Merge pull request #1347 from comex/header-hygiene
Add missing includes where headers depend on other headers having been included first.
This commit is contained in:
commit
00c6ec97a6
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@ -3,7 +3,7 @@
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// Refer to the license.txt file included.
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// Refer to the license.txt file included.
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#include "scmrev.h"
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#include "scmrev.h"
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#include "Common/CommonTypes.h"
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#include "Common/Common.h"
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#ifdef _DEBUG
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#ifdef _DEBUG
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#define BUILD_TYPE_STR "Debug "
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#define BUILD_TYPE_STR "Debug "
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@ -4,6 +4,8 @@
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#pragma once
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#pragma once
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#include "Common/CommonTypes.h"
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u16 dsp_read_accelerator();
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u16 dsp_read_accelerator();
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u16 dsp_read_aram_d3();
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u16 dsp_read_aram_d3();
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@ -4,7 +4,7 @@
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#pragma once
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#pragma once
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#include "Common/CommonTypes.h"
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#include "Common/Common.h"
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// super fast breakpoints for a limited range.
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// super fast breakpoints for a limited range.
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// To be used interchangeably with the BreakPoints class.
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// To be used interchangeably with the BreakPoints class.
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@ -4,6 +4,10 @@
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#pragma once
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#pragma once
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#include <string>
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#include "Common/CommonTypes.h"
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// The user of the DSPCore library must supply a few functions so that the
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// The user of the DSPCore library must supply a few functions so that the
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// emulation core can access the environment it runs in. If the emulation
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// emulation core can access the environment it runs in. If the emulation
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// core isn't used, for example in an asm/disasm tool, then most of these
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// core isn't used, for example in an asm/disasm tool, then most of these
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@ -4,6 +4,8 @@
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#pragma once
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#pragma once
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#include "Common/CommonTypes.h"
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struct PBMixer
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struct PBMixer
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{
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{
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u16 left;
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u16 left;
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@ -4,5 +4,7 @@
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#pragma once
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#pragma once
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#include "Common/CommonTypes.h"
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bool DumpDSPCode(const u8 *code_be, int size_in_bytes, u32 crc);
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bool DumpDSPCode(const u8 *code_be, int size_in_bytes, u32 crc);
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bool DumpCWCode(u32 _Address, u32 _Length);
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bool DumpCWCode(u32 _Address, u32 _Length);
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@ -4,6 +4,8 @@
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#pragma once
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#pragma once
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#include "Core/HW/EXI_Device.h"
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class CEXIAD16 : public IEXIDevice
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class CEXIAD16 : public IEXIDevice
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{
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{
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public:
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public:
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#pragma once
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#pragma once
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#include "Core/HW/EXI_Device.h"
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class CEXIAMBaseboard : public IEXIDevice
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class CEXIAMBaseboard : public IEXIDevice
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{
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{
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public:
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public:
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@ -9,6 +9,7 @@
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#endif
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#endif
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#include "Common/Thread.h"
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#include "Common/Thread.h"
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#include "Core/HW/EXI_Device.h"
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// Network Control Register A
