Externals > Fixed SDL include
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4538 8ced0084-cf51-0410-be5f-012b33b47a6e
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/*
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SDL - Simple DirectMedia Layer
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Copyright (C) 1997-2009 Sam Lantinga
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation; either
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version 2.1 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public
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License along with this library; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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Sam Lantinga
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slouken@libsdl.org
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*/
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#ifndef _SDL_config_os2_h
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#define _SDL_config_os2_h
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#include "SDL_platform.h"
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/* This is a set of defines to configure the SDL features */
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typedef signed char int8_t;
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typedef unsigned char uint8_t;
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typedef signed short int16_t;
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typedef unsigned short uint16_t;
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typedef signed int int32_t;
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typedef unsigned int uint32_t;
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typedef unsigned int size_t;
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typedef unsigned long uintptr_t;
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typedef signed long long int64_t;
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typedef unsigned long long uint64_t;
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#define SDL_HAS_64BIT_TYPE 1
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/* Use Watcom's LIBC */
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#define HAVE_LIBC 1
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/* Useful headers */
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#define HAVE_SYS_TYPES_H 1
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#define HAVE_STDIO_H 1
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#define STDC_HEADERS 1
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#define HAVE_STDLIB_H 1
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#define HAVE_STDARG_H 1
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#define HAVE_MALLOC_H 1
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#define HAVE_MEMORY_H 1
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#define HAVE_STRING_H 1
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#define HAVE_STRINGS_H 1
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#define HAVE_INTTYPES_H 1
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#define HAVE_STDINT_H 1
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#define HAVE_CTYPE_H 1
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#define HAVE_MATH_H 1
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#define HAVE_SIGNAL_H 1
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/* C library functions */
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#define HAVE_MALLOC 1
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#define HAVE_CALLOC 1
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#define HAVE_REALLOC 1
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#define HAVE_FREE 1
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#define HAVE_ALLOCA 1
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#define HAVE_GETENV 1
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#define HAVE_PUTENV 1
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#define HAVE_UNSETENV 1
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#define HAVE_QSORT 1
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#define HAVE_ABS 1
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#define HAVE_BCOPY 1
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#define HAVE_MEMSET 1
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#define HAVE_MEMCPY 1
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#define HAVE_MEMMOVE 1
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#define HAVE_MEMCMP 1
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#define HAVE_STRLEN 1
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#define HAVE_STRLCPY 1
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#define HAVE_STRLCAT 1
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#define HAVE_STRDUP 1
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#define HAVE__STRREV 1
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#define HAVE__STRUPR 1
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#define HAVE__STRLWR 1
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#define HAVE_INDEX 1
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#define HAVE_RINDEX 1
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#define HAVE_STRCHR 1
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#define HAVE_STRRCHR 1
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#define HAVE_STRSTR 1
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#define HAVE_ITOA 1
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#define HAVE__LTOA 1
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#define HAVE__UITOA 1
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#define HAVE__ULTOA 1
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#define HAVE_STRTOL 1
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#define HAVE__I64TOA 1
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#define HAVE__UI64TOA 1
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#define HAVE_STRTOLL 1
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#define HAVE_STRTOD 1
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#define HAVE_ATOI 1
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#define HAVE_ATOF 1
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#define HAVE_STRCMP 1
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#define HAVE_STRNCMP 1
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#define HAVE_STRICMP 1
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#define HAVE_STRCASECMP 1
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#define HAVE_SSCANF 1
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#define HAVE_SNPRINTF 1
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#define HAVE_VSNPRINTF 1
