
|
||||||
{
|
{
|
||||||
u16 Index = DataReadU16();
|
u16 Index = DataReadU16();
|
||||||
const u8* pData = cached_arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]);
|
const s8* pData = (const s8 *)(cached_arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]));
|
||||||
for (int i = 0; i < 3; i++)
|
for (int i = 0; i < 3; i++)
|
||||||
{
|
{
|
||||||
*VertexManager::s_pCurBufferPointer++ = pData[3 * i];
|
ReadIndirectS8((const s8 *)(&pData[3 * i]));
|
||||||
*VertexManager::s_pCurBufferPointer++ = pData[3 * i + 1];
|
|
||||||
*VertexManager::s_pCurBufferPointer++ = pData[3 * i + 2];
|
|
||||||
*VertexManager::s_pCurBufferPointer++ = 0;
|
|
||||||
LOG_NORM8();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
void LOADERDECL VertexLoader_Normal::Normal_Index16_Byte3_Indices1_Expand16()
|
|
||||||
{
|
|
||||||
u16 Index = DataReadU16();
|
|
||||||
const s8* pData = (const s8 *)(cached_arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]));
|
|
||||||
|
|
||||||
for (int i = 0; i < 3; i++)
|
|
||||||
{
|
|
||||||
((s16*)VertexManager::s_pCurBufferPointer)[0] = Expands8Tos16(pData[3 * i]);
|
|
||||||
((s16*)VertexManager::s_pCurBufferPointer)[1] = Expands8Tos16(pData[3 * i + 1]);
|
|
||||||
((s16*)VertexManager::s_pCurBufferPointer)[2] = Expands8Tos16(pData[3 * i + 2]);
|
|
||||||
((s16*)VertexManager::s_pCurBufferPointer)[3] = 0;
|
|
||||||
VertexManager::s_pCurBufferPointer += 8;
|
|
||||||
LOG_NORM16();
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -510,12 +339,7 @@ void LOADERDECL VertexLoader_Normal::Normal_Index16_Short3_Indices1()
|
||||||
|
|
||||||
for (int i = 0; i < 3; i++)
|
for (int i = 0; i < 3; i++)
|
||||||
{
|
{
|
||||||
((u16*)VertexManager::s_pCurBufferPointer)[0] = Common::swap16(pData[3 * i]);
|
ReadIndirectS16((const u16 *)(&pData[3 * i]));
|
||||||
((u16*)VertexManager::s_pCurBufferPointer)[1] = Common::swap16(pData[3 * i + 1]);
|
|
||||||
((u16*)VertexManager::s_pCurBufferPointer)[2] = Common::swap16(pData[3 * i + 2]);
|
|
||||||
((u16*)VertexManager::s_pCurBufferPointer)[3] = 0;
|
|
||||||
VertexManager::s_pCurBufferPointer += 8;
|
|
||||||
LOG_NORM16();
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -526,11 +350,7 @@ void LOADERDECL VertexLoader_Normal::Normal_Index16_Float3_Indices1()
|
||||||
|
|
||||||
for (int i = 0; i < 3; i++)
|
for (int i = 0; i < 3; i++)
|
||||||
{
|
{
|
||||||
((u32*)VertexManager::s_pCurBufferPointer)[0] = Common::swap32(pData[3 * i]);
|
ReadIndirectFloat((const u32 *)(&pData[3 * i]));
|
||||||
((u32*)VertexManager::s_pCurBufferPointer)[1] = Common::swap32(pData[3 * i + 1]);
|
|
||||||
((u32*)VertexManager::s_pCurBufferPointer)[2] = Common::swap32(pData[3 * i + 2]);
|
|
||||||
VertexManager::s_pCurBufferPointer += 12;
|
|
||||||
LOG_NORMF();
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -539,42 +359,18 @@ void LOADERDECL VertexLoader_Normal::Normal_Index16_Byte3_Indices3()
|
||||||
for (int i = 0; i < 3; i++)
|
for (int i = 0; i < 3; i++)
|
||||||
{
|
{
|
||||||
u16 Index = DataReadU16();
|
u16 Index = DataReadU16();
|
||||||
const u8* pData = cached_arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]) + 1*3*i;
|
const s8* pData = (const s8*)(cached_arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]) + 1*3*i);
|
||||||
*VertexManager::s_pCurBufferPointer++ = pData[0];
|
ReadIndirectS8(pData);
|
||||||
*VertexManager::s_pCurBufferPointer++ = pData[1];