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// Network Control Register A
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enum NCRA
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enum NCRA
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@ -11,6 +11,8 @@
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#include "Common/Thread.h"
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#include "Common/Thread.h"
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#include "Core/HW/EXI_Device.h"
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class GeckoSockServer
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class GeckoSockServer
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: public sf::SocketTCP
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: public sf::SocketTCP
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{
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{
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@ -4,6 +4,7 @@
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#pragma once
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#pragma once
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#include "Common/StdMakeUnique.h"
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#include "Common/StdMakeUnique.h"
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#include "Core/HW/EXI_Device.h"
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class MemoryCardBase;
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class MemoryCardBase;
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class CEXIMemoryCard : public IEXIDevice
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class CEXIMemoryCard : public IEXIDevice
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#pragma once
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#pragma once
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#include "Core/HW/EXI_Device.h"
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#if HAVE_PORTAUDIO
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#if HAVE_PORTAUDIO
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#include <mutex>
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#include <mutex>
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@ -5,6 +5,7 @@
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#pragma once
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#pragma once
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#include "Core/HW/GCMemcard.h"
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#include "Core/HW/GCMemcard.h"
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#include "DiscIO/Volume.h"
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// Uncomment this to write the system data of the memorycard from directory to disc
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// Uncomment this to write the system data of the memorycard from directory to disc
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//#define _WRITE_MC_HEADER 1
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//#define _WRITE_MC_HEADER 1
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@ -7,7 +7,7 @@
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#include <functional>
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#include <functional>
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#include <memory>
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#include <memory>
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#include "Common/CommonTypes.h"
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#include "Common/Common.h"
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// All the templated and very repetitive MMIO-related code is isolated in this
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// All the templated and very repetitive MMIO-related code is isolated in this
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// file for easier reading. It mostly contains code related to handling methods
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// file for easier reading. It mostly contains code related to handling methods
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#include <string>
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#include <string>
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#include "Common/CommonFuncs.h"
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#include "Common/CommonTypes.h"
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#include "Common/CommonTypes.h"
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// Enable memory checks in the Debug/DebugFast builds, but NOT in release
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// Enable memory checks in the Debug/DebugFast builds, but NOT in release
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#pragma once
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#pragma once
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#include "Core/HW/SI_Device.h"
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// triforce (GC-AM) baseboard
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// triforce (GC-AM) baseboard
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class CSIDevice_AMBaseboard : public ISIDevice
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class CSIDevice_AMBaseboard : public ISIDevice
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{
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{
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#pragma once
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#pragma once
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#include "Core/HW/SI_Device.h"
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#include "SFML/Network.hpp"
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#include "SFML/Network.hpp"
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// GameBoy Advance "Link Cable"
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// GameBoy Advance "Link Cable"
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#pragma once
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#pragma once
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#include "Common/CommonTypes.h"
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// The key structure to use with WiimoteGenerateKey()
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// The key structure to use with WiimoteGenerateKey()
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struct wiimote_key
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struct wiimote_key
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{
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{
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#pragma once
