dolphin/Languages/po/nb.po

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2009-08-09 21:01:41 +00:00
# Translation of dolphin-emu.pot to Norwegian Bokmaal
# Copyright (C) 2003-2011
# This file is distributed under the same license as the dolphin-emu package.
# Knut <e-k-nut@hotmail.com>, 2011
#
msgid ""
msgstr ""
"Project-Id-Version: Dolphin Emu\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2012-03-09 16:54-0600\n"
2009-08-09 21:01:41 +00:00
"PO-Revision-Date: 2011-06-06 20:15+0100\n"
"Last-Translator: Knut <e-k-nut@hotmail.com>\n"
"Language-Team: Norwegian <e-k-nut@hotmail.com>\n"
"Language: Norwegian Bokmaal\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"X-Poedit-Language: Norwegian Bokmal\n"
"X-Poedit-Country: NORWAY\n"
"X-Poedit-Bookmarks: -1,-1,-1,-1,-1,-1,24,-1,-1,-1\n"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:510
msgid " (too many to display)"
msgstr "(for mange til til å vises)"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:257
#: Source/Core/DolphinWX/Src/NetWindow.cpp:485
#: Source/Core/DolphinWX/Src/NetWindow.cpp:524
msgid " Game : "
msgstr "Spill :"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:511
msgid "! NOT"
msgstr "! IKKE"
#: Source/Core/Core/Src/HW/GCMemcard.cpp:72
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#, c-format
msgid ""
"\"%s\" does not exist.\n"
" Create a new 16MB Memcard?"
msgstr ""
"\"%s\" eksisterer ikke.\n"
" Lag et nytt 16MB Minnekort?"
#: Source/Core/Core/Src/CoreParameter.cpp:144
#, c-format
msgid "\"%s\" is an invalid GCM/ISO file, or is not a GC/Wii ISO."
msgstr "\"%s\" er en ugyldig GCM/ISO-fil, eller ikke en GC/Wii ISO."
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:193
#, c-format
msgid "%1$sCopy%1$s"
msgstr "%1$sKopier%1$s"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:366
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:617
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#: Source/Core/DolphinWX/Src/ConfigMain.cpp:618
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#, c-format
msgid "%d Hz"
msgstr "%d Hz"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:12
#, fuzzy, c-format
msgid "%i connected"
msgstr "Frakoblet"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:128
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:296
#, c-format
msgid "%s already exists, overwrite?"
msgstr "%s eksisterer allerede. Overskriv?"
#: Source/Core/DiscIO/Src/CompressedBlob.cpp:167
#, c-format
msgid "%s failed to be scrubbed. Probably the image is corrupt."
msgstr "%s mislykket i å skrubbe. Sannsynligvis er bildefilen korrupt."
#: Source/Core/Core/Src/HW/GCMemcard.cpp:97
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#, fuzzy, c-format
msgid ""
"%s failed to load as a memorycard \n"
" Card file size is invalid (0x%x bytes)"
msgstr ""
"Minnekort mislyktes i å lastes\n"
" Kortstørrelse er ugyldig (%04X)"
#: Source/Core/Core/Src/HW/GCMemcard.cpp:112
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#, fuzzy, c-format
msgid ""
"%s failed to load as a memorycard \n"
" Card size is invalid (0x%x bytes)"
msgstr ""
"Minnekort mislyktes i å lastes\n"
" Kortstørrelse er ugyldig (%04X)"
#: Source/Core/Core/Src/HW/GCMemcard.cpp:92
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#, c-format
msgid ""
"%s failed to load as a memorycard \n"
"file is not large enough to be a valid memory card file (0x%x bytes)"
msgstr ""
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:367
#, c-format
msgid "%s failed to open"
msgstr "%s kunne ikke åpne"
#: Source/Core/Core/Src/DSP/DSPCore.cpp:97
#, c-format
msgid ""
"%s has an incorrect hash.\n"
"Would you like to stop now to fix the problem?\n"
"If you select \"No\", audio will be garbled."
msgstr ""
"%s har gal hash-sjekksum.\n"
"Vil du stoppe nå og fikse problemet?\n"
"Velger du \"Nei\", vil audio ha forstyrrelser."
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:360
#, c-format
msgid "%s is a 0 byte file"
msgstr "%s er en 0-byte fil"
#: Source/Core/DiscIO/Src/CompressedBlob.cpp:159
#, c-format
msgid "%s is already compressed! Cannot compress it further."
msgstr "%s er allerede komprimert! Kan ikke komprimere videre."
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:345
#, c-format
msgid "%s is too long for the filename, max chars is 45"
msgstr "%s er for langt for et filnavn, maks antall tegn er 45"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:199
#, c-format
msgid "%sDelete%s"
msgstr "%sSlett%s"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:197
#, c-format
msgid "%sExport GCI%s"
msgstr "%sEksporter GCI%s"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:195
#, c-format
msgid "%sImport GCI%s"
msgstr "%sImporter GCI%s"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:774
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#, c-format
msgid "%u Free Blocks; %u Free Dir Entries"
msgstr "%u Ledige Blokker; %u Ledige Dir Entries"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:510
msgid "&& AND"
msgstr "&& OG"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:308
msgid "&About..."
msgstr "&Om..."
#: Source/Core/DolphinWX/Src/FrameTools.cpp:116
msgid "&Boot from DVD Drive..."
msgstr "&Start fra DVD-stasjon..."
#: Source/Core/DolphinWX/Src/FrameTools.cpp:244
msgid "&Breakpoints"
msgstr "&Breakpoints"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:127
msgid "&Browse for ISOs..."
msgstr "&Bla etter ISO-filer..."
#: Source/Core/DolphinWX/Src/FrameTools.cpp:205
msgid "&Cheats Manager"
msgstr "Jukse&kode-manager"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:190
msgid "&DSP Settings"
msgstr "Innstillinger for &DSP"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:946
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msgid "&Delete ISO..."
msgstr "&Slett ISO..."
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:963
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msgid "&Delete selected ISOs..."
msgstr "&Slett valgte ISO-filer..."
#: Source/Core/DolphinWX/Src/FrameTools.cpp:183
msgid "&Emulation"
msgstr "&Emulasjon"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:130
msgid "&File"
msgstr "&Fil"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:348
msgid "&Frame Advance"
msgstr "&Bilde Forover"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:365
msgid "&Fullscreen"
msgstr "&Fullskjerm"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:189
msgid "&Graphics Settings"
msgstr "&Konfigurer Grafikk"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:309
msgid "&Help"
msgstr "&Hjelp"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:193
msgid "&Hotkey Settings"
msgstr "Innstillinger for &Hot-tast"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:246
msgid "&JIT"
msgstr "&JIT"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:161
msgid "&Load State"
msgstr "Last &inn Save State"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:203
msgid "&Memcard Manager (GC)"
msgstr "&Minnekort Manager (GC)"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:245
msgid "&Memory"
msgstr "&Minne"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:326
msgid "&Open..."
msgstr "&Åpne..."
#: Source/Core/DolphinWX/Src/FrameTools.cpp:199
msgid "&Options"
msgstr "&Innstillinger"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:337
msgid "&Pause"
msgstr "&Pause"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:339
msgid "&Play"
msgstr "&Spill"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:928
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msgid "&Properties"
msgstr "&Egenskaper"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:361
msgid "&Read-only mode"
msgstr "Les-kun &modus"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:332
msgid "&Refresh List"
msgstr "&Oppdater liste"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:243
msgid "&Registers"
msgstr "&Registre"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:345
msgid "&Reset"
msgstr "&Restart"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:247
msgid "&Sound"
msgstr "&Lyd"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:342
msgid "&Stop"
msgstr "S&topp"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:220
msgid "&Tools"
msgstr "&Verktøy"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:248
msgid "&Video"
msgstr "&Video"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:297
msgid "&View"
msgstr "Vi&s"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:192
msgid "&Wiimote Settings"
msgstr "Innstillinger for Wiimote"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:929
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msgid "&Wiki"
msgstr "&Wiki"
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:58
msgid "(-)+zFar"
msgstr "(-)+zFar"
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:53
msgid "(-)+zNear"
msgstr "(-)+zNear"
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:98
msgid "(UNKNOWN)"
msgstr "(UKJENT)"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:381
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msgid "(off)"
msgstr "(av)"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:171
msgid "16 bit"
msgstr "16-bit"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:172
msgid "32 bit"
msgstr "32-bit"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:406
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msgid "3D Vision"
msgstr "3D Vision"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:170
msgid "8 bit"
msgstr "8-bit"
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:42
msgid "<Insert name here>"
msgstr "<Sett inn navn her>"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:262
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msgid "<No resolutions found>"
msgstr "<Ingen oppløsning funnet>"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:78
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msgid "<Nothing>"
msgstr "<Ingenting>"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:166
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#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:166
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msgid "<Press Key>"
msgstr "<Trykk Knapp>"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:291
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msgid "<System>"
msgstr "<System>"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:188
#: Source/Core/DolphinWX/Src/NetWindow.cpp:222
msgid "A NetPlay window is already open!!"
msgstr "Et NetPlay-vindu er allerede oppe!"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:365
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:399
msgid "A game is not currently running."
msgstr "Det kjøres ingen spill nå."
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:210
msgid ""
"A supported bluetooth device was not found!\n"
"(Only the Microsoft bluetooth stack is supported.)"
msgstr ""
"Et støttet bluetooh-device ble ikke funnet!\n"
"(Kun Microsoft bluetooth stack støttes.)"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:93
msgid ""
"ALERT:\n"
"\n"
"NetPlay will currently only work properly when using the following "
"settings:\n"
" - Dual Core [OFF]\n"
" - Audio Throttle [OFF]\n"
" - DSP-HLE with \"Null Audio\" or DSP-LLE\n"
" - Manually set the exact number of controllers that will be used to "
"[Standard Controller]\n"
"\n"
"All players should try to use the same Dolphin version and settings.\n"
"Disable all memory cards or send them to all players before starting.\n"
"Wiimote support has not been implemented.\n"
"\n"
"You must forward TCP port to host!!"
msgstr ""
"ADVARSEL:\n"
"\n"
"NetPlay vil kun fungere ordentlig under følgende innstillinger:\n"
" - Dobbelkjerne [AV]\n"
" - Audio Throttle [AV]\n"
" - DSP-HLE med \"Null Audio\" eller DSP-LLE\n"
" - Antall brukte kontrollere som brukes må manuelt settes til [Standard "
"Controller]\n"
"\n"
"Alle spillere bør bruke samme versjon av Dolphin og de samme "
"innstillingene.\n"
"Enten skru av bruk av minnekort, eller send nøyaktig kopi til alle "
"spillere.\n"
"Det er foreløpig ingen støtte for Wiimote-er.\n"
"\n"
"Du må fremme TCP-porten til verten!!"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:84
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:89
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msgid "AM-Baseboard"
msgstr "AM-Baseboard"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:128
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:304
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msgid "AR Codes"
msgstr "<AR-koder>"
#: Source/Core/DolphinWX/Src/AboutDolphin.h:33
msgid "About Dolphin"
msgstr "Om Dolphin"
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:24
msgid "Acceleration"
msgstr "Aksellerasjon"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:467
msgid "Accuracy:"
msgstr "Nøyaktighet:"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:322
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msgid "Accurate VBeam emulation"
msgstr "Nøyaktig VBeam-emulering"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:97
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#, fuzzy
msgid ""
"Accurately emulate EFB copies.\n"
"Some games depend on this for certain graphical effects or gameplay "
"functionality.\n"
"\n"
"If unsure, check EFB to Texture instead."
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msgstr ""
"Nøyaktig emuler EFB-kopier.\n"
"Noen spill krever dette for visse grafiske effekter eller gameplay-"
"funksjonalitet.\n"
"\n"
"Hvis usikker, velg EFB til tekstur isteden."
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:243
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#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:243
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msgid "Action"
msgstr "Aksjon"
#: Source/Core/Core/Src/ARDecrypt.cpp:481
#, c-format
msgid ""
"Action Replay Code Decryption Error:\n"
"Parity Check Failed\n"
"\n"
"Culprit Code:\n"
"%s"
msgstr ""
"Action Replay Code Dekrypteringsfeil:\n"
"Parity-sjekk Feilet\n"
"\n"
"Skyldig-kode:\n"
"%s"
#: Source/Core/Core/Src/ActionReplay.cpp:669
#, c-format
msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Add Code (%s)"
msgstr ""
"Action Replay Feil: Ugyldig størrelse (%08x : addresse = %08x) i Legg Til "
"Kode (%s)"
#: Source/Core/Core/Src/ActionReplay.cpp:756
#, c-format
msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Fill and Slide "
"(%s)"
msgstr ""
"Action Replay Feil: Ugyldig størrelse (%08x : addresse = %08x) in Fyll Og "
"Skli (%s)"
#: Source/Core/Core/Src/ActionReplay.cpp:549
#, c-format
msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Ram Write And "
"Fill (%s)"
msgstr ""
"Action Replay Feil: Ugyldig størrelse (%08x : addresse = %08x) i Ram-skriv "
"Og Fyll (%s)"
#: Source/Core/Core/Src/ActionReplay.cpp:609
#, c-format
msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Write To "
"Pointer (%s)"
msgstr ""
"Action Replay Feil: Ugyldig størrelse (%08x : addresse = %08x) i Skriv Til "
"Peker (%s)"
#: Source/Core/Core/Src/ActionReplay.cpp:803
#, c-format
msgid "Action Replay Error: Invalid value (%08x) in Memory Copy (%s)"
msgstr "Action Replay Feil: Ugyldig verdi (%08x) i Minnekopi (%s)"
#: Source/Core/Core/Src/ActionReplay.cpp:684
#, c-format
msgid ""
"Action Replay Error: Master Code and Write To CCXXXXXX not implemented (%s)"
msgstr ""
"Action Replay Feil: Master Code og Skriv Til CCXXXXXXikke implementert (%s)"
#: Source/Core/Core/Src/ActionReplay.cpp:196
#, c-format
msgid "Action Replay Error: invalid AR code line: %s"
msgstr "Action Replay Feil: Ugyldig AR-kode linje: %s"
#: Source/Core/Core/Src/ActionReplay.cpp:873
#, c-format
msgid "Action Replay: Conditional Code: Invalid Size %08x (%s)"
msgstr "Action Replay: Kondisjonsbasert Kode: Ugyldig Størrelse %08x (%s)"
#: Source/Core/Core/Src/ActionReplay.cpp:946
#, c-format
msgid "Action Replay: Invalid Normal Code Type %08x (%s)"
msgstr "Action Replay: Ugyldig Normal Kodetype %08x (%s)"
#: Source/Core/Core/Src/ActionReplay.cpp:897
#, c-format
msgid "Action Replay: Normal Code %i: Invalid subtype %08x (%s)"
msgstr "Action Replay: Normal Kode %i: ugyldig Sub-type %08x (%s)"
#: Source/Core/Core/Src/ActionReplay.cpp:839
#, c-format
msgid "Action Replay: Normal Code 0: Invalid Subtype %08x (%s)"
msgstr "Action Replay: Normal Kode 0: Ugyldig Sub-type %08x (%s)"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:249
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msgid "Adapter:"
msgstr "Adapter:"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:73
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:75
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msgid "Add"
msgstr "Legg Til"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1235
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msgid "Add ActionReplay Code"
msgstr "Legg til Action Replay Kode"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1164
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msgid "Add Patch"
msgstr "Legg til Patch"
#: Source/Core/DolphinWX/Src/FrameAui.cpp:506
msgid "Add new pane"
msgstr "Legg til ny rute"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:423
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:445
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:749
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msgid "Add..."
msgstr "Legg til..."
