DSPLLE: sort of semi-working breakpoints and stepping, if you flip an #ifdef. more work to do, for some reason it gets very slow when you enable it atm
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3573 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
parent
b406203794
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04105baf4e
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@ -24,7 +24,9 @@
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====================================================================*/
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#include "Common.h"
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#include "Thread.h"
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#include "DSPCore.h"
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#include "DSPHost.h"
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#include "DSPAnalyzer.h"
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#include "MemoryUtil.h"
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@ -33,6 +35,8 @@
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SDSP g_dsp;
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BreakPoints dsp_breakpoints;
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DSPCoreState core_state = DSPCORE_RUNNING;
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Common::Event step_event;
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static bool LoadRom(const char *fname, int size_in_words, u16 *rom)
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{
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@ -118,11 +122,13 @@ bool DSPCore_Init(const char *irom_filename, const char *coef_filename)
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WriteProtectMemory(g_dsp.iram, DSP_IRAM_BYTE_SIZE, false);
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DSPAnalyzer::Analyze();
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step_event.Init();
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return true;
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}
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void DSPCore_Shutdown()
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{
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step_event.Shutdown();
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FreeMemoryPages(g_dsp.irom, DSP_IROM_BYTE_SIZE);
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FreeMemoryPages(g_dsp.iram, DSP_IRAM_BYTE_SIZE);
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FreeMemoryPages(g_dsp.dram, DSP_DRAM_BYTE_SIZE);
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@ -184,3 +190,57 @@ void DSPCore_CheckExceptions()
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}
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}
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}
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// Delegate to JIT (when it is written) or interpreter as appropriate.
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// Handle state changes and stepping.
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int DSPCore_RunCycles(int cycles)
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{
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while (cycles > 0) {
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reswitch:
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switch (core_state)
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{
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case DSPCORE_RUNNING:
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#if 0 // Set to 1 to enable stepping
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// Enable breakpoints
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cycles = DSPInterpreter::RunCyclesDebug(cycles);
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#else
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//1: enter a fast runloop
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cycles = DSPInterpreter::RunCycles(cycles);
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#endif
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break;
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case DSPCORE_STEPPING:
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step_event.Wait();
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if (core_state != DSPCORE_STEPPING)
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goto reswitch;
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DSPInterpreter::Step();
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cycles--;
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DSPHost_UpdateDebugger();
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break;
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}
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}
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return cycles;
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}
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void DSPCore_SetState(DSPCoreState new_state)
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{
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core_state = new_state;
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// kick the event, in case we are waiting
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if (new_state == DSPCORE_RUNNING)
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step_event.Set();
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// Sleep(10);
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DSPHost_UpdateDebugger();
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}
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DSPCoreState DSPCore_GetState()
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{
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return core_state;
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}
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void DSPCore_Step()
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{
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if (core_state == DSPCORE_STEPPING)
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step_event.Set();
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}
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@ -101,17 +101,35 @@
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// Hardware registers address
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#define DSP_REG_DSCR 0xffc9 // DSP DMA Control Reg
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#define DSP_REG_DSBL 0xffcb // DSP DMA Block Length
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#define DSP_REG_DSPA 0xffcd // DSP DMA DMEM Address
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#define DSP_REG_DSMAH 0xffce // DSP DMA Mem Address H
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#define DSP_REG_DSMAL 0xffcf // DSP DMA Mem Address L
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#define DSP_COEF_A1_0 0xa0
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#define DSP_REG_DIRQ 0xfffb // DSP Irq Rest
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#define DSP_REG_DMBH 0xfffc // DSP Mailbox H
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#define DSP_REG_DMBL 0xfffd // DSP Mailbox L
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#define DSP_REG_CMBH 0xfffe // CPU Mailbox H
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#define DSP_REG_CMBL 0xffff // CPU Mailbox L
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#define DSP_DSMAH 0xce
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#define DSP_DSMAL 0xcf
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#define DSP_DSCR 0xc9 // DSP DMA Control Reg
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#define DSP_DSPA 0xcd // DSP DMA Block Length
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#define DSP_DSBL 0xcb // DSP DMA DMEM Address
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#define DSP_DSMAH 0xce // DSP DMA Mem Address H
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#define DSP_DSMAL 0xcf // DSP DMA Mem Address L
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#define DSP_FORMAT 0xd1
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#define DSP_ACDATA1 0xd3 // used only by Zelda ucodes
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#define DSP_ACSAH 0xd4
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#define DSP_ACSAL 0xd5
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#define DSP_ACEAH 0xd6
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#define DSP_ACEAL 0xd7
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#define DSP_ACCAH 0xd8
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#define DSP_ACCAL 0xd9
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#define DSP_PRED_SCALE 0xda
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#define DSP_YN1 0xdb
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#define DSP_YN2 0xdc
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#define DSP_ACCELERATOR 0xdd // ADPCM accelerator read. Used by AX.
