Remove unused includes - DolphinLib

This commit is contained in:
Dr. Dystopia 2024-08-11 21:02:23 +02:00
parent abc667029e
commit 03c733b764
119 changed files with 0 additions and 195 deletions

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@ -10,7 +10,6 @@
#include "Common/Event.h" #include "Common/Event.h"
#include "Common/Logging/Log.h" #include "Common/Logging/Log.h"
#include "Common/ScopeGuard.h" #include "Common/ScopeGuard.h"
#include "Common/Thread.h"
#include "Core/Config/MainSettings.h" #include "Core/Config/MainSettings.h"
#ifdef _WIN32 #ifdef _WIN32

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@ -3,7 +3,6 @@
#pragma once #pragma once
#include <cstddef>
#include <functional> #include <functional>
#include <memory> #include <memory>
#include <vector> #include <vector>

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@ -3,7 +3,6 @@
#pragma once #pragma once
#include <functional>
#include <memory> #include <memory>
struct cubeb; struct cubeb;

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@ -7,9 +7,6 @@
#include "AudioCommon/SoundStream.h" #include "AudioCommon/SoundStream.h"
#include "Common/Event.h" #include "Common/Event.h"
#include "Core/Core.h"
#include "Core/HW/AudioInterface.h"
#include "Core/HW/SystemTimers.h"
#ifdef _WIN32 #ifdef _WIN32
#include <al.h> #include <al.h>

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@ -6,7 +6,6 @@
#include <memory> #include <memory>
#include "AudioCommon/Mixer.h" #include "AudioCommon/Mixer.h"
#include "Common/CommonTypes.h"
class SoundStream class SoundStream
{ {

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@ -6,7 +6,6 @@
#include <array> #include <array>
#include <cstddef> #include <cstddef>
#include <optional> #include <optional>
#include <string_view>
#include <vector> #include <vector>
#include "Common/Assembler/AssemblerShared.h" #include "Common/Assembler/AssemblerShared.h"

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@ -6,7 +6,6 @@
#include <array> #include <array>
#include <optional> #include <optional>
#include <string> #include <string>
#include <string_view>
#include <type_traits> #include <type_traits>
#include <utility> #include <utility>
#include <vector> #include <vector>

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@ -3,7 +3,6 @@
#pragma once #pragma once
#include <string_view>
#include <vector> #include <vector>
#include "Common/Assembler/AssemblerShared.h" #include "Common/Assembler/AssemblerShared.h"

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@ -3,7 +3,6 @@
#pragma once #pragma once
#include <string_view>
#include <vector> #include <vector>
#include "Common/Assembler/AssemblerShared.h" #include "Common/Assembler/AssemblerShared.h"

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@ -7,8 +7,6 @@
#include <array> #include <array>
#include <deque> #include <deque>
#include <optional> #include <optional>
#include <string_view>
#include <type_traits>
#include <vector> #include <vector>
#include "Common/Assembler/AssemblerShared.h" #include "Common/Assembler/AssemblerShared.h"

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@ -9,7 +9,6 @@
#include "Common/Assembler/AssemblerShared.h" #include "Common/Assembler/AssemblerShared.h"
#include "Common/Assembler/GekkoLexer.h" #include "Common/Assembler/GekkoLexer.h"
#include "Common/CommonTypes.h"
namespace Common::GekkoAssembler::detail namespace Common::GekkoAssembler::detail
{ {

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@ -4,7 +4,6 @@
#pragma once #pragma once
#include <functional> #include <functional>
#include <map>
#include <memory> #include <memory>
#include <optional> #include <optional>
#include <string> #include <string>

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@ -4,7 +4,6 @@
#include "Common/Config/Layer.h" #include "Common/Config/Layer.h"
#include <algorithm> #include <algorithm>
#include <cstring>
#include <map> #include <map>
#include "Common/Config/Config.h" #include "Common/Config/Config.h"

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@ -8,7 +8,6 @@
#include <optional> #include <optional>
#include <string> #include <string>
#include <type_traits> #include <type_traits>
#include <vector>
#include "Common/Config/ConfigInfo.h" #include "Common/Config/ConfigInfo.h"
#include "Common/Config/Enums.h" #include "Common/Config/Enums.h"

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@ -4,7 +4,6 @@
#include "Common/Crypto/bn.h" #include "Common/Crypto/bn.h"
#include <cstddef> #include <cstddef>
#include <cstdio>
#include <cstring> #include <cstring>
#include "Common/CommonTypes.h" #include "Common/CommonTypes.h"

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@ -8,7 +8,6 @@
#include <cstring> #include <cstring>
#include "Common/Crypto/bn.h" #include "Common/Crypto/bn.h"
#include "Common/Inline.h"
#include "Common/Random.h" #include "Common/Random.h"
#include "Common/StringUtil.h" #include "Common/StringUtil.h"

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@ -4,7 +4,6 @@
#include "Common/Debug/MemoryPatches.h" #include "Common/Debug/MemoryPatches.h"
#include <algorithm> #include <algorithm>
#include <sstream>
#include <utility> #include <utility>
namespace Common::Debug namespace Common::Debug

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@ -4,7 +4,6 @@
#pragma once #pragma once
#include <cstddef> #include <cstddef>
#include <string>
#include <vector> #include <vector>
#include "Common/CommonTypes.h" #include "Common/CommonTypes.h"

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@ -4,7 +4,6 @@
#include "Common/FileUtil.h" #include "Common/FileUtil.h"
#include <algorithm> #include <algorithm>
#include <chrono>
#include <cstddef> #include <cstddef>
#include <cstdint> #include <cstdint>
#include <cstdio> #include <cstdio>
@ -39,7 +38,6 @@
#include <direct.h> // getcwd #include <direct.h> // getcwd
#include <io.h> #include <io.h>
#include <objbase.h> // guid stuff #include <objbase.h> // guid stuff
#include <shellapi.h>
#else #else
#include <dirent.h> #include <dirent.h>
#include <errno.h> #include <errno.h>