#: Source/Core/DolphinWX/Src/NetWindow.cpp:74
msgid "Address :"
msgstr "Adresse :"
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:57
msgid ""
"Adds the specified value to zFar Parameter.\n"
"Two ways to express the floating point values.\n"
"Example: entering ''200'' or ''0.0002'' directly, it produces equal effects, "
"the acquired value will be ''0.0002''.\n"
"Values: (0->+/-Integer) or (0->+/-FP[6 digits of precision])\n"
"\n"
"NOTE: Check LogWindow/Console for the acquired values."
msgstr ""
"Legger til den spesifiserte verdi til zFar-parameteren.\n"
"To måter å uttrykke floating point-verdier.\n"
"For eksempel: Ved å skrive ''200'' eller ''0.0002'' direkte, produseres like "
"effekter, den oppnådde verdi blir ''0.0002''.\n"
"Verdier: (0->+/-Integer) eller (0->+/-FP[6 sifre med presisjon])\n"
"\n"
"MERKNAD: Sjekk Loggvindu/Konsoll for de oppnådde verdier."
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:52
msgid ""
"Adds the specified value to zNear Parameter.\n"
"Two ways to express the floating point values.\n"
"Example: entering ''200'' or ''0.0002'' directly, it produces equal effects, "
"the acquired value will be ''0.0002''.\n"
"Values: (0->+/-Integer) or (0->+/-FP[6 digits of precision])\n"
"\n"
"NOTE: Check LogWindow/Console for the acquired values."
msgstr ""
"Legger til den spesifiserte verdi til zNear-parameteren.\n"
"To måter å uttrykke floating point-verdier.\n"
"For eksempel: Ved å skrive ''200'' eller ''0.0002'' direkte, produseres like "
"effekter, den oppnådde verdi blir ''0.0002''.\n"
"Verdier: (0->+/-Integer) eller (0->+/-FP[6 sifre med presisjon])\n"
"\n"
"MERKNAD: Sjekk Loggvindu/Konsoll for de oppnådde verdier."
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:759
msgid "Adjust the analog control pressure required to activate buttons."
msgstr "Juster analogkontrolltrykket som kreves for å aktivere knapper."
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:516
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msgid "Advanced"
msgstr "Avansert"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:561
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msgid "Advanced Settings"
msgstr "Avanserte Innstillinger"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:666
msgid "All GC/Wii files (elf, dol, gcm, iso, ciso, gcz, wad)"
msgstr "Alle GC/Wii-filer (elf, dol, gcm, iso, ciso, gcz, wad)"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:754
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msgid "All GC/Wii images (gcm, iso, ciso, gcz)"
msgstr "Alle GC/Wii-bildefiler (gcm, iso, ciso, wad)"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1245
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msgid "All Gamecube GCM files (gcm)"
msgstr "Alle GameCube GCM-filer (gcm)"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1472
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1486
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msgid "All Save States (sav, s##)"
msgstr "Alle Save States (sav, s##)"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1243
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msgid "All Wii ISO files (iso)"
msgstr "Alle Wii ISO-filer (iso)"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1263
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msgid "All compressed GC/Wii ISO files (gcz)"
msgstr "Alle komprimerte GC/Wii-filer (gcz)"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:98
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msgid "All files (*.*)|*.*"
msgstr "Alle filer (*.*)|*.*"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:124
2009-08-09 21:01:41 +00:00
msgid ""
"Allows toggling certain options via the hotkeys 3, 4, 5, 6 and 7 within the "
"emulation window.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Tillater flipping av visse alternativer via tastene 3, 4, 5, 6 og 7 innenfor "
"emulatorvinduet.\n"
"\n"
"Hvis usikker, la stå avslått."
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:332
#, fuzzy
msgid "Alternate Wiimote Timing"
msgstr "Emulert Wiimote"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:372
2009-08-09 21:01:41 +00:00
msgid "Anisotropic Filtering:"
msgstr "Anisotropisk Filtrering:"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:355
2009-08-09 21:01:41 +00:00
msgid "Anti-Aliasing:"
msgstr "Kantutjevning:"
#: Source/Core/DiscIO/Src/VolumeDirectory.cpp:317
msgid "Apploader is the wrong size...is it really an apploader?"
msgstr ""
"Applikasjonslasteren er i feil størrelse... er dette virkelig en "
"applikasjonslaster?"
#: Source/Core/DiscIO/Src/VolumeDirectory.cpp:311
msgid "Apploader unable to load from file"
msgstr "Applikasjonlaster klarte ikke å laste fra fil"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:779
2009-08-09 21:01:41 +00:00
msgid "Apploader:"
msgstr "Applikasjonslaster:"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:135
msgid "Apply"
msgstr "Bruk"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:125
2009-08-09 21:01:41 +00:00
msgid ""
"Apply a post-processing effect after finishing a frame.\n"
"\n"
"If unsure, select (off)."
msgstr ""
"Benytter en postprosesseringseffekt etter hver bilderendering.\n"
"\n"
"Hvis usikker, la stå avslått."
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:292
2009-08-09 21:01:41 +00:00
msgid "Arabic"
msgstr "Arabisk"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:618
#, c-format
msgid "Are you sure you want to delete \"%s\"?"
msgstr "Er du sikker på at du vil slette \"%s\"?"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1072
2009-08-09 21:01:41 +00:00
msgid ""
"Are you sure you want to delete these files?\n"
"They will be gone forever!"
msgstr ""
"Er du sikker på at du vil slette disse filene?\n"
"De vil bli borte for alltid!"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1063
2009-08-09 21:01:41 +00:00
msgid "Are you sure you want to delete this file? It will be gone forever!"
msgstr ""
"Er du sikker på at du vil slette denne filen?\n"
"Den vil bli borte for alltid!"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:727
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:284
2009-08-09 21:01:41 +00:00
msgid "Aspect Ratio:"
msgstr "Aspektforhold:"
#: Source/Core/DolphinWX/Src/FrameAui.cpp:69
msgid "At least one pane must remain open."
msgstr "Minst en rute må stå åpen."
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:241
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:532
2009-08-09 21:01:41 +00:00
msgid "Audio"
msgstr "Audio"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:632
2009-08-09 21:01:41 +00:00
msgid "Audio Backend:"
msgstr "Audio Backend:"
#: Source/Core/AudioCommon/Src/AOSoundStream.cpp:41
2009-08-09 21:01:41 +00:00
msgid "AudioCommon: Error opening AO device.\n"
msgstr "AudioCommon: Feil ved åpning av AO-device.\n"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:240
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:282
2009-08-09 21:01:41 +00:00
msgid "Auto"
msgstr "Automatisk"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:342
2009-08-09 21:01:41 +00:00
msgid "Auto (Multiple of 640x528)"
msgstr "Auto (Multiplum av 640x528)"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:342
2009-08-09 21:01:41 +00:00
msgid "Auto (Window Size)"
msgstr "Automatisk (Vindusstørrelse):"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:303
2009-08-09 21:01:41 +00:00
msgid "Auto adjust Window Size"
msgstr "Automatisk juster Vindusstørrelse"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:77
msgid ""
"Automatically adjusts the window size to your internal resolution.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Justerer automatisk vindusstørrelsen til din interne oppløsning.\n"
"\n"
"Hvis usikker, la stå avslått."
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:86
msgid ""
"Automatically generate mipmaps rather than decoding them from memory.\n"
"Increases performance a bit but might cause minor texture defects.\n"
"\n"
"If unsure, leave this checked."
msgstr ""
"Automatisk generer mipmaps isteden for å dekode dem fra minne.\n"
"Øker ytelsen litt, men kan forårsake mindre teksturkorrupsjoner.\n"
"\n"
"Hvis usikker, la stå på."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:27
msgid "Back"
msgstr "Tilbake"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:636
2009-08-09 21:01:41 +00:00
msgid "Backend Settings"
msgstr "Backend-innstillinger"
#: Source/Plugins/Plugin_VideoSoftware/Src/VideoConfigDialog.cpp:62
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:213
2009-08-09 21:01:41 +00:00
msgid "Backend:"
msgstr "Backend:"
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:299
2011-12-18 19:40:09 +00:00
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:95
2009-08-09 21:01:41 +00:00
msgid "Background Input"
msgstr "Bakgrunnsinndata"
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:279
msgid "Backward"
msgstr "Bakover"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:264
msgid "Bad File Header"
msgstr "Dårlig Fil-header"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:624
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:291
2009-08-09 21:01:41 +00:00
msgid "Banner"
msgstr "Banner"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:538
2009-08-09 21:01:41 +00:00
msgid "Banner Details"
msgstr "Bannerdetaljer"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:502
2009-08-09 21:01:41 +00:00
msgid "Banner:"
msgstr "Banner:"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:57
msgid "Bar"
msgstr "Bar"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:313
2009-08-09 21:01:41 +00:00
msgid "Basic"
msgstr "Grunnleggende"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:555
2009-08-09 21:01:41 +00:00
msgid "Basic Settings"
msgstr "Grunnleggende Innstillinger"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:22
msgid "Bass"
msgstr "Bass"
#: Source/Core/Core/Src/HW/GCMemcard.cpp:188
2009-08-09 21:01:41 +00:00
msgid "Block Allocation Table checksum failed"
msgstr "Blokkallokasjontabellsjekksum feilet"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:628
msgid "Blocks"
msgstr "Blokker"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:21
msgid "Blue"
msgstr "Blå"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:24
msgid "Blue Left"
msgstr "Blå Venstre"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:25
msgid "Blue Right"
msgstr "Blå Høyre"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:92
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:275
2009-08-09 21:01:41 +00:00
msgid "Bottom"
msgstr "Bunn"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:242
#, c-format
msgid "Bound Controls: %lu"
msgstr "Bundede Kontroller: %lu"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:353
2009-08-09 21:01:41 +00:00
msgid "Broken"
msgstr "Ødelagt"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:435
msgid "Browse"
msgstr "Bla i"
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:242
2009-08-09 21:01:41 +00:00
msgid "Browse for a directory to add"
msgstr "Bla etter en mappe å legge til"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:435
msgid "Browse for an ISO directory..."
msgstr "Bla etter en ISO-mappe..."
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1138
2009-08-09 21:01:41 +00:00
msgid "Browse for output directory"
msgstr "Bla etter lagringssted"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:315
msgid "Buffer:"
msgstr "Buffer:"
2011-12-18 19:40:09 +00:00
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:71
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:23
#: Source/Core/DolphinWX/Src/TASInputDlg.cpp:89
2009-08-09 21:01:41 +00:00
msgid "Buttons"
msgstr "Knapper"
#: Source/Core/DolphinWX/Src/TASInputDlg.cpp:61
#, fuzzy
msgid "C Stick"
msgstr "C-joystick"
2011-12-18 19:40:09 +00:00
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:77
2009-08-09 21:01:41 +00:00
msgid "C-Stick"
msgstr "C-joystick"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:546
2009-08-09 21:01:41 +00:00
msgid "CPU Emulator Engine"
msgstr "CPU-emulatormotor"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:495
2009-08-09 21:01:41 +00:00
msgid "Cache Display Lists"
msgstr "Cacher Display-lister"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:89
2009-08-09 21:01:41 +00:00
msgid ""
"Calculate depth values of 3D graphics per-pixel rather than per vertex.\n"
"In contrast to pixel lighting (which is merely an enhancement), per-pixel "
"depth calculations are necessary to properly emulate a small number of "
"games.\n"
"\n"
"If unsure, leave this checked."
msgstr ""
"Kalkuler dybdeverdier for 3D-grafikk per-piksel istedenfor per punkt.\n"
"I motsetning til pikselbelysning (som er en forbedring), så er per-piksel "
"dybdekalkuleringer nødvendige for å nøyaktig emulere en liten mengde spill.\n"
"\n"
"Hvis usikker, la stå på."
