2008-11-05 16:46:30 +00:00
|
|
|
/*
|
|
|
|
* wiiuse
|
|
|
|
*
|
|
|
|
* Written By:
|
|
|
|
* Michael Laforest < para >
|
|
|
|
* Email: < thepara (--AT--) g m a i l [--DOT--] com >
|
|
|
|
*
|
|
|
|
* Copyright 2006-2007
|
|
|
|
*
|
|
|
|
* This file is part of wiiuse.
|
|
|
|
*
|
|
|
|
* This program is free software; you can redistribute it and/or modify
|
|
|
|
* it under the terms of the GNU General Public License as published by
|
|
|
|
* the Free Software Foundation; either version 3 of the License, or
|
|
|
|
* (at your option) any later version.
|
|
|
|
*
|
|
|
|
* This program is distributed in the hope that it will be useful,
|
|
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
|
|
* GNU General Public License for more details.
|
|
|
|
*
|
|
|
|
* You should have received a copy of the GNU General Public License
|
|
|
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
|
|
*
|
|
|
|
* $Header$
|
|
|
|
*
|
|
|
|
*/
|
|
|
|
|
|
|
|
/**
|
|
|
|
* @file
|
|
|
|
* @brief Handles the dynamics of the wiimote.
|
|
|
|
*
|
|
|
|
* The file includes functions that handle the dynamics
|
|
|
|
* of the wiimote. Such dynamics include orientation and
|
|
|
|
* motion sensing.
|
|
|
|
*/
|
|
|
|
|
|
|
|
#ifndef DYNAMICS_H_INCLUDED
|
|
|
|
#define DYNAMICS_H_INCLUDED
|
|
|
|
|
|
|
|
#include "wiiuse_internal.h"
|
|
|
|
|
|
|
|
#ifdef __cplusplus
|
|
|
|
extern "C" {
|
|
|
|
#endif
|
|
|
|
|
|
|
|
void calculate_orientation(struct accel_t* ac, struct vec3b_t* accel, struct orient_t* orient, int smooth);
|
|
|
|
void calculate_gforce(struct accel_t* ac, struct vec3b_t* accel, struct gforce_t* gforce);
|
|
|
|
void calc_joystick_state(struct joystick_t* js, float x, float y);
|
|
|
|
void apply_smoothing(struct accel_t* ac, struct orient_t* orient, int type);
|
2009-09-20 13:31:32 +00:00
|
|
|
void calc_balanceboard_state(struct wii_board_t *wb);
|
2008-11-05 16:46:30 +00:00
|
|
|
|
|
|
|
#ifdef __cplusplus
|
|
|
|
}
|
|
|
|
#endif
|
|
|
|
|
|
|
|
#endif // DYNAMICS_H_INCLUDED
|