Merge pull request #11637 from AdmiralCurtiss/dvd-class
HW/DVD: Refactor DVDInterface and DVDThread to classes.
This commit is contained in:
commit
00a6f8c82c
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@ -44,6 +44,7 @@
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#include "Core/PowerPC/PowerPC.h"
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#include "Core/PowerPC/Profiler.h"
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#include "Core/State.h"
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#include "Core/System.h"
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#include "DiscIO/Blob.h"
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#include "DiscIO/Enums.h"
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@ -648,7 +649,7 @@ JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_ChangeDisc(J
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{
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const std::string path = GetJString(env, jFile);
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__android_log_print(ANDROID_LOG_INFO, DOLPHIN_TAG, "Change Disc: %s", path.c_str());
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Core::RunAsCPUThread([&path] { DVDInterface::ChangeDisc(path); });
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Core::RunAsCPUThread([&path] { Core::System::GetInstance().GetDVDInterface().ChangeDisc(path); });
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}
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JNIEXPORT jobject JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_GetLogTypeNames(JNIEnv* env,
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@ -317,7 +317,7 @@ static const DiscIO::VolumeDisc* SetDisc(std::unique_ptr<DiscIO::VolumeDisc> dis
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std::vector<std::string> auto_disc_change_paths = {})
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{
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const DiscIO::VolumeDisc* pointer = disc.get();
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DVDInterface::SetDisc(std::move(disc), auto_disc_change_paths);
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Core::System::GetInstance().GetDVDInterface().SetDisc(std::move(disc), auto_disc_change_paths);
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return pointer;
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}
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@ -344,7 +344,7 @@ bool CBoot::DVDReadDiscID(Core::System& system, const DiscIO::VolumeDisc& disc,
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// Transition out of the DiscIdNotRead state (which the drive should be in at this point,
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// on the assumption that this is only used for the first read)
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DVDInterface::SetDriveState(DVDInterface::DriveState::ReadyNoReadsMade);
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system.GetDVDInterface().SetDriveState(DVD::DriveState::ReadyNoReadsMade);
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return true;
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}
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@ -295,11 +295,11 @@ bool CBoot::EmulatedBS2_GC(Core::System& system, const Core::CPUThreadGuard& gua
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// No known game uses a size other than the default.
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if (streaming_size == 0)
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streaming_size = 10;
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DVDInterface::AudioBufferConfig(true, streaming_size);
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system.GetDVDInterface().AudioBufferConfig(true, streaming_size);
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}
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else
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{
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DVDInterface::AudioBufferConfig(false, 0);
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system.GetDVDInterface().AudioBufferConfig(false, 0);
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}
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const bool ntsc = DiscIO::IsNTSC(SConfig::GetInstance().m_region);
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@ -126,7 +126,7 @@ void SConfig::SetRunningGameMetadata(const IOS::ES::TMDReader& tmd, DiscIO::Plat
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// (IOS HLE ES calls us with a TMDReader rather than a volume when launching
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// a disc game, because ES has no reason to be accessing the disc directly.)
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if (platform == DiscIO::Platform::WiiWAD ||
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!DVDInterface::UpdateRunningGameMetadata(tmd_title_id))
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!Core::System::GetInstance().GetDVDInterface().UpdateRunningGameMetadata(tmd_title_id))
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{
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// If not launching a disc game, just read everything from the TMD.
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SetRunningGameMetadata(tmd.GetGameID(), tmd.GetGameTDBID(), tmd_title_id, tmd.GetTitleVersion(),
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File diff suppressed because it is too large
Load Diff
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@ -3,14 +3,26 @@
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#pragma once
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#include <array>
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#include <memory>
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#include <optional>
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#include <string>
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#include <vector>
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#include "Common/BitField.h"
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#include "Common/CommonTypes.h"
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#include "Core/HW/StreamADPCM.h"
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class PointerWrap;
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namespace Core
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{
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class System;
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}
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namespace CoreTiming
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{
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struct EventType;
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}
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namespace DiscIO
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{
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class VolumeDisc;
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@ -21,25 +33,8 @@ namespace MMIO
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class Mapping;
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}
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namespace DVDInterface
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namespace DVD
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{
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class DVDInterfaceState
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{
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public:
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DVDInterfaceState();
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DVDInterfaceState(const DVDInterfaceState&) = delete;
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DVDInterfaceState(DVDInterfaceState&&) = delete;
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DVDInterfaceState& operator=(const DVDInterfaceState&) = delete;
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DVDInterfaceState& operator=(DVDInterfaceState&&) = delete;
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~DVDInterfaceState();
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struct Data;
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Data& GetData() { return *m_data; }
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private:
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std::unique_ptr<Data> m_data;
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};
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enum class DICommand : u8
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{
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Inquiry = 0x12,
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@ -125,48 +120,185 @@ enum class EjectCause
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Software,
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};
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void Init();
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void ResetDrive(bool spinup);
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void Shutdown();
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void DoState(PointerWrap& p);
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class DVDInterface
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{
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public:
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explicit DVDInterface(Core::System& system);
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DVDInterface(const DVDInterface&) = delete;
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DVDInterface(DVDInterface&&) = delete;
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DVDInterface& operator=(const DVDInterface&) = delete;
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DVDInterface& operator=(DVDInterface&&) = delete;
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~DVDInterface();
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void RegisterMMIO(MMIO::Mapping* mmio, u32 base, bool is_wii);
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void Init();
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void ResetDrive(bool spinup);
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void Shutdown();
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void DoState(PointerWrap& p);
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void SetDisc(std::unique_ptr<DiscIO::VolumeDisc> disc,
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std::optional<std::vector<std::string>> auto_disc_change_paths);
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bool IsDiscInside();
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void EjectDisc(EjectCause cause); // Must only be called on the CPU thread
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void ChangeDisc(const std::vector<std::string>& paths); // Must only be called on the CPU thread
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void ChangeDisc(const std::string& new_path); // Must only be called on the CPU thread
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bool AutoChangeDisc(); // Must only be called on the CPU thread
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void RegisterMMIO(MMIO::Mapping* mmio, u32 base, bool is_wii);
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// This function returns true and calls SConfig::SetRunningGameMetadata(Volume&, Partition&)
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// if both of the following conditions are true:
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// - A disc is inserted
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// - The title_id argument doesn't contain a value, or its value matches the disc's title ID
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bool UpdateRunningGameMetadata(std::optional<u64> title_id = {});
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void SetDisc(std::unique_ptr<DiscIO::VolumeDisc> disc,
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std::optional<std::vector<std::string>> auto_disc_change_paths);
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bool IsDiscInside() const;
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void EjectDisc(EjectCause cause); // Must only be called on the CPU thread
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void ChangeDisc(const std::vector<std::string>& paths); // Must only be called on the CPU thread
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void ChangeDisc(const std::string& new_path); // Must only be called on the CPU thread
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bool AutoChangeDisc(); // Must only be called on the CPU thread
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// Direct access to DI for IOS HLE (simpler to implement than how real IOS accesses DI,
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// and lets us skip encrypting/decrypting in some cases)
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void ExecuteCommand(ReplyType reply_type);
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void PerformDecryptingRead(u32 position, u32 length, u32 output_address,
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const DiscIO::Partition& partition, ReplyType reply_type);
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// This function returns true and calls SConfig::SetRunningGameMetadata(Volume&, Partition&)
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// if both of the following conditions are true:
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// - A disc is inserted
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// - The title_id argument doesn't contain a value, or its value matches the disc's title ID
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bool UpdateRunningGameMetadata(std::optional<u64> title_id = {});
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// For circumventing Error #001 in DirectoryBlobs, which may have data in the offsets being checked.
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void ForceOutOfBoundsRead(ReplyType reply_type);
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// Direct access to DI for IOS HLE (simpler to implement than how real IOS accesses DI,
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// and lets us skip encrypting/decrypting in some cases)
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void ExecuteCommand(ReplyType reply_type);
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void PerformDecryptingRead(u32 position, u32 length, u32 output_address,
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const DiscIO::Partition& partition, ReplyType reply_type);
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// Exposed for use by emulated BS2; does not perform any checks on drive state
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void AudioBufferConfig(bool enable_dtk, u8 dtk_buffer_length);
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// For circumventing Error #001 in DirectoryBlobs, which may have data in the offsets being
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// checked.