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:88
2009-08-09 21:01:41 +00:00
msgid ""
"Calculate lighting of 3D graphics per-pixel rather than per vertex.\n"
"Decreases emulation speed by some percent (depending on your GPU).\n"
"This usually is a safe enhancement, but might cause issues sometimes.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Kalkuler lys på 3D-grafikk per-piksel istedenfor per punkt.\n"
"Minker emulasjonsfarten med noen prosent (avhengig av din GPU)\n"
"Dette er vanligvis en trygg forbedring, men kan forårsake noen problemer.\n"
"\n"
"Hvis usikker, la stå avslått."
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:137
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:41
2009-08-09 21:01:41 +00:00
msgid "Cancel"
msgstr "Avbryt"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:91
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:178
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:240
#, c-format
msgid "Cannot open %s"
msgstr "Kan ikke åpne %s"
#: Source/Core/Core/Src/CoreTiming.cpp:122
msgid "Cannot unregister events with events pending"
msgstr "Kan ikke avregistrere events med events under behandling"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1018
2009-08-09 21:01:41 +00:00
#, fuzzy, c-format
msgid ""
"Cannot use that file as a memory card.\n"
"%s\n"
"is not a valid gamecube memory card file"
msgstr ""
"Kan ikke bruke den filen som et minnekort.\n"
"Prøver du å bruke samme fil i begge slotter?"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1041
2009-08-09 21:01:41 +00:00
msgid ""
"Cannot use that file as a memory card.\n"
"Are you trying to use the same file in both slots?"
msgstr ""
"Kan ikke bruke den filen som et minnekort.\n"
"Prøver du å bruke samme fil i begge slotter?"
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1858
#, c-format
msgid "Cant find WiiMote by bd: %02x:%02x:%02x:%02x:%02x:%02x"
msgstr "Kan ikke finne Wiimote med bd: %02x:%02x:%02x:%02x:%02x:%02x"
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1872
#, c-format
msgid "Cant find WiiMote by connection handle %02x"
msgstr "Kan ikke finne Wiimote med tilkoblingshandler %02x"
#: Source/Core/Core/Src/HW/DVDInterface.cpp:643
#: Source/Core/Core/Src/HW/DVDInterface.cpp:653
2009-08-09 21:01:41 +00:00
msgid "Cant read from DVD_Plugin - DVD-Interface: Fatal Error"
msgstr "Kan ikke lese fra DVD_Plugin - DVD-Interface: Fatal Feil"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:49
msgid "Caps Lock"
msgstr "Caps Lock"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:293
2009-08-09 21:01:41 +00:00
msgid "Catalan"
msgstr "Katalansk"
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:310
msgid "Center"
msgstr "Senter"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:562
msgid "Change"
msgstr "Endre"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:329
msgid "Change &Disc..."
msgstr "Endre &Disk..."
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:183
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:183
2009-08-09 21:01:41 +00:00
msgid "Change Disc"
msgstr "Endre Disk"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:550
msgid "Change Game"
msgstr "Endre Spill"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:502
2009-08-09 21:01:41 +00:00
msgid ""
"Change the language of the user interface.\n"
"Requires restart."
msgstr ""
"Endre språk for brukerinnstillinger.\n"
"Krever omstart."
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:59
msgid "Changes sign to zFar Parameter (after correction)"
msgstr "Endringer signeres til zFar-parameteren (etter korreksjon)"
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:54
msgid "Changes sign to zNear Parameter (after correction)"
msgstr "Endringer signeres til zNear-parameteren (etter korreksjon)"
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:507
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:508
2009-08-09 21:01:41 +00:00
msgid "Changing this will have no effect while the emulator is running!"
msgstr "Å endre dette vil ikke ha noen effekt mens emulatoren kjører!"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:282
msgid "Chat"
msgstr "Chat"
#: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:46
msgid "Cheat Code"
msgstr "Juksekode"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:131
msgid "Cheat Search"
msgstr "Juksekodesøk"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:39
msgid "Cheats Manager"
msgstr "Juksekode Manager"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:294
2009-08-09 21:01:41 +00:00
msgid "Chinese (Simplified)"
msgstr "Kinesisk (Simplifisert)"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:295
2009-08-09 21:01:41 +00:00
msgid "Chinese (Traditional)"
msgstr "Kinesisk (Tradisjonell)"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:756
2009-08-09 21:01:41 +00:00
msgid "Choose a DVD root directory:"
msgstr "Velg en DVD-rotmappe"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:760
2009-08-09 21:01:41 +00:00
msgid "Choose a NAND root directory:"
msgstr "Velg en NAND-rotmappe"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:753
2009-08-09 21:01:41 +00:00
msgid "Choose a default ISO:"
msgstr "Velg en standard-ISO:"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1167
2009-08-09 21:01:41 +00:00
msgid "Choose a directory to add"
msgstr "Velg en mappe å legge til"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1005
2009-08-09 21:01:41 +00:00
msgid "Choose a file to open"
msgstr "Velg en fil å åpne"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:214
msgid "Choose a memory card:"
msgstr "Velg et minnekort:"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:757
2009-08-09 21:01:41 +00:00
msgid ""
"Choose file to use as apploader: (applies to discs constructed from "
"directories only)"
msgstr ""
"Velg fil til å bruke som applikasjonslaster: (gjelder kun for disker laget "
"fra mapper)"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:776
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:815
2009-08-09 21:01:41 +00:00
msgid "Choose the folder to extract to"
msgstr "Velg mappen å ekstrahere til"
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:297
msgid "Circle Stick"
msgstr "Sirkel-joystick"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Classic.cpp:52
msgid "Classic"
msgstr "Klassisk"
#: Source/Core/DolphinWX/Src/LogWindow.cpp:159
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:43
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:491
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:917
msgid "Clear"
msgstr "Tøm"
#: Source/Core/Core/Src/CoreTiming.cpp:175
2009-08-09 21:01:41 +00:00
msgid "Clear failed."
msgstr "Klarering feilet."
#: Source/Core/Core/Src/NetPlayServer.cpp:259
msgid ""
"Client disconnect while game is running!! NetPlay is disabled. You must "
"manually stop the game."
msgstr ""
"Klientfrakobling mens spillet kjørte!! NetPlay er slått av. Du må manuelt "
"stoppe spillet."
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:213
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:244
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:571
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:588
2009-08-09 21:01:41 +00:00
msgid "Close"
msgstr "Lukk"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:187
msgid "Co&nfigure..."
msgstr "Ko&nfigurer..."
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:86
msgid "Code Info"
msgstr "Kodeinfo"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:567
msgid "Code: "
msgstr "Kode:"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:134
msgid "Command"
msgstr "Kommando"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:626
msgid "Comment"
msgstr "Kommentar"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:500
2009-08-09 21:01:41 +00:00
msgid "Comment:"
msgstr "Kommentar:"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:953
2009-08-09 21:01:41 +00:00
msgid "Compress ISO..."
msgstr "Komprimer ISO..."
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:965
2009-08-09 21:01:41 +00:00
msgid "Compress selected ISOs..."
msgstr "Komprimer valgte ISO-er..."
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1144
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1277
2009-08-09 21:01:41 +00:00
msgid "Compressing ISO"
msgstr "Komprimerer ISO"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:442
msgid "Config"
msgstr "Konfig"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:46
#: Source/Core/DolphinWX/Src/InputConfigDiag.h:135
#: Source/Core/DolphinWX/Src/InputConfigDiag.h:154
msgid "Configure"
msgstr "Konfigurer"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:115
msgid "Configure Control"
msgstr "Konfigurer Kontroller"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:293
#: Source/Core/DolphinWX/Src/NetWindow.cpp:581
msgid "Configure Pads"
msgstr "Konfigurer Kontrollere"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:442
msgid "Configure..."
msgstr "Konfigurer..."
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1180
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1208
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1273
2009-08-09 21:01:41 +00:00
msgid "Confirm File Overwrite"
msgstr "Bekreft filoverskriving"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:581
2009-08-09 21:01:41 +00:00
msgid "Confirm on Stop"
msgstr "Bekreft ved Stans"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:67
#: Source/Core/DolphinWX/Src/NetWindow.cpp:89
msgid "Connect"
msgstr "Koble til"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:721
2009-08-09 21:01:41 +00:00
msgid "Connect USB Keyboard"
msgstr "Koble til USB-tastatur"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:375
#, c-format
msgid "Connect Wiimote %i"
msgstr "Koble til Wiimote %i"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:199
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:199
2009-08-09 21:01:41 +00:00
msgid "Connect Wiimote 1"
msgstr "Koble til Wiimote 1"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:200
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:200
2009-08-09 21:01:41 +00:00
msgid "Connect Wiimote 2"
msgstr "Koble til Wiimote 2"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:201
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:201
2009-08-09 21:01:41 +00:00
msgid "Connect Wiimote 3"
msgstr "Koble til Wiimote 3"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:202
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:202
2009-08-09 21:01:41 +00:00
msgid "Connect Wiimote 4"
msgstr "Koble til Wiimote 4"
#: Source/Core/DolphinWX/Src/Main.cpp:597
2009-08-09 21:01:41 +00:00
msgid "Connecting..."
msgstr "Kobler til..."
#: Source/Core/DolphinWX/Src/FrameAui.cpp:154
msgid "Console"
msgstr "Konsoll"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:46
msgid "Control"
msgstr "Kontroll"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:186
msgid "Convert to GCI"
msgstr "Konverter til GCI"
#: Source/Core/Core/Src/CoreParameter.cpp:377
msgid "Copy failed"
msgstr "Kopi feilet"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:797
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Copy to Memcard %c"
msgstr "Kopier til Minnekort %c"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:364
2009-08-09 21:01:41 +00:00
msgid "Core"
msgstr "Kjerne"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:151
#, c-format
msgid "Could not create %s"
msgstr "Kunne ikke lage %s"
#: Source/Core/AudioCommon/Src/AudioCommon.cpp:68
#, c-format
msgid "Could not initialize backend %s."
msgstr "Kunne ikke initialisere backend %s."
#: Source/Core/Core/Src/CoreParameter.cpp:139
#, c-format
msgid ""
"Could not read \"%s\". There is no disc in the drive, or it is not a GC/Wii "
"backup. Please note that original Gamecube and Wii discs cannot be read by "
"most PC DVD drives."
msgstr ""
"Kunne ikke lese \"%s\". Det er ingen disk i diskstasjonen, eller dette er "
"ikke en GC/Wii-backup. Vennligst merk at originale GameCube og Wii-disker "
"ikke kan leses av de fleste PC-DVD-diskstasjoner."
#: Source/Core/Core/Src/CoreParameter.cpp:294
#, c-format
msgid "Could not recognize ISO file %s"
msgstr "Kunne ikke gjennkjenne ISO-fil %s"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:588
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Could not save %s"
msgstr "Kunne ikke lagre %s"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:545
msgid ""
"Could not set pads. The player left or the game is currently running!\n"
"(setting pads while the game is running is not yet supported)"
msgstr ""
"Kunne ikke stille inn kontroller. Spilleren har forlatt spillet, eller "
"spillet kjører ikke!\n"
"(Å stille inn kontrollere mens spillet kjøret er foreløpig ikke støttet)"
#: Source/Core/Core/Src/HW/EXI_DeviceMemoryCard.cpp:118
2009-08-09 21:01:41 +00:00
#, c-format
msgid ""
"Could not write memory card file %s.\n"
"\n"
"Are you running Dolphin from a CD/DVD, or is the save file maybe write "
"protected?"
msgstr ""
"Kunne ikke skrive til minnekortfil %s.\n"
"\n"
"Kjører du Dolphin fra en CD/DVD, eller er lagringsfilen kanskje beskyttet?"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1067
2009-08-09 21:01:41 +00:00
msgid "Couldn't find open command for extension 'ini'!"
msgstr "Kunne ikke finne åpningskommandoen for utvidelsen 'ini'!"
#: Source/Core/Core/Src/BootManager.cpp:128
msgid ""
"Couldn't init the core.\n"
"Check your configuration."
msgstr ""
"Kunne ikke initialisere kjernen.\n"
"Sjekk kofigurasjonen din."
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:183
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:506
msgid "Count:"
msgstr "Antall:"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:471
2009-08-09 21:01:41 +00:00
msgid "Country:"
msgstr "Land:"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:186
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:561
msgid "Create AR Code"
msgstr "Lag AR-kode"
#: Source/Core/DolphinWX/Src/FrameAui.cpp:542
#: Source/Core/DolphinWX/Src/FrameAui.cpp:607
msgid "Create new perspective"
msgstr "Lag nytt perspektiv"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:500
2009-08-09 21:01:41 +00:00
msgid "Created by KDE-Look.org"
msgstr "Laget av KDE-Look.org"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:497
2009-08-09 21:01:41 +00:00
msgid ""
"Created by Milosz Wlazlo [miloszwl@miloszwl.com, miloszwl.deviantart.com]"
msgstr ""
"Laget av Milosz Wlazlo [miloszwl@miloszwl.com, miloszwl.deviantart.com]"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:498
2009-08-09 21:01:41 +00:00
msgid "Created by VistaIcons.com"
msgstr "Laget av VistaIcons.com"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:499
2009-08-09 21:01:41 +00:00
msgid "Created by black_rider and published on ForumW.org > Web Developments"
msgstr "Laget av black_rider og publisert på ForumW.org > Web Developments"
#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:28
2009-08-09 21:01:41 +00:00
msgid "Creator: "
msgstr "Skaper:"
#: Source/Core/Common/Src/MsgHandler.cpp:68
msgid "Critical"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:557
2009-08-09 21:01:41 +00:00
msgid "Crop"
msgstr "Krum"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:120
2009-08-09 21:01:41 +00:00
msgid ""
"Crop the picture from 4:3 to 5:4 or from 16:9 to 16:10.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Krum bildet fra 4:3 til 5:4 eller fra 16:9 til 16:10.\n"
"\n"
"Hvis usikker, la stå avslått."