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@ -9,7 +9,6 @@
#include <zlib.h> #include <zlib.h>
#include "Common/BitUtils.h"
#include "Common/CPUDetect.h" #include "Common/CPUDetect.h"
#include "Common/CommonFuncs.h" #include "Common/CommonFuncs.h"
#include "Common/Intrinsics.h" #include "Common/Intrinsics.h"

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@ -3,10 +3,8 @@
#include "Common/JitRegister.h" #include "Common/JitRegister.h"
#include <cstddef>
#include <cstdio> #include <cstdio>
#include <cstdlib> #include <cstdlib>
#include <fstream>
#include <string> #include <string>
#include <fmt/format.h> #include <fmt/format.h>

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@ -15,7 +15,6 @@
#include <fmt/chrono.h> #include <fmt/chrono.h>
#include <fmt/format.h> #include <fmt/format.h>
#include "Common/CommonPaths.h"
#include "Common/Config/Config.h" #include "Common/Config/Config.h"
#include "Common/FileUtil.h" #include "Common/FileUtil.h"
#include "Common/Logging/ConsoleListener.h" #include "Common/Logging/ConsoleListener.h"

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@ -4,7 +4,6 @@
#pragma once #pragma once
#include <array> #include <array>
#include <cstdarg>
#include <map> #include <map>
#include <string> #include <string>

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@ -3,7 +3,6 @@
#include "Common/Matrix.h" #include "Common/Matrix.h"
#include <algorithm>
#include <cmath> #include <cmath>
#include "Common/MathUtil.h" #include "Common/MathUtil.h"

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@ -5,8 +5,6 @@
#include <algorithm> #include <algorithm>
#include <cmath> #include <cmath>
#include <cstdio>
#include <cstring>
#include <iomanip> #include <iomanip>
#include <ios> #include <ios>
#include <sstream> #include <sstream>

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@ -8,7 +8,6 @@
#include <algorithm> #include <algorithm>
#include <cstddef> #include <cstddef>
#include <ctime> #include <ctime>
#include <iomanip>
#include <string> #include <string>
#include <fmt/chrono.h> #include <fmt/chrono.h>

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@ -26,7 +26,6 @@
#pragma comment(lib, "libittnotify.lib") #pragma comment(lib, "libittnotify.lib")
#endif #endif
#include "Common/CommonFuncs.h"
#include "Common/CommonTypes.h" #include "Common/CommonTypes.h"
#include "Common/StringUtil.h" #include "Common/StringUtil.h"

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@ -16,7 +16,6 @@
#include <thread> #include <thread>
#include <upnpcommands.h> #include <upnpcommands.h>
#include <upnperrors.h> #include <upnperrors.h>
#include <vector>
static UPNPUrls s_urls; static UPNPUrls s_urls;
static IGDdatas s_data; static IGDdatas s_data;

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@ -2,7 +2,6 @@
#include <Windows.h> #include <Windows.h>
#include <string> #include <string>
#include <type_traits>
#include "Common/StringUtil.h" #include "Common/StringUtil.h"
namespace WindowsRegistry namespace WindowsRegistry

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@ -3,9 +3,6 @@
#include "Common/FPURoundMode.h" #include "Common/FPURoundMode.h"
#include <cfenv>
#include "Common/CPUDetect.h"
#include "Common/CommonTypes.h" #include "Common/CommonTypes.h"
#include "Common/Intrinsics.h" #include "Common/Intrinsics.h"

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@ -48,8 +48,6 @@
#include "Core/IOS/IOSC.h" #include "Core/IOS/IOSC.h"
#include "Core/IOS/Uids.h" #include "Core/IOS/Uids.h"
#include "Core/NetPlayProto.h" #include "Core/NetPlayProto.h"
#include "Core/PatchEngine.h"
#include "Core/PowerPC/PPCAnalyst.h"
#include "Core/PowerPC/PPCSymbolDB.h" #include "Core/PowerPC/PPCSymbolDB.h"
#include "Core/PowerPC/PowerPC.h" #include "Core/PowerPC/PowerPC.h"
#include "Core/System.h" #include "Core/System.h"

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@ -7,7 +7,6 @@
#include "Common/MsgHandler.h" #include "Common/MsgHandler.h"
#include "Core/Boot/Boot.h" #include "Core/Boot/Boot.h"
#include "Core/CommonTitles.h"
#include "Core/IOS/ES/ES.h" #include "Core/IOS/ES/ES.h"
#include "Core/IOS/ES/Formats.h" #include "Core/IOS/ES/Formats.h"
#include "Core/IOS/IOS.h" #include "Core/IOS/IOS.h"

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@ -26,8 +26,6 @@
#include "Common/CommonTypes.h" #include "Common/CommonTypes.h"
#include "Common/Config/Config.h" #include "Common/Config/Config.h"
#include "Common/FileUtil.h" #include "Common/FileUtil.h"
#include "Common/IniFile.h"
#include "Common/Logging/Log.h"
#include "Core/AchievementManager.h" #include "Core/AchievementManager.h"
#include "Core/Boot/Boot.h" #include "Core/Boot/Boot.h"
@ -38,10 +36,6 @@
#include "Core/ConfigManager.h" #include "Core/ConfigManager.h"
#include "Core/Core.h" #include "Core/Core.h"
#include "Core/HW/EXI/EXI.h" #include "Core/HW/EXI/EXI.h"
#include "Core/HW/SI/SI.h"
#include "Core/HW/SI/SI_Device.h"
#include "Core/HW/Sram.h"
#include "Core/HW/WiimoteReal/WiimoteReal.h"
#include "Core/Movie.h" #include "Core/Movie.h"
#include "Core/NetPlayProto.h" #include "Core/NetPlayProto.h"
#include "Core/PowerPC/PowerPC.h" #include "Core/PowerPC/PowerPC.h"
@ -50,8 +44,6 @@
#include "DiscIO/Enums.h" #include "DiscIO/Enums.h"
#include "VideoCommon/VideoBackendBase.h"
namespace BootManager namespace BootManager
{ {
// Boot the ISO or file // Boot the ISO or file