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void ForceOutOfBoundsRead(ReplyType reply_type);
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void SetDriveState(DriveState state);
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void SetDriveError(DriveError error);
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// Exposed for use by emulated BS2; does not perform any checks on drive state
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void AudioBufferConfig(bool enable_dtk, u8 dtk_buffer_length);
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// Used by DVDThread
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void FinishExecutingCommand(ReplyType reply_type, DIInterruptType interrupt_type, s64 cycles_late,
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const std::vector<u8>& data = std::vector<u8>());
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void SetDriveState(DriveState state);
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void SetDriveError(DriveError error);
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// Used by IOS HLE
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void SetInterruptEnabled(DIInterruptType interrupt, bool enabled);
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void ClearInterrupt(DIInterruptType interrupt);
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// Used by DVDThread
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void FinishExecutingCommand(ReplyType reply_type, DIInterruptType interrupt_type, s64 cycles_late,
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const std::vector<u8>& data = std::vector<u8>());
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} // namespace DVDInterface
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// Used by IOS HLE
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void SetInterruptEnabled(DIInterruptType interrupt, bool enabled);
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void ClearInterrupt(DIInterruptType interrupt);
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private:
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void DTKStreamingCallback(DIInterruptType interrupt_type, const std::vector<u8>& audio_data,
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s64 cycles_late);
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size_t ProcessDTKSamples(std::vector<s16>* temp_pcm, const std::vector<u8>& audio_data);
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u32 AdvanceDTK(u32 maximum_samples, u32* samples_to_process);
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void SetLidOpen();
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void UpdateInterrupts();
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void GenerateDIInterrupt(DIInterruptType dvd_interrupt);
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bool CheckReadPreconditions();
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bool ExecuteReadCommand(u64 dvd_offset, u32 output_address, u32 dvd_length, u32 output_length,
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const DiscIO::Partition& partition, ReplyType reply_type,
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DIInterruptType* interrupt_type);
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void ScheduleReads(u64 offset, u32 length, const DiscIO::Partition& partition, u32 output_address,
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ReplyType reply_type);
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static void AutoChangeDiscCallback(Core::System& system, u64 userdata, s64 cyclesLate);
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static void EjectDiscCallback(Core::System& system, u64 userdata, s64 cyclesLate);
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static void InsertDiscCallback(Core::System& system, u64 userdata, s64 cyclesLate);
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static void FinishExecutingCommandCallback(Core::System& system, u64 userdata, s64 cycles_late);
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// DI Status Register
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union UDISR
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{
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u32 Hex = 0;
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BitField<0, 1, u32> BREAK; // Stop the Device + Interrupt
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BitField<1, 1, u32> DEINTMASK; // Access Device Error Int Mask
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BitField<2, 1, u32> DEINT; // Access Device Error Int
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BitField<3, 1, u32> TCINTMASK; // Transfer Complete Int Mask
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BitField<4, 1, u32> TCINT; // Transfer Complete Int
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BitField<5, 1, u32> BRKINTMASK;
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BitField<6, 1, u32> BRKINT; // w 1: clear brkint
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BitField<7, 25, u32> reserved;
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UDISR() = default;
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explicit UDISR(u32 hex) : Hex{hex} {}
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};
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// DI Cover Register
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union UDICVR
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{
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u32 Hex = 0;
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BitField<0, 1, u32> CVR; // 0: Cover closed 1: Cover open
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BitField<1, 1, u32> CVRINTMASK; // 1: Interrupt enabled
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BitField<2, 1, u32> CVRINT; // r 1: Interrupt requested w 1: Interrupt clear
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BitField<3, 29, u32> reserved;
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UDICVR() = default;
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explicit UDICVR(u32 hex) : Hex{hex} {}
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};
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// DI DMA Control Register
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union UDICR
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{
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u32 Hex = 0;
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BitField<0, 1, u32> TSTART; // w:1 start r:0 ready
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BitField<1, 1, u32> DMA; // 1: DMA Mode
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// 0: Immediate Mode (can only do Access Register Command)
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BitField<2, 1, u32> RW; // 0: Read Command (DVD to Memory) 1: Write Command (Memory to DVD)
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BitField<3, 29, u32> reserved;
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};
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// DI Config Register
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union UDICFG
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{
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u32 Hex = 0;
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BitField<0, 8, u32> CONFIG;
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BitField<8, 24, u32> reserved;
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UDICFG() = default;
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explicit UDICFG(u32 hex) : Hex{hex} {}
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};
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// Hardware registers
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UDISR m_DISR;
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UDICVR m_DICVR;
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std::array<u32, 3> m_DICMDBUF{};
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u32 m_DIMAR = 0;
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u32 m_DILENGTH = 0;
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UDICR m_DICR;
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u32 m_DIIMMBUF = 0;
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UDICFG m_DICFG;
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StreamADPCM::ADPCMDecoder m_adpcm_decoder;
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// DTK
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bool m_stream = false;
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bool m_stop_at_track_end = false;
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u64 m_audio_position = 0;
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u64 m_current_start = 0;
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u32 m_current_length = 0;
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u64 m_next_start = 0;
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u32 m_next_length = 0;
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u32 m_pending_samples = 0;
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bool m_enable_dtk = false;
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u8 m_dtk_buffer_length = 0; // TODO: figure out how this affects the regular buffer
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// Disc drive state
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DriveState m_drive_state = DriveState::Ready;
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DriveError m_error_code = DriveError::None;
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u64 m_disc_end_offset = 0;
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// Disc drive timing
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u64 m_read_buffer_start_time = 0;
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u64 m_read_buffer_end_time = 0;
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u64 m_read_buffer_start_offset = 0;
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u64 m_read_buffer_end_offset = 0;
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// Disc changing
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std::string m_disc_path_to_insert;
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std::vector<std::string> m_auto_disc_change_paths;
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size_t m_auto_disc_change_index = 0;
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// Events
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CoreTiming::EventType* m_finish_executing_command = nullptr;
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CoreTiming::EventType* m_auto_change_disc = nullptr;
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CoreTiming::EventType* m_eject_disc = nullptr;
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CoreTiming::EventType* m_insert_disc = nullptr;
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Core::System& m_system;
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};
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} // namespace DVD
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@ -34,122 +34,58 @@
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#include "DiscIO/Enums.h"
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#include "DiscIO/Volume.h"
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namespace DVDThread
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namespace DVD
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{
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struct ReadRequest
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{
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bool copy_to_ram = false;
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u32 output_address = 0;
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u64 dvd_offset = 0;
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u32 length = 0;
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DiscIO::Partition partition{};
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// This determines which code DVDInterface will run to reply
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// to the emulated software. We can't use callbacks,
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// because function pointers can't be stored in savestates.
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DVDInterface::ReplyType reply_type = DVDInterface::ReplyType::NoReply;
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// IDs are used to uniquely identify a request. They must not be
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// identical to IDs of any other requests that currently exist, but
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// it's fine to re-use IDs of requests that have existed in the past.
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u64 id = 0;
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// Only used for logging
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u64 time_started_ticks = 0;
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u64 realtime_started_us = 0;
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u64 realtime_done_us = 0;
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};
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using ReadResult = std::pair<ReadRequest, std::vector<u8>>;
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static void StartDVDThread(DVDThreadState::Data& state);
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static void StopDVDThread(DVDThreadState::Data& state);
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static void DVDThread();
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static void WaitUntilIdle();
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static void StartReadInternal(bool copy_to_ram, u32 output_address, u64 dvd_offset, u32 length,
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const DiscIO::Partition& partition,
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DVDInterface::ReplyType reply_type, s64 ticks_until_completion);
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static void FinishRead(Core::System& system, u64 id, s64 cycles_late);
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struct DVDThreadState::Data
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{
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CoreTiming::EventType* finish_read = nullptr;
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u64 next_id = 0;
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std::thread dvd_thread;
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Common::Event request_queue_expanded; // Is set by CPU thread
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Common::Event result_queue_expanded; // Is set by DVD thread
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Common::Flag dvd_thread_exiting = Common::Flag(false); // Is set by CPU thread
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Common::SPSCQueue<ReadRequest, false> request_queue;
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Common::SPSCQueue<ReadResult, false> result_queue;
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std::map<u64, ReadResult> result_map;
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std::unique_ptr<DiscIO::Volume> disc;
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FileMonitor::FileLogger file_logger;
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};
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DVDThreadState::DVDThreadState() : m_data(std::make_unique<Data>())
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DVDThread::DVDThread(Core::System& system) : m_system(system)
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{
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}
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||||
DVDThreadState::~DVDThreadState() = default;
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DVDThread::~DVDThread() = default;
|
||||
|
||||
void Start()
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||||
void DVDThread::Start()
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{
|
||||
auto& system = Core::System::GetInstance();
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||||
auto& state = system.GetDVDThreadState().GetData();
|
||||
m_finish_read = m_system.GetCoreTiming().RegisterEvent("FinishReadDVDThread", GlobalFinishRead);
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||||
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state.finish_read = system.GetCoreTiming().RegisterEvent("FinishReadDVDThread", FinishRead);
|
||||
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||||
state.request_queue_expanded.Reset();
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||||
state.result_queue_expanded.Reset();
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||||
state.request_queue.Clear();
|
||||
state.result_queue.Clear();
|
||||
m_request_queue_expanded.Reset();
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||||
m_result_queue_expanded.Reset();
|
||||
m_request_queue.Clear();
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||||
m_result_queue.Clear();
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||||
|
||||
// This is reset on every launch for determinism, but it doesn't matter
|
||||
// much, because this will never get exposed to the emulated game.