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:48
msgid "Crossfade"
msgstr "Kryssutfase"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:676
#, c-format
msgid "Current dir changed from %s to %s after wxFileSelector!"
msgstr "Nåværende mappesti endret fra %s til %s etter wxFilVelger!"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:344
2009-08-09 21:01:41 +00:00
msgid "Custom Projection Hack"
msgstr "Selvdefinert Projeksjons-hack"
#: Source/Core/DolphinWX/Src/PHackSettings.h:30
msgid "Custom Projection Hack Settings"
msgstr "Innstillinger for Selvdefinerte Projeksjons-hack"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:347
2009-08-09 21:01:41 +00:00
msgid "Customize some Orthographic Projection parameters."
msgstr "Selvdefiner noen Ortografisk Projeksjons-parametere."
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:296
2009-08-09 21:01:41 +00:00
msgid "Czech"
msgstr "Tsjekkisk"
2011-12-18 19:40:09 +00:00
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:89
2009-08-09 21:01:41 +00:00
msgid "D-Pad"
msgstr "D-Pad"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:444
msgid "DSP"
msgstr "DSP"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:603
2009-08-09 21:01:41 +00:00
msgid "DSP Emulator Engine"
msgstr "CPU Emulatormotor"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:327
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:251
2009-08-09 21:01:41 +00:00
msgid "DSP HLE emulation (fast)"
msgstr "DSP HLE-emulering (raskt)"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:253
2009-08-09 21:01:41 +00:00
msgid "DSP LLE interpreter (slow)"
msgstr "DSP LLE interpreter (tregt)"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:607
2009-08-09 21:01:41 +00:00
msgid "DSP LLE on Thread"
msgstr "DSP LLE på CPU-tråd"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:252
2009-08-09 21:01:41 +00:00
msgid "DSP LLE recompiler"
msgstr "DSP LLE re-kompilering"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:444
msgid "DSP settings"
msgstr "Innstillinger for DSP"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:776
2009-08-09 21:01:41 +00:00
msgid "DVD Root:"
msgstr "DVD-rot:"
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:238
msgid "DVDLowRead - Fatal Error: failed to read from volume"
msgstr ""
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:332
msgid "DVDLowUnencryptedRead - Fatal Error: failed to read from volume"
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:176
msgid "Data Size"
msgstr "Datastørrelse"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:479
2009-08-09 21:01:41 +00:00
msgid "Date:"
msgstr "Dato:"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:527
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:561
msgid "Datel MaxDrive/Pro files(*.sav)"
msgstr "Datel MaxDrive/Pro-filer(*.sav)"
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:242
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:259
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:267
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:281
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:296
msgid "Dead Zone"
msgstr "Dødsone"
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:50
msgid "Debug"
msgstr "Debug"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:529
2009-08-09 21:01:41 +00:00
msgid "Debugging"
msgstr "Debugging"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:76
msgid "Decimal"
msgstr "Desimal"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:951
2009-08-09 21:01:41 +00:00
msgid "Decompress ISO..."
msgstr "Dekomprimer ISO..."
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:966
2009-08-09 21:01:41 +00:00
msgid "Decompress selected ISOs..."
msgstr "Dekomprimer valgte ISO-filer..."
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1144
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1277
2009-08-09 21:01:41 +00:00
msgid "Decompressing ISO"
msgstr "Dekomprimerer ISO"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:916
msgid "Default"
msgstr "Standard"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:773
2009-08-09 21:01:41 +00:00
msgid "Default ISO:"
msgstr "Standard-ISO:"
#: Source/Core/DolphinWX/Src/LogWindow.cpp:129
2009-08-09 21:01:41 +00:00
msgid "Default font"
msgstr "Standard tekst-font"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:32
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:930
2009-08-09 21:01:41 +00:00
msgid "Delete"
msgstr "Slett"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:798
2009-08-09 21:01:41 +00:00
msgid "Delete Save"
msgstr "Slett Lagringsfil"
#: Source/Core/VideoCommon/Src/AVIDump.cpp:77
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Delete the existing file '%s'?"
msgstr "Slett den eksiterende filen '%s'?"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:681
2009-08-09 21:01:41 +00:00
msgid "Description"
msgstr "Beskrivelse"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:489
msgid "Detect"
msgstr "Finn automatisk"
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:232
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:327
2009-08-09 21:01:41 +00:00
msgid ""
"Detected attempt to read more data from the DVD than fit inside the out "
"buffer. Clamp."
msgstr ""
"Forsøkte å lese mer data fra DVD-en enn det som får plass i ut-bufferen. "
"Clamp-krasj."
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:131
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:902
msgid "Device"
msgstr "Device"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:688
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:736
2009-08-09 21:01:41 +00:00
msgid "Device Settings"
msgstr "Innstillinger for device"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:45
msgid "Dial"
msgstr ""
#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:146
2009-08-09 21:01:41 +00:00
msgid "Direct3D11"
msgstr "Direct3D11"
#: Source/Plugins/Plugin_VideoDX9/Src/main.cpp:128
2009-08-09 21:01:41 +00:00
msgid "Direct3D9"
msgstr "Direct3D9"
#: Source/Core/Core/Src/HW/GCMemcard.cpp:169
2009-08-09 21:01:41 +00:00
msgid ""
"Directory checksum failed\n"
" and Directory backup checksum failed"
msgstr ""
"Mappestisjekksum misyktes\n"
" og mappesti backup-sjekksummen mislyktes"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:437
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:479
2009-08-09 21:01:41 +00:00
msgid "Disable"
msgstr "Deaktiver"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:497
2009-08-09 21:01:41 +00:00
msgid "Disable Fog"
msgstr "Deaktiver tåke (fog)"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:496
2009-08-09 21:01:41 +00:00
msgid "Disable Lighting"
msgstr "Deaktiver lyseffekter"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:498
2009-08-09 21:01:41 +00:00
msgid "Disable Per-Pixel Depth"
msgstr "Deaktiver Per-Pikseldybde"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:527
2009-08-09 21:01:41 +00:00
msgid "Disable Textures"
msgstr "Deaktiver teksturer"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:109
2009-08-09 21:01:41 +00:00
msgid ""
"Disable any XFB emulation.\n"
"Speeds up emulation a lot but causes heavy glitches in many games which rely "
"on them (especially homebrew applications).\n"
"\n"
"If unsure, leave this checked."
msgstr ""
"Deaktiver all XFB-emulasjon.\n"
"Øker farten på emuleringen mye, men forårsaker bugs i mange spill som "
"avhenger av det (spesielt homebrew-applikasjoner).\n"
"\n"
"Hvis usikker, la stå på."
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:95
2009-08-09 21:01:41 +00:00
msgid ""
"Disable emulation of EFB copies.\n"
"These are often used for post-processing or render-to-texture effects, so "
"while checking this setting gives a great speedup it almost always also "
"causes issues.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Deaktiver emulasjon av EFB-kopier.\n"
"Disse blir ofte brukt for post-prosessering eller render-til-tekstur "
"effekter, so mens dette alternativet kan gi en god ytelsesøkning, forårsaker "
"det som regel også feil.\n"
"\n"
"Hvis usikker, la stå avslått."
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:101
2009-08-09 21:01:41 +00:00
msgid ""
"Disable texturing.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Deaktiver teksturer.\n"
"\n"
"Hvis usikker, la stå avslått."
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:562
2009-08-09 21:01:41 +00:00
msgid "Disc"
msgstr "Disk"
#: Source/Core/DiscIO/Src/DriveBlob.cpp:109
#: Source/Core/DiscIO/Src/DriveBlob.cpp:128
msgid "Disc Read Error"
msgstr "Feil ved lesing av disk"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:317
2009-08-09 21:01:41 +00:00
msgid "Display"
msgstr "Visning"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:105
2009-08-09 21:01:41 +00:00
msgid ""
"Display the inputs read by the emulator.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Vis bruker-inndataen lest av emulatoren.\n"
"\n"
"Hvis usikker, la stå avslått."
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:77
msgid "Divide"
msgstr "Del"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1065
2009-08-09 21:01:41 +00:00
msgid "Do you want to stop the current emulation?"
msgstr "Vil du stoppe pågående emulering?"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:932
2009-08-09 21:01:41 +00:00
msgid "Dolphin"
msgstr "Dolphin"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:189
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Dolphin %s Graphics Configuration"
msgstr "Dolphin %s Grafikkinstillinger"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:305
msgid "Dolphin &Web Site"
msgstr "Dolphin &Webside"
#: Source/Core/DolphinWX/Src/ConfigMain.h:37
msgid "Dolphin Configuration"
msgstr "Konfigurer Dolphin"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:188
msgid "Dolphin Emulated Wiimote Configuration"
msgstr "Dolphin Emulert Wiimote Konfigurasjon"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:289
msgid "Dolphin FIFO"
msgstr "Dolphin FIFO"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1217
msgid "Dolphin GCPad Configuration"
msgstr "Dolphin GC-kontroll konfigurasjon"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:748
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1157
2009-08-09 21:01:41 +00:00
msgid "Dolphin TAS Movies (*.dtm)"
msgstr "Dolphin TAS-Filmer (*.dtm)"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:17
msgid "Dolphin Wiimote Configuration"
msgstr "Dolphin Wiimote Konfigurasjon"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:306
msgid "Dolphin at &Google Code"
msgstr "Dolphin på &Google Code"
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:339
2009-08-09 21:01:41 +00:00
msgid ""
"Dolphin could not find any GC/Wii ISOs. Doubleclick here to browse for "
"files..."
msgstr ""
"Dolphin kunne ikke finne noen GC/Wii ISO-filer. Dobbeltklikk her for å bla "
"etter filer..."
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:343
2009-08-09 21:01:41 +00:00
msgid ""
"Dolphin is currently set to hide all games. Doubleclick here to show all "
"games..."
msgstr ""
"Dolphin er satt til å gjemme alle spill. Dobbeltklikk her for å vise alle "
"spill..."
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:275
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:55
2009-08-09 21:01:41 +00:00
msgid "Down"
msgstr "Ned"
#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:55
2009-08-09 21:01:41 +00:00
msgid "Download Codes (WiiRD Database)"
msgstr "Last ned juksekoder (WiiRD Database)"
#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:298
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Downloaded %lu codes. (added %lu)"
msgstr "Lastet ned %lu koder. (la til %lu)"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:31
msgid "Drums"
msgstr "Trommer"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:79
2009-08-09 21:01:41 +00:00
msgid "Dummy"
msgstr "Juksedukke"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:608
2009-08-09 21:01:41 +00:00
msgid "Dump Audio"
msgstr "Dump Audio"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:540
2009-08-09 21:01:41 +00:00
msgid "Dump EFB Target"
msgstr "Dump EFB Target"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:541
2009-08-09 21:01:41 +00:00
msgid "Dump Frames"
msgstr "Skjermdumping"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:538
2009-08-09 21:01:41 +00:00
msgid "Dump Textures"
msgstr "Dump teksturer"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:115
2009-08-09 21:01:41 +00:00
msgid ""
"Dump all rendered frames to an AVI file in User/Dump/Frames/\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Dump alle renderte bilder til en AVI-fil i mappen User/Dump/Frames/\n"
"\n"
"Hvis usikker, la stå avslått."
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:112
2009-08-09 21:01:41 +00:00
msgid ""
"Dump decoded game textures to User/Dump/Textures/<game_id>/\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Dump spillteksturer til mappen User/Dump/Textures/<game id>/\n"
"\n"
"Hvis usikker, la stå avslått."
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:114
2009-08-09 21:01:41 +00:00
msgid ""
"Dump the contents of EFB copies to User/Dump/Textures/\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Dump alt innholdet i EFB-kopier til mappen User/Dump/Textures/\n"
"\n"
"Hvis usikker, la stå avslått."
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:493
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:270
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:297
2009-08-09 21:01:41 +00:00
msgid "Dutch"
msgstr "Nederlansk"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:129
msgid "E&xit"
msgstr "&Avslutt"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:435
2009-08-09 21:01:41 +00:00
msgid "EFB Copies"
msgstr "EFB-kopier"
#: Source/Core/Core/Src/HW/BBA-TAP/TAP_Win32.cpp:249
#, c-format
msgid ""
"ERROR: This version of Dolphin requires a TAP-Win32 driver that is at least "
"version %d.%d -- If you recently upgraded your Dolphin distribution, a "
"reboot is probably required at this point to get Windows to see the new "
"driver."
msgstr ""
"FEIL: Denne versjonen av Dolphin krever en TAP-Win32-driver som er av siste "
"versjon %d.%d -- Hvis du nylig oppgraderte din Dolphin-distribusjon, kreves "
"sannsynligvis en restart for at Windows skal se den nye driveren."
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:170
2009-08-09 21:01:41 +00:00
msgid "EUROPE"
msgstr "EUROPA"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:145
msgid "Early Memory Updates"
msgstr "Tidlige Minneoppdateringer"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:460
msgid "Edit"
msgstr "Endre"
#: Source/Core/DolphinWX/Src/ARCodeAddEdit.h:30
msgid "Edit ActionReplay Code"
msgstr "Endre ActionReplay-kode"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:290
2009-08-09 21:01:41 +00:00
msgid "Edit Config"
msgstr "Endre Konfigurasjon"
#: Source/Core/DolphinWX/Src/PatchAddEdit.h:30
msgid "Edit Patch"
msgstr "Endre Patch"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:460
msgid "Edit current perspective"
msgstr "Endre nåværende perspektiv"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:422
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:444
2009-08-09 21:01:41 +00:00
msgid "Edit..."
msgstr "Endre..."
