X11: Don't use a client event as a wrapper for XMoveResizeWindow

Simply configure the window from here
This commit is contained in:
Jasper St. Pierre 2013-07-21 01:01:11 -04:00
parent ca97b10dda
commit 01ff85506d
4 changed files with 4 additions and 29 deletions

View File

@ -795,8 +795,10 @@ void CFrame::OnRenderParentResize(wxSizeEvent& event)
}
#if defined(HAVE_X11) && HAVE_X11
wxRect client_rect = m_RenderParent->GetClientRect();
X11Utils::SendClientEvent(X11Utils::XDisplayFromHandle(GetHandle()),
"RESIZE", client_rect.x, client_rect.y, client_rect.width, client_rect.height);
XMoveResizeWindow(X11Utils::XDisplayFromHandle(GetHandle()),
X11Utils::XWindowFromHandle(GetHandle()),
client_rect.x, client_rect.y,
client_rect.width, client_rect.height);
#endif
m_LogWindow->Refresh();
m_LogWindow->Update();

View File

@ -313,11 +313,6 @@ void cX11Window::XEventThread()
if ((unsigned long) event.xclient.data.l[0] ==
XInternAtom(GLWin.evdpy, "WM_DELETE_WINDOW", False))
Host_Message(WM_USER_STOP);
if ((unsigned long) event.xclient.data.l[0] ==
XInternAtom(GLWin.evdpy, "RESIZE", False))
XMoveResizeWindow(GLWin.evdpy, GLWin.win,
event.xclient.data.l[1], event.xclient.data.l[2],
event.xclient.data.l[3], event.xclient.data.l[4]);
break;
default:
break;

View File

@ -32,26 +32,6 @@ extern char **environ;
namespace X11Utils
{
void SendClientEvent(Display *dpy, const char *message,
int data1, int data2, int data3, int data4)
{
XEvent event;
Window win = (Window)Core::GetWindowHandle();
// Init X event structure for client message
event.xclient.type = ClientMessage;
event.xclient.format = 32;
event.xclient.data.l[0] = XInternAtom(dpy, message, False);
event.xclient.data.l[1] = data1;
event.xclient.data.l[2] = data2;
event.xclient.data.l[3] = data3;
event.xclient.data.l[4] = data4;
// Send the event
if (!XSendEvent(dpy, win, False, False, &event))
ERROR_LOG(VIDEO, "Failed to send message %s to the emulator window.", message);
}
void SendKeyEvent(Display *dpy, int key)
{
XEvent event;

View File

@ -43,8 +43,6 @@
namespace X11Utils
{
void SendClientEvent(Display *dpy, const char *message,
int data1, int data2, int data3, int data4);
void SendKeyEvent(Display *dpy, int key);
void SendButtonEvent(Display *dpy, int button, int x, int y, bool pressed);
void SendMotionEvent(Display *dpy, int x, int y);