|
||||
state.next_id = 0;
|
||||
m_next_id = 0;
|
||||
|
||||
StartDVDThread(state);
|
||||
StartDVDThread();
|
||||
}
|
||||
|
||||
static void StartDVDThread(DVDThreadState::Data& state)
|
||||
void DVDThread::StartDVDThread()
|
||||
{
|
||||
ASSERT(!state.dvd_thread.joinable());
|
||||
state.dvd_thread_exiting.Clear();
|
||||
state.dvd_thread = std::thread(DVDThread);
|
||||
ASSERT(!m_dvd_thread.joinable());
|
||||
m_dvd_thread_exiting.Clear();
|
||||
m_dvd_thread = std::thread(&DVDThread::DVDThreadMain, this);
|
||||
}
|
||||
|
||||
void Stop()
|
||||
void DVDThread::Stop()
|
||||
{
|
||||
auto& state = Core::System::GetInstance().GetDVDThreadState().GetData();
|
||||
StopDVDThread(state);
|
||||
state.disc.reset();
|
||||
StopDVDThread();
|
||||
m_disc.reset();
|
||||
}
|
||||
|
||||
static void StopDVDThread(DVDThreadState::Data& state)
|
||||
void DVDThread::StopDVDThread()
|
||||
{
|
||||
ASSERT(state.dvd_thread.joinable());
|
||||
ASSERT(m_dvd_thread.joinable());
|
||||
|
||||
// By setting dvd_thread_exiting, we ask the DVD thread to cleanly exit.
|
||||
// In case the request queue is empty, we need to set request_queue_expanded
|
||||
// so that the DVD thread will wake up and check dvd_thread_exiting.
|
||||
state.dvd_thread_exiting.Set();
|
||||
state.request_queue_expanded.Set();
|
||||
m_dvd_thread_exiting.Set();
|
||||
m_request_queue_expanded.Set();
|
||||
|
||||
state.dvd_thread.join();
|
||||
m_dvd_thread.join();
|
||||
}
|
||||
|
||||
void DoState(PointerWrap& p)
|
||||
void DVDThread::DoState(PointerWrap& p)
|
||||
{
|
||||
auto& state = Core::System::GetInstance().GetDVDThreadState().GetData();
|
||||
|
||||
// By waiting for the DVD thread to be done working, we ensure
|
||||
// that request_queue will be empty and that the DVD thread
|
||||
// won't be touching anything while this function runs.
|
||||
|
@ -159,14 +95,14 @@ void DoState(PointerWrap& p)
|
|||
// PointerWrap::Do supports std::map but not Common::SPSCQueue.
|
||||
// This won't affect the behavior of FinishRead.
|
||||
ReadResult result;
|
||||
while (state.result_queue.Pop(result))
|
||||
state.result_map.emplace(result.first.id, std::move(result));
|
||||
while (m_result_queue.Pop(result))
|
||||
m_result_map.emplace(result.first.id, std::move(result));
|
||||
|
||||
// Both queues are now empty, so we don't need to savestate them.
|
||||
p.Do(state.result_map);
|
||||
p.Do(state.next_id);
|
||||
p.Do(m_result_map);
|
||||
p.Do(m_next_id);
|
||||
|
||||
// state.disc isn't savestated (because it points to files on the
|
||||
// m_disc isn't savestated (because it points to files on the
|
||||
// local system). Instead, we check that the status of the disc
|
||||
// is the same as when the savestate was made. This won't catch
|
||||
// cases of having the wrong disc inserted, though.
|
||||
|
@ -178,7 +114,7 @@ void DoState(PointerWrap& p)
|
|||
if (had_disc)
|
||||
PanicAlertFmtT("An inserted disc was expected but not found.");
|
||||
else
|
||||
state.disc.reset();
|
||||
m_disc.reset();
|
||||
}
|
||||
|
||||
// TODO: Savestates can be smaller if the buffers of results aren't saved,
|
||||
|
@ -192,123 +128,108 @@ void DoState(PointerWrap& p)
|
|||
// was made. Handling that properly may be more effort than it's worth.
|
||||
}
|
||||
|
||||
void SetDisc(std::unique_ptr<DiscIO::Volume> disc)
|
||||
void DVDThread::SetDisc(std::unique_ptr<DiscIO::Volume> disc)
|
||||
{
|
||||
auto& state = Core::System::GetInstance().GetDVDThreadState().GetData();
|
||||
|
||||
WaitUntilIdle();
|
||||
state.disc = std::move(disc);
|
||||
m_disc = std::move(disc);
|
||||
}
|
||||
|
||||
bool HasDisc()
|
||||
bool DVDThread::HasDisc() const
|
||||
{
|
||||
auto& state = Core::System::GetInstance().GetDVDThreadState().GetData();
|
||||
return state.disc != nullptr;
|
||||
return m_disc != nullptr;
|
||||
}
|
||||
|
||||
bool HasWiiHashes()
|
||||
bool DVDThread::HasWiiHashes() const
|
||||
{
|
||||
// HasWiiHashes is thread-safe, so calling WaitUntilIdle isn't necessary.
|
||||
auto& state = Core::System::GetInstance().GetDVDThreadState().GetData();
|
||||
return state.disc->HasWiiHashes();
|
||||
return m_disc->HasWiiHashes();
|
||||
}
|
||||
|
||||
DiscIO::Platform GetDiscType()
|
||||
DiscIO::Platform DVDThread::GetDiscType() const
|
||||
{
|
||||
// GetVolumeType is thread-safe, so calling WaitUntilIdle isn't necessary.
|
||||
auto& state = Core::System::GetInstance().GetDVDThreadState().GetData();
|
||||
return state.disc->GetVolumeType();
|
||||
return m_disc->GetVolumeType();
|
||||
}
|
||||
|
||||
u64 PartitionOffsetToRawOffset(u64 offset, const DiscIO::Partition& partition)
|
||||
u64 DVDThread::PartitionOffsetToRawOffset(u64 offset, const DiscIO::Partition& partition)
|
||||
{
|
||||
// PartitionOffsetToRawOffset is thread-safe, so calling WaitUntilIdle isn't necessary.
|
||||
auto& state = Core::System::GetInstance().GetDVDThreadState().GetData();
|
||||
return state.disc->PartitionOffsetToRawOffset(offset, partition);
|
||||
return m_disc->PartitionOffsetToRawOffset(offset, partition);
|
||||
}
|
||||
|
||||
IOS::ES::TMDReader GetTMD(const DiscIO::Partition& partition)
|
||||
IOS::ES::TMDReader DVDThread::GetTMD(const DiscIO::Partition& partition)
|
||||
{
|
||||
auto& state = Core::System::GetInstance().GetDVDThreadState().GetData();
|
||||
WaitUntilIdle();
|
||||
return state.disc->GetTMD(partition);
|
||||
return m_disc->GetTMD(partition);
|
||||
}
|
||||
|
||||
IOS::ES::TicketReader GetTicket(const DiscIO::Partition& partition)
|
||||
IOS::ES::TicketReader DVDThread::GetTicket(const DiscIO::Partition& partition)
|
||||
{
|
||||
auto& state = Core::System::GetInstance().GetDVDThreadState().GetData();
|
||||
WaitUntilIdle();
|
||||
return state.disc->GetTicket(partition);
|
||||
return m_disc->GetTicket(partition);
|
||||
}
|
||||
|
||||
bool IsInsertedDiscRunning()
|
||||
bool DVDThread::IsInsertedDiscRunning()
|
||||
{
|
||||
auto& state = Core::System::GetInstance().GetDVDThreadState().GetData();
|
||||
|
||||
if (!state.disc)
|
||||
if (!m_disc)
|
||||
return false;
|
||||
|
||||
WaitUntilIdle();
|
||||
|
||||
return SConfig::GetInstance().GetGameID() == state.disc->GetGameID();
|
||||
return SConfig::GetInstance().GetGameID() == m_disc->GetGameID();
|
||||
}
|
||||
|
||||
bool UpdateRunningGameMetadata(const DiscIO::Partition& partition, std::optional<u64> title_id)
|
||||
bool DVDThread::UpdateRunningGameMetadata(const DiscIO::Partition& partition,
|
||||
std::optional<u64> title_id)
|
||||
{
|
||||
auto& state = Core::System::GetInstance().GetDVDThreadState().GetData();
|
||||
|
||||
if (!state.disc)
|
||||
if (!m_disc)
|
||||
return false;
|
||||
|
||||
WaitUntilIdle();
|
||||
|
||||
if (title_id)
|
||||
{
|
||||
const std::optional<u64> volume_title_id = state.disc->GetTitleID(partition);
|
||||
const std::optional<u64> volume_title_id = m_disc->GetTitleID(partition);
|
||||
if (!volume_title_id || *volume_title_id != *title_id)
|
||||
return false;
|
||||
}
|
||||
|
||||
SConfig::GetInstance().SetRunningGameMetadata(*state.disc, partition);
|
||||