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@ -7,7 +7,6 @@
#include <climits> #include <climits>
#include <memory> #include <memory>
#include <optional> #include <optional>
#include <sstream>
#include <string> #include <string>
#include <string_view> #include <string_view>
#include <variant> #include <variant>
@ -26,24 +25,17 @@
#include "Common/IniFile.h" #include "Common/IniFile.h"
#include "Common/Logging/Log.h" #include "Common/Logging/Log.h"
#include "Common/MsgHandler.h" #include "Common/MsgHandler.h"
#include "Common/NandPaths.h"
#include "Common/StringUtil.h" #include "Common/StringUtil.h"
#include "Common/Version.h"
#include "Core/AchievementManager.h" #include "Core/AchievementManager.h"
#include "Core/Boot/Boot.h" #include "Core/Boot/Boot.h"
#include "Core/CommonTitles.h"
#include "Core/Config/DefaultLocale.h"
#include "Core/Config/MainSettings.h" #include "Core/Config/MainSettings.h"
#include "Core/Config/SYSCONFSettings.h" #include "Core/Config/SYSCONFSettings.h"
#include "Core/ConfigLoaders/GameConfigLoader.h" #include "Core/ConfigLoaders/GameConfigLoader.h"
#include "Core/Core.h"
#include "Core/DolphinAnalytics.h" #include "Core/DolphinAnalytics.h"
#include "Core/FifoPlayer/FifoDataFile.h" #include "Core/FifoPlayer/FifoDataFile.h"
#include "Core/HLE/HLE.h" #include "Core/HLE/HLE.h"
#include "Core/HW/DVD/DVDInterface.h" #include "Core/HW/DVD/DVDInterface.h"
#include "Core/HW/EXI/EXI_Device.h"
#include "Core/HW/SI/SI.h"
#include "Core/HW/SI/SI_Device.h" #include "Core/HW/SI/SI_Device.h"
#include "Core/Host.h" #include "Core/Host.h"
#include "Core/IOS/ES/ES.h" #include "Core/IOS/ES/ES.h"

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@ -29,14 +29,11 @@
#include "Common/FPURoundMode.h" #include "Common/FPURoundMode.h"
#include "Common/FatFsUtil.h" #include "Common/FatFsUtil.h"
#include "Common/FileUtil.h" #include "Common/FileUtil.h"
#include "Common/Flag.h"
#include "Common/Logging/Log.h" #include "Common/Logging/Log.h"
#include "Common/MemoryUtil.h"
#include "Common/MsgHandler.h" #include "Common/MsgHandler.h"
#include "Common/ScopeGuard.h" #include "Common/ScopeGuard.h"
#include "Common/StringUtil.h" #include "Common/StringUtil.h"
#include "Common/Thread.h" #include "Common/Thread.h"
#include "Common/Timer.h"
#include "Common/Version.h" #include "Common/Version.h"
#include "Core/AchievementManager.h" #include "Core/AchievementManager.h"
@ -46,7 +43,6 @@
#include "Core/Config/AchievementSettings.h" #include "Core/Config/AchievementSettings.h"
#include "Core/Config/MainSettings.h" #include "Core/Config/MainSettings.h"
#include "Core/ConfigManager.h" #include "Core/ConfigManager.h"
#include "Core/CoreTiming.h"
#include "Core/DSPEmulator.h" #include "Core/DSPEmulator.h"
#include "Core/DolphinAnalytics.h" #include "Core/DolphinAnalytics.h"
#include "Core/FifoPlayer/FifoPlayer.h" #include "Core/FifoPlayer/FifoPlayer.h"
@ -54,13 +50,10 @@
#include "Core/HLE/HLE.h" #include "Core/HLE/HLE.h"
#include "Core/HW/CPU.h" #include "Core/HW/CPU.h"
#include "Core/HW/DSP.h" #include "Core/HW/DSP.h"
#include "Core/HW/EXI/EXI.h"
#include "Core/HW/GBAPad.h" #include "Core/HW/GBAPad.h"
#include "Core/HW/GCKeyboard.h" #include "Core/HW/GCKeyboard.h"
#include "Core/HW/GCPad.h" #include "Core/HW/GCPad.h"
#include "Core/HW/HW.h" #include "Core/HW/HW.h"
#include "Core/HW/SystemTimers.h"
#include "Core/HW/VideoInterface.h"
#include "Core/HW/Wiimote.h" #include "Core/HW/Wiimote.h"
#include "Core/Host.h" #include "Core/Host.h"
#include "Core/IOS/IOS.h" #include "Core/IOS/IOS.h"

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@ -27,7 +27,6 @@
#include "VideoCommon/Fifo.h" #include "VideoCommon/Fifo.h"
#include "VideoCommon/OnScreenDisplay.h" #include "VideoCommon/OnScreenDisplay.h"
#include "VideoCommon/PerformanceMetrics.h" #include "VideoCommon/PerformanceMetrics.h"
#include "VideoCommon/VideoBackendBase.h"
#include "VideoCommon/VideoConfig.h" #include "VideoCommon/VideoConfig.h"
namespace CoreTiming namespace CoreTiming

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@ -7,7 +7,6 @@
#include "Core/CPUThreadConfigCallback.h" #include "Core/CPUThreadConfigCallback.h"
#include "Core/Config/AchievementSettings.h" #include "Core/Config/AchievementSettings.h"
#include "Core/Config/FreeLookSettings.h" #include "Core/Config/FreeLookSettings.h"
#include "Core/ConfigManager.h"
#include "Core/Core.h" #include "Core/Core.h"
namespace FreeLook namespace FreeLook

