diff --git a/Source/Core/Core/Core.cpp b/Source/Core/Core/Core.cpp index 2ca4942921..30d64b6d38 100644 --- a/Source/Core/Core/Core.cpp +++ b/Source/Core/Core/Core.cpp @@ -361,8 +361,13 @@ void EmuThread() return; } - Keyboard::Initialize(s_window_handle); - Pad::Initialize(s_window_handle); + bool init_controllers = false; + if (!g_controller_interface.IsInit()) + { + Pad::Initialize(s_window_handle); + Keyboard::Initialize(s_window_handle); + init_controllers = true; + } // Load and Init Wiimotes - only if we are booting in Wii mode if (core_parameter.bWii) @@ -479,10 +484,13 @@ void EmuThread() HW::Shutdown(); INFO_LOG(CONSOLE, "%s", StopMessage(false, "HW shutdown").c_str()); - Wiimote::Shutdown(); - - Keyboard::Shutdown(); - Pad::Shutdown(); + if (init_controllers) + { + Wiimote::Shutdown(); + Keyboard::Shutdown(); + Pad::Shutdown(); + init_controllers = false; + } g_video_backend->Shutdown(); AudioCommon::ShutdownSoundStream(); diff --git a/Source/Core/Core/HW/GCKeyboard.cpp b/Source/Core/Core/HW/GCKeyboard.cpp index df08522887..1e57e8e802 100644 --- a/Source/Core/Core/HW/GCKeyboard.cpp +++ b/Source/Core/Core/HW/GCKeyboard.cpp @@ -35,8 +35,9 @@ void Shutdown() // if plugin isn't initialized, init and load config void Initialize(void* const hwnd) { - for (unsigned int i=0; i<4; ++i) - s_config.controllers.push_back(new GCKeyboard(i)); + if (s_config.controllers.empty()) + for (unsigned int i = 0; i < 4; ++i) + s_config.controllers.push_back(new GCKeyboard(i)); g_controller_interface.Initialize(hwnd); diff --git a/Source/Core/Core/HW/GCPad.cpp b/Source/Core/Core/HW/GCPad.cpp index 7b3802d268..34ae9ea618 100644 --- a/Source/Core/Core/HW/GCPad.cpp +++ b/Source/Core/Core/HW/GCPad.cpp @@ -36,8 +36,9 @@ void Shutdown() void Initialize(void* const hwnd) { // add 4 gcpads - for (unsigned int i=0; i<4; ++i) - s_config.controllers.push_back(new GCPad(i)); + if (s_config.controllers.empty()) + for (unsigned int i = 0; i < 4; ++i) + s_config.controllers.push_back(new GCPad(i)); g_controller_interface.Initialize(hwnd); diff --git a/Source/Core/Core/HW/Wiimote.cpp b/Source/Core/Core/HW/Wiimote.cpp index e7636b3429..357b3b1fea 100644 --- a/Source/Core/Core/HW/Wiimote.cpp +++ b/Source/Core/Core/HW/Wiimote.cpp @@ -40,8 +40,9 @@ void Shutdown() void Initialize(void* const hwnd, bool wait) { // add 4 Wiimotes - for (unsigned int i = WIIMOTE_CHAN_0; i(win)); + Pad::Initialize(reinterpret_cast(win)); + Keyboard::Initialize(reinterpret_cast(win)); + Wiimote::Initialize(reinterpret_cast(win)); #else HotkeyManagerEmu::Initialize(reinterpret_cast(GetHandle())); + Pad::Initialize(reinterpret_cast(GetHandle())); + Keyboard::Initialize(reinterpret_cast(GetHandle())); + Wiimote::Initialize(reinterpret_cast(GetHandle())); #endif return true; } @@ -497,7 +506,7 @@ CFrame::CFrame(wxFrame* parent, g_pCodeWindow->UpdateButtonStates(); // check if game is running - m_bHotkeysInit = InitHotkeys(); + m_bHotkeysInit = InitControllers(); m_poll_hotkey_timer = new wxTimer(this); Bind(wxEVT_TIMER, &CFrame::PollHotkeys, this); @@ -510,7 +519,11 @@ CFrame::~CFrame() if (m_bHotkeysInit) { + Wiimote::Shutdown(); + Keyboard::Shutdown(); + Pad::Shutdown(); HotkeyManagerEmu::Shutdown(); + m_bHotkeysInit = false; } drives.clear(); @@ -938,6 +951,9 @@ void CFrame::OnGameListCtrl_ItemActivated(wxListEvent& WXUNUSED (event)) static bool IsHotkey(wxKeyEvent &event, int Id, bool keyUp = false) { + if (Core::GetState() == Core::CORE_UNINITIALIZED) + return false; + // Input event hotkey if (event.GetKeyCode() == WXK_NONE) { @@ -1261,7 +1277,7 @@ void CFrame::PollHotkeys(wxTimerEvent& event) { if (Core::GetState() == Core::CORE_UNINITIALIZED || Core::GetState() == Core::CORE_PAUSE) { - InitHotkeys(); + m_bHotkeysInit = InitControllers(); g_controller_interface.UpdateInput(); } diff --git a/Source/Core/DolphinWX/Frame.h b/Source/Core/DolphinWX/Frame.h index a636f843d2..bcb51447ad 100644 --- a/Source/Core/DolphinWX/Frame.h +++ b/Source/Core/DolphinWX/Frame.h @@ -346,7 +346,7 @@ private: void PollHotkeys(wxTimerEvent&); void ParseHotkeys(wxKeyEvent &event); - bool InitHotkeys(); + bool InitControllers(); // Event table DECLARE_EVENT_TABLE();