dolphin/Source/Core/InputCommon/ControlReference/FunctionExpression.h

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// Copyright 2019 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#pragma once
#include <memory>
#include <string>
#include <vector>
#include "InputCommon/ControlReference/ExpressionParser.h"
#include "InputCommon/ControlReference/FunctionExpression.h"
namespace ciface
{
namespace ExpressionParser
{
class FunctionExpression : public Expression
{
public:
int CountNumControls() const override;
void UpdateReferences(ControlEnvironment& env) override;
operator std::string() const override;
bool SetArguments(std::vector<std::unique_ptr<Expression>>&& args);
protected:
virtual std::string GetFuncName() const = 0;
virtual bool ValidateArguments(const std::vector<std::unique_ptr<Expression>>& args) = 0;
Expression& GetArg(u32 number);
const Expression& GetArg(u32 number) const;
private:
std::vector<std::unique_ptr<Expression>> m_args;
};
std::unique_ptr<FunctionExpression> MakeFunctionExpression(std::string name);
} // namespace ExpressionParser
} // namespace ciface