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@ -22,7 +22,6 @@
#include "InputCommon/InputConfig.h" #include "InputCommon/InputConfig.h"
#include "VideoCommon/FreeLookCamera.h" #include "VideoCommon/FreeLookCamera.h"
#include "VideoCommon/OnScreenDisplay.h"
namespace namespace
{ {

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@ -3,7 +3,6 @@
#include "Core/GeckoCodeConfig.h" #include "Core/GeckoCodeConfig.h"
#include <algorithm>
#include <optional> #include <optional>
#include <sstream> #include <sstream>
#include <string> #include <string>

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@ -20,7 +20,6 @@
#include "InputCommon/ControllerEmu/ControlGroup/Buttons.h" #include "InputCommon/ControllerEmu/ControlGroup/Buttons.h"
#include "InputCommon/ControllerEmu/ControlGroup/ControlGroup.h" #include "InputCommon/ControllerEmu/ControlGroup/ControlGroup.h"
#include "InputCommon/ControllerInterface/ControllerInterface.h" #include "InputCommon/ControllerInterface/ControllerInterface.h"
#include "InputCommon/GCPadStatus.h"
// clang-format off // clang-format off
constexpr std::array<const char*, NUM_HOTKEYS> s_hotkey_labels{{ constexpr std::array<const char*, NUM_HOTKEYS> s_hotkey_labels{{

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@ -10,7 +10,6 @@
#include "Common/Logging/Log.h" #include "Common/Logging/Log.h"
#include "Common/StringUtil.h" #include "Common/StringUtil.h"
#include "Core/HW/Memmap.h" #include "Core/HW/Memmap.h"
#include "Core/HW/SystemTimers.h"
#include "Core/IOS/IOS.h" #include "Core/IOS/IOS.h"
#include "Core/System.h" #include "Core/System.h"

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@ -3,9 +3,6 @@
#pragma once #pragma once
#include <string>
#include "Common/CommonTypes.h"
#include "Core/IOS/Device.h" #include "Core/IOS/Device.h"
#include "Core/IOS/IOS.h" #include "Core/IOS/IOS.h"

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@ -4,12 +4,10 @@
#include "Core/IOS/DolphinDevice.h" #include "Core/IOS/DolphinDevice.h"
#include <algorithm> #include <algorithm>
#include <cstring>
#include "Common/CommonPaths.h" #include "Common/CommonPaths.h"
#include "Common/FileUtil.h" #include "Common/FileUtil.h"
#include "Common/IOFile.h" #include "Common/IOFile.h"
#include "Common/Logging/Log.h"
#include "Common/NandPaths.h" #include "Common/NandPaths.h"
#include "Common/SettingsHandler.h" #include "Common/SettingsHandler.h"
#include "Common/Timer.h" #include "Common/Timer.h"

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@ -6,7 +6,6 @@
#include <memory> #include <memory>
#include <optional> #include <optional>
#include <string> #include <string>
#include <string_view>
#include <vector> #include <vector>
#ifdef _WIN32 #ifdef _WIN32

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@ -10,7 +10,6 @@
#include <optional> #include <optional>
#include <string> #include <string>
#include <string_view> #include <string_view>
#include <vector>
#include "Common/CommonTypes.h" #include "Common/CommonTypes.h"
#include "Core/CoreTiming.h" #include "Core/CoreTiming.h"

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@ -25,7 +25,6 @@
#include "Common/CommonTypes.h" #include "Common/CommonTypes.h"
#include "Common/Logging/Log.h" #include "Common/Logging/Log.h"
#include "Common/Network.h" #include "Common/Network.h"
#include "Common/ScopeGuard.h"
#include "Common/StringUtil.h" #include "Common/StringUtil.h"
#include "Core/Core.h" #include "Core/Core.h"

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@ -5,13 +5,10 @@
#include <array> #include <array>
#include <memory> #include <memory>
#include <string_view>
#include <vector> #include <vector>
#include "Common/CommonPaths.h" #include "Common/CommonPaths.h"
#include "Common/CommonTypes.h" #include "Common/CommonTypes.h"
#include "Common/Logging/Log.h"
#include "Common/Swap.h"
#include "Core/IOS/Network/KD/NWC24Config.h" #include "Core/IOS/Network/KD/NWC24Config.h"
namespace IOS::HLE namespace IOS::HLE

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@ -12,8 +12,6 @@
#include "Common/CommonPaths.h" #include "Common/CommonPaths.h"
#include "Common/CommonTypes.h" #include "Common/CommonTypes.h"
#include "Common/Logging/Log.h"
#include "Common/Swap.h"
#include "Core/IOS/Network/KD/Mail/MailCommon.h" #include "Core/IOS/Network/KD/Mail/MailCommon.h"
#include "Core/IOS/Network/KD/Mail/WC24FriendList.h" #include "Core/IOS/Network/KD/Mail/WC24FriendList.h"
#include "Core/IOS/Network/KD/NWC24Config.h" #include "Core/IOS/Network/KD/NWC24Config.h"

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@ -8,7 +8,6 @@
#include <queue> #include <queue>
#include <string> #include <string>
#include "Common/CommonPaths.h"
#include "Common/CommonTypes.h" #include "Common/CommonTypes.h"
#include "Common/Event.h" #include "Common/Event.h"
#include "Common/HttpRequest.h" #include "Common/HttpRequest.h"

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@ -5,7 +5,6 @@
#include <cstring> #include <cstring>
#include "Common/CommonPaths.h"
#include "Common/CommonTypes.h" #include "Common/CommonTypes.h"
#include "Common/Logging/Log.h" #include "Common/Logging/Log.h"
#include "Core/HW/Memmap.h" #include "Core/HW/Memmap.h"

