VideoInterface: Fix comment typo
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@ -495,7 +495,7 @@ float GetAspectRatio()
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float horizontal_active_area = tick_length * GetTicksPerSample() * active_width_samples;
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float horizontal_active_area = tick_length * GetTicksPerSample() * active_width_samples;
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// We are approximating the horizontal/vertical flyback transformers that control the
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// We are approximating the horizontal/vertical flyback transformers that control the
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// position of the election beam on the screen. Our flyback transformers create a
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// position of the electron beam on the screen. Our flyback transformers create a
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// perfect Sawtooth wave, with a smooth rise and a fall that takes zero time.
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// perfect Sawtooth wave, with a smooth rise and a fall that takes zero time.
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// For more accurate emulation of video signals out of the 525 or 625 line standards,
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// For more accurate emulation of video signals out of the 525 or 625 line standards,
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// it might be necessary to emulate a less precise flyback transformer with more flaws.
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// it might be necessary to emulate a less precise flyback transformer with more flaws.
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