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#pragma once
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#include <string>
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#include "Common/CommonTypes.h"
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class IWII_IPC_HLE_Device;
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class IWII_IPC_HLE_Device;
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class PointerWrap;
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class PointerWrap;
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#pragma once
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#pragma once
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#include "Core/IPC_HLE/WII_IPC_HLE_Device.h"
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class CWII_IPC_HLE_Device_usb_kbd : public IWII_IPC_HLE_Device
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class CWII_IPC_HLE_Device_usb_kbd : public IWII_IPC_HLE_Device
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{
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{
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public:
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public:
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#include <map>
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#include <map>
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#include <string>
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#include <string>
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#include "Common/Common.h"
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#include "Core/IPC_HLE/hci.h"
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#include "Core/IPC_HLE/hci.h"
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class CWII_IPC_HLE_Device_usb_oh1_57e_305;
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class CWII_IPC_HLE_Device_usb_oh1_57e_305;
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#pragma once
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#pragma once
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#include "Common/CommonTypes.h"
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#if 0
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#if 0
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struct SAttrib
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struct SAttrib
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{
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{
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@ -2388,6 +2388,7 @@ struct btreq {
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//////////////////////////////////////////////////////////////////////////
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//////////////////////////////////////////////////////////////////////////
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// Dolphin-custom structs (to kill)
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// Dolphin-custom structs (to kill)
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//////////////////////////////////////////////////////////////////////////
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//////////////////////////////////////////////////////////////////////////
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#include "Common/CommonTypes.h"
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struct SCommandMessage
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struct SCommandMessage
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{
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{
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u16 Opcode;
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u16 Opcode;
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#include <cinttypes>
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#include <cinttypes>
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#include "Common/x64Emitter.h"
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#include "Common/x64Emitter.h"
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#include "Core/PowerPC/PPCAnalyst.h"
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enum FlushMode
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enum FlushMode
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{
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{
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#error No context definition for OS
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#error No context definition for OS
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#endif
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#endif
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#elif defined(__APPLE__) && !defined(USE_SIGACTION_ON_APPLE)
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#elif defined(__APPLE__) && !defined(USE_SIGACTION_ON_APPLE)
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// for modules:
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#define _XOPEN_SOURCE
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#include <ucontext.h>
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#include <mach/mach.h>
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#include <mach/mach.h>
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#include <mach/message.h>
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#include <mach/message.h>
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#if _M_X86_64
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#if _M_X86_64
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#pragma once
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#pragma once
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#include <unordered_map>
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#include "Common/CommonTypes.h"
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#include "Common/CommonTypes.h"
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#include "Common/x64Analyzer.h"
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#include "Common/x64Analyzer.h"
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#include "Common/x64Emitter.h"
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#include "Common/x64Emitter.h"
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#include <string>
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#include <string>
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#include "Common/CommonTypes.h"
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#ifdef _WIN32
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#ifdef _WIN32
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#define PROFILER_QUERY_PERFORMANCE_COUNTER(pt) \