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@ -3,7 +3,6 @@
#pragma once #pragma once
#include <string>
#include "Common/CommonTypes.h" #include "Common/CommonTypes.h"
namespace Memory namespace Memory

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@ -17,7 +17,6 @@
#include "Core/CPUThreadConfigCallback.h" #include "Core/CPUThreadConfigCallback.h"
#include "Core/Config/MainSettings.h" #include "Core/Config/MainSettings.h"
#include "Core/Config/SessionSettings.h"
#include "Core/Core.h" #include "Core/Core.h"
#include "Core/HW/Memmap.h" #include "Core/HW/Memmap.h"
#include "Core/IOS/IOS.h" #include "Core/IOS/IOS.h"

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@ -3,8 +3,6 @@
#pragma once #pragma once
#include <string>
#include "Common/CommonTypes.h" #include "Common/CommonTypes.h"
#include "Core/IOS/Device.h" #include "Core/IOS/Device.h"
#include "Core/IOS/IOS.h" #include "Core/IOS/IOS.h"

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@ -4,7 +4,6 @@
#pragma once #pragma once
#include <cstddef> #include <cstddef>
#include <functional>
#include <memory> #include <memory>
#include <string> #include <string>
#include <vector> #include <vector>

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@ -5,7 +5,6 @@
#include <array> #include <array>
#include <bit> #include <bit>
#include <map>
#include <mutex> #include <mutex>
#include <span> #include <span>
#include <vector> #include <vector>
@ -15,7 +14,6 @@
#include "Common/Logging/Log.h" #include "Common/Logging/Log.h"
#include "Common/Random.h" #include "Common/Random.h"
#include "Common/StringUtil.h" #include "Common/StringUtil.h"
#include "Common/Timer.h"
#include "Core/Core.h" #include "Core/Core.h"
#include "Core/HW/Memmap.h" #include "Core/HW/Memmap.h"
#include "Core/System.h" #include "Core/System.h"

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@ -4,7 +4,6 @@
#pragma once #pragma once
#include <array> #include <array>
#include <map>
#include <mutex> #include <mutex>
#include <queue> #include <queue>
#include <span> #include <span>

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@ -5,7 +5,6 @@
#include <array> #include <array>
#include <span> #include <span>
#include <string>
#include "Common/BitUtils.h" #include "Common/BitUtils.h"
#include "Common/CommonTypes.h" #include "Common/CommonTypes.h"

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@ -26,7 +26,6 @@
#include "Core/IOS/USB/Emulated/Skylanders/Skylander.h" #include "Core/IOS/USB/Emulated/Skylanders/Skylander.h"
#include "Core/IOS/USB/LibusbDevice.h" #include "Core/IOS/USB/LibusbDevice.h"
#include "Core/NetPlayProto.h" #include "Core/NetPlayProto.h"
#include "Core/System.h"
namespace IOS::HLE namespace IOS::HLE
{ {

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@ -3,7 +3,6 @@
#pragma once #pragma once
#include <cstddef>
#include <functional> #include <functional>
#include <map> #include <map>
#include <memory> #include <memory>
@ -11,7 +10,6 @@
#include <set> #include <set>
#include <string> #include <string>
#include <thread> #include <thread>
#include <vector>
#include "Common/CommonTypes.h" #include "Common/CommonTypes.h"
#include "Common/Event.h" #include "Common/Event.h"

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@ -4,7 +4,6 @@
#pragma once #pragma once
#if defined(__LIBUSB__) #if defined(__LIBUSB__)
#include <cstddef>
#include <functional> #include <functional>
#include <map> #include <map>
#include <memory> #include <memory>

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@ -5,8 +5,6 @@
#include <algorithm> #include <algorithm>
#include <cstring> #include <cstring>
#include <istream>
#include <sstream>
#include <tuple> #include <tuple>
#include <utility> #include <utility>

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@ -9,7 +9,6 @@
#include <set> #include <set>
#include <string> #include <string>
#include <utility> #include <utility>
#include <vector>
#include "Common/CommonTypes.h" #include "Common/CommonTypes.h"
#include "Core/IOS/Device.h" #include "Core/IOS/Device.h"

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@ -3,7 +3,6 @@
#pragma once #pragma once
#include "Common/CommonTypes.h"
#include "Core/IOS/USB/Common.h" #include "Core/IOS/USB/Common.h"
// Used by early USB interfaces, such as /dev/usb/oh0 (except in IOS57, 58, 59) and /dev/usb/oh1. // Used by early USB interfaces, such as /dev/usb/oh0 (except in IOS57, 58, 59) and /dev/usb/oh1.

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@ -4,7 +4,6 @@
#include "Core/IOS/USB/USB_HID/HIDv5.h" #include "Core/IOS/USB/USB_HID/HIDv5.h"
#include <algorithm> #include <algorithm>
#include <cstddef>
#include <memory> #include <memory>
#include <mutex> #include <mutex>