SConfig::GetInstance().SetRunningGameMetadata(*m_disc, partition);
|
||||
return true;
|
||||
}
|
||||
|
||||
void WaitUntilIdle()
|
||||
void DVDThread::WaitUntilIdle()
|
||||
{
|
||||
ASSERT(Core::IsCPUThread());
|
||||
|
||||
auto& state = Core::System::GetInstance().GetDVDThreadState().GetData();
|
||||
while (!m_request_queue.Empty())
|
||||
m_result_queue_expanded.Wait();
|
||||
|
||||
while (!state.request_queue.Empty())
|
||||
state.result_queue_expanded.Wait();
|
||||
|
||||
StopDVDThread(state);
|
||||
StartDVDThread(state);
|
||||
StopDVDThread();
|
||||
StartDVDThread();
|
||||
}
|
||||
|
||||
void StartRead(u64 dvd_offset, u32 length, const DiscIO::Partition& partition,
|
||||
DVDInterface::ReplyType reply_type, s64 ticks_until_completion)
|
||||
void DVDThread::StartRead(u64 dvd_offset, u32 length, const DiscIO::Partition& partition,
|
||||
DVD::ReplyType reply_type, s64 ticks_until_completion)
|
||||
{
|
||||
StartReadInternal(false, 0, dvd_offset, length, partition, reply_type, ticks_until_completion);
|
||||
}
|
||||
|
||||
void StartReadToEmulatedRAM(u32 output_address, u64 dvd_offset, u32 length,
|
||||
const DiscIO::Partition& partition, DVDInterface::ReplyType reply_type,
|
||||
s64 ticks_until_completion)
|
||||
void DVDThread::StartReadToEmulatedRAM(u32 output_address, u64 dvd_offset, u32 length,
|
||||
const DiscIO::Partition& partition,
|
||||
DVD::ReplyType reply_type, s64 ticks_until_completion)
|
||||
{
|
||||
StartReadInternal(true, output_address, dvd_offset, length, partition, reply_type,
|
||||
ticks_until_completion);
|
||||
}
|
||||
|
||||
static void StartReadInternal(bool copy_to_ram, u32 output_address, u64 dvd_offset, u32 length,
|
||||
const DiscIO::Partition& partition,
|
||||
DVDInterface::ReplyType reply_type, s64 ticks_until_completion)
|
||||
void DVDThread::StartReadInternal(bool copy_to_ram, u32 output_address, u64 dvd_offset, u32 length,
|
||||
const DiscIO::Partition& partition, DVD::ReplyType reply_type,
|
||||
s64 ticks_until_completion)
|
||||
{
|
||||
ASSERT(Core::IsCPUThread());
|
||||
|
||||
auto& system = Core::System::GetInstance();
|
||||
auto& core_timing = system.GetCoreTiming();
|
||||
auto& state = system.GetDVDThreadState().GetData();
|
||||
auto& core_timing = m_system.GetCoreTiming();
|
||||
|
||||
ReadRequest request;
|
||||
|
||||
|
@ -319,22 +240,25 @@ static void StartReadInternal(bool copy_to_ram, u32 output_address, u64 dvd_offs
|
|||
request.partition = partition;
|
||||
request.reply_type = reply_type;
|
||||
|
||||
u64 id = state.next_id++;
|
||||
u64 id = m_next_id++;
|
||||
request.id = id;
|
||||
|
||||
request.time_started_ticks = core_timing.GetTicks();
|
||||
request.realtime_started_us = Common::Timer::NowUs();
|
||||
|
||||
state.request_queue.Push(std::move(request));
|
||||
state.request_queue_expanded.Set();
|
||||
m_request_queue.Push(std::move(request));
|
||||
m_request_queue_expanded.Set();
|
||||
|
||||
core_timing.ScheduleEvent(ticks_until_completion, state.finish_read, id);
|
||||
core_timing.ScheduleEvent(ticks_until_completion, m_finish_read, id);
|
||||
}
|
||||
|
||||
static void FinishRead(Core::System& system, u64 id, s64 cycles_late)
|
||||
void DVDThread::GlobalFinishRead(Core::System& system, u64 id, s64 cycles_late)
|
||||
{
|
||||
auto& state = system.GetDVDThreadState().GetData();
|
||||
system.GetDVDThread().FinishRead(id, cycles_late);
|
||||
}
|
||||
|
||||
void DVDThread::FinishRead(u64 id, s64 cycles_late)
|
||||
{
|
||||
// We can't simply pop result_queue and always get the ReadResult
|
||||
// we want, because the DVD thread may add ReadResults to the queue
|
||||
// in a different order than we want to get them. What we do instead
|
||||
|
@ -346,23 +270,23 @@ static void FinishRead(Core::System& system, u64 id, s64 cycles_late)
|
|||
// When this function is called again later, it will check the map for
|
||||
// the wanted ReadResult before it starts searching through the queue.
|
||||
ReadResult result;
|
||||
auto it = state.result_map.find(id);
|
||||
if (it != state.result_map.end())
|
||||
auto it = m_result_map.find(id);
|
||||
if (it != m_result_map.end())
|
||||
{
|
||||
result = std::move(it->second);
|
||||
state.result_map.erase(it);
|
||||
m_result_map.erase(it);
|
||||
}
|
||||
else
|
||||
{
|
||||
while (true)
|
||||
{
|
||||
while (!state.result_queue.Pop(result))
|
||||
state.result_queue_expanded.Wait();
|
||||
while (!m_result_queue.Pop(result))
|
||||
m_result_queue_expanded.Wait();
|
||||
|
||||
if (result.first.id == id)
|
||||
break;
|
||||
else
|
||||
state.result_map.emplace(result.first.id, std::move(result));
|
||||
m_result_map.emplace(result.first.id, std::move(result));
|
||||
}
|
||||
}
|
||||
// We have now obtained the right ReadResult.
|
||||
|
@ -376,63 +300,62 @@ static void FinishRead(Core::System& system, u64 id, s64 cycles_late)
|
|||
"Emulated time including delay: {} us.",
|
||||
request.realtime_done_us - request.realtime_started_us,
|
||||
Common::Timer::NowUs() - request.realtime_started_us,
|
||||
(system.GetCoreTiming().GetTicks() - request.time_started_ticks) /
|
||||
(m_system.GetCoreTiming().GetTicks() - request.time_started_ticks) /
|
||||
(SystemTimers::GetTicksPerSecond() / 1000000));
|
||||
|
||||
DVDInterface::DIInterruptType interrupt;
|
||||
auto& dvd_interface = m_system.GetDVDInterface();
|
||||
DVD::DIInterruptType interrupt;
|
||||
if (buffer.size() != request.length)
|
||||
{
|
||||
PanicAlertFmtT("The disc could not be read (at {0:#x} - {1:#x}).", request.dvd_offset,
|
||||
request.dvd_offset + request.length);
|
||||
|
||||
DVDInterface::SetDriveError(DVDInterface::DriveError::ReadError);
|
||||
interrupt = DVDInterface::DIInterruptType::DEINT;
|
||||
dvd_interface.SetDriveError(DVD::DriveError::ReadError);
|
||||
interrupt = DVD::DIInterruptType::DEINT;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (request.copy_to_ram)
|
||||
{
|
||||
auto& memory = system.GetMemory();
|
||||
auto& memory = m_system.GetMemory();
|
||||
memory.CopyToEmu(request.output_address, buffer.data(), request.length);
|
||||
}
|
||||
|
||||
interrupt = DVDInterface::DIInterruptType::TCINT;
|
||||
interrupt = DVD::DIInterruptType::TCINT;
|
||||
}
|
||||
|
||||
// Notify the emulated software that the command has been executed
|
||||
DVDInterface::FinishExecutingCommand(request.reply_type, interrupt, cycles_late, buffer);
|
||||
dvd_interface.FinishExecutingCommand(request.reply_type, interrupt, cycles_late, buffer);
|
||||
}
|
||||
|
||||
static void DVDThread()
|
||||
void DVDThread::DVDThreadMain()
|
||||
{
|
||||
auto& state = Core::System::GetInstance().GetDVDThreadState().GetData();
|
||||
|
||||
Common::SetCurrentThreadName("DVD thread");
|
||||
|
||||
while (true)
|
||||
{
|
||||
state.request_queue_expanded.Wait();
|
||||
m_request_queue_expanded.Wait();
|
||||
|
||||
if (state.dvd_thread_exiting.IsSet())
|
||||
if (m_dvd_thread_exiting.IsSet())
|
||||
return;
|
||||
|
||||
ReadRequest request;
|
||||
while (state.request_queue.Pop(request))
|
||||
while (m_request_queue.Pop(request))
|
||||
{
|
||||
state.file_logger.Log(*state.disc, request.partition, request.dvd_offset);