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#define PROFILER_QUERY_PERFORMANCE_COUNTER(pt) \
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#include <string>
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#include <string>
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#include <vector>
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#include <vector>
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#include "Common/CommonTypes.h"
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namespace State
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namespace State
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{
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{
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#pragma once
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#pragma once
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#include "Common/CommonTypes.h"
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#include "Common/Common.h"
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void get_ng_cert(u8* ng_cert_out, u32 NG_id, u32 NG_key_id, const u8* NG_priv, const u8* NG_sig);
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void get_ng_cert(u8* ng_cert_out, u32 NG_id, u32 NG_key_id, const u8* NG_priv, const u8* NG_sig);
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void get_ap_sig_and_cert(u8 *sig_out, u8 *ap_cert_out, u64 title_id, u8 *data, u32 data_size, const u8 *NG_priv, u32 NG_id);
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void get_ap_sig_and_cert(u8 *sig_out, u8 *ap_cert_out, u64 title_id, u8 *data, u32 data_size, const u8 *NG_priv, u32 NG_id);
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@ -7,11 +7,12 @@
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#include <string>
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#include <string>
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#include <vector>
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#include <vector>
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#include "Common/CommonTypes.h"
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#include "Common/Common.h"
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#include "DiscIO/Volume.h"
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#include "DiscIO/Volume.h"
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#if defined(HAVE_WX) && HAVE_WX
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#if defined(HAVE_WX) && HAVE_WX
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#include <wx/image.h>
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#include <wx/image.h>
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#include <wx/bitmap.h>
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#endif
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#endif
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class PointerWrap;
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class PointerWrap;
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@ -305,3 +305,4 @@ void LogConfigWindow::OnLogCheck(wxCommandEvent& event)
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int i = event.GetInt();
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int i = event.GetInt();
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ToggleLog(i, m_checks->IsChecked(i));
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ToggleLog(i, m_checks->IsChecked(i));
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}
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}
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@ -12,10 +12,13 @@
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#pragma once
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#pragma once
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#include <atomic>
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typedef LONG* LPLONG; // Missing type for ForceFeedback.h
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typedef LONG* LPLONG; // Missing type for ForceFeedback.h
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#include <CoreFoundation/CoreFoundation.h>
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#include <CoreFoundation/CoreFoundation.h>
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#include <ForceFeedback/ForceFeedback.h>
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#include <ForceFeedback/ForceFeedback.h>
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#include "DirectInputConstants.h" // Not stricty necessary
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#include "DirectInputConstants.h" // Not stricty necessary
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#include "Common/CommonTypes.h" // for LONG
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namespace ciface
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namespace ciface
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{
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{
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@ -4,6 +4,8 @@
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#include <string>
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#include <string>
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#include "Common/CommonTypes.h"
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#include "VideoBackends/OGL/GLExtensions/ARB_blend_func_extended.h"
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#include "VideoBackends/OGL/GLExtensions/ARB_blend_func_extended.h"
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#include "VideoBackends/OGL/GLExtensions/ARB_buffer_storage.h"
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#include "VideoBackends/OGL/GLExtensions/ARB_buffer_storage.h"
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#include "VideoBackends/OGL/GLExtensions/ARB_debug_output.h"
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#include "VideoBackends/OGL/GLExtensions/ARB_debug_output.h"
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@ -1,6 +1,8 @@
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#pragma once
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#pragma once
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#include <array>
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#include <array>
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|
||||||
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#include "VideoBackends/OGL/GLExtensions/GLExtensions.h"
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#include "VideoCommon/PerfQueryBase.h"
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#include "VideoCommon/PerfQueryBase.h"
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namespace OGL
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namespace OGL