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@ -12,7 +12,6 @@
#include <mbedtls/config.h> #include <mbedtls/config.h>
#include <mbedtls/md.h> #include <mbedtls/md.h>
#include <mutex> #include <mutex>
#include <sstream>
#include <thread> #include <thread>
#include <utility> #include <utility>
#include <variant> #include <variant>
@ -30,7 +29,6 @@
#include "Common/IOFile.h" #include "Common/IOFile.h"
#include "Common/MsgHandler.h" #include "Common/MsgHandler.h"
#include "Common/NandPaths.h" #include "Common/NandPaths.h"
#include "Common/StringUtil.h"
#include "Common/Timer.h" #include "Common/Timer.h"
#include "Common/Version.h" #include "Common/Version.h"
@ -38,7 +36,6 @@
#include "Core/Boot/Boot.h" #include "Core/Boot/Boot.h"
#include "Core/Config/AchievementSettings.h" #include "Core/Config/AchievementSettings.h"
#include "Core/Config/MainSettings.h" #include "Core/Config/MainSettings.h"
#include "Core/Config/SYSCONFSettings.h"
#include "Core/Config/WiimoteSettings.h" #include "Core/Config/WiimoteSettings.h"
#include "Core/ConfigLoaders/MovieConfigLoader.h" #include "Core/ConfigLoaders/MovieConfigLoader.h"
#include "Core/ConfigManager.h" #include "Core/ConfigManager.h"
@ -69,11 +66,8 @@
#include "Core/System.h" #include "Core/System.h"
#include "Core/WiiUtils.h" #include "Core/WiiUtils.h"
#include "DiscIO/Enums.h"
#include "InputCommon/GCPadStatus.h" #include "InputCommon/GCPadStatus.h"
#include "VideoCommon/VideoBackendBase.h"
#include "VideoCommon/VideoConfig.h" #include "VideoCommon/VideoConfig.h"
// The chunk to allocate movie data in multiples of. // The chunk to allocate movie data in multiples of.

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@ -30,7 +30,6 @@
#include "Common/NandPaths.h" #include "Common/NandPaths.h"
#include "Common/QoSSession.h" #include "Common/QoSSession.h"
#include "Common/SFMLHelper.h" #include "Common/SFMLHelper.h"
#include "Common/StringUtil.h"
#include "Common/Timer.h" #include "Common/Timer.h"
#include "Common/Version.h" #include "Common/Version.h"
@ -40,7 +39,6 @@
#include "Core/Config/NetplaySettings.h" #include "Core/Config/NetplaySettings.h"
#include "Core/Config/SessionSettings.h" #include "Core/Config/SessionSettings.h"
#include "Core/Config/WiimoteSettings.h" #include "Core/Config/WiimoteSettings.h"
#include "Core/ConfigManager.h"
#include "Core/GeckoCode.h" #include "Core/GeckoCode.h"
#include "Core/HW/EXI/EXI.h" #include "Core/HW/EXI/EXI.h"
#include "Core/HW/EXI/EXI_DeviceIPL.h" #include "Core/HW/EXI/EXI_DeviceIPL.h"
@ -57,7 +55,6 @@
#include "Core/HW/WiiSave.h" #include "Core/HW/WiiSave.h"
#include "Core/HW/WiiSaveStructs.h" #include "Core/HW/WiiSaveStructs.h"
#include "Core/HW/WiimoteEmu/DesiredWiimoteState.h" #include "Core/HW/WiimoteEmu/DesiredWiimoteState.h"
#include "Core/HW/WiimoteEmu/WiimoteEmu.h"
#include "Core/HW/WiimoteReal/WiimoteReal.h" #include "Core/HW/WiimoteReal/WiimoteReal.h"
#include "Core/IOS/FS/FileSystem.h" #include "Core/IOS/FS/FileSystem.h"
#include "Core/IOS/FS/HostBackend/FS.h" #include "Core/IOS/FS/HostBackend/FS.h"
@ -70,9 +67,7 @@
#include "Core/System.h" #include "Core/System.h"
#include "DiscIO/Blob.h" #include "DiscIO/Blob.h"
#include "InputCommon/ControllerEmu/ControlGroup/Attachments.h"
#include "InputCommon/GCAdapter.h" #include "InputCommon/GCAdapter.h"
#include "InputCommon/InputConfig.h"
#include "UICommon/GameFile.h" #include "UICommon/GameFile.h"
#include "VideoCommon/OnScreenDisplay.h" #include "VideoCommon/OnScreenDisplay.h"
#include "VideoCommon/VideoConfig.h" #include "VideoCommon/VideoConfig.h"

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@ -5,7 +5,6 @@
#include <array> #include <array>
#include <string> #include <string>
#include <vector>
#include "Common/CommonTypes.h" #include "Common/CommonTypes.h"
#include "Common/EnumMap.h" #include "Common/EnumMap.h"

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@ -50,12 +50,10 @@
#endif #endif
#include "Core/HW/GCMemcard/GCMemcard.h" #include "Core/HW/GCMemcard/GCMemcard.h"
#include "Core/HW/GCMemcard/GCMemcardDirectory.h" #include "Core/HW/GCMemcard/GCMemcardDirectory.h"
#include "Core/HW/GCMemcard/GCMemcardRaw.h"
#include "Core/HW/Sram.h" #include "Core/HW/Sram.h"
#include "Core/HW/WiiSave.h" #include "Core/HW/WiiSave.h"
#include "Core/HW/WiiSaveStructs.h" #include "Core/HW/WiiSaveStructs.h"
#include "Core/HW/WiimoteEmu/DesiredWiimoteState.h" #include "Core/HW/WiimoteEmu/DesiredWiimoteState.h"
#include "Core/HW/WiimoteEmu/WiimoteEmu.h"
#include "Core/HW/WiimoteReal/WiimoteReal.h" #include "Core/HW/WiimoteReal/WiimoteReal.h"
#include "Core/IOS/ES/ES.h" #include "Core/IOS/ES/ES.h"
#include "Core/IOS/FS/FileSystem.h" #include "Core/IOS/FS/FileSystem.h"
@ -68,7 +66,6 @@
#include "DiscIO/Enums.h" #include "DiscIO/Enums.h"
#include "DiscIO/RiivolutionPatcher.h" #include "DiscIO/RiivolutionPatcher.h"
#include "InputCommon/ControllerEmu/ControlGroup/Attachments.h"
#include "InputCommon/GCPadStatus.h" #include "InputCommon/GCPadStatus.h"
#include "InputCommon/InputConfig.h" #include "InputCommon/InputConfig.h"