|
||||
m_file_logger.Log(*m_disc, request.partition, request.dvd_offset);
|
||||
|
||||
std::vector<u8> buffer(request.length);
|
||||
if (!state.disc->Read(request.dvd_offset, request.length, buffer.data(), request.partition))
|
||||
if (!m_disc->Read(request.dvd_offset, request.length, buffer.data(), request.partition))
|
||||
buffer.resize(0);
|
||||
|
||||
request.realtime_done_us = Common::Timer::NowUs();
|
||||
|
||||
state.result_queue.Push(ReadResult(std::move(request), std::move(buffer)));
|
||||
state.result_queue_expanded.Set();
|
||||
m_result_queue.Push(ReadResult(std::move(request), std::move(buffer)));
|
||||
m_result_queue_expanded.Set();
|
||||
|
||||
if (state.dvd_thread_exiting.IsSet())
|
||||
if (m_dvd_thread_exiting.IsSet())
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
} // namespace DVDThread
|
||||
} // namespace DVD
|
||||
|
|
|
@ -3,23 +3,37 @@
|
|||
|
||||
#pragma once
|
||||
|
||||
#include <map>
|
||||
#include <memory>
|
||||
#include <optional>
|
||||
#include <thread>
|
||||
#include <utility>
|
||||
#include <vector>
|
||||
|
||||
#include "Common/CommonTypes.h"
|
||||
#include "Common/Event.h"
|
||||
#include "Common/Flag.h"
|
||||
#include "Common/SPSCQueue.h"
|
||||
|
||||
#include "Core/HW/DVD/DVDInterface.h"
|
||||
#include "Core/HW/DVD/FileMonitor.h"
|
||||
|
||||
#include "DiscIO/Volume.h"
|
||||
|
||||
class PointerWrap;
|
||||
namespace Core
|
||||
{
|
||||
class System;
|
||||
}
|
||||
namespace CoreTiming
|
||||
{
|
||||
struct EventType;
|
||||
}
|
||||
namespace DiscIO
|
||||
{
|
||||
struct Partition;
|
||||
}
|
||||
|
||||
namespace DVDInterface
|
||||
{
|
||||
enum class ReplyType : u32;
|
||||
}
|
||||
|
||||
namespace DiscIO
|
||||
{
|
||||
enum class Platform;
|
||||
|
@ -32,48 +46,103 @@ class TMDReader;
|
|||
class TicketReader;
|
||||
} // namespace IOS::ES
|
||||
|
||||
namespace DVDThread
|
||||
namespace DVD
|
||||
{
|
||||
class DVDThreadState
|
||||
enum class ReplyType : u32;
|
||||
|
||||
class DVDThread
|
||||
{
|
||||
public:
|
||||
DVDThreadState();
|
||||
DVDThreadState(const DVDThreadState&) = delete;
|
||||
DVDThreadState(DVDThreadState&&) = delete;
|
||||
DVDThreadState& operator=(const DVDThreadState&) = delete;
|
||||
DVDThreadState& operator=(DVDThreadState&&) = delete;
|
||||
~DVDThreadState();
|
||||
explicit DVDThread(Core::System& system);
|
||||
DVDThread(const DVDThread&) = delete;
|
||||
DVDThread(DVDThread&&) = delete;
|
||||
DVDThread& operator=(const DVDThread&) = delete;
|
||||
DVDThread& operator=(DVDThread&&) = delete;
|
||||
~DVDThread();
|
||||
|
||||
struct Data;
|
||||
Data& GetData() { return *m_data; }
|
||||
void Start();
|
||||
void Stop();
|
||||
void DoState(PointerWrap& p);
|
||||
|
||||
void SetDisc(std::unique_ptr<DiscIO::Volume> disc);
|
||||
bool HasDisc() const;
|
||||
|
||||
bool HasWiiHashes() const;
|
||||
DiscIO::Platform GetDiscType() const;
|
||||
u64 PartitionOffsetToRawOffset(u64 offset, const DiscIO::Partition& partition);
|
||||
IOS::ES::TMDReader GetTMD(const DiscIO::Partition& partition);
|
||||
IOS::ES::TicketReader GetTicket(const DiscIO::Partition& partition);
|
||||
bool IsInsertedDiscRunning();
|
||||
// This function returns true and calls SConfig::SetRunningGameMetadata(Volume&, Partition&)
|
||||
// if both of the following conditions are true:
|
||||
// - A disc is inserted
|
||||
// - The title_id argument doesn't contain a value, or its value matches the disc's title ID
|
||||
bool UpdateRunningGameMetadata(const DiscIO::Partition& partition,
|
||||
std::optional<u64> title_id = {});
|
||||
|
||||
void StartRead(u64 dvd_offset, u32 length, const DiscIO::Partition& partition,
|
||||
DVD::ReplyType reply_type, s64 ticks_until_completion);
|
||||
void StartReadToEmulatedRAM(u32 output_address, u64 dvd_offset, u32 length,
|
||||
const DiscIO::Partition& partition, DVD::ReplyType reply_type,
|
||||
s64 ticks_until_completion);
|
||||
|
||||
private:
|
||||
std::unique_ptr<Data> m_data;
|
||||
void StartDVDThread();
|
||||
void StopDVDThread();
|
||||
void WaitUntilIdle();
|
||||
|
||||
void StartReadInternal(bool copy_to_ram, u32 output_address, u64 dvd_offset, u32 length,
|
||||
const DiscIO::Partition& partition, DVD::ReplyType reply_type,
|
||||
s64 ticks_until_completion);
|
||||
|
||||
static void GlobalFinishRead(Core::System& system, u64 id, s64 cycles_late);
|
||||
void FinishRead(u64 id, s64 cycles_late);
|
||||
|
||||
void DVDThreadMain();
|
||||
|
||||
struct ReadRequest
|
||||
{
|
||||
bool copy_to_ram = false;
|
||||
u32 output_address = 0;
|
||||
u64 dvd_offset = 0;
|
||||
u32 length = 0;
|
||||
DiscIO::Partition partition{};
|
||||
|
||||
// This determines which code DVDInterface will run to reply
|
||||
// to the emulated software. We can't use callbacks,
|
||||
// because function pointers can't be stored in savestates.
|
||||
DVD::ReplyType reply_type = DVD::ReplyType::NoReply;
|
||||
|
||||
// IDs are used to uniquely identify a request. They must not be
|
||||
// identical to IDs of any other requests that currently exist, but
|
||||
// it's fine to re-use IDs of requests that have existed in the past.
|
||||
u64 id = 0;
|
||||
|
||||
// Only used for logging
|
||||
u64 time_started_ticks = 0;
|
||||
u64 realtime_started_us = 0;
|
||||
u64 realtime_done_us = 0;
|
||||
};
|
||||
|
||||
using ReadResult = std::pair<ReadRequest, std::vector<u8>>;
|
||||
|
||||
CoreTiming::EventType* m_finish_read = nullptr;
|
||||
|
||||
u64 m_next_id = 0;
|
||||
|
||||
std::thread m_dvd_thread;
|
||||
Common::Event m_request_queue_expanded; // Is set by CPU thread
|
||||
Common::Event m_result_queue_expanded; // Is set by DVD thread
|
||||
Common::Flag m_dvd_thread_exiting = Common::Flag(false); // Is set by CPU thread
|
||||
|
||||
Common::SPSCQueue<ReadRequest, false> m_request_queue;
|
||||
Common::SPSCQueue<ReadResult, false> m_result_queue;
|
||||
std::map<u64, ReadResult> m_result_map;
|
||||
|
||||
std::unique_ptr<DiscIO::Volume> m_disc;
|
||||
|
||||
FileMonitor::FileLogger m_file_logger;
|
||||
|
||||
Core::System& m_system;
|
||||
};
|
||||
|
||||
void Start();
|
||||
void Stop();
|
||||
void DoState(PointerWrap& p);
|
||||
|
||||
void SetDisc(std::unique_ptr<DiscIO::Volume> disc);
|
||||
bool HasDisc();
|
||||
|
||||
bool HasWiiHashes();
|
||||
DiscIO::Platform GetDiscType();
|
||||
u64 PartitionOffsetToRawOffset(u64 offset, const DiscIO::Partition& partition);
|
||||
IOS::ES::TMDReader GetTMD(const DiscIO::Partition& partition);
|
||||
IOS::ES::TicketReader GetTicket(const DiscIO::Partition& partition);
|
||||
bool IsInsertedDiscRunning();
|
||||
// This function returns true and calls SConfig::SetRunningGameMetadata(Volume&, Partition&)
|
||||
// if both of the following conditions are true:
|
||||
// - A disc is inserted
|
||||
// - The title_id argument doesn't contain a value, or its value matches the disc's title ID
|
||||
bool UpdateRunningGameMetadata(const DiscIO::Partition& partition,
|
||||
std::optional<u64> title_id = {});
|
||||
|
||||
void StartRead(u64 dvd_offset, u32 length, const DiscIO::Partition& partition,
