2017-02-09 03:15:43 +00:00
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// Copyright 2017 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#pragma once
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#include <string>
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2018-12-29 22:06:03 +00:00
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2019-03-27 00:31:03 +00:00
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#include "InputCommon/ControllerEmu/Setting/NumericSetting.h"
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2018-12-29 22:06:03 +00:00
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#include "InputCommon/ControllerEmu/StickGate.h"
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2017-04-04 19:37:31 +00:00
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#include "InputCommon/ControllerInterface/Device.h"
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2017-02-09 03:15:43 +00:00
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namespace ControllerEmu
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{
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2018-12-29 22:06:03 +00:00
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class Tilt : public ReshapableInput
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2017-02-09 03:15:43 +00:00
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{
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public:
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2018-12-30 16:52:45 +00:00
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using StateData = ReshapeData;
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2018-07-13 15:04:40 +00:00
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2017-02-09 03:15:43 +00:00
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explicit Tilt(const std::string& name);
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2018-12-30 16:52:45 +00:00
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ReshapeData GetReshapableState(bool adjusted) final override;
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2019-02-05 00:50:07 +00:00
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ControlState GetGateRadiusAtAngle(double angle) const final override;
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// Tilt is using the gate radius to adjust the tilt angle so we must provide an unadjusted value
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// for the default input radius.
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ControlState GetDefaultInputRadiusAtAngle(double angle) const final override;
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2017-02-09 03:15:43 +00:00
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2018-12-30 15:10:32 +00:00
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StateData GetState();
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2017-02-09 03:15:43 +00:00
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private:
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2019-03-27 00:31:03 +00:00
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SettingValue<double> m_max_angle_setting;
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2017-02-09 03:15:43 +00:00
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};
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} // namespace ControllerEmu
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