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@ -6,11 +6,9 @@
#include <SFML/Network/Packet.hpp> #include <SFML/Network/Packet.hpp>
#include <map> #include <map>
#include <memory>
#include <mutex> #include <mutex>
#include <optional> #include <optional>
#include <queue> #include <queue>
#include <sstream>
#include <thread> #include <thread>
#include <unordered_map> #include <unordered_map>
#include <unordered_set> #include <unordered_set>
@ -23,7 +21,6 @@
#include "Common/TraversalClient.h" #include "Common/TraversalClient.h"
#include "Core/NetPlayProto.h" #include "Core/NetPlayProto.h"
#include "Core/SyncIdentifier.h" #include "Core/SyncIdentifier.h"
#include "InputCommon/GCPadStatus.h"
#include "UICommon/NetPlayIndex.h" #include "UICommon/NetPlayIndex.h"
namespace NetPlay namespace NetPlay

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@ -6,7 +6,6 @@
#include <array> #include <array>
#include <cerrno> #include <cerrno>
#include <cstring> #include <cstring>
#include <iterator>
#include <fmt/chrono.h> #include <fmt/chrono.h>
#include <fmt/format.h> #include <fmt/format.h>

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@ -3,7 +3,6 @@
#pragma once #pragma once
#include <array>
#include <cstddef> #include <cstddef>
#include <map> #include <map>
#include <memory> #include <memory>

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@ -12,7 +12,6 @@
#include <memory> #include <memory>
#include <mutex> #include <mutex>
#include <string> #include <string>
#include <thread>
#include <utility> #include <utility>
#include <vector> #include <vector>
@ -30,12 +29,10 @@
#include "Common/MsgHandler.h" #include "Common/MsgHandler.h"
#include "Common/Thread.h" #include "Common/Thread.h"
#include "Common/TimeUtil.h" #include "Common/TimeUtil.h"
#include "Common/Timer.h"
#include "Common/Version.h" #include "Common/Version.h"
#include "Common/WorkQueueThread.h" #include "Common/WorkQueueThread.h"
#include "Core/AchievementManager.h" #include "Core/AchievementManager.h"
#include "Core/Config/AchievementSettings.h"
#include "Core/ConfigManager.h" #include "Core/ConfigManager.h"
#include "Core/Core.h" #include "Core/Core.h"
#include "Core/CoreTiming.h" #include "Core/CoreTiming.h"
@ -49,7 +46,6 @@
#include "Core/PowerPC/PowerPC.h" #include "Core/PowerPC/PowerPC.h"
#include "Core/System.h" #include "Core/System.h"
#include "VideoCommon/FrameDumpFFMpeg.h"
#include "VideoCommon/OnScreenDisplay.h" #include "VideoCommon/OnScreenDisplay.h"
#include "VideoCommon/VideoBackendBase.h" #include "VideoCommon/VideoBackendBase.h"

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@ -7,10 +7,8 @@
#include <array> #include <array>
#include <cstdio> #include <cstdio>
#include "Common/CommonPaths.h"
#include "Common/CommonTypes.h" #include "Common/CommonTypes.h"
#include "Common/FileUtil.h" #include "Common/FileUtil.h"
#include "Common/IOFile.h"
#include "Common/Logging/Log.h" #include "Common/Logging/Log.h"
#include "Common/Swap.h" #include "Common/Swap.h"
#include "Core/IOS/FS/FileSystem.h" #include "Core/IOS/FS/FileSystem.h"

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@ -5,7 +5,6 @@
#include <cstddef> #include <cstddef>
#include <fstream> #include <fstream>
#include <functional>
#include <string> #include <string>
#include <string_view> #include <string_view>
#include <unordered_map> #include <unordered_map>

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@ -18,7 +18,6 @@
#include "Common/StringUtil.h" #include "Common/StringUtil.h"
#include "Core/Boot/Boot.h" #include "Core/Boot/Boot.h"
#include "Core/CommonTitles.h" #include "Core/CommonTitles.h"
#include "Core/Config/SessionSettings.h"
#include "Core/ConfigManager.h" #include "Core/ConfigManager.h"
#include "Core/HW/WiiSave.h" #include "Core/HW/WiiSave.h"
#include "Core/IOS/ES/ES.h" #include "Core/IOS/ES/ES.h"

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@ -5,7 +5,6 @@
#include <cstddef> #include <cstddef>
#include <functional> #include <functional>
#include <optional>
#include <string> #include <string>
#include <unordered_set> #include <unordered_set>

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@ -4,8 +4,6 @@
#include "DiscIO/Blob.h" #include "DiscIO/Blob.h"
#include <algorithm> #include <algorithm>
#include <cstddef>
#include <limits>
#include <memory> #include <memory>
#include <string> #include <string>
#include <utility> #include <utility>

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@ -3,7 +3,6 @@
#pragma once #pragma once
#include <cstdio>
#include <memory> #include <memory>
#include <string> #include <string>

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@ -26,7 +26,6 @@
#include "Common/Logging/Log.h" #include "Common/Logging/Log.h"
#include "Common/MsgHandler.h" #include "Common/MsgHandler.h"
#include "DiscIO/Blob.h" #include "DiscIO/Blob.h"
#include "DiscIO/DiscScrubber.h"
#include "DiscIO/MultithreadedCompressor.h" #include "DiscIO/MultithreadedCompressor.h"
#include "DiscIO/Volume.h" #include "DiscIO/Volume.h"

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@ -17,7 +17,6 @@
#include "Common/Align.h" #include "Common/Align.h"
#include "Common/Assert.h" #include "Common/Assert.h"
#include "Common/CommonPaths.h"
#include "Common/CommonTypes.h" #include "Common/CommonTypes.h"
#include "Common/FileUtil.h" #include "Common/FileUtil.h"
#include "Common/IOFile.h" #include "Common/IOFile.h"

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@ -4,7 +4,6 @@
#pragma once #pragma once
#include <functional> #include <functional>
#include <optional>
#include <string> #include <string>
#include <string_view> #include <string_view>