|
||||
DVDInterface::ReplyType reply_type, s64 ticks_until_completion);
|
||||
void StartReadToEmulatedRAM(u32 output_address, u64 dvd_offset, u32 length,
|
||||
const DiscIO::Partition& partition, DVDInterface::ReplyType reply_type,
|
||||
s64 ticks_until_completion);
|
||||
} // namespace DVDThread
|
||||
} // namespace DVD
|
||||
|
|
|
@ -50,7 +50,7 @@ void Init(const Sram* override_sram)
|
|||
AddressSpace::Init();
|
||||
MemoryInterface::Init();
|
||||
system.GetDSP().Init(Config::Get(Config::MAIN_DSP_HLE));
|
||||
DVDInterface::Init();
|
||||
system.GetDVDInterface().Init();
|
||||
system.GetGPFifo().Init();
|
||||
system.GetCPU().Init(Config::Get(Config::MAIN_CPU_CORE));
|
||||
SystemTimers::Init();
|
||||
|
@ -72,7 +72,7 @@ void Shutdown()
|
|||
|
||||
SystemTimers::Shutdown();
|
||||
system.GetCPU().Shutdown();
|
||||
DVDInterface::Shutdown();
|
||||
system.GetDVDInterface().Shutdown();
|
||||
system.GetDSP().Shutdown();
|
||||
MemoryInterface::Shutdown();
|
||||
AddressSpace::Shutdown();
|
||||
|
@ -101,7 +101,7 @@ void DoState(PointerWrap& p)
|
|||
p.DoMarker("ProcessorInterface");
|
||||
system.GetDSP().DoState(p);
|
||||
p.DoMarker("DSP");
|
||||
DVDInterface::DoState(p);
|
||||
system.GetDVDInterface().DoState(p);
|
||||
p.DoMarker("DVDInterface");
|
||||
system.GetGPFifo().DoState(p);
|
||||
p.DoMarker("GPFifo");
|
||||
|
|
|
@ -55,14 +55,14 @@ void MemoryManager::InitMMIO(bool is_wii)
|
|||
system.GetProcessorInterface().RegisterMMIO(m_mmio_mapping.get(), 0x0C003000);
|
||||
MemoryInterface::RegisterMMIO(m_mmio_mapping.get(), 0x0C004000);
|
||||
system.GetDSP().RegisterMMIO(m_mmio_mapping.get(), 0x0C005000);
|
||||
DVDInterface::RegisterMMIO(m_mmio_mapping.get(), 0x0C006000, false);
|
||||
system.GetDVDInterface().RegisterMMIO(m_mmio_mapping.get(), 0x0C006000, false);
|
||||
SerialInterface::RegisterMMIO(m_mmio_mapping.get(), 0x0C006400);
|
||||
ExpansionInterface::RegisterMMIO(m_mmio_mapping.get(), 0x0C006800);
|
||||
system.GetAudioInterface().RegisterMMIO(m_mmio_mapping.get(), 0x0C006C00);
|
||||
if (is_wii)
|
||||
{
|
||||
IOS::RegisterMMIO(m_mmio_mapping.get(), 0x0D000000);
|
||||
DVDInterface::RegisterMMIO(m_mmio_mapping.get(), 0x0D006000, true);
|
||||
system.GetDVDInterface().RegisterMMIO(m_mmio_mapping.get(), 0x0D006000, true);
|
||||
SerialInterface::RegisterMMIO(m_mmio_mapping.get(), 0x0D006400);
|
||||
ExpansionInterface::RegisterMMIO(m_mmio_mapping.get(), 0x0D006800);
|
||||
system.GetAudioInterface().RegisterMMIO(m_mmio_mapping.get(), 0x0D006C00);
|
||||
|
|
|
@ -120,7 +120,7 @@ void ProcessorInterfaceManager::RegisterMMIO(MMIO::Mapping* mmio, u32 base)
|
|||
processor_interface.m_reset_code);
|
||||
if (!SConfig::GetInstance().bWii && ~processor_interface.m_reset_code & 0x4)
|
||||
{
|
||||
DVDInterface::ResetDrive(true);
|
||||
system.GetDVDInterface().ResetDrive(true);
|
||||
}
|
||||
}));
|
||||
|
||||
|
|
|
@ -208,13 +208,13 @@ void RegisterMMIO(MMIO::Mapping* mmio, u32 base)
|
|||
}));
|
||||
|
||||
mmio->Register(base | GPIOB_OUT, MMIO::DirectRead<u32>(&g_gpio_out.m_hex),
|
||||
MMIO::ComplexWrite<u32>([](Core::System&, u32, u32 val) {
|
||||
MMIO::ComplexWrite<u32>([](Core::System& system, u32, u32 val) {
|
||||
g_gpio_out.m_hex =
|
||||
(val & gpio_owner.m_hex) | (g_gpio_out.m_hex & ~gpio_owner.m_hex);
|
||||
if (g_gpio_out[GPIO::DO_EJECT])
|
||||
{
|
||||
INFO_LOG_FMT(WII_IPC, "Ejecting disc due to GPIO write");
|
||||
DVDInterface::EjectDisc(DVDInterface::EjectCause::Software);
|
||||
system.GetDVDInterface().EjectDisc(DVD::EjectCause::Software);
|
||||
}
|
||||
// SENSOR_BAR is checked by WiimoteEmu::CameraLogic
|
||||
// TODO: AVE, SLOT_LED
|
||||
|
@ -223,9 +223,9 @@ void RegisterMMIO(MMIO::Mapping* mmio, u32 base)
|
|||
MMIO::ComplexWrite<u32>([](Core::System&, u32, u32 val) {
|
||||
gpio_dir.m_hex = (val & gpio_owner.m_hex) | (gpio_dir.m_hex & ~gpio_owner.m_hex);
|
||||
}));
|
||||
mmio->Register(base | GPIOB_IN, MMIO::ComplexRead<u32>([](Core::System&, u32) {
|
||||
mmio->Register(base | GPIOB_IN, MMIO::ComplexRead<u32>([](Core::System& system, u32) {
|
||||
Common::Flags<GPIO> gpio_in;
|
||||
gpio_in[GPIO::SLOT_IN] = DVDInterface::IsDiscInside();
|
||||
gpio_in[GPIO::SLOT_IN] = system.GetDVDInterface().IsDiscInside();
|
||||
return gpio_in.m_hex;
|
||||
}),
|
||||
MMIO::Nop<u32>());
|
||||
|
@ -241,13 +241,13 @@ void RegisterMMIO(MMIO::Mapping* mmio, u32 base)
|
|||
// go through the HW_GPIOB registers if the corresponding bit is set in the HW_GPIO_OWNER
|
||||
// register.
|
||||
mmio->Register(base | GPIO_OUT, MMIO::DirectRead<u32>(&g_gpio_out.m_hex),
|
||||
MMIO::ComplexWrite<u32>([](Core::System&, u32, u32 val) {
|
||||
MMIO::ComplexWrite<u32>([](Core::System& system, u32, u32 val) {
|
||||
g_gpio_out.m_hex =
|
||||
(g_gpio_out.m_hex & gpio_owner.m_hex) | (val & ~gpio_owner.m_hex);
|
||||
if (g_gpio_out[GPIO::DO_EJECT])
|
||||
{
|
||||
INFO_LOG_FMT(WII_IPC, "Ejecting disc due to GPIO write");
|
||||
DVDInterface::EjectDisc(DVDInterface::EjectCause::Software);
|
||||
system.GetDVDInterface().EjectDisc(DVD::EjectCause::Software);
|
||||
}
|
||||
// SENSOR_BAR is checked by WiimoteEmu::CameraLogic
|
||||
// TODO: AVE, SLOT_LED
|
||||
|
@ -256,15 +256,15 @@ void RegisterMMIO(MMIO::Mapping* mmio, u32 base)
|
|||
MMIO::ComplexWrite<u32>([](Core::System&, u32, u32 val) {
|
||||
gpio_dir.m_hex = (gpio_dir.m_hex & gpio_owner.m_hex) | (val & ~gpio_owner.m_hex);
|
||||
}));
|
||||
mmio->Register(base | GPIO_IN, MMIO::ComplexRead<u32>([](Core::System&, u32) {
|
||||
mmio->Register(base | GPIO_IN, MMIO::ComplexRead<u32>([](Core::System& system, u32) {
|
||||
Common::Flags<GPIO> gpio_in;
|
||||
gpio_in[GPIO::SLOT_IN] = DVDInterface::IsDiscInside();
|
||||
gpio_in[GPIO::SLOT_IN] = system.GetDVDInterface().IsDiscInside();
|
||||
return gpio_in.m_hex;
|
||||
}),
|
||||
MMIO::Nop<u32>());
|
||||
|
||||
mmio->Register(base | HW_RESETS, MMIO::DirectRead<u32>(&resets),
|
||||
MMIO::ComplexWrite<u32>([](Core::System&, u32, u32 val) {
|
||||
MMIO::ComplexWrite<u32>([](Core::System& system, u32, u32 val) {
|
||||
// A reset occurs when the corresponding bit is cleared
|
||||
const bool di_reset_triggered = (resets & 0x400) && !(val & 0x400);
|
||||
resets = val;
|
||||
|
@ -273,7 +273,7 @@ void RegisterMMIO(MMIO::Mapping* mmio, u32 base)
|
|||
// The GPIO *disables* spinning up the drive
|
||||
const bool spinup = !g_gpio_out[GPIO::DI_SPIN];
|
||||
INFO_LOG_FMT(WII_IPC, "Resetting DI {} spinup", spinup ? "with" : "without");
|
||||
DVDInterface::ResetDrive(spinup);
|
||||
system.GetDVDInterface().ResetDrive(spinup);
|
||||
}
|
||||
}));
|
||||
|
||||
|
|
|
@ -214,8 +214,8 @@ std::optional<DIDevice::DIResult> DIDevice::StartIOCtl(const IOCtlRequest& reque
|
|||
return DIResult::SecurityError;
|
||||
}
|
||||
m_last_length = position; // An actual mistake in IOS
|
||||
DVDInterface::PerformDecryptingRead(position, length, request.buffer_out, m_current_partition,
|
||||
DVDInterface::ReplyType::IOS);
|
||||
system.GetDVDInterface().PerformDecryptingRead(position, length, request.buffer_out,
|
||||
m_current_partition, DVD::ReplyType::IOS);