|
|
||||||
*VertexManager::s_pCurBufferPointer++ = pData[2];
|
|
||||||
*VertexManager::s_pCurBufferPointer++ = 0;
|
|
||||||
LOG_NORM8();
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void LOADERDECL VertexLoader_Normal::Normal_Index16_Byte3_Indices3_Expand16()
|
|
||||||
{
|
|
||||||
for (int i = 0; i < 3; i++)
|
|
||||||
{
|
|
||||||
u16 Index = DataReadU16();
|
|
||||||
const s8* pData = (const s8 *)(cached_arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]) + 2*3*i);
|
|
||||||
((s16*)VertexManager::s_pCurBufferPointer)[0] = Expands8Tos16(pData[0]);
|
|
||||||
((s16*)VertexManager::s_pCurBufferPointer)[1] = Expands8Tos16(pData[1]);
|
|
||||||
((s16*)VertexManager::s_pCurBufferPointer)[2] = Expands8Tos16(pData[2]);
|
|
||||||
((s16*)VertexManager::s_pCurBufferPointer)[3] = 0;
|
|
||||||
VertexManager::s_pCurBufferPointer += 8;
|
|
||||||
LOG_NORM16();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
void LOADERDECL VertexLoader_Normal::Normal_Index16_Short3_Indices3()
|
void LOADERDECL VertexLoader_Normal::Normal_Index16_Short3_Indices3()
|
||||||
{
|
{
|
||||||
for (int i = 0; i < 3; i++)
|
for (int i = 0; i < 3; i++)
|
||||||
{
|
{
|
||||||
u16 Index = DataReadU16();
|
u16 Index = DataReadU16();
|
||||||
const u16* pData = (const u16 *)(cached_arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]) + 2*3*i);
|
const u16* pData = (const u16 *)(cached_arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]) + 2*3*i);
|
||||||
((u16*)VertexManager::s_pCurBufferPointer)[0] = Common::swap16(pData[0]);
|
ReadIndirectS16(pData);
|
||||||
((u16*)VertexManager::s_pCurBufferPointer)[1] = Common::swap16(pData[1]);
|
|
||||||
((u16*)VertexManager::s_pCurBufferPointer)[2] = Common::swap16(pData[2]);
|
|
||||||
((u16*)VertexManager::s_pCurBufferPointer)[3] = 0;
|
|
||||||
VertexManager::s_pCurBufferPointer += 8;
|
|
||||||
LOG_NORM16();
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -584,10 +380,6 @@ void LOADERDECL VertexLoader_Normal::Normal_Index16_Float3_Indices3()
|
||||||
{
|
{
|
||||||
u16 Index = DataReadU16();
|
u16 Index = DataReadU16();
|
||||||
const u32* pData = (const u32 *)(cached_arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]) + 4*3*i);
|
const u32* pData = (const u32 *)(cached_arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]) + 4*3*i);
|
||||||
((u32*)VertexManager::s_pCurBufferPointer)[0] = Common::swap32(pData[0]);
|
ReadIndirectFloat(pData);
|
||||||
((u32*)VertexManager::s_pCurBufferPointer)[1] = Common::swap32(pData[1]);
|
|
||||||
((u32*)VertexManager::s_pCurBufferPointer)[2] = Common::swap32(pData[2]);
|
|
||||||
VertexManager::s_pCurBufferPointer += 12;
|
|
||||||
LOG_NORMF();
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -78,51 +78,35 @@ private:
|
||||||
|
|
||||||
static Set m_Table[NUM_NRM_TYPE][NUM_NRM_INDICES][NUM_NRM_ELEMENTS][NUM_NRM_FORMAT];
|
static Set m_Table[NUM_NRM_TYPE][NUM_NRM_INDICES][NUM_NRM_ELEMENTS][NUM_NRM_FORMAT];
|
||||||
|
|
||||||
// You can't pass signed bytes to D3D9 so we special case them to expand to signed shorts
|
|
||||||
static Set m_TableExpand16[NUM_NRM_TYPE][NUM_NRM_INDICES][NUM_NRM_ELEMENTS][NUM_NRM_FORMAT];
|
|
||||||
|
|
||||||
// direct
|
// direct
|
||||||
static void LOADERDECL Normal_DirectByte();
|
static void LOADERDECL Normal_DirectByte();
|
||||||
static void LOADERDECL Normal_DirectByte_Expand16();
|
|
||||||