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:44
msgid "Effect"
msgstr "Effekt"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:429
2009-08-09 21:01:41 +00:00
msgid "Embedded Frame Buffer"
msgstr "Embedded Frame Buffer (EFB)"
2011-12-18 19:40:09 +00:00
#: Source/Core/Core/Src/Core.cpp:174
2009-08-09 21:01:41 +00:00
msgid "Emu Thread already running"
msgstr "Emulator-CPU-tråden kjører allerede"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:111
2009-08-09 21:01:41 +00:00
msgid ""
"Emulate XFBs accurately.\n"
"Slows down emulation a lot and prohibits high-resolution rendering but is "
"necessary to emulate a number of games properly.\n"
"\n"
"If unsure, check virtual XFB emulation instead."
msgstr ""
"Emuler XFB nøyaktig.\n"
"Senker ytelsen kraftig og hindrer høytoppløselig rendering, men er nødvendig "
"for å emulere en rekke spill skikkelig.\n"
"\n"
"Hvis usikker, benytt virtuell XFB isteden."
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:110
2009-08-09 21:01:41 +00:00
msgid ""
"Emulate XFBs using GPU texture objects.\n"
"Fixes many games which don't work without XFB emulation while not being as "
"slow as real XFB emulation. However, it may still fail for a lot of other "
"games (especially homebrew applications).\n"
"\n"
"If unsure, leave this checked."
msgstr ""
"Emuler XFB ved å bruke GPU-teksturobjekter.\n"
"Fikser mange spill som ikke fungerer uten XFB-emulering, uten å yte like "
"dårlig som ekte XFB-emulering. Derimot kan den fortsatt ikke fungere for "
"mange andre spill. (Spesielt homebrew-applikasjoner).\n"
"\n"
"Hvis usikker, la stå på."
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:33
msgid "Emulated Wiimote"
msgstr "Emulert Wiimote"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:351
2009-08-09 21:01:41 +00:00
msgid "Emulation State: "
msgstr "Emulasjonsstatus:"
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:22
msgid "Enable"
msgstr "Aktiver"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:91
2009-08-09 21:01:41 +00:00
msgid ""
"Enable 3D effects via stereoscopy using Nvidia 3D Vision technology if it's "
"supported by your GPU.\n"
"Possibly causes issues.\n"
"Requires fullscreen to work.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Tillat 3D-effekter via stereoskopi ved å bruke Nvidia 3D Vision-teknologi om "
"det støttes av din GPU.\n"
"Kan muligens forårsake feil.\n"
"Krever fullskjerm for å virke.\n"
"\n"
"Hvis usikker, la stå avslått."
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:111
msgid "Enable AR Logging"
msgstr "Aktiver AR-logging"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:318
2009-08-09 21:01:41 +00:00
msgid "Enable BAT"
msgstr "Aktiver BAT"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:326
2009-08-09 21:01:41 +00:00
msgid "Enable Block Merging"
msgstr "Aktiver Block Merging"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:336
2011-12-18 19:40:09 +00:00
msgid "Enable Bounding Box Calculation"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:440
msgid "Enable Cache"
msgstr "Aktiver cache"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:541
2009-08-09 21:01:41 +00:00
msgid "Enable Cheats"
msgstr "Aktiver Juksekoder"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:605
2009-08-09 21:01:41 +00:00
msgid "Enable DTK Music"
msgstr "Aktiver DTK-musikk"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:314
2009-08-09 21:01:41 +00:00
msgid "Enable Dual Core"
msgstr "Aktiver Dobbelkjerne"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:539
2009-08-09 21:01:41 +00:00
msgid "Enable Dual Core (speedup)"
msgstr "Aktiver Dobbelkjerne (for bedre ytelse)"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:558
2009-08-09 21:01:41 +00:00
msgid "Enable Hotkeys"
msgstr "Aktiver Snarveistaster"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:315
2009-08-09 21:01:41 +00:00
msgid "Enable Idle Skipping"
msgstr "Aktiver Idle Skipping"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:540
2009-08-09 21:01:41 +00:00
msgid "Enable Idle Skipping (speedup)"
msgstr "Aktiver Idle Skipping (for bedre ytelse)"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:316
2009-08-09 21:01:41 +00:00
msgid "Enable MMU"
msgstr "Aktiver MMU"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:330
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:564
2009-08-09 21:01:41 +00:00
msgid "Enable Progressive Scan"
msgstr "Aktiver Progressiv Skanning"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:714
2009-08-09 21:01:41 +00:00
msgid "Enable Screen Saver"
msgstr "Aktiver Skjermsparer"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:331
2009-08-09 21:01:41 +00:00
msgid "Enable WideScreen"
msgstr "Aktiver Widescreen"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:523
2009-08-09 21:01:41 +00:00
msgid "Enable Wireframe"
msgstr "Aktiver WireFrame"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:84
msgid ""
"Enable anisotropic filtering.\n"
"Enhances visual quality of textures that are at oblique viewing angles.\n"
"Might cause issues in a small number of games.\n"
"\n"
"If unsure, select 1x."
msgstr ""
"Tillater anisotropisk filtrering.\n"
"Øker bildekvaliteten for teksturer med skjeve visningsvinkler.\n"
"\n"
"Hvis usikker, velg 1x."
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:325
2009-08-09 21:01:41 +00:00
msgid ""
"Enable fast disc access. Needed for a few games. (ON = Fast, OFF = "
"Compatible)"
msgstr ""
"Aktiver rask disktilgang. Trengs for noen få spill. (PÅ = Raskt, AV = "
"Kompitabelt)"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:811
2009-08-09 21:01:41 +00:00
msgid "Enable pages"
msgstr "Aktiver sider"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:76
msgid ""
"Enable this if you want the whole screen to be used for rendering.\n"
"If this is disabled, a render window will be created instead.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Velg dette hvis du ønsker at hele skjermen skal benyttes for rendering.\n"
"Hvis denne står avslått, vil et renderingsvindu isteden bli laget.\n"
"\n"
"Hvis usikker, la stå avslått."
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:79
msgid ""
"Enable this if you want to use the main Dolphin window for rendering rather "
"than a separate render window.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Aktiver dette hvis du ønsker å bruke Dolphins hovedvindu til å rendere, "
"isteden for et separat renderingsvindu.\n"
"\n"
"Hvis usikker, la stå avslått."
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:340
2009-08-09 21:01:41 +00:00
msgid ""
"Enable this to speed up The Legend of Zelda: Twilight Princess. Disable for "
"ANY other game."
msgstr ""
"Aktiver dette for å bedre ytelsen i The Legend Of Zelda: Twillight Princess. "
"Deaktiver for andre spill."
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:319
2009-08-09 21:01:41 +00:00
msgid ""
"Enables Block Address Translation (BAT); a function of the Memory Management "
"Unit. Accurate to the hardware, but slow to emulate. (ON = Compatible, OFF = "
"Fast)"
msgstr ""
"Tillater Block Adress Translation (BAT); en funksjon av Memory Management "
"Unit (MMU). Nøyaktig for maskinvaren, men treg å emulere. (PÅ = Kompitabelt, "
"AV = Raskt)"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:345
2009-08-09 21:01:41 +00:00
msgid "Enables Custom Projection Hack"
msgstr "Tillater Selvdefinerte Projeksjons-hack"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:80
msgid ""
"Enables progressive scan if supported by the emulated software.\n"
"Most games don't care about this.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Benytter progressiv skanning hvis det tillates av den emulerte "
"programvaren.\n"
"De fleste spill bryr seg ikke om dette.\n"
"\n"
"Hvis usikker, la stå avslått."
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:317
2009-08-09 21:01:41 +00:00
msgid ""
"Enables the Memory Management Unit, needed for some games. (ON = Compatible, "
"OFF = Fast)"
msgstr ""
"Tillater Memory Management Unit (MMU), som trengs for noen spill. (PÅ = "
"Kompitabelt, AV = Raskt)"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:117
2009-08-09 21:01:41 +00:00
msgid ""
"Encode frame dumps using the FFV1 codec.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Enkode spillopptak ved å bruke FFV1-kodeksen.\n"
"\n"
"Hvis usikker, la stå avslått."
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:50
msgid "End"
msgstr "Slutt"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:488
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:265
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:298
2009-08-09 21:01:41 +00:00
msgid "English"
msgstr "Engelsk"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:334
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:411
2009-08-09 21:01:41 +00:00
msgid "Enhancements"
msgstr "Forbedringer"
#: Source/Core/DolphinWX/Src/FrameAui.cpp:606
msgid "Enter a name for the new perspective:"
msgstr "Skriv inn et navn for det nye perspektivet:"
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:190
#, c-format
msgid "Entry %d/%d"
msgstr "Entry %d/%d"
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:84
#, c-format
msgid "Entry 1/%d"
msgstr "Entry 1/%d"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:217
msgid "Equal"
msgstr "Lik"
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:47
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:153
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1173
msgid "Error"
msgstr "Feil"
#: Source/Core/DolphinWX/Src/Main.cpp:346
2009-08-09 21:01:41 +00:00
msgid "Error loading selected language. Falling back to system default."
msgstr "Feil ved lasting av valgt språk. Faller tilbake til systemstandarden."
#: Source/Core/Common/Src/ChunkFile.h:194
2011-12-18 19:40:09 +00:00
#, c-format
msgid ""
"Error: After \"%s\", found %d (0x%X) instead of save marker %d (0x%X). "
"Aborting savestate load..."
msgstr ""
#: Source/Core/Core/Src/HW/EXI_DeviceIPL.cpp:281
2009-08-09 21:01:41 +00:00
#, c-format
msgid ""
"Error: Trying to access %s fonts but they are not loaded. Games may not show "
"fonts correctly, or crash."
msgstr ""
"Feil: Prøver å åpne %s-fonter, men de lastes ikke. Det kan hende spill ikke "
"åpner fonter korrekt, eller krasjer."
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:30
msgid "Escape"
msgstr "Escape"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:26
msgid "Euphoria"
msgstr ""
#: Source/Core/Core/Src/MemTools.cpp:214
#, c-format
msgid "Exception handler - access below memory space. %08llx%08llx"
msgstr "Unntakshandler - tilgang under minneområde. %08llx%08llx"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:58
msgid "Execute"
msgstr "Kjør"
#: Source/Core/DolphinWX/Src/Main.cpp:139
msgid "Exit Dolphin with emulator"
msgstr "Avslutt Dolphin med emulator"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:461
msgid "Export Failed"
msgstr "Eksportering mislyktes"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:651
2009-08-09 21:01:41 +00:00
msgid "Export File"
msgstr "Eksporter Fil"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:193
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:193
2009-08-09 21:01:41 +00:00
msgid "Export Recording"
msgstr "Eksporter Opptak"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:358
msgid "Export Recording..."
msgstr "Eksporter Opptak..."
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:800
2009-08-09 21:01:41 +00:00
msgid "Export Save"
msgstr "Eksporter Lagringsfil"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:935
2009-08-09 21:01:41 +00:00
msgid "Export Wii save (Experimental)"
msgstr "Eksporter Wii-lagringsfil (Eksperimentiell)"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:801
2009-08-09 21:01:41 +00:00
msgid "Export all saves"
msgstr "Eksporter alle lagringsfiler"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:80
msgid "Export failed, try again?"
msgstr "Eksportering mislyktes, prøv igjen?"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:556
msgid "Export save as..."
msgstr "Eksporter lagringsfil som..."
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:278
msgid "Extension"
msgstr "Utvidelse"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:477
2009-08-09 21:01:41 +00:00
msgid "External Frame Buffer"
msgstr "Ekstern Bildebuffer (EFB)"
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:60
msgid "Extra Parameter"
msgstr "Ekstra Parameter"
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:61
msgid "Extra Parameter useful in ''Metroid: Other M'' only."
msgstr "Ekstra Parameter nyttig kun i ''Metroid: Other M\"."
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:633
2009-08-09 21:01:41 +00:00
msgid "Extract All Files..."
msgstr "Ekstraher Alle Filer..."
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:635
2009-08-09 21:01:41 +00:00
msgid "Extract Apploader..."
msgstr "Ekstraher Applikasjonslaster..."
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:636
2009-08-09 21:01:41 +00:00
msgid "Extract DOL..."
msgstr "Ekstraher DOL..."
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:629
2009-08-09 21:01:41 +00:00
msgid "Extract Directory..."
msgstr "Ekstraher Mappe..."
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:631
2009-08-09 21:01:41 +00:00
msgid "Extract File..."
msgstr "Ekstraher Fil..."
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:627
2009-08-09 21:01:41 +00:00
msgid "Extract Partition..."
msgstr "Ekstraher Partisjon..."
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:736
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Extracting %s"
msgstr "Ekstraherer %s"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:720
2009-08-09 21:01:41 +00:00
msgid "Extracting All Files"
msgstr "Ekstraherer Alle Filer"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:720
2009-08-09 21:01:41 +00:00
msgid "Extracting Directory"
msgstr "Ekstraherer Mappe"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:722
2009-08-09 21:01:41 +00:00
msgid "Extracting..."
msgstr "Ekstraherer..."
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:418
msgid "FIFO Byte"
msgstr "FIFO-Byte"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:38
msgid "FIFO Player"
msgstr "FIFO-spiller"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:173
2009-08-09 21:01:41 +00:00
msgid "FRANCE"
msgstr "FRANKRIKE"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:483
2009-08-09 21:01:41 +00:00
msgid "FST Size:"
msgstr "FST-størrelse:"
#: Source/Core/Core/Src/NetPlayClient.cpp:77
msgid "Failed to Connect!"
msgstr "Tilkobling Mislyktes!"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:212
msgid "Failed to Listen!!"
msgstr "Lytting Mislyktes!"
#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:308
2009-08-09 21:01:41 +00:00
msgid "Failed to download codes."
msgstr "Nedlasting av koder mislyktes."