|
||||
return {};
|
||||
}
|
||||
case DIIoctl::DVDLowWaitForCoverClose:
|
||||
|
@ -274,12 +274,12 @@ std::optional<DIDevice::DIResult> DIDevice::StartIOCtl(const IOCtlRequest& reque
|
|||
}
|
||||
case DIIoctl::DVDLowMaskCoverInterrupt:
|
||||
INFO_LOG_FMT(IOS_DI, "DVDLowMaskCoverInterrupt");
|
||||
DVDInterface::SetInterruptEnabled(DVDInterface::DIInterruptType::CVRINT, false);
|
||||
system.GetDVDInterface().SetInterruptEnabled(DVD::DIInterruptType::CVRINT, false);
|
||||
DolphinAnalytics::Instance().ReportGameQuirk(GameQuirk::USES_DI_INTERRUPT_MASK_COMMAND);
|
||||
return DIResult::Success;
|
||||
case DIIoctl::DVDLowClearCoverInterrupt:
|
||||
DEBUG_LOG_FMT(IOS_DI, "DVDLowClearCoverInterrupt");
|
||||
DVDInterface::ClearInterrupt(DVDInterface::DIInterruptType::CVRINT);
|
||||
system.GetDVDInterface().ClearInterrupt(DVD::DIInterruptType::CVRINT);
|
||||
return DIResult::Success;
|
||||
case DIIoctl::DVDLowUnmaskStatusInterrupts:
|
||||
INFO_LOG_FMT(IOS_DI, "DVDLowUnmaskStatusInterrupts");
|
||||
|
@ -287,13 +287,15 @@ std::optional<DIDevice::DIResult> DIDevice::StartIOCtl(const IOCtlRequest& reque
|
|||
// Dummied out
|
||||
return DIResult::Success;
|
||||
case DIIoctl::DVDLowGetCoverStatus:
|
||||
{
|
||||
// TODO: handle resetting case
|
||||
INFO_LOG_FMT(IOS_DI, "DVDLowGetCoverStatus: Disc {}Inserted",
|
||||
DVDInterface::IsDiscInside() ? "" : "Not ");
|
||||
return WriteIfFits(request, DVDInterface::IsDiscInside() ? 2 : 1);
|
||||
const bool is_disc_inside = system.GetDVDInterface().IsDiscInside();
|
||||
INFO_LOG_FMT(IOS_DI, "DVDLowGetCoverStatus: Disc {}Inserted", is_disc_inside ? "" : "Not ");
|
||||
return WriteIfFits(request, is_disc_inside ? 2 : 1);
|
||||
}
|
||||
case DIIoctl::DVDLowUnmaskCoverInterrupt:
|
||||
INFO_LOG_FMT(IOS_DI, "DVDLowUnmaskCoverInterrupt");
|
||||
DVDInterface::SetInterruptEnabled(DVDInterface::DIInterruptType::CVRINT, true);
|
||||
system.GetDVDInterface().SetInterruptEnabled(DVD::DIInterruptType::CVRINT, true);
|
||||
DolphinAnalytics::Instance().ReportGameQuirk(GameQuirk::USES_DI_INTERRUPT_MASK_COMMAND);
|
||||
return DIResult::Success;
|
||||
case DIIoctl::DVDLowReset:
|
||||
|
@ -362,7 +364,7 @@ std::optional<DIDevice::DIResult> DIDevice::StartIOCtl(const IOCtlRequest& reque
|
|||
DIMAR = request.buffer_out;
|
||||
m_last_length = length;
|
||||
DILENGTH = length;
|
||||
DVDInterface::ForceOutOfBoundsRead(DVDInterface::ReplyType::IOS);
|
||||
system.GetDVDInterface().ForceOutOfBoundsRead(DVD::ReplyType::IOS);
|
||||
return {};
|
||||
}
|
||||
else
|
||||
|
@ -579,7 +581,7 @@ std::optional<DIDevice::DIResult> DIDevice::StartDMATransfer(u32 command_length,
|
|||
m_last_length = command_length;
|
||||
DILENGTH = command_length;
|
||||
|
||||
DVDInterface::ExecuteCommand(DVDInterface::ReplyType::IOS);
|
||||
Core::System::GetInstance().GetDVDInterface().ExecuteCommand(DVD::ReplyType::IOS);
|
||||
// Reply will be posted when done by FinishIOCtl.
|
||||
return {};
|
||||
}
|
||||
|
@ -597,7 +599,7 @@ std::optional<DIDevice::DIResult> DIDevice::StartImmediateTransfer(const IOCtlRe
|
|||
|
||||
m_executing_command->m_copy_diimmbuf = write_to_buf;
|
||||
|
||||
DVDInterface::ExecuteCommand(DVDInterface::ReplyType::IOS);
|
||||
Core::System::GetInstance().GetDVDInterface().ExecuteCommand(DVD::ReplyType::IOS);
|
||||
// Reply will be posted when done by FinishIOCtl.
|
||||
return {};
|
||||
}
|
||||
|
@ -612,15 +614,15 @@ static std::shared_ptr<DIDevice> GetDevice()
|
|||
return std::static_pointer_cast<DIDevice>(di);
|
||||
}
|
||||
|
||||
void DIDevice::InterruptFromDVDInterface(DVDInterface::DIInterruptType interrupt_type)
|
||||
void DIDevice::InterruptFromDVDInterface(DVD::DIInterruptType interrupt_type)
|
||||
{
|
||||
DIResult result;
|
||||
switch (interrupt_type)
|
||||
{
|
||||
case DVDInterface::DIInterruptType::TCINT:
|
||||
case DVD::DIInterruptType::TCINT:
|
||||
result = DIResult::Success;
|
||||
break;
|
||||
case DVDInterface::DIInterruptType::DEINT:
|
||||
case DVD::DIInterruptType::DEINT:
|
||||
result = DIResult::DriveError;
|
||||
break;
|
||||
default:
|
||||
|
@ -739,11 +741,12 @@ std::optional<IPCReply> DIDevice::IOCtlV(const IOCtlVRequest& request)
|
|||
INFO_LOG_FMT(IOS_DI, "DVDLowOpenPartition: partition_offset {:#011x}", partition_offset);
|
||||
|
||||
// Read TMD to the buffer
|
||||
const ES::TMDReader tmd = DVDThread::GetTMD(m_current_partition);
|
||||
auto& dvd_thread = system.GetDVDThread();
|
||||
const ES::TMDReader tmd = dvd_thread.GetTMD(m_current_partition);
|
||||
const std::vector<u8>& raw_tmd = tmd.GetBytes();
|
||||
memory.CopyToEmu(request.io_vectors[0].address, raw_tmd.data(), raw_tmd.size());
|
||||
|
||||
ReturnCode es_result = m_ios.GetES()->DIVerify(tmd, DVDThread::GetTicket(m_current_partition));
|
||||
ReturnCode es_result = m_ios.GetES()->DIVerify(tmd, dvd_thread.GetTicket(m_current_partition));
|
||||
memory.Write_U32(es_result, request.io_vectors[1].address);
|
||||
|
||||
return_value = DIResult::Success;
|
||||
|
@ -814,12 +817,13 @@ void DIDevice::ResetDIRegisters()
|
|||
{
|
||||
// Clear transfer complete and error interrupts (normally r/z, but here we just directly write
|
||||
// zero)
|
||||
DVDInterface::ClearInterrupt(DVDInterface::DIInterruptType::TCINT);
|
||||
DVDInterface::ClearInterrupt(DVDInterface::DIInterruptType::DEINT);
|
||||
auto& di = Core::System::GetInstance().GetDVDInterface();
|
||||
di.ClearInterrupt(DVD::DIInterruptType::TCINT);
|
||||
di.ClearInterrupt(DVD::DIInterruptType::DEINT);
|
||||
// Enable transfer complete and error interrupts, and disable cover interrupt
|
||||
DVDInterface::SetInterruptEnabled(DVDInterface::DIInterruptType::TCINT, true);
|
||||
DVDInterface::SetInterruptEnabled(DVDInterface::DIInterruptType::DEINT, true);
|
||||
DVDInterface::SetInterruptEnabled(DVDInterface::DIInterruptType::CVRINT, false);
|
||||
di.SetInterruptEnabled(DVD::DIInterruptType::TCINT, true);
|
||||
di.SetInterruptEnabled(DVD::DIInterruptType::DEINT, true);
|
||||
di.SetInterruptEnabled(DVD::DIInterruptType::CVRINT, false);
|
||||
// Close the current partition, if there is one
|
||||
ChangePartition(DiscIO::PARTITION_NONE);
|
||||
}
|
||||
|
|
|
@ -15,7 +15,7 @@
|
|||
class CBoot;
|
||||
class PointerWrap;
|
||||
|
||||
namespace DVDInterface
|
||||
namespace DVD
|
||||
{
|
||||
enum class DIInterruptType : int;
|
||||
}
|
||||
|
@ -40,7 +40,7 @@ class DIDevice : public Device
|
|||
public:
|
||||
DIDevice(Kernel& ios, const std::string& device_name);
|
||||
|
||||
static void InterruptFromDVDInterface(DVDInterface::DIInterruptType interrupt_type);
|
||||
static void InterruptFromDVDInterface(DVD::DIInterruptType interrupt_type);
|
||||
static DiscIO::Partition GetCurrentPartition();
|
||||
|
||||
void DoState(PointerWrap& p) override;
|
||||
|
|
|
@ -42,7 +42,7 @@ static void ReinitHardware()
|
|||
// HACK However, resetting DI will reset the DTK config, which is set by the system menu
|
||||
// (and not by MIOS), causing games that use DTK to break. Perhaps MIOS doesn't actually
|
||||
// reset DI fully, in such a way that the DTK config isn't cleared?