static void LOADERDECL Normal_DirectShort();
|
static void LOADERDECL Normal_DirectShort();
|
||||||
static void LOADERDECL Normal_DirectFloat();
|
static void LOADERDECL Normal_DirectFloat();
|
||||||
static void LOADERDECL Normal_DirectByte3();
|
static void LOADERDECL Normal_DirectByte3();
|
||||||
static void LOADERDECL Normal_DirectByte3_Expand16();
|
|
||||||
static void LOADERDECL Normal_DirectShort3();
|
static void LOADERDECL Normal_DirectShort3();
|
||||||
static void LOADERDECL Normal_DirectFloat3();
|
static void LOADERDECL Normal_DirectFloat3();
|
||||||
|
|
||||||
// index8
|
// index8
|
||||||
static void LOADERDECL Normal_Index8_Byte();
|
static void LOADERDECL Normal_Index8_Byte();
|
||||||
static void LOADERDECL Normal_Index8_Byte_Expand16();
|
|
||||||
static void LOADERDECL Normal_Index8_Short();
|
static void LOADERDECL Normal_Index8_Short();
|
||||||
static void LOADERDECL Normal_Index8_Float();
|
static void LOADERDECL Normal_Index8_Float();
|
||||||
static void LOADERDECL Normal_Index8_Byte3_Indices1();
|
static void LOADERDECL Normal_Index8_Byte3_Indices1();
|
||||||
static void LOADERDECL Normal_Index8_Byte3_Indices1_Expand16();
|
|
||||||
static void LOADERDECL Normal_Index8_Short3_Indices1();
|
static void LOADERDECL Normal_Index8_Short3_Indices1();
|
||||||
static void LOADERDECL Normal_Index8_Float3_Indices1();
|
static void LOADERDECL Normal_Index8_Float3_Indices1();
|
||||||
static void LOADERDECL Normal_Index8_Byte3_Indices3();
|
static void LOADERDECL Normal_Index8_Byte3_Indices3();
|
||||||
static void LOADERDECL Normal_Index8_Byte3_Indices3_Expand16();
|
static void LOADERDECL Normal_Index8_Short3_Indices3();
|
||||||
static void LOADERDECL Normal_Index8_Short3_Indices3();
|
|
||||||
static void LOADERDECL Normal_Index8_Float3_Indices3();
|
static void LOADERDECL Normal_Index8_Float3_Indices3();
|
||||||
|
|
||||||
// index16
|
// index16
|
||||||
static void LOADERDECL Normal_Index16_Byte();
|
static void LOADERDECL Normal_Index16_Byte();
|
||||||
static void LOADERDECL Normal_Index16_Byte_Expand16();
|
|
||||||
static void LOADERDECL Normal_Index16_Short();
|
static void LOADERDECL Normal_Index16_Short();
|
||||||
static void LOADERDECL Normal_Index16_Float();
|
static void LOADERDECL Normal_Index16_Float();
|
||||||
static void LOADERDECL Normal_Index16_Byte3_Indices1();
|
static void LOADERDECL Normal_Index16_Byte3_Indices1();
|
||||||
static void LOADERDECL Normal_Index16_Byte3_Indices1_Expand16();
|
|
||||||
static void LOADERDECL Normal_Index16_Short3_Indices1();
|
static void LOADERDECL Normal_Index16_Short3_Indices1();
|
||||||
static void LOADERDECL Normal_Index16_Float3_Indices1();
|
static void LOADERDECL Normal_Index16_Float3_Indices1();
|
||||||
static void LOADERDECL Normal_Index16_Byte3_Indices3();
|
static void LOADERDECL Normal_Index16_Byte3_Indices3();
|
||||||
static void LOADERDECL Normal_Index16_Byte3_Indices3_Expand16();
|
|
||||||
static void LOADERDECL Normal_Index16_Short3_Indices3();
|
static void LOADERDECL Normal_Index16_Short3_Indices3();
|
||||||
static void LOADERDECL Normal_Index16_Float3_Indices3();
|
static void LOADERDECL Normal_Index16_Float3_Indices3();
|
||||||
|
|
||||||
#if _M_SSE >= 0x301
|
|
||||||
static void LOADERDECL Normal_Index16_Short_SSSE3();
|
|
||||||
#endif
|
|
||||||
|
|
||||||
};
|
};
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
|
Loading…
Reference in New Issue