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#define DSP_GAIN 0xde
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#define DSP_DIRQ 0xfb // DSP Irq Rest
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#define DSP_DMBH 0xfc // DSP Mailbox H
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#define DSP_DMBL 0xfd // DSP Mailbox L
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#define DSP_CMBH 0xfe // CPU Mailbox H
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#define DSP_CMBL 0xff // CPU Mailbox L
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#define DMA_TO_DSP 0
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#define DMA_TO_CPU 1
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@ -125,6 +143,7 @@
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#define CR_HALT 0x0004
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#define CR_EXTERNAL_INT 0x0002
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// SR bits
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#define SR_CARRY 0x0001
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#define SR_2 0x0002 // overflow???
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@ -194,4 +213,18 @@ void DSPCore_CheckExceptions();
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// sets a flag in the pending exception register.
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void DSPCore_SetException(u8 level);
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enum DSPCoreState
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{
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DSPCORE_RUNNING = 0,
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DSPCORE_STEPPING = 1,
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};
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int DSPCore_RunCycles(int cycles);
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// These are meant to be called from the UI thread.
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void DSPCore_SetState(DSPCoreState new_state);
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DSPCoreState DSPCore_GetState();
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void DSPCore_Step();
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#endif // _DSPCORE_H
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@ -36,7 +36,7 @@
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#include "DSPInterpreter.h"
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#include "DSPHWInterface.h"
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void gdsp_dma();
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void gdsp_do_dma();
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Common::CriticalSection g_CriticalSection;
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@ -137,7 +137,7 @@ void gdsp_ifx_write(u16 addr, u16 val)
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case 0xcb: // DSBL
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gdsp_ifx_regs[addr & 0xFF] = val;
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gdsp_dma();
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gdsp_do_dma();
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gdsp_ifx_regs[DSP_DSCR] &= ~0x0004;
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break;
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INFO_LOG(DSPLLE, "*** ddma_out DRAM_DSP (0x%04x) -> RAM (0x%08x) : size (0x%08x)\n", dsp_addr / 2, addr, size);
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}
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void gdsp_dma()
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void gdsp_do_dma()
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{
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u16 ctl;
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u32 addr;
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@ -30,26 +30,6 @@
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#define GDSP_MBOX_CPU 0
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#define GDSP_MBOX_DSP 1
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#define DSP_DSMAH 0xce
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#define DSP_DSMAL 0xcf
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#define DSP_DSCR 0xc9
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#define DSP_DSPA 0xcd
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#define DSP_DSBL 0xcb
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#define DSP_ACSAH 0xd4
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#define DSP_ACSAL 0xd5
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#define DSP_ACEAH 0xd6
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#define DSP_ACEAL 0xd7
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#define DSP_ACCAH 0xd8
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#define DSP_ACCAL 0xd9
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#define DSP_COEF_A1_0 0xa0
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#define DSP_FORMAT 0xd1
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#define DSP_PRED_SCALE 0xda
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#define DSP_YN1 0xdb
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#define DSP_YN2 0xdc
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#define DSP_ARAM 0xdd
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#define DSP_GAIN 0xde
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extern u16 gdsp_ifx_regs[256];
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u32 gdsp_mbox_peek(u8 mbx);
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bool DSPHost_Running();
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void DSPHost_InterruptRequest();
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u32 DSPHost_CodeLoaded(const u8 *ptr, int size);
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void DSPHost_UpdateDebugger();
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#endif
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@ -32,12 +32,12 @@ void Update_SR_Register64(s64 _Value)
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if (_Value < 0)
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{
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g_dsp.r[DSP_REG_SR] |= 0x8;
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g_dsp.r[DSP_REG_SR] |= SR_SIGN;
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}
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if (_Value == 0)
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{
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g_dsp.r[DSP_REG_SR] |= 0x4;
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g_dsp.r[DSP_REG_SR] |= SR_ARITH_ZERO;
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}
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// weird
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if (_Value < 0)
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{
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g_dsp.r[DSP_REG_SR] |= 0x8;
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g_dsp.r[DSP_REG_SR] |= SR_SIGN;
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}
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if (_Value == 0)
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{
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g_dsp.r[DSP_REG_SR] |= 0x4;
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g_dsp.r[DSP_REG_SR] |= SR_ARITH_ZERO;
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}
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// weird
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}
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inline bool isCarry() {
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return (g_dsp.r[DSP_REG_SR] & 0x01) ? true : false;
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return (g_dsp.r[DSP_REG_SR] & SR_CARRY) ? true : false;
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}
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inline bool isSign() {
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return ((g_dsp.r[DSP_REG_SR] & 0x02) != (g_dsp.r[DSP_REG_SR] & 0x08));
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return ((g_dsp.r[DSP_REG_SR] & SR_2) != (g_dsp.r[DSP_REG_SR] & SR_SIGN));
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}
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inline bool isZero() {
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return (g_dsp.r[DSP_REG_SR] & 0x04) ? true : false;
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return (g_dsp.r[DSP_REG_SR] & SR_ARITH_ZERO) ? true : false;
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}
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//see gdsp_registers.h for flags
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bool CheckCondition(u8 _Condition)
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{
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bool taken = false;
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switch (_Condition & 0xf)
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{
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case 0x0: //NS - NOT SIGN
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if (! isSign())
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taken = true;
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break;
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return !isSign();
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case 0x1: // S - SIGN
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if (isSign())
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taken = true;
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break;
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return isSign();
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case 0x2: // G - GREATER
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if (! isSign() && !isZero())
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taken = true;
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break;
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return !isSign() && !isZero();
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case 0x3: // LE - LESS EQUAL
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if (isSign() || isZero())
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taken = true;
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break;
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return isSign() || isZero();
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case 0x4: // NZ - NOT ZERO