|
||||
// DVDInterface::ResetDrive(true);
|
||||
// system.GetDVDInterface().ResetDrive(true);
|
||||
PowerPC::Reset();
|
||||
Wiimote::ResetAllWiimotes();
|
||||
// Note: this is specific to Dolphin and is required because we initialised it in Wii mode.
|
||||
|
@ -99,7 +99,7 @@ bool Load()
|
|||
memory.Write_U32(0x00000000, ADDRESS_INIT_SEMAPHORE);
|
||||
NOTICE_LOG_FMT(IOS, "IPL ready.");
|
||||
SConfig::GetInstance().m_is_mios = true;
|
||||
DVDInterface::UpdateRunningGameMetadata();
|
||||
system.GetDVDInterface().UpdateRunningGameMetadata();
|
||||
SConfig::OnNewTitleLoad(guard);
|
||||
return true;
|
||||
}
|
||||
|
|
|
@ -1274,9 +1274,9 @@ void PlayController(GCPadStatus* PadStatus, int controllerID)
|
|||
if (s_padState.disc)
|
||||
{
|
||||
Core::RunAsCPUThread([] {
|
||||
if (!DVDInterface::AutoChangeDisc())
|
||||
auto& system = Core::System::GetInstance();
|
||||
if (!system.GetDVDInterface().AutoChangeDisc())
|
||||
{
|
||||
auto& system = Core::System::GetInstance();
|
||||
system.GetCPU().Break();
|
||||
PanicAlertFmtT("Change the disc to {0}", s_discChange);
|
||||
}
|
||||
|
|
|
@ -36,8 +36,8 @@ namespace Core
|
|||
struct System::Impl
|
||||
{
|
||||
explicit Impl(System& system)
|
||||
: m_audio_interface(system), m_core_timing(system), m_dsp(system), m_gp_fifo(system),
|
||||
m_ppc_state(PowerPC::ppcState)
|
||||
: m_audio_interface(system), m_core_timing(system), m_dsp(system), m_dvd_interface(system),
|
||||
m_dvd_thread(system), m_gp_fifo(system), m_ppc_state(PowerPC::ppcState)
|
||||
{
|
||||
}
|
||||
|
||||
|
@ -50,8 +50,8 @@ struct System::Impl
|
|||
CommandProcessor::CommandProcessorManager m_command_processor;
|
||||
CPU::CPUManager m_cpu;
|
||||
DSP::DSPManager m_dsp;
|
||||
DVDInterface::DVDInterfaceState m_dvd_interface_state;
|
||||
DVDThread::DVDThreadState m_dvd_thread_state;
|
||||
DVD::DVDInterface m_dvd_interface;
|
||||
DVD::DVDThread m_dvd_thread;
|
||||
ExpansionInterface::ExpansionInterfaceState m_expansion_interface_state;
|
||||
Fifo::FifoManager m_fifo;
|
||||
GeometryShaderManager m_geometry_shader_manager;
|
||||
|
@ -138,14 +138,14 @@ DSP::DSPManager& System::GetDSP() const
|
|||
return m_impl->m_dsp;
|
||||
}
|
||||
|
||||
DVDInterface::DVDInterfaceState& System::GetDVDInterfaceState() const
|
||||
DVD::DVDInterface& System::GetDVDInterface() const
|
||||
{
|
||||
return m_impl->m_dvd_interface_state;
|
||||
return m_impl->m_dvd_interface;
|
||||
}
|
||||
|
||||
DVDThread::DVDThreadState& System::GetDVDThreadState() const
|
||||
DVD::DVDThread& System::GetDVDThread() const
|
||||
{
|
||||
return m_impl->m_dvd_thread_state;
|
||||
return m_impl->m_dvd_thread;
|
||||
}
|
||||
|
||||
ExpansionInterface::ExpansionInterfaceState& System::GetExpansionInterfaceState() const
|
||||
|
|
|
@ -31,14 +31,11 @@ namespace DSP
|
|||
{
|
||||
class DSPManager;
|
||||
}
|
||||
namespace DVDInterface
|
||||
namespace DVD
|
||||
{
|
||||
class DVDInterfaceState;
|
||||
}
|
||||
namespace DVDThread
|
||||
{
|
||||
class DVDThreadState;
|
||||
}
|
||||
class DVDInterface;
|
||||
class DVDThread;
|
||||
} // namespace DVD
|
||||
namespace ExpansionInterface
|
||||
{
|
||||
class ExpansionInterfaceState;
|
||||
|
@ -127,8 +124,8 @@ public:
|
|||
CoreTiming::CoreTimingManager& GetCoreTiming() const;
|
||||
CommandProcessor::CommandProcessorManager& GetCommandProcessor() const;
|
||||
DSP::DSPManager& GetDSP() const;
|
||||
DVDInterface::DVDInterfaceState& GetDVDInterfaceState() const;
|
||||
DVDThread::DVDThreadState& GetDVDThreadState() const;
|
||||
DVD::DVDInterface& GetDVDInterface() const;
|
||||
DVD::DVDThread& GetDVDThread() const;
|
||||
ExpansionInterface::ExpansionInterfaceState& GetExpansionInterfaceState() const;
|
||||
Fifo::FifoManager& GetFifo() const;
|
||||
GeometryShaderManager& GetGeometryShaderManager() const;
|
||||
|
|
|
@ -52,6 +52,7 @@
|
|||
#include "Core/HW/EXI/EXI.h"
|
||||
#include "Core/HW/EXI/EXI_Device.h"
|
||||
#include "Core/HW/WiiSave.h"
|
||||
#include "Core/System.h"
|
||||
#include "Core/WiiUtils.h"
|
||||
|
||||
#include "DiscIO/Blob.h"
|
||||
|
@ -852,7 +853,9 @@ void GameList::ChangeDisc()
|
|||
if (!game)
|
||||
return;
|
||||
|
||||
Core::RunAsCPUThread([file_path = game->GetFilePath()] { DVDInterface::ChangeDisc(file_path); });
|
||||
Core::RunAsCPUThread([file_path = game->GetFilePath()] {
|
||||
Core::System::GetInstance().GetDVDInterface().ChangeDisc(file_path);
|
||||
});
|
||||
}
|
||||
|
||||
QAbstractItemView* GameList::GetActiveView() const
|
||||
|
|
|
@ -746,12 +746,14 @@ void MainWindow::ChangeDisc()
|
|||
std::vector<std::string> paths = StringListToStdVector(PromptFileNames());
|
||||
|
||||
if (!paths.empty())
|
||||
Core::RunAsCPUThread([&paths] { DVDInterface::ChangeDisc(paths); });
|
||||
Core::RunAsCPUThread(
|
||||
[&paths] { Core::System::GetInstance().GetDVDInterface().ChangeDisc(paths); });
|
||||
}
|
||||
|
||||
void MainWindow::EjectDisc()
|
||||
{
|
||||
Core::RunAsCPUThread([] { DVDInterface::EjectDisc(DVDInterface::EjectCause::User); });
|
||||
Core::RunAsCPUThread(
|
||||
[] { Core::System::GetInstance().GetDVDInterface().EjectDisc(DVD::EjectCause::User); });
|
||||
}
|
||||
|
||||
void MainWindow::OpenUserFolder()
|
||||
|
|
Loading…
Reference in New Issue