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#define HAVE_SETJMP 1
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#define HAVE_CLOCK_GETTIME 1
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/* Enable various audio drivers */
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#define SDL_AUDIO_DRIVER_DART 1
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#define SDL_AUDIO_DRIVER_DISK 1
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#define SDL_AUDIO_DRIVER_DUMMY 1
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/* Enable various cdrom drivers */
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#define SDL_CDROM_OS2 1
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/* Enable various input drivers */
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#define SDL_JOYSTICK_OS2 1
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#define SDL_HAPTIC_DUMMY 1
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/* Enable various shared object loading systems */
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#define SDL_LOADSO_OS2 1
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/* Enable various threading systems */
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#define SDL_THREAD_OS2 1
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/* Enable various timer systems */
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#define SDL_TIMER_OS2 1
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/* Enable various video drivers */
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#define SDL_VIDEO_DRIVER_DUMMY 1
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#define SDL_VIDEO_DRIVER_OS2FS 1
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/* Enable OpenGL support */
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/* Nothing here yet for OS/2... :( */
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/* Enable assembly routines where available */
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#define SDL_ASSEMBLY_ROUTINES 1
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#endif /* _SDL_config_os2_h */
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@ -232,6 +232,7 @@ EVT_MENU(IDM_BROWSE, CFrame::OnBrowse)
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EVT_MENU(IDM_MEMCARD, CFrame::OnMemcard)
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EVT_MENU(IDM_MEMCARD, CFrame::OnMemcard)
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EVT_MENU(IDM_CHEATS, CFrame::OnShow_CheatsWindow)
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EVT_MENU(IDM_CHEATS, CFrame::OnShow_CheatsWindow)
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EVT_MENU(IDM_INFO, CFrame::OnShow_InfoWindow)
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EVT_MENU(IDM_INFO, CFrame::OnShow_InfoWindow)
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EVT_MENU(IDM_RESTART, CFrame::OnRestart)
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EVT_MENU(IDM_CHANGEDISC, CFrame::OnChangeDisc)
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EVT_MENU(IDM_CHANGEDISC, CFrame::OnChangeDisc)
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EVT_MENU(IDM_LOAD_WII_MENU, CFrame::OnLoadWiiMenu)
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EVT_MENU(IDM_LOAD_WII_MENU, CFrame::OnLoadWiiMenu)
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EVT_MENU(IDM_TOGGLE_FULLSCREEN, CFrame::OnToggleFullscreen)
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EVT_MENU(IDM_TOGGLE_FULLSCREEN, CFrame::OnToggleFullscreen)
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@ -494,6 +495,24 @@ void CFrame::OnQuit(wxCommandEvent& WXUNUSED (event))
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Close(true);
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Close(true);
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}
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}
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void CFrame::OnRestart(wxCommandEvent& WXUNUSED (event))
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{
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if (Core::GetState() != Core::CORE_UNINITIALIZED)
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{
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wxMessageBox(wxT("Please stop the current game before restarting."), wxT("Notice"), wxOK, this);
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return;
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}
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// Get exe path and restart
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#ifdef _WIN32
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char Str[MAX_PATH + 1];
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DWORD Size = sizeof(Str)/sizeof(char);
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DWORD n = GetModuleFileNameA(NULL, Str, Size);
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ShellExecuteA(NULL, "open", Str, g_pCodeWindow ? "" : "-d", NULL, SW_SHOW);
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#endif
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Close(true);
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}
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// --------
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// --------
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// Events
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// Events
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@ -121,6 +121,8 @@ void CFrame::CreateMenu()
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fileMenu->AppendSeparator();
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fileMenu->AppendSeparator();
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fileMenu->Append(IDM_BROWSE, _T("&Browse for ISOs..."));
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fileMenu->Append(IDM_BROWSE, _T("&Browse for ISOs..."));
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fileMenu->AppendSeparator();
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fileMenu->AppendSeparator();
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fileMenu->Append(IDM_RESTART, g_pCodeWindow ? _T("Restart in regular mode") : _T("Restart in debugging mode"));
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fileMenu->AppendSeparator();
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fileMenu->Append(wxID_EXIT, _T("E&xit\tAlt+F4"));
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fileMenu->Append(wxID_EXIT, _T("E&xit\tAlt+F4"));
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m_MenuBar->Append(fileMenu, _T("&File"));
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m_MenuBar->Append(fileMenu, _T("&File"));
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