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if (!isZero())
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taken = true;
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break;
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return !isZero();
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case 0x5: // Z - ZERO
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if (isZero())
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taken = true;
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break;
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return isZero();
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case 0x6: // L - LESS
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// Should be that once we set 0x01
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if (!isCarry())
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return !isCarry();
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// if (isSign())
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taken = true;
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break;
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case 0x7: // GE - GREATER EQUAL
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// Should be that once we set 0x01
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if (isCarry())
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return isCarry();
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// if (! isSign() || isZero())
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taken = true;
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break;
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case 0xc: // LNZ - LOGIC NOT ZERO
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if (!(g_dsp.r[DSP_REG_SR] & SR_LOGIC_ZERO))
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taken = true;
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break;
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return !(g_dsp.r[DSP_REG_SR] & SR_LOGIC_ZERO);
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case 0xd: // LZ - LOGIC ZERO
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return (g_dsp.r[DSP_REG_SR] & SR_LOGIC_ZERO) != 0;
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if (g_dsp.r[DSP_REG_SR] & SR_LOGIC_ZERO)
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taken = true;
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break;
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case 0xf: // Empty
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taken = true;
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break;
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case 0xf: // Empty - always true.
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return true;
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default:
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ERROR_LOG(DSPLLE, "Unknown condition check: 0x%04x\n", _Condition & 0xf);
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break;
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return false;
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}
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return taken;
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}
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} // namespace
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@ -32,7 +32,6 @@
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#include "DSPCore.h"
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#include "DSPMemoryMap.h"
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#include "DSPStacks.h"
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// #include "DSPIntExtOps.h"
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// ---------------------------------------------------------------------------------------
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// --- SR
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@ -71,8 +71,6 @@ u16 ReadCR()
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return g_dsp.cr;
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}
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void HandleLoop()
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{
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// Handle looping hardware.
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@ -85,6 +83,7 @@ void HandleLoop()
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// This does not always work correctly!
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// The loop end tends to point to the second part of
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// two-byte instructions!
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// 0179 1104 019f bloopi #0x04, 0x019f in zelda, for example
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if (g_dsp.pc == (rLoopAddress + 1))
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{
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rLoopCounter--;
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@ -150,31 +149,62 @@ void Run()
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gdsp_running = false;
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}
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// Used by non-thread mode.
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void RunCycles(int cycles)
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// This one has basic idle skipping, and checks breakpoints.
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int RunCyclesDebug(int cycles)
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{
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// First, let's run a few cycles with no idle skipping so that things can progress a bit.
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for (int i = 0; i < 8; i++)
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{
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if (g_dsp.cr & CR_HALT)
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return 0;
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Step();
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cycles--;
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}
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while (cycles > 0)
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{
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if (g_dsp.cr & CR_HALT) {
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return 0;
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}
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if (dsp_breakpoints.IsAddressBreakPoint(g_dsp.pc))
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{
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DSPCore_SetState(DSPCORE_STEPPING);
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return cycles;
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}
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DSPCore_CheckExternalInterrupt();
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Step();
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cycles--;
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// Idle skipping.
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if (DSPAnalyzer::code_flags[g_dsp.pc] & DSPAnalyzer::CODE_IDLE_SKIP)
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return 0;
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}
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}
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// Used by non-thread mode. Meant to be efficient.
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int RunCycles(int cycles)
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{
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if (cycles < 18)
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{
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for (int i = 0; i < cycles; i++)
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{
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if (g_dsp.cr & CR_HALT)
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return;
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return 0;
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if (DSPAnalyzer::code_flags[g_dsp.pc] & DSPAnalyzer::CODE_IDLE_SKIP)
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return;
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return 0;
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Step();
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cycles--;
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}
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return;
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return cycles;
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}
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DSPCore_CheckExternalInterrupt();
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// First, let's run a few cycles with no idle skipping so that things can progress a bit.
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for (int i = 0; i < 8; i++)
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{
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if (g_dsp.cr & CR_HALT)
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return;
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return 0;
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Step();
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cycles--;
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}
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@ -183,9 +213,9 @@ void RunCycles(int cycles)
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for (int i = 0; i < 8; i++)
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{
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if (g_dsp.cr & CR_HALT)
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return;
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return 0;
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if (DSPAnalyzer::code_flags[g_dsp.pc] & DSPAnalyzer::CODE_IDLE_SKIP)
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return;
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return 0;
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Step();
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cycles--;
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}
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@ -199,6 +229,8 @@ void RunCycles(int cycles)
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// We don't bother directly supporting pause - if the main emu pauses,
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// it just won't call this function anymore.