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:836
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Failed to extract to %s!"
msgstr "Ekstrahering til %s mislyktes!"
#: Source/Core/Core/Src/DSP/DSPCore.cpp:66
#, c-format
msgid ""
"Failed to load DSP ROM:\t%s\n"
"\n"
"This file is required to use DSP LLE.\n"
"It is not included with Dolphin as it contains copyrighted data.\n"
"Use DSPSpy to dump the file from your physical console.\n"
"\n"
"You may use the DSP HLE engine which does not require ROM dumps.\n"
"(Choose it from the \"Audio\" tab of the configuration dialog.)"
msgstr ""
"Kunne ikke laste DSP ROM:\t%s\n"
"\n"
"Denne filen kreves for å bruke DSP LLE.\n"
"Den følger ikke med Dolphin, da den inneholder kopibeskyttet data.\n"
"Bruk DSPSpy til å dumpe filen fra din fysiske konsoll.\n"
"\n"
"Du kan benytte DSP HLE-motoren som ikke krever noen ROM-dump.\n"
"(Velg den fra \"audio\"-panelet i konfigurasjonspanelet.)"
#: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:99
#: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:119
msgid "Failed to load bthprops.cpl"
msgstr "Kunne ikke laste bthprops.cpl"
#: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:83
#: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:92
msgid "Failed to load hid.dll"
msgstr "Kunne ikke laste hid.dll"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:151
msgid "Failed to read banner.bin"
msgstr "Kunne ikke lese banner.bin"
#: Source/Core/Core/Src/HW/GCMemcard.cpp:150
2009-08-09 21:01:41 +00:00
msgid ""
"Failed to read block allocation table backup correctly\n"
"(0x8000-0x9FFF)"
msgstr ""
"Kunne ikke lese blokkallokasjonstabell-backup'en korrekt\n"
"(0x8000-0x9FFF)"
#: Source/Core/Core/Src/HW/GCMemcard.cpp:144
2009-08-09 21:01:41 +00:00
msgid ""
"Failed to read block allocation table correctly\n"
"(0x6000-0x7FFF)"
msgstr ""
"Kunne ikke lese blokkallokasjonstabell-backup'en korrekt\n"
"(0x6000-0x7FFF)"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:286
#, c-format
msgid "Failed to read data from file %d"
msgstr "Kunne ikke lese data fra filen %d"
#: Source/Core/Core/Src/HW/GCMemcard.cpp:138
2009-08-09 21:01:41 +00:00
msgid ""
"Failed to read directory backup correctly\n"
"(0x4000-0x5FFF)"
msgstr ""
"Kunne ikke lese mappesti-backup'en korrekt\n"
"(0x4000-0x5FFF)"
#: Source/Core/Core/Src/HW/GCMemcard.cpp:132
2009-08-09 21:01:41 +00:00
msgid ""
"Failed to read directory correctly\n"
"(0x2000-0x3FFF)"
msgstr ""
"Kunne ikke lese mappestien korrekt\n"
"(0x2000-0x3FFF)"
#: Source/Core/Core/Src/HW/GCMemcard.cpp:121
2009-08-09 21:01:41 +00:00
msgid ""
"Failed to read header correctly\n"
"(0x0000-0x1FFF)"
msgstr ""
"kunne ikke lese headeren korrekt\n"
"(0x0000-0x1FFF)"
#: Source/Core/Core/Src/HW/GCMemcard.cpp:222
2009-08-09 21:01:41 +00:00
msgid ""
"Failed to read save data\n"
"(0xA000-)\n"
"Memcard may be truncated"
msgstr ""
"Kunne ikke lese lagringsdata\n"
"(0xA000-)\n"
"Minnekortet kan være trunkert"
#: Source/Core/DiscIO/Src/VolumeGC.cpp:61
msgid "Failed to read unique ID from disc image"
msgstr "Kunne ikke lese unik ID fra disk-bildet"
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:83
msgid "Failed to write BT.DINF to SYSCONF"
msgstr "Kunne ikke skrive BT.DINF til SYSCONF"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:228
msgid "Failed to write bkhdr"
msgstr "Kunne ikke skrive bkhdr"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:164
#, c-format
msgid "Failed to write header for %s"
msgstr "Kunne ikke skrive header for %s"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:258
#, c-format
msgid "Failed to write header for file %d"
msgstr "Kunne ikke skrive header for filen %d"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:299
msgid "Farsi"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:471
msgid "Fast"
msgstr "Rask"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:494
msgid "Fast Mipmaps"
msgstr "Raske Mipmaps"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:321
2009-08-09 21:01:41 +00:00
msgid "Fast version of the MMU. Does not work for every game."
msgstr "Rask versjon av MMU. Fungerer ikke for alle spill."
#: Source/Core/Core/Src/Movie.cpp:844
#, c-format
msgid ""
"Fatal desync. Aborting playback. (Error in PlayWiimote: %u != %u, byte %u.)%s"
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Src/FrameTools.cpp:212
msgid "Fifo Player"
msgstr "Fifo-spiller"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:88
msgid "File Info"
msgstr "Filinformasjon"
#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:305
2009-08-09 21:01:41 +00:00
msgid "File contained no codes."
msgstr "Filen inneholder ingen koder."
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:415
msgid "File converted to .gci"
msgstr "Fil konvertert til .gci"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:430
msgid ""
"File could not be opened\n"
"or does not have a valid extension"
msgstr ""
"Filen kunne ikke åpnes\n"
"eller har ingen gyldig utvidelse"
#: Source/Core/Core/Src/HW/GCMemcard.cpp:86
2009-08-09 21:01:41 +00:00
#, c-format
msgid ""
"File has the extension \"%s\"\n"
"valid extensions are (.raw/.gcp)"
msgstr ""
"Filen har utvidelsen \"%s\"\n"
"gyldige utvidelser er (.raw/.gcp)"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:427
msgid "File is not recognized as a memcard"
msgstr "Filen kjennes ikke igjen som et minnekort"
#: Source/Core/DiscIO/Src/CompressedBlob.cpp:294
msgid "File not compressed"
msgstr "Filen ikke komprimert"
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_FileIO.cpp:168
2009-08-09 21:01:41 +00:00
#, c-format
msgid "FileIO: Unknown open mode : 0x%02x"
msgstr "FileIO: Ukjent åpenmodus: 0x%02x"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:550
2009-08-09 21:01:41 +00:00
msgid "Filesystem"
msgstr "Filsystem"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1060
2009-08-09 21:01:41 +00:00
msgid "Filetype 'ini' is unknown! Will not open!"
msgstr "Filtypen 'ini' er ukjent! kan ikke åpnes!"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:629
msgid "First Block"
msgstr "Første Blokk"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:807
2009-08-09 21:01:41 +00:00
msgid "Fix Checksums"
msgstr "Fiks Sjekksummer"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:282
2009-08-09 21:01:41 +00:00
msgid "Force 16:9"
msgstr "Tving 16:9"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:282
2009-08-09 21:01:41 +00:00
msgid "Force 4:3"
msgstr "Tving 4:3"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:548
2009-08-09 21:01:41 +00:00
msgid "Force Console as NTSC-J"
msgstr "Tving Konsoll til NTSC-J"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:403
2009-08-09 21:01:41 +00:00
msgid "Force Texture Filtering"
msgstr "Tving Teksturfiltrering"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:90
2009-08-09 21:01:41 +00:00
msgid ""
"Force texture filtering even if the emulated game explicitly disabled it.\n"
"Improves texture quality slightly but causes glitches in some games.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Tvinger bilineær teksturfiltrering, til og med om spillet bestemt har "
"avslått det.\n"
"Forbedrer teksturkvalitet noe, men forårsaker feil i noen spill.\n"
"\n"
"Hvis usikker, la stå avslått."
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:82
msgid ""
"Force the game to output graphics for widescreen resolutions.\n"
"Causes graphical glitches is some games.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Tving spillet til å rendere grafikk for widescreen-oppløsninger.\n"
"Merk at dette kan forårsake grafiske feil.\n"
"\n"
"Hvis usikker, la stå avslått."
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:490
2009-08-09 21:01:41 +00:00
msgid ""
"Forces NTSC-J mode for using the Japanese ROM font.\n"
"Left unchecked, dolphin defaults to NTSC-U and automatically enables this "
"setting when playing Japanese games."
msgstr ""
"Tving NTSC-J-modus for å bruke japansk ROM-font.\n"
"Er dette avslått, benytter Dolphin NTSC-U som standard og går automatisk "
"over til denne innstillingen når japanske spill spilles."
#: Source/Core/Core/Src/HW/GCMemcard.cpp:76
2009-08-09 21:01:41 +00:00
msgid ""
"Format as ascii (NTSC\\PAL)?\n"
"Choose no for sjis (NTSC-J)"
msgstr ""
"Formater som ascii (NTSC\\PAL)?\n"
"Velg nei for sjis (NTSC-J)"
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:278
msgid "Forward"
msgstr "Send frem"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:383
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:451
msgid "Frame"
msgstr "Stillbilde"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:393
msgid "Frame "
msgstr "Stillbilde"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:189
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:189
2009-08-09 21:01:41 +00:00
msgid "Frame Advance"
msgstr "Bilde-for-bilde Modus"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:544
2009-08-09 21:01:41 +00:00
msgid "Frame Dumps use FFV1"
msgstr "Spillopptak bruker FFV1"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:105
msgid "Frame Range"
msgstr "Bilderekkevidde"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:151
msgid "Frame S&kipping"
msgstr "Frame S&kipping"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:552
2009-08-09 21:01:41 +00:00
msgid "Framelimit:"
msgstr "Framelimit:"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:189
msgid "Frames To Record"
msgstr "Bilder Til Opptak"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:542
2009-08-09 21:01:41 +00:00
msgid "Free Look"
msgstr "Fri Utkikk"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:490
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:267
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:300
2009-08-09 21:01:41 +00:00
msgid "French"
msgstr "Fransk"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:38
msgid "Frets"
msgstr ""
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:107
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:126
msgid "From"
msgstr "Fra"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:439
msgid "FullScr"
msgstr "FullSkj"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:263
2009-08-09 21:01:41 +00:00
msgid "Fullscreen resolution:"
msgstr "Fullskjermsoppløsning:"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:533
msgid "GCI File(*.gci)"
msgstr "GCI Fil(*.gci)"
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/GCMicDlg.h:44
#, fuzzy
msgid "GCMic Configuration"
msgstr "Konfigurer Logg"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Src/FrameTools.cpp:445
msgid "GCPad"
msgstr "GC-kontroll"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:467
2009-08-09 21:01:41 +00:00
msgid "Game ID:"
msgstr "Spill-ID:"
#: Source/Core/Core/Src/NetPlay.cpp:228
msgid "Game is already running!"
msgstr "Spillet kjører allerede!"
#: Source/Core/Core/Src/NetPlay.cpp:258
msgid "Game isn't running!"
msgstr "Et spill kjører ikke!"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:383
msgid "Game not found!!"
msgstr "Spill ikke funnet!"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:404
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msgid "Game-Specific Settings"
msgstr "Spill-spesifikke Innstillinger"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:298
2009-08-09 21:01:41 +00:00
msgid "GameConfig"
msgstr "SpillKonfigurasjon"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:533
2009-08-09 21:01:41 +00:00
msgid "Gamecube"
msgstr "GameCube"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:191
msgid "Gamecube &Pad Settings"
msgstr "Innstillinger for &GameCube-kontroll"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:215
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1009
2009-08-09 21:01:41 +00:00
msgid "Gamecube Memory Cards (*.raw,*.gcp)"
msgstr "GameCube-minnekort (*.raw,*.gcp)"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:445
msgid "Gamecube Pad settings"
msgstr "Innstillinger for GameCube-kontroll"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:130
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:306
2009-08-09 21:01:41 +00:00
msgid "Gecko Codes"
msgstr "Gecko-juksekoder"
#: Source/Core/Core/Src/GeckoCode.cpp:222
#, fuzzy, c-format
2009-08-09 21:01:41 +00:00
msgid ""
"GeckoCode failed to run (CT%i CST%i) (%s)\n"
"(either a bad code or the code type is not yet supported. Try using the "
"native code handler by placing the codehandler.bin file into the Sys "
"directory and restarting Dolphin.)"
2009-08-09 21:01:41 +00:00
msgstr ""
"GeckoKode mislyktes i å kjøre (CT%i CST%i) (%s)\n"
"(Enten en dårlig kode, eller så støttes ikke kodeformatet.)"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:176
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:176
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:530
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:204
2009-08-09 21:01:41 +00:00
msgid "General"
msgstr "Generelt"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:144
msgid "General Settings"
msgstr "Generelle Innstillinger"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:489
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:266
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:301
2009-08-09 21:01:41 +00:00
msgid "German"
msgstr "Tysk"
#: Source/Core/Core/Src/ActionReplay.cpp:451
#, c-format
msgid "GetARCode: Index is greater than ar code list size %lu"
msgstr "GetARCode: Indeksen er større enn AR-kodelistens størrelse %lu"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:443
msgid "Graphics"
msgstr "Grafikk"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:443
msgid "Graphics settings"
msgstr "Innstillinger for Grafikk"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:218
msgid "Greater Than"
msgstr "Større Enn"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:87
2009-08-09 21:01:41 +00:00
#, fuzzy
msgid ""
"Greatly increases quality of textures generated using render to texture "
2009-08-09 21:01:41 +00:00
"effects.\n"
"Raising the internal resolution will improve the effect of this setting.\n"
"Slightly decreases performance and possibly causes issues (although "
"unlikely).\n"
2009-08-09 21:01:41 +00:00
"\n"
"If unsure, leave this checked."
msgstr ""
"Øker kvaliteten på teksturer generert ved å bruke render-til-tekstur-"
"effekter.\n"
"Å øke den interne oppløsningen vil øke effekten av denne innstillingen.\n"
"Senker ytelsen noe og kan (usannsynligvis) skape små feil.\n"
"\n"
"Hvis usikker, la stå på."