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|
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@ -8,6 +8,7 @@
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#include <unordered_map>
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#include <unordered_map>
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|
|
||||||
#include "VideoBackends/OGL/GLUtil.h"
|
#include "VideoBackends/OGL/GLUtil.h"
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#include "VideoBackends/OGL/ProgramShaderCache.h"
|
||||||
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|
||||||
#include "VideoCommon/PostProcessing.h"
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#include "VideoCommon/PostProcessing.h"
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||||||
#include "VideoCommon/VideoCommon.h"
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#include "VideoCommon/VideoCommon.h"
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@ -6,6 +6,8 @@
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||||||
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|
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#include <string>
|
#include <string>
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||||||
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|
||||||
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#include "Common/CommonTypes.h"
|
||||||
|
|
||||||
namespace OGL
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namespace OGL
|
||||||
{
|
{
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||||||
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|
|
@ -4,7 +4,9 @@
|
||||||
|
|
||||||
#pragma once
|
#pragma once
|
||||||
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|
||||||
|
#include "VideoBackends/OGL/GLExtensions/GLExtensions.h"
|
||||||
#include "VideoCommon/CPMemory.h"
|
#include "VideoCommon/CPMemory.h"
|
||||||
|
#include "VideoCommon/NativeVertexFormat.h"
|
||||||
#include "VideoCommon/VertexManagerBase.h"
|
#include "VideoCommon/VertexManagerBase.h"
|
||||||
|
|
||||||
namespace OGL
|
namespace OGL
|
||||||
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|
|
@ -4,6 +4,8 @@
|
||||||
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|
||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
|
#include "Common/Common.h"
|
||||||
|
|
||||||
namespace DebugUtil
|
namespace DebugUtil
|
||||||
{
|
{
|
||||||
void Init();
|
void Init();
|
||||||
|
|
|
@ -6,6 +6,7 @@
|
||||||
#include "Common/CommonTypes.h"
|
#include "Common/CommonTypes.h"
|
||||||
|
|
||||||
#include "VideoBackends/Software/CPMemLoader.h"
|
#include "VideoBackends/Software/CPMemLoader.h"
|
||||||
|
#include "VideoBackends/Software/NativeVertexFormat.h"
|
||||||
#include "VideoBackends/Software/SetupUnit.h"
|
#include "VideoBackends/Software/SetupUnit.h"
|
||||||
#include "VideoBackends/Software/SWStatistics.h"
|
#include "VideoBackends/Software/SWStatistics.h"
|
||||||
#include "VideoBackends/Software/SWVertexLoader.h"
|
#include "VideoBackends/Software/SWVertexLoader.h"
|
||||||
|
|
|
@ -5,7 +5,7 @@
|
||||||
#include <algorithm>
|
#include <algorithm>
|
||||||
#include <cmath>
|
#include <cmath>
|
||||||
|
|
||||||
#include "Common/CommonFuncs.h"
|
#include "Common/Common.h"
|
||||||
#include "Core/HW/Memmap.h"
|
#include "Core/HW/Memmap.h"
|
||||||
#include "VideoBackends/Software/BPMemLoader.h"
|
#include "VideoBackends/Software/BPMemLoader.h"
|
||||||
#include "VideoBackends/Software/TextureSampler.h"
|
#include "VideoBackends/Software/TextureSampler.h"
|
||||||
|
|
|
@ -4,6 +4,8 @@
|
||||||
|
|
||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
|
#include "Common/CommonTypes.h"
|
||||||
|
|
||||||
// all constant buffer attributes must be 16 bytes aligned, so this are the only allowed components:
|
// all constant buffer attributes must be 16 bytes aligned, so this are the only allowed components:
|
||||||
typedef float float4[4];
|
typedef float float4[4];
|
||||||
typedef u32 uint4[4];
|
typedef u32 uint4[4];
|
||||||
|
|
|
@ -4,6 +4,7 @@
|
||||||
|
|
||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
|
#include "Common/Common.h"
|
||||||
#include "VideoCommon/VertexManagerBase.h"
|
#include "VideoCommon/VertexManagerBase.h"
|
||||||
|
|
||||||
extern u8* g_video_buffer_read_ptr;
|
extern u8* g_video_buffer_read_ptr;
|
||||||
|
|
|
@ -4,6 +4,9 @@
|
||||||
|
|
||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
|
#include <functional> // for hash
|
||||||
|
|
||||||
|
#include "Common/Common.h"
|
||||||
#include "Common/Hash.h"
|
#include "Common/Hash.h"
|
||||||
|
|
||||||
// m_components
|
// m_components
|
||||||
|
|
|
@ -7,6 +7,8 @@
|
||||||
#include <functional>
|
#include <functional>
|
||||||
#include <string>
|
#include <string>
|
||||||
|
|
||||||
|
#include "Common/CommonTypes.h"
|
||||||
|
|
||||||
namespace OSD
|
namespace OSD
|
||||||
{
|
{
|
||||||
// On-screen message display
|
// On-screen message display
|
||||||
|
|
|
@ -4,6 +4,8 @@
|
||||||
|
|
||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
|
#include "Common/CommonTypes.h"
|
||||||
|
|
||||||
#define GX_NOP 0x00
|
#define GX_NOP 0x00
|
||||||
|
|
||||||
#define GX_LOAD_BP_REG 0x61
|
#define GX_LOAD_BP_REG 0x61
|
||||||
|
|
|
@ -4,6 +4,7 @@
|
||||||
|
|
||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
|
#include "Common/Common.h"
|
||||||
#include "Common/Hash.h"
|
#include "Common/Hash.h"
|
||||||
|
|
||||||
enum
|
enum
|
||||||
|
|
|
@ -4,6 +4,8 @@
|
||||||
|
|
||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
|
#include "VideoCommon/NativeVertexFormat.h"
|
||||||
|
|
||||||
void LOADERDECL Color_ReadDirect_24b_888();
|
void LOADERDECL Color_ReadDirect_24b_888();
|
||||||
void LOADERDECL Color_ReadDirect_32b_888x();
|
void LOADERDECL Color_ReadDirect_32b_888x();
|
||||||
void LOADERDECL Color_ReadDirect_16b_565();
|
void LOADERDECL Color_ReadDirect_16b_565();
|
||||||
|
|
|
@ -4,7 +4,7 @@
|
||||||
|
|
||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
#include "Common/CommonTypes.h"
|
#include "VideoCommon/NativeVertexFormat.h"
|
||||||
|
|
||||||
class VertexLoader_Normal
|
class VertexLoader_Normal
|
||||||
{
|
{
|
||||||
|
|
|
@ -4,6 +4,8 @@
|
||||||
|
|
||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
|
#include "VideoCommon/NativeVertexFormat.h"
|
||||||
|
|
||||||
class VertexLoader_Position {
|
class VertexLoader_Position {
|
||||||
public:
|
public:
|
||||||
|
|
||||||
|
|
|
@ -1,6 +1,7 @@
|
||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
#include <vector>
|
#include <vector>
|
||||||
|
#include "Common/CommonFuncs.h"
|
||||||
#include "Common/CommonTypes.h"
|
#include "Common/CommonTypes.h"
|
||||||
|
|
||||||
class NativeVertexFormat;
|
class NativeVertexFormat;
|
||||||
|
|
Loading…
Reference in New Issue