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}
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return cycles;
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}
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void Stop()
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@ -27,7 +27,13 @@ namespace DSPInterpreter {
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void Step();
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void Run();
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void RunCycles(int cycles);
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// If these simply return the same number of cycles as was passed into them,
|
||||
// chances are that the DSP is halted.
|
||||
// The difference between them is that the debug one obeys breakpoints.
|
||||
int RunCycles(int cycles);
|
||||
int RunCyclesDebug(int cycles);
|
||||
|
||||
void Stop();
|
||||
|
||||
void WriteCR(u16 val);
|
||||
|
|
|
@ -30,27 +30,27 @@
|
|||
|
||||
// Stacks. The stacks are outside the DSP RAM, in dedicated hardware.
|
||||
|
||||
void dsp_reg_stack_push(u8 stack_reg)
|
||||
void dsp_reg_stack_push(int stack_reg)
|
||||
{
|
||||
g_dsp.reg_stack_ptr[stack_reg]++;
|
||||
g_dsp.reg_stack_ptr[stack_reg] &= DSP_STACK_MASK;
|
||||
g_dsp.reg_stack[stack_reg][g_dsp.reg_stack_ptr[stack_reg]] = g_dsp.r[DSP_REG_ST0 + stack_reg];
|
||||
}
|
||||
|
||||
void dsp_reg_stack_pop(u8 stack_reg)
|
||||
void dsp_reg_stack_pop(int stack_reg)
|
||||
{
|
||||
g_dsp.r[DSP_REG_ST0 + stack_reg] = g_dsp.reg_stack[stack_reg][g_dsp.reg_stack_ptr[stack_reg]];
|
||||
g_dsp.reg_stack_ptr[stack_reg]--;
|
||||
g_dsp.reg_stack_ptr[stack_reg] &= DSP_STACK_MASK;
|
||||
}
|
||||
|
||||
void dsp_reg_store_stack(u8 stack_reg, u16 val)
|
||||
void dsp_reg_store_stack(int stack_reg, u16 val)
|
||||
{
|
||||
dsp_reg_stack_push(stack_reg);
|
||||
g_dsp.r[DSP_REG_ST0 + stack_reg] = val;
|
||||
}
|
||||
|
||||
u16 dsp_reg_load_stack(u8 stack_reg)
|
||||
u16 dsp_reg_load_stack(int stack_reg)
|
||||
{
|
||||
u16 val = g_dsp.r[DSP_REG_ST0 + stack_reg];
|
||||
dsp_reg_stack_pop(stack_reg);
|
||||
|
|
|
@ -28,7 +28,7 @@
|
|||
|
||||
#include "Common.h"
|
||||
|
||||
void dsp_reg_store_stack(u8 stack_reg, u16 val);
|
||||
u16 dsp_reg_load_stack(u8 stack_reg);
|
||||
void dsp_reg_store_stack(int stack_reg, u16 val);
|
||||
u16 dsp_reg_load_stack(int stack_reg);
|
||||
|
||||
#endif
|
||||
|
|
|
@ -252,8 +252,7 @@ const DSPOPCTemplate opcodes[] =
|
|||
{"CLRL", 0xfc00, 0xffff, DSPInterpreter::clrl, nop, 1 | P_EXT, 1, {{P_ACCL, 1, 0, 11, 0x0800}}, dsp_op_ext_ops_pro, dsp_op_ext_ops_epi}, // clear acl0
|
||||
{"CLR", 0x8100, 0xf7ff, DSPInterpreter::clr, nop, 1 | P_EXT, 1, {{P_ACC, 1, 0, 11, 0x0800}}, dsp_op_ext_ops_pro, dsp_op_ext_ops_epi}, // clear acc0
|
||||
{"CLRP", 0x8400, 0xffff, DSPInterpreter::clrp, nop, 1 | P_EXT, 0, {}, },
|
||||
|
||||
|
||||
|
||||
{"MOV", 0x6c00, 0xfeff, DSPInterpreter::mov, nop, 1 | P_EXT, 2, {{P_ACC, 1, 0, 8, 0x0100}, {P_ACC_D, 1, 0, 8, 0x0100}}, dsp_op_ext_ops_pro, dsp_op_ext_ops_epi},
|
||||
{"MOVAX", 0x6800, 0xfcff, DSPInterpreter::movax, nop, 1 | P_EXT, 2, {{P_ACC, 1, 0, 8, 0x0100}, {P_REG18, 1, 0, 9, 0x0200}}, dsp_op_ext_ops_pro, dsp_op_ext_ops_epi},
|
||||
{"MOVR", 0x6000, 0xf8ff, DSPInterpreter::movr, nop, 1 | P_EXT, 2, {{P_ACC, 1, 0, 8, 0x0100}, {P_REG18, 1, 0, 9, 0x0600}}, dsp_op_ext_ops_pro, dsp_op_ext_ops_epi},