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:302
2009-08-09 21:01:41 +00:00
msgid "Greek"
msgstr "Gresk"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:22
msgid "Green"
msgstr "Grønn"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:24
msgid "Green Left"
msgstr "Grønn Venstre"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:25
msgid "Green Right"
msgstr "Grønn Høyre"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:35
msgid "Guitar"
msgstr "Gitar"
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1250
msgid "HCI_CMD_INQUIRY is called, please report!"
msgstr "HCI_CMD_INQUIRY ble kalt, venligst rapporter!"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:425
2009-08-09 21:01:41 +00:00
msgid "Hacks"
msgstr "Hacks"
#: Source/Core/Core/Src/HW/GCMemcard.cpp:160
2009-08-09 21:01:41 +00:00
msgid "Header checksum failed"
msgstr "Header-sjekksum feilet"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:303
2009-08-09 21:01:41 +00:00
msgid "Hebrew"
msgstr "Hebraisk"
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:312
msgid "Height"
msgstr "Høyde"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:61
msgid "Help"
msgstr "Hjelp"
#: Source/Core/DolphinWX/Src/Main.cpp:196
msgid ""
"Hi,\n"
"\n"
"Dolphin requires that your CPU has support for SSE2 extensions.\n"
"Unfortunately your CPU does not support them, so Dolphin will not run.\n"
"\n"
"Sayonara!\n"
msgstr ""
"Hei,\n"
"\n"
"Dolphin krever at din CPU støtter SSE2-utvidelser.\n"
"Dessverre støttes de ikke av din CPU, så Dolphin vil ikke kjøre.\n"
"\n"
"Sayonara!\n"
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:308
msgid "Hide"
msgstr "Gjem"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:304
2009-08-09 21:01:41 +00:00
msgid "Hide Mouse Cursor"
msgstr "Gjem Musepeker"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:78
msgid ""
"Hides the mouse cursor if it's on top of the emulation window.\n"
"\n"
"If unsure, leave this checked."
msgstr ""
"Gjemmer musepekeren hvis den er over emulasjonsvinduet.\n"
"\n"
"Hvis usikker, la stå på."
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:51
msgid "Home"
msgstr "Hjem"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:69
#: Source/Core/DolphinWX/Src/NetWindow.cpp:122
msgid "Host"
msgstr "Vert"
#: Source/Core/DolphinWX/Src/HotkeyDlg.h:44
msgid "Hotkey Configuration"
msgstr "Konfigurer Snarveistaster"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:276
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:276
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:575
2009-08-09 21:01:41 +00:00
msgid "Hotkeys"
msgstr "Snarveistaster"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:304
2009-08-09 21:01:41 +00:00
msgid "Hungarian"
msgstr "Ungarsk"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:33
msgid "Hybrid Wiimote"
msgstr "Hybrid Wiimote"
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_es.cpp:526
2009-08-09 21:01:41 +00:00
#, c-format
msgid "IOCTL_ES_GETVIEWS: Tried to get data from an unknown ticket: %08x/%08x"
msgstr "IOCTL_ES_GETVIEWS: Forsøkte å få data fra en ukjent billett: %08x/%08x"
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_es.cpp:793
2009-08-09 21:01:41 +00:00
#, c-format
msgid ""
"IOCTL_ES_LAUNCH: Game tried to reload ios or a title that is not available "
"in your nand dump\n"
"TitleID %016llx.\n"
" Dolphin will likely hang now"
msgstr ""
"IOCTL_ES_LAUNCH: Spillet forsøkte å re-laste ios eller en billett som ikke "
"finnes i din NAND-dump\n"
"TitleID %016llx.\n"
"Dolphin vil sannsynligvis krasje nå"
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_es.cpp:307
2009-08-09 21:01:41 +00:00
msgid "IOCTL_ES_READCONTENT - bad destination"
msgstr "IOCTL_ES_READCONTENT - dårlig destinasjon"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:686
2009-08-09 21:01:41 +00:00
msgid "IPL Settings"
msgstr "Innstillinger for IPL"
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:260
msgid "IR"
msgstr "IR"
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:25
msgid "IR Pointer"
msgstr "IR-peker"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:100
msgid "IR Sensitivity:"
msgstr "IR-sensitivitet:"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:521
2009-08-09 21:01:41 +00:00
msgid "ISO Details"
msgstr "ISO-detaljer"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:768
2009-08-09 21:01:41 +00:00
msgid "ISO Directories"
msgstr "ISO-mapper"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:176
2009-08-09 21:01:41 +00:00
msgid "ITALY"
msgstr "ITALIA"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:627
msgid "Icon"
msgstr "Ikon"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:337
2011-12-18 19:40:09 +00:00
msgid ""
"If checked, the bounding box registers will be updated. Used by the Paper "
"Mario games."
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:323
2009-08-09 21:01:41 +00:00
msgid ""
"If the FPS is erratic, this option may help. (ON = Compatible, OFF = Fast)"
msgstr ""
"Hvis bilderatioen er erratisk, kan denne innstillingen hjelpe. (PÅ = "
"Kompitabelt, AV = Raskt)"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:487
#, fuzzy
2009-08-09 21:01:41 +00:00
msgid ""
"If you set Framelimit higher than game full speed (NTSC:60, PAL:50). Use "
"Audio to throttle using the DSP (might fix audio clicks but can also cause "
"constant noise depending on the game)."
2009-08-09 21:01:41 +00:00
msgstr ""
"Hvis du setter Framelimit høyere enn spillets fulle hastighet (NTSC:60, "
"PAL:50), må du også deaktivere Audio Throttle i DSP-innstillingene for å "
"gjøre endringen effektiv."
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:432
2009-08-09 21:01:41 +00:00
msgid "Ignore Format Changes"
msgstr "Ignorer Formatendringer"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:94
2009-08-09 21:01:41 +00:00
msgid ""
"Ignore any changes to the EFB format.\n"
"Improves performance in many games without any negative effect. Causes "
"graphical defects in a small number of other games though.\n"
"\n"
"If unsure, leave this checked."
msgstr ""
"Ignorer endringer til EFB-formatet.\n"
"Øker ytelsen i mange spill uten negative effekter. Forårsaker derimot "
"grafiske defekter i en small mengde andre spill.\n"
"\n"
"Hvis usikker, la stå på."
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:93
2009-08-09 21:01:41 +00:00
msgid ""
"Ignore any requests of the CPU to read from or write to the EFB.\n"
"Improves performance in some games, but might disable some gameplay-related "
"features or graphical effects.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Ignorer kall fra CPU-en til å lese fra eller skrive til EFB-en.\n"
"Øker ytelsen i noen spill, men kan deaktivere noen gameplay-relaterte "
"funksjoner eller grafiske effekter.\n"
"\n"
"Hvis usikker, la stå avslått."
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:799
2009-08-09 21:01:41 +00:00
msgid "Import Save"
msgstr "Importer Lagringsfil"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:59
msgid "Import failed, try again?"
msgstr "Importering mislyktes, prøv igjen?"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:456
msgid ""
"Imported file has gsc extension\n"
"but does not have a correct header"
msgstr ""
"Importert fil har .gsc-utvidelse\n"
"men har ikke korrekt header"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:444
msgid "Imported file has invalid length"
msgstr "importert fil har ugyldig lengde"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:453
msgid ""
"Imported file has sav extension\n"
"but does not have a correct header"
msgstr ""
"Importert fil har .sav-utvidelse\n"
"men har ikke korrekt header"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:102
2009-08-09 21:01:41 +00:00
msgid ""
"Improves performance but causes glitches in most games which rely on proper "
"fog emulation.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Øker ytelsen, men skaper feil i spill som krever nøyaktig tåkeemulering.\n"
"\n"
"Hvis usikker, la stå avslått."
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:100
2009-08-09 21:01:41 +00:00
msgid ""
"Improves performance but causes lighting to disappear in most games.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Øker ytelsen, men forårsaker at lys forsvinner i de fleste spill.\n"
"\n"
"Hvis usikker, la stå avslått."
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:355
2009-08-09 21:01:41 +00:00
msgid "In Game"
msgstr "I spillet"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:592
msgid "In-Game"
msgstr "I spillet"
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:49
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:309
2009-08-09 21:01:41 +00:00
msgid "Info"
msgstr "Info"
#: Source/Core/Common/Src/MsgHandler.cpp:65
msgid "Information"
msgstr "Informasjon"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:485
msgid "Input"
msgstr "Inndata"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:60
msgid "Insert"
msgstr "Sett Inn"
#: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:175
msgid "Insert Encrypted or Decrypted code here..."
msgstr "Sett Inn Kryptert eller Dekryptert kode her..."
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:720
2009-08-09 21:01:41 +00:00
msgid "Insert SD Card"
msgstr "Sett inn SD-kort"
#: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:33
msgid "Insert name here.."
msgstr "Sett inn navn her..."
#: Source/Core/DolphinWX/Src/FrameTools.cpp:209
msgid "Install WAD"
msgstr "Installer WAD"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:955
2009-08-09 21:01:41 +00:00
msgid "Install to Wii Menu"
msgstr "Installer til Wii Meny"
#: Source/Core/Core/Src/MemTools.cpp:248
msgid ""
"InstallExceptionHandler called, but this platform does not yet support it."
msgstr "InstallExceptionHandler kalt, men denne plattformen støtter den ikke."
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1376
2009-08-09 21:01:41 +00:00
msgid "Installing WAD..."
msgstr "Installer WAD..."
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:531
2009-08-09 21:01:41 +00:00
msgid "Interface"
msgstr "Kontrollpanel"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:591
2009-08-09 21:01:41 +00:00
msgid "Interface Settings"
msgstr "Innstillinger for kontrollpanel"
2011-12-18 19:40:09 +00:00
#: Source/Core/Core/Src/State.cpp:242
2009-08-09 21:01:41 +00:00
msgid "Internal LZO Error - compression failed"
msgstr "Intern LZO-feil - komprimering mislyktes"
2011-12-18 19:40:09 +00:00
#: Source/Core/Core/Src/State.cpp:338
2009-08-09 21:01:41 +00:00
#, c-format
msgid ""
"Internal LZO Error - decompression failed (%d) (%li, %li) \n"
"Try loading the state again"
msgstr ""
"Intern LZO-feil - dekomprimering mislyktes (%d) (%li, %li) \n"
"Prøv å laste Save State'en igjen"
2011-12-18 19:40:09 +00:00
#: Source/Core/Core/Src/State.cpp:461
2009-08-09 21:01:41 +00:00
msgid "Internal LZO Error - lzo_init() failed"
msgstr "Intern LZO-feil - lzo_init() mislyktes"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:349
2009-08-09 21:01:41 +00:00
msgid "Internal Resolution:"
msgstr "Intern Oppløsning:"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:246
2009-08-09 21:01:41 +00:00
msgid "Interpreter (VERY slow)"
msgstr "Interpreter (VELDIG treg)"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:354
2009-08-09 21:01:41 +00:00
msgid "Intro"
msgstr "Intro"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:194
#, c-format
msgid "Invalid Size(%x) or Magic word (%x)"
msgstr "Ugyldig størrelse (%x) eller magisk ord (%x)"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:611
msgid "Invalid Value!"
msgstr "Ugyldig verdi!"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:464
msgid "Invalid bat.map or dir entry"
msgstr "Ugyldig bat.map eller mappesti"
#: Source/Core/Core/Src/CoreTiming.cpp:537
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Invalid event type %i"
msgstr "Ugyldig event-type %i"
#: Source/Core/Core/Src/HW/DVDInterface.cpp:314
msgid "Invalid file"
msgstr "Ugyldig fil"
#: Source/Core/DiscIO/Src/BannerLoaderGC.cpp:40
#, c-format
msgid ""
"Invalid opening.bnr found in gcm:\n"
"%s\n"
" You may need to redump this game."
msgstr ""
"Ugyldig opening.bnr funnet i gcm:\n"
"%s\n"
" Det kan hende du må re-dumpe dette spillet."
#: Source/Core/Core/Src/Movie.cpp:540
2009-08-09 21:01:41 +00:00
msgid "Invalid recording file"
msgstr "Ugyldig opptaksfil"
#: Source/Core/Core/Src/Core.cpp:491
2009-08-09 21:01:41 +00:00
msgid "Invalid state"
msgstr "Ugyldig save state"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:492
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:269
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:305
2009-08-09 21:01:41 +00:00
msgid "Italian"
msgstr "Italiensk"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:187
2009-08-09 21:01:41 +00:00
msgid "JAPAN"
msgstr "JAPAN"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:247
2009-08-09 21:01:41 +00:00
msgid "JIT Recompiler (recommended)"
msgstr "JIT Rekompilerer (anbefalt)"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:248
2009-08-09 21:01:41 +00:00
msgid "JITIL experimental recompiler"
msgstr "JITIL eksperimentiell rekompilerer"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:284
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:306
2009-08-09 21:01:41 +00:00
msgid "Japanese"
msgstr "Japansk"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:192
2009-08-09 21:01:41 +00:00
msgid "KOREA"
msgstr "KOREA"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:245
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:245
2009-08-09 21:01:41 +00:00
msgid "Key"
msgstr "Tast"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:287
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:307
2009-08-09 21:01:41 +00:00
msgid "Korean"
msgstr "Koreansk"
#. i18n: Left
2011-12-18 19:40:09 +00:00
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:57
2009-08-09 21:01:41 +00:00
msgid "L"
msgstr "L"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:39
msgid "L Button"
msgstr "L-Knappen"
#. i18n: Left-Analog
2011-12-18 19:40:09 +00:00
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:61
2009-08-09 21:01:41 +00:00
msgid "L-Analog"
msgstr "Venstre-Analog"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:587
2009-08-09 21:01:41 +00:00
msgid "Language:"
msgstr "Språk:"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:165
msgid "Last Overwritten State"
msgstr "Siste Overskrevne Save State:"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:172
#: Source/Core/DolphinWX/Src/FrameTools.cpp:174
msgid "Last Saved State"
msgstr "Siste Save State:"
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:276
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:52
2009-08-09 21:01:41 +00:00
msgid "Left"
msgstr "Venstre"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Classic.cpp:60
msgid "Left Stick"
msgstr "Venstre Joystick"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:261
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:261
2009-08-09 21:01:41 +00:00
msgid ""
"Left click to detect hotkeys.\n"
"Enter space to clear."
msgstr ""
"Venstreklikk for å oppdage hot-taster.\n"
"Trykk space for å klarere."