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@ -7,8 +7,6 @@
#pragma once #pragma once
#include <array>
#include <string>
#include <vector> #include <vector>
#include "Common/CommonTypes.h" #include "Common/CommonTypes.h"

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@ -3,7 +3,6 @@
#pragma once #pragma once
#include <cstdio>
#include <memory> #include <memory>
#include <string> #include <string>

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@ -3,10 +3,8 @@
#pragma once #pragma once
#include <cstddef>
#include <map> #include <map>
#include <memory> #include <memory>
#include <optional>
#include <string> #include <string>
#include <string_view> #include <string_view>
#include <vector> #include <vector>

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@ -5,10 +5,8 @@
#include <iterator> #include <iterator>
#include <memory> #include <memory>
#include <optional>
#include <string> #include <string>
#include <string_view> #include <string_view>
#include <vector>
#include "Common/CommonTypes.h" #include "Common/CommonTypes.h"
#include "DiscIO/Volume.h" #include "DiscIO/Volume.h"

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@ -9,7 +9,6 @@
#include <thread> #include <thread>
#include <utility> #include <utility>
#include <variant> #include <variant>
#include <vector>
#include "Common/Assert.h" #include "Common/Assert.h"
#include "Common/Event.h" #include "Common/Event.h"

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@ -4,7 +4,6 @@
#include "DiscIO/RiivolutionPatcher.h" #include "DiscIO/RiivolutionPatcher.h"
#include <algorithm> #include <algorithm>
#include <locale>
#include <string> #include <string>
#include <string_view> #include <string_view>
#include <vector> #include <vector>

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@ -13,7 +13,6 @@
#include "Common/Assert.h" #include "Common/Assert.h"
#include "Common/FileUtil.h" #include "Common/FileUtil.h"
#include "Common/IOFile.h" #include "Common/IOFile.h"
#include "Common/MsgHandler.h"
namespace DiscIO namespace DiscIO
{ {

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@ -5,7 +5,6 @@
#include <algorithm> #include <algorithm>
#include <memory> #include <memory>
#include <string>
#include <type_traits> #include <type_traits>
#include <utility> #include <utility>
#include <vector> #include <vector>

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@ -4,7 +4,6 @@
#pragma once #pragma once
#include <memory> #include <memory>
#include <utility>
#include <vector> #include <vector>
#include "Common/CommonTypes.h" #include "Common/CommonTypes.h"

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@ -6,7 +6,6 @@
#include <memory> #include <memory>
#include <optional> #include <optional>
#include <string> #include <string>
#include <vector>
#include "Common/CommonTypes.h" #include "Common/CommonTypes.h"
#include "Common/Crypto/SHA1.h" #include "Common/Crypto/SHA1.h"

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@ -4,7 +4,6 @@
#pragma once #pragma once
#include <memory> #include <memory>
#include <string_view>
#include "Common/CommonTypes.h" #include "Common/CommonTypes.h"
#include "DiscIO/Blob.h" #include "DiscIO/Blob.h"

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@ -5,7 +5,6 @@
#include <map> #include <map>
#include <memory> #include <memory>
#include <optional>
#include <string> #include <string>
#include <vector> #include <vector>

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@ -22,7 +22,6 @@
#include "Common/Crypto/AES.h" #include "Common/Crypto/AES.h"
#include "Common/Crypto/SHA1.h" #include "Common/Crypto/SHA1.h"
#include "Common/Logging/Log.h" #include "Common/Logging/Log.h"
#include "Common/Swap.h"
#include "DiscIO/Blob.h" #include "DiscIO/Blob.h"
#include "DiscIO/DiscExtractor.h" #include "DiscIO/DiscExtractor.h"

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@ -8,7 +8,6 @@
#include <map> #include <map>
#include <memory> #include <memory>
#include <mutex> #include <mutex>
#include <type_traits>
#include <utility> #include <utility>
#include "Common/CommonTypes.h" #include "Common/CommonTypes.h"

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@ -4,7 +4,6 @@
#pragma once #pragma once
#include <array> #include <array>
#include <limits>
#include <memory> #include <memory>
#include "Common/CommonTypes.h" #include "Common/CommonTypes.h"

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@ -4,7 +4,6 @@
#include "InputCommon/DynamicInputTextures/DITConfiguration.h" #include "InputCommon/DynamicInputTextures/DITConfiguration.h"
#include <optional> #include <optional>
#include <sstream>
#include <string> #include <string>
#include <picojson.h> #include <picojson.h>

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@ -5,7 +5,6 @@
#include <d3d11.h> #include <d3d11.h>
#include <d3d11_1.h> #include <d3d11_1.h>
#include <d3dcompiler.h>
#include <dxgi1_5.h> #include <dxgi1_5.h>
#include <fmt/format.h> #include <fmt/format.h>
#include <vector> #include <vector>

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@ -15,7 +15,6 @@
#include "VideoCommon/AbstractGfx.h" #include "VideoCommon/AbstractGfx.h"
#include "VideoCommon/AbstractStagingTexture.h" #include "VideoCommon/AbstractStagingTexture.h"
#include "VideoCommon/AbstractTexture.h" #include "VideoCommon/AbstractTexture.h"
#include "VideoCommon/RenderBase.h"
namespace DX11 namespace DX11
{ {

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@ -3,11 +3,9 @@
#include "VideoBackends/D3DCommon/SwapChain.h" #include "VideoBackends/D3DCommon/SwapChain.h"
#include <algorithm>
#include <cstdint> #include <cstdint>
#include "Common/Assert.h" #include "Common/Assert.h"
#include "Common/CommonFuncs.h"
#include "Common/HRWrap.h" #include "Common/HRWrap.h"
#include "Common/Logging/Log.h" #include "Common/Logging/Log.h"
#include "Common/MsgHandler.h" #include "Common/MsgHandler.h"

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