|
||||
|
@ -368,6 +367,7 @@ const pdlabel_t pdlabels[] =
|
|||
{0xffad, "COEF_A2_6", "COEF_A2_6",},
|
||||
{0xffae, "COEF_A1_7", "COEF_A1_7",},
|
||||
{0xffaf, "COEF_A2_7", "COEF_A2_7",},
|
||||
|
||||
{0xffb0, 0, 0,},
|
||||
{0xffb1, 0, 0,},
|
||||
{0xffb2, 0, 0,},
|
||||
|
@ -384,6 +384,7 @@ const pdlabel_t pdlabels[] =
|
|||
{0xffbd, 0, 0,},
|
||||
{0xffbe, 0, 0,},
|
||||
{0xffbf, 0, 0,},
|
||||
|
||||
{0xffc0, 0, 0,},
|
||||
{0xffc1, 0, 0,},
|
||||
{0xffc2, 0, 0,},
|
||||
|
@ -400,6 +401,7 @@ const pdlabel_t pdlabels[] =
|
|||
{0xffcd, "DSPA", "DSP DMA DMEM Address",},
|
||||
{0xffce, "DSMAH", "DSP DMA Mem Address H",},
|
||||
{0xffcf, "DSMAL", "DSP DMA Mem Address L",},
|
||||
|
||||
{0xffd0, 0,0,},
|
||||
{0xffd1, "SampleFormat", "SampleFormat",},
|
||||
{0xffd2, 0,0,},
|
||||
|
@ -416,6 +418,7 @@ const pdlabel_t pdlabels[] =
|
|||
{0xffdd, "ARAM", "Direct Read from ARAM (uses ADPCM)",},
|
||||
{0xffde, "GAIN", "Gain",},
|
||||
{0xffdf, 0,0,},
|
||||
|
||||
{0xffe0, 0,0,},
|
||||
{0xffe1, 0,0,},
|
||||
{0xffe2, 0,0,},
|
||||
|
@ -432,6 +435,7 @@ const pdlabel_t pdlabels[] =
|
|||
{0xffed, 0,0,},
|
||||
{0xffee, 0,0,},
|
||||
{0xffef, "AMDM", "ARAM DMA Request Mask",},
|
||||
|
||||
{0xfff0, 0,0,},
|
||||
{0xfff1, 0,0,},
|
||||
{0xfff2, 0,0,},
|
||||
|
|
|
@ -26,6 +26,7 @@ bool DSPHost_OnThread() { return false; }
|
|||
bool DSPHost_Running() { return true; }
|
||||
u32 DSPHost_CodeLoaded(const u8 *ptr, int size) {return 0x1337c0de;}
|
||||
void DSPHost_InterruptRequest() {}
|
||||
void DSPHost_UpdateDebugger() {}
|
||||
|
||||
// This test goes from text ASM to binary to text ASM and once again back to binary.
|
||||
// Then the two binaries are compared.
|
||||
|
|
|
@ -69,7 +69,7 @@ u32 DSPHost_CodeLoaded(const u8 *ptr, int size)
|
|||
|
||||
// this crc is comparable with the HLE plugin
|
||||
u32 ector_crc = 0;
|
||||
for (u32 i = 0; i < size; i++)
|
||||
for (int i = 0; i < size; i++)
|
||||
{
|
||||
ector_crc ^= ptr[i];
|
||||
//let's rol
|
||||
|
@ -85,7 +85,8 @@ u32 DSPHost_CodeLoaded(const u8 *ptr, int size)
|
|||
|
||||
DSPSymbols::Clear();
|
||||
bool success = false;
|
||||
switch (ector_crc) {
|
||||
switch (ector_crc)
|
||||
{
|
||||
case 0x86840740: success = DSPSymbols::ReadAnnotatedAssembly("../../Docs/DSP/DSP_UC_Zelda.txt"); break;
|
||||
case 0x42f64ac4: success = DSPSymbols::ReadAnnotatedAssembly("../../Docs/DSP/DSP_UC_Luigi.txt"); break;
|
||||
case 0x4e8a8b21: success = DSPSymbols::ReadAnnotatedAssembly("../../Docs/DSP/DSP_UC_AX1.txt"); break;
|
||||
|
@ -101,4 +102,9 @@ u32 DSPHost_CodeLoaded(const u8 *ptr, int size)
|
|||
|
||||
m_DebuggerFrame->Refresh();
|
||||
return crc;
|
||||
}
|
||||
}
|
||||
|
||||
void DSPHost_UpdateDebugger()
|
||||
{
|
||||
m_DebuggerFrame->Refresh();
|
||||
}
|
||||
|
|
|
@ -39,8 +39,6 @@ DSPDebuggerLLE::DSPDebuggerLLE(wxWindow *parent, wxWindowID id, const wxString &
|
|||
const wxPoint &position, const wxSize& size, long style)
|
||||
: wxFrame(parent, id, title, position, size, style)
|
||||
, m_CachedStepCounter(-1)
|
||||
, m_CachedCR(-1)
|
||||
, m_State(RUN)
|
||||
{
|
||||
CreateGUIControls();
|
||||
}
|
||||
|
@ -87,6 +85,8 @@ void DSPDebuggerLLE::CreateGUIControls()
|
|||
|
||||
this->SetSizer(sMain);
|
||||
this->Layout();
|
||||
|
||||
UpdateState();
|
||||
}
|
||||
|
||||
void DSPDebuggerLLE::OnClose(wxCloseEvent& event)
|
||||
|
@ -99,15 +99,17 @@ void DSPDebuggerLLE::OnChangeState(wxCommandEvent& event)
|
|||
switch (event.GetId())
|
||||
{
|
||||
case ID_RUNTOOL:
|
||||
if ((m_State == RUN) || (m_State == RUN_START))
|
||||
m_State = PAUSE;
|
||||
if (DSPCore_GetState() == DSPCORE_RUNNING)
|
||||
DSPCore_SetState(DSPCORE_STEPPING);
|
||||
else
|
||||
m_State = RUN_START;
|
||||
DSPCore_SetState(DSPCORE_RUNNING);
|
||||
break;
|
||||
|
||||
case ID_STEPTOOL:
|
||||
m_State = STEP;
|
||||
if (DSPCore_GetState() == DSPCORE_STEPPING)
|
||||
DSPCore_Step();
|
||||
break;
|
||||
|
||||
case ID_SHOWPCTOOL:
|
||||
FocusOnPC();
|
||||
break;
|
||||
|
@ -137,10 +139,14 @@ void DSPDebuggerLLE::FocusOnPC()
|
|||
|
||||
void DSPDebuggerLLE::UpdateState()
|
||||
{
|
||||
if ((m_State == RUN) || (m_State == RUN_START))
|
||||
if (DSPCore_GetState() == DSPCORE_RUNNING) {
|
||||
m_Toolbar->FindById(ID_RUNTOOL)->SetLabel(wxT("Pause"));
|
||||
else
|
||||
m_Toolbar->FindById(ID_STEPTOOL)->Enable(false);
|
||||
}
|
||||
else {
|
||||
m_Toolbar->FindById(ID_RUNTOOL)->SetLabel(wxT("Run"));
|
||||
m_Toolbar->FindById(ID_STEPTOOL)->Enable(true);
|
||||
}
|
||||
m_Toolbar->Realize();
|
||||
}
|
||||
|
||||
|
@ -188,54 +194,7 @@ void DSPDebuggerLLE::OnSymbolListChange(wxCommandEvent& event)
|
|||
|
||||
void DSPDebuggerLLE::UpdateRegisterFlags()
|
||||
{
|
||||
if (m_CachedCR == g_dsp.cr)
|
||||
return;
|
||||
|
||||
// m_Toolbar->ToggleTool(ID_CHECK_ASSERTINT, g_dsp.cr & 0x02 ? true : false);
|
||||
// m_Toolbar->ToggleTool(ID_CHECK_HALT, g_dsp.cr & 0x04 ? true : false);
|
||||
// m_Toolbar->ToggleTool(ID_CHECK_INIT, g_dsp.cr & 0x800 ? true : false);
|
||||
|
||||
m_CachedCR = g_dsp.cr;
|
||||
}
|
||||
|
||||
bool DSPDebuggerLLE::CanDoStep()
|
||||
{
|
||||
// update the symbols all the time because they're script cmds like bps
|
||||
UpdateSymbolMap();
|
||||
|
||||
switch (m_State)
|
||||
{
|
||||
case RUN_START:
|
||||
m_State = RUN;
|
||||
return true;
|
||||
|
||||
case RUN:
|
||||
/*
|
||||
if (IsBreakPoint(g_dsp.pc))
|
||||
{
|
||||
Refresh();
|
||||
m_State = PAUSE;
|
||||
return false;
|
||||
}*/
|
||||
|
||||
return true;
|
||||
|
||||
case PAUSE:
|
||||
Refresh();
|
||||
return false;
|
||||
|
||||
case STEP:
|
||||
Refresh();
|
||||
m_State = PAUSE;
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
void DSPDebuggerLLE::DebugBreak()
|
||||
{
|
||||
m_State = PAUSE;
|
||||
}
|
||||
|
||||
void DSPDebuggerLLE::OnAddrBoxChange(wxCommandEvent& event)
|
||||
|
|
|
@ -54,8 +54,6 @@ public:
|
|||
|
||||
virtual ~DSPDebuggerLLE();
|
||||
|
||||
bool CanDoStep();
|
||||
void DebugBreak();
|
||||
void Refresh();
|
||||
|
||||
private:
|
||||
|
@ -95,18 +93,8 @@ private:
|
|||
COLUMN_PARAM,
|
||||
};
|
||||
|
||||
enum EState
|
||||
{
|
||||
PAUSE,
|
||||
STEP,
|
||||
RUN,
|
||||
RUN_START // ignores breakpoints and switches after one step to RUN
|
||||
};
|
||||
EState m_State;
|
||||
|
||||
DSPDebugInterface debug_interface;
|
||||
u64 m_CachedStepCounter;
|
||||
u16 m_CachedCR;
|
||||
|
||||
// GUI updaters
|
||||
void UpdateDisAsmListView();
|
||||
|
|
|
@ -45,17 +45,12 @@ DSPDebuggerLLE* m_DebuggerFrame = NULL;
|
|||
PLUGIN_GLOBALS* globals = NULL;
|
||||
DSPInitialize g_dspInitialize;
|
||||
Common::Thread *g_hDSPThread = NULL;
|
||||
|
||||
SoundStream *soundStream = NULL;
|
||||
|
||||
#define GDSP_MBOX_CPU 0
|
||||
#define GDSP_MBOX_DSP 1
|
||||
|
||||
bool bCanWork = false;
|
||||
bool bIsRunning = false;
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
// UGLY wxw stuff, TODO fix up
|
||||
// UGLY WxW stuff, TODO fix up
|
||||
// wxWidgets: Create the wxApp
|
||||
#if defined(HAVE_WX) && HAVE_WX
|
||||
class wxDLLApp : public wxApp
|
||||
|
@ -188,14 +183,14 @@ THREAD_RETURN dsp_thread(void* lpParameter)
|
|||
void DSP_DebugBreak()
|
||||
{
|
||||
#if defined(HAVE_WX) && HAVE_WX
|
||||
if(m_DebuggerFrame)
|
||||
m_DebuggerFrame->DebugBreak();
|
||||
// if (m_DebuggerFrame)
|
||||
// m_DebuggerFrame->DebugBreak();
|
||||
#endif
|
||||
}
|
||||
|
||||
void Initialize(void *init)
|
||||
{
|
||||
bCanWork = true;
|
||||
bool bCanWork = true;
|
||||
g_dspInitialize = *(DSPInitialize*)init;
|
||||
|
||||
g_Config.Load();
|
||||
|
@ -324,7 +319,7 @@ void DSP_Update(int cycles)
|
|||
// If we're not on a thread, run cycles here.
|
||||
if (!g_dspInitialize.bOnThread)
|
||||
{
|
||||
DSPInterpreter::RunCycles(cycles);
|
||||
DSPCore_RunCycles(cycles);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -347,8 +342,8 @@ void DSP_SendAIBuffer(unsigned int address, int sample_rate)
|
|||
// so each sample now triggers the sound stream)
|
||||
|
||||
// TODO: think about this.
|
||||
//static int counter = 0;
|
||||
//counter++;
|
||||
// static int counter = 0;
|
||||
// counter++;
|
||||
if (/*(counter & 31) == 0 &&*/ soundStream)
|
||||
soundStream->Update();
|
||||
}
|
||||
|
|
File diff suppressed because it is too large
Load Diff
|
@ -11,7 +11,6 @@ BIG Questions:
|
|||
- Why is a PB-Transfer from RAM to DMEM 0xC0 shorts long but DMEM to RAM just 0x80
|
||||
|
||||
DSP functionality to test:
|
||||
- CR
|
||||
- Interrupts (7)
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// */
|
||||
|
@ -354,8 +353,8 @@ void 0067_CopyCommand(_destAddr($AR0), _loopCount($AC0.M))
|
|||
|
||||
// 0072 02df ret
|
||||
}
|
||||
/*
|
||||
|
||||
|
||||
/*
|
||||
0073 029f 0043 jmp 0x0043
|
||||
0075 029f 0043 jmp 0x0043
|
||||
0077 029f 0095 jmp 0x0095
|
||||
|
@ -1752,7 +1751,7 @@ void 0561_SetupAcceleratorForMysteryAccess(ARAMAddress(ACC0), DestBuffer(AC1.M),
|
|||
0569 2ed7 srs @ACEAL, $AC0.M
|
||||
056a 1fda mrr $AC0.M, $AX0.H
|
||||
056b 1f98 mrr $AC0.L, $AX0.L
|
||||
// Multiply "current" address by 2 since it's in nibbles? (love these negative shifts :/)
|
||||
// Divide "current" address by 2.
|
||||
056c 147f lsr $ACC0, #-1
|
||||
056d 2ed8 srs @ACCAH, $AC0.M // Current address
|
||||
056e 2cd9 srs @ACCAL, $AC0.L
|
||||
|
@ -1844,8 +1843,7 @@ void 05ad_SetupAccelerator(_acceleratorH(AC0.M), _accleratorL(AC0.L), _format(AC
|
|||
// 05b7 02df ret
|
||||
}
|
||||
|
||||
void 05b8_NewMail()
|
||||
{
|
||||
void 05b8_NewMail() {
|
||||
# 05b8 1205 sbclr #0x05
|
||||
# 05b9 8e00 set16
|
||||
|
||||
|
@ -1861,7 +1859,7 @@ void 05b8_NewMail()
|
|||
*/
|
||||
|
||||
*0x03fd = AC0.H
|
||||
*0x03fF = AC0.L
|
||||
*0x03ff = AC0.L
|
||||
ACC0 >>= 16
|
||||
*0x03fe = AC0.L
|
||||
*0x03fa = AX0.H
|
||||
|
@ -1871,7 +1869,7 @@ void 05b8_NewMail()
|
|||
// 05c8 029c 06b9 jlnz 0x06b9
|
||||
if (@CMBH & 0x8000 > 0)
|
||||
{
|
||||
!MISSING!
|
||||
!MISSING!
|
||||
}
|
||||
|
||||
// 05ca 00da ffff lr $AX0.H, @CMBL
|
||||
|
@ -2000,8 +1998,8 @@ void 0603_Unk(_returnAddr($AR0))
|
|||
}
|
||||
|
||||
|
||||
0616 0021 halt
|
||||
0617 0021 halt
|
||||
0616 0021 halt
|
||||
0617 0021 halt
|
||||
|
||||
void 0618_Unk() {
|
||||
0618 009a 0002 lri $AX0.H, #0x0002
|
||||
|
@ -3124,6 +3122,7 @@ void Decoder0x08() {
|
|||
09a7 2605 lrs $AC0.M, @0x0005
|
||||
09a8 b100 tst $ACC0
|
||||
09a9 0295 09be jz 0x09be
|
||||
|
||||
09ab 8100 clr $ACC0
|
||||
09ac 2e05 srs @0x0005, $AC0.M
|
||||
09ad 2281 lrs $AX0.H, @0xff81
|
||||
|
@ -3162,6 +3161,7 @@ void Decoder0x08() {
|
|||
09d4 0a01 lris $AX0.H, #0x01
|
||||
09d5 00fa 0405 sr @0x0405, $AX0.H
|
||||
09d7 029f 09ab jmp 0x09ab
|
||||
|
||||
09d9 1f5f mrr $AX0.H, $AC1.M
|
||||
09da 02bf 0a0a call 0x0a0a
|
||||
09dc 00fa 0362 sr @0x0362, $AX0.H
|
||||
|
@ -3174,7 +3174,7 @@ void Decoder0x08() {
|
|||
09e5 5c00 sub $ACC0, $AC1.L
|
||||
09e6 b100 tst $ACC0
|
||||
09e7 0275 ifz
|
||||
09e8 1a3a srr @$AR1, $AX0.H
|
||||
09e8 1a3a srr @$AR1, $AX0.H
|
||||
09e9 2e3a srs @0x003a, $AC0.M
|
||||
09ea 2c3b srs @0x003b, $AC0.L
|
||||
09eb 2638 lrs $AC0.M, @0x0038
|
||||
|
@ -3263,28 +3263,28 @@ void Decoder_0x10() {
|
|||
0a2e 0295 0a43 jz 0x0a43
|
||||
if (*0x405) {
|
||||
|
||||
retry_0a30:
|
||||
0a30 8100 clr $ACC0
|
||||
0a31 2e05 srs @0x0005, $AC0.M
|
||||
0a32 2281 lrs $AX0.H, @0xff81
|
||||
0a33 8600 tstaxh $AX0.H
|
||||
0a34 0294 0a3d jnz 0x0a3d
|
||||
if (!*401) {
|
||||
0a36 8100 clr $ACC0
|
||||
0a37 005f loop $AC1.M
|
||||
0a38 1b7e srri @$AR3, $AC0.M
|
||||
0a39 7400 incm $AC0.M
|
||||
0a3a 2e01 srs @0x0001, $AC0.M
|
||||
0a3b 029f 0a78 jmp 0x0a78
|
||||
} else {
|
||||
// Copy [88,89] to [34,35]
|
||||
0a3d 2688 lrs $AC0.M, @0xff88
|
||||
0a3e 2489 lrs $AC0.L, @0xff89
|
||||
0a3f 2e34 srs @0x0034, $AC0.M
|
||||
0a40 2c35 srs @0x0035, $AC0.L
|
||||
0a41 02bf 0a7f call 0x0a7f
|
||||
0a7f_UpdateSampleCounters10()
|
||||
}
|
||||
retry_0a30:
|
||||
0a30 8100 clr $ACC0
|
||||
0a31 2e05 srs @0x0005, $AC0.M
|
||||
0a32 2281 lrs $AX0.H, @0xff81
|
||||
0a33 8600 tstaxh $AX0.H
|
||||
0a34 0294 0a3d jnz 0x0a3d
|
||||
if (!*401) {
|
||||
0a36 8100 clr $ACC0
|
||||
0a37 005f loop $AC1.M
|
||||
0a38 1b7e srri @$AR3, $AC0.M
|
||||
0a39 7400 incm $AC0.M
|
||||
0a3a 2e01 srs @0x0001, $AC0.M
|
||||
0a3b 029f 0a78 jmp 0x0a78
|
||||
} else {
|
||||
// Copy [88,89] to [34,35]
|
||||
0a3d 2688 lrs $AC0.M, @0xff88
|
||||
0a3e 2489 lrs $AC0.L, @0xff89
|
||||
0a3f 2e34 srs @0x0034, $AC0.M
|
||||
0a40 2c35 srs @0x0035, $AC0.L
|
||||
0a41 02bf 0a7f call 0x0a7f
|
||||
0a7f_UpdateSampleCounters10()
|
||||
}
|
||||
}
|
||||
|
||||
0a43:
|
||||
|
|
Loading…
Reference in New Issue