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:693
msgid ""
"Left-click to detect input.\n"
"Middle-click to clear.\n"
"Right-click for more options."
msgstr ""
"Venstreklikk for å oppdage inndata.\n"
"Middelklikk for å tømme.\n"
"Høyreklikk for flere alternativer."
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:698
msgid ""
"Left/Right-click for more options.\n"
"Middle-click to clear."
msgstr ""
"Venstre/Høyre-klikk for flere alternativer.\n"
"Middelklikk for å tømme."
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:219
msgid "Less Than"
msgstr "Mindre Enn"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:544
2009-08-09 21:01:41 +00:00
msgid "Limit by FPS"
msgstr "Begrens med FPS (bilder-per-sekund)"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:928
msgid "Load"
msgstr "Last inn"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:539
2009-08-09 21:01:41 +00:00
msgid "Load Custom Textures"
msgstr "Last inn Kustomiserte Teksturer"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:204
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:204
2009-08-09 21:01:41 +00:00
msgid "Load State Slot 1"
msgstr "Last Inn Save State Slot 1"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:205
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:205
2009-08-09 21:01:41 +00:00
msgid "Load State Slot 2"
msgstr "Last Inn Save State Slot 2"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:206
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:206
2009-08-09 21:01:41 +00:00
msgid "Load State Slot 3"
msgstr "Last Inn Save State Slot 3"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:207
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:207
2009-08-09 21:01:41 +00:00
msgid "Load State Slot 4"
msgstr "Last Inn Save State Slot 4"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:208
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:208
2009-08-09 21:01:41 +00:00
msgid "Load State Slot 5"
msgstr "Last Inn Save State Slot 5"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:209
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:209
2009-08-09 21:01:41 +00:00
msgid "Load State Slot 6"
msgstr "Last Inn Save State Slot 6"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:210
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:210
2009-08-09 21:01:41 +00:00
msgid "Load State Slot 7"
msgstr "Last Inn Save State Slot 7"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:211
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:211
2009-08-09 21:01:41 +00:00
msgid "Load State Slot 8"
msgstr "Last Inn Save State Slot 8"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:168
msgid "Load State..."
msgstr "Last Inn Save State..."
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1415
msgid "Load Wii System Menu"
msgstr "Last inn Wii System Meny"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1410
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Load Wii System Menu %d%c"
msgstr "Last inn Wii System Meny %d %c"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:113
2009-08-09 21:01:41 +00:00
msgid ""
"Load custom textures from User/Load/Textures/<game_id>/\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Laster inn kustomiserte teksturer fra mappen User/Load/Textures/<game id>/\n"
"\n"
"Hvis usikker, la stå avslått."
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:49
msgid "Load preset values from hack patterns available."
msgstr "Last in pre-satte verdier fra tilgjengelige hack-mønstre."
#: Source/Core/DolphinWX/Src/Main.cpp:134
msgid "Loads the specified file (DOL,ELF,GCM,ISO,WAD)"
msgstr "Laster den spesifiserte filen (DOL,ELF,WAD,GCM,ISO)"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:590
msgid "Local"
msgstr "Lokal"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:547
2009-08-09 21:01:41 +00:00
msgid "Lock Threads to Cores"
msgstr "Lås CPU-tråder til Kjerner"
#: Source/Core/DolphinWX/Src/LogWindow.h:51
msgid "Log"
msgstr "Logg"
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:28
msgid "Log Configuration"
msgstr "Konfigurer Logg"
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:98
2009-08-09 21:01:41 +00:00
msgid "Log Types"
msgstr "Loggtyper"
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:83
2009-08-09 21:01:41 +00:00
msgid "Logger Outputs"
msgstr "Logger utdata"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:132
#: Source/Core/DolphinWX/Src/Frame.cpp:398
2009-08-09 21:01:41 +00:00
msgid "Logging"
msgstr "Logging"
#: Source/Core/Core/Src/NetPlayClient.cpp:255
msgid "Lost connection to server!"
msgstr "Mistet koblingen til server!"
#: Source/Core/DolphinWX/Src/Main.cpp:149
msgid "Low level (LLE) or high level (HLE) audio"
msgstr "Lavt level emulert (LLE) eller høyt level (HLE) audio"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:42
msgid "M Button"
msgstr "M-knappen"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:119
#, c-format
msgid ""
"MD5 mismatch\n"
" %016llx%016llx != %016llx%016llx"
msgstr ""
"MD5 mismatch\n"
" %016llx%016llx != %016llx%016llx"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:320
2009-08-09 21:01:41 +00:00
msgid "MMU Speed Hack"
msgstr "Ytelses-hack for MMU"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:526
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:560
msgid "MadCatz Gameshark files(*.gcs)"
msgstr "MadCatz Gameshark-filer(*.gcs)"
2011-12-18 19:40:09 +00:00
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:76
#: Source/Core/DolphinWX/Src/TASInputDlg.cpp:47
2009-08-09 21:01:41 +00:00
msgid "Main Stick"
msgstr "Hoved-joystick"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:475
2009-08-09 21:01:41 +00:00
msgid "Maker ID:"
msgstr "Skaper-ID:"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:498
2009-08-09 21:01:41 +00:00
msgid "Maker:"
msgstr "Skaper:"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:102
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:105
msgid "Max"
msgstr "Maximum"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:450
msgid "Memcard already has a save for this title"
msgstr "Minnekortet har allerede en lagringsfil for denne tittelen."
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:289
msgid "Memcard already opened"
msgstr "Minnekort allerede åpnet"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:438
msgid "Memory Byte"
msgstr "Memory Byte"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:222
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:86
2009-08-09 21:01:41 +00:00
msgid "Memory Card"
msgstr "Minnekort"
#: Source/Core/DolphinWX/Src/MemcardManager.h:36
msgid ""
"Memory Card Manager WARNING-Make backups before using, should be fixed but "
"could mangle stuff!"
msgstr ""
"Minnekort Manager ADVARSEL - Lag backup før du benytter, det skal bli "
"fikset, men den kan tukle med lagringsfilene dine!"
#: Source/Core/Core/Src/CoreParameter.cpp:369
#, c-format
msgid ""
"Memory Card filename in Slot %c is incorrect\n"
"Region not specified\n"
"\n"
"Slot %c path was changed to\n"
"%s\n"
"Would you like to copy the old file to this new location?\n"
msgstr ""
"Minnekortfilnavn i Slot %c er ukorrekt\n"
"Region er ikke spesifisert\n"
"\n"
"Slot %c mappesti er blitt endret til\n"
"%s\n"
"Vil du kopiere den gamle filen til denne nye plasseringen?\n"
#: Source/Core/Core/Src/HW/GCMemcard.cpp:126
2009-08-09 21:01:41 +00:00
msgid "Memorycard filesize does not match the header size"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:47
msgid "Menu"
msgstr "Meny"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:87
2009-08-09 21:01:41 +00:00
msgid "Mic"
msgstr "Mic"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:101
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:104
msgid "Min"
msgstr "Minimum"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:578
2009-08-09 21:01:41 +00:00
msgid "Misc"
msgstr "Diverse"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:733
2009-08-09 21:01:41 +00:00
msgid "Misc Settings"
msgstr "Diverse Innstillinger"
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:240
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:294
msgid "Modifier"
msgstr "Modifiserer"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:107
2009-08-09 21:01:41 +00:00
msgid ""
"Modify textures to show the format they're encoded in. Needs an emulation "
"reset in most cases.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Modifiser teksturer til å vise formatet de er enkodet i. Krever vanligvis en "
"emulasjonsreset.\n"
"\n"
"Hvis usikker, la stå avslått."
#: Source/Core/DolphinWX/Src/LogWindow.cpp:130
2009-08-09 21:01:41 +00:00
msgid "Monospaced font"
msgstr "Mono-mellomrom tekst-font"
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:286
msgid "Motion Plus"
msgstr "Motion Plus"
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:290
2011-12-18 19:40:09 +00:00
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:86
2009-08-09 21:01:41 +00:00
msgid "Motor"
msgstr "Motor"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:664
2009-08-09 21:01:41 +00:00
msgid ""
"Move the mouse pointer over an option to display a detailed description.\n"
"\n"
"\n"
"\n"
"\n"
"\n"
"\n"
msgstr ""
"Flytt musepekeren over et alternativ for å vise en detaljert beskrivelse.\n"
"\n"
"\n"
"\n"
"\n"
"\n"
"\n"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:72
msgid "Multiply"
msgstr "Multipliser"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:333
2009-08-09 21:01:41 +00:00
msgid ""
"Mutes the Wiimote speaker. Fixes random disconnections on real wiimotes. No "
"effect on emulated wiimotes."
msgstr ""
"Deaktiver Wiimote-høytaleren. Fikser tilfeldige avkoblinger på ekte Wiimote-"
"er. Har ingen effekt på emulert Wii-kontroll."
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:126
msgid "NP Add"
msgstr "NP Legg Til"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:121
msgid "NP Begin"
msgstr "NP Begynn"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:129
msgid "NP Decimal"
msgstr "NP Desimal"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:123
msgid "NP Delete"
msgstr "NP Slett"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:130
msgid "NP Divide"
msgstr "NP Divider"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:117
msgid "NP Down"
msgstr "NP Ned"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:120
msgid "NP End"
msgstr "NP Slutt"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:108
msgid "NP Enter"
msgstr "NP Enter"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:124
msgid "NP Equal"
msgstr "NP Erlik"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:113
msgid "NP Home"
msgstr "NP Hjem"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:122
msgid "NP Insert"
msgstr "NP Insert"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:114
msgid "NP Left"
msgstr "NP Venstre"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:125
msgid "NP Multiply"
msgstr "NP Multipliser"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:119
msgid "NP Page Down"
msgstr "NP Page Down"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:118
msgid "NP Page Up"
msgstr "NP Page Up"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:116
msgid "NP Right"
msgstr "NP Høyre"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:127
msgid "NP Separator"
msgstr "NP Separatør"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:106
msgid "NP Space"
msgstr "NP Mellomrom"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:128
msgid "NP Subtract"
msgstr "NP Trekk Fra"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:107
msgid "NP Tab"
msgstr "NP Tab"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:115
msgid "NP Up"
msgstr "NP Opp"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:463
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:58
#: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:49
msgid "Name:"
msgstr "Navn:"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:85
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:295
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:564
#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:26
2009-08-09 21:01:41 +00:00
msgid "Name: "
msgstr "Navn:"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:525
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:559
msgid "Native GCI files(*.gci)"
msgstr "Maskinvare-innfødte GCI-filer(*.gci)"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:161
msgid "New Scan"
msgstr "Nytt Søk"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:203
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:809
2009-08-09 21:01:41 +00:00
msgid "Next Page"
msgstr "Neste Side"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:165
msgid "Next Scan"
msgstr "Neste Søk"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:52
msgid "Nickname :"
msgstr "Brukernavn :"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:200
2009-08-09 21:01:41 +00:00
msgid "No Country (SDK)"
msgstr "Intet Land (SDK)"
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:345
2009-08-09 21:01:41 +00:00
msgid "No ISOs or WADS found"
msgstr "Ingen ISO- eller WAD-filer funnet"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:508
#, c-format
msgid "No banner file found for title %s"
msgstr "Inngen banner-fil funnet for tittelen %s"
#: Source/Core/DolphinWX/Src/FrameAui.cpp:513
msgid "No docking"
msgstr "Ingen dokking"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:385
msgid "No file loaded"
msgstr "Ingen fil lastet"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:441
msgid "No free dir index entries"
msgstr "Ingen ledige mappestiindeks-entries"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:421
msgid "No recorded file"
msgstr "Ingen opptaksfil"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:501
#, c-format
msgid "No save folder found for title %s"
msgstr "Ingen lagringsmappe funnet for tittel %s"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:32
#: Source/Core/DolphinWX/Src/NetWindow.cpp:598
msgid "None"
msgstr "Ingen"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:308
2009-08-09 21:01:41 +00:00
msgid "Norwegian Bokmaal"
msgstr "Norsk Bokmål"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:216
msgid "Not Equal"
msgstr "Ikke Lik"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:352
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:865
2009-08-09 21:01:41 +00:00
msgid "Not Set"
msgstr "Ikke Satt"
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/Main.cpp:596
2009-08-09 21:01:41 +00:00
msgid "Not connected"
msgstr "Ikke tilkoblet"
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:297
2009-08-09 21:01:41 +00:00
msgid "Notes"
msgstr "Notater"
#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:27
2009-08-09 21:01:41 +00:00
msgid "Notes: "
msgstr "Notater:"
#: Source/Core/DolphinWX/Src/FrameAui.cpp:70
#: Source/Core/DolphinWX/Src/FrameAui.cpp:73
#: Source/Core/DolphinWX/Src/FrameAui.cpp:579
#: Source/Core/DolphinWX/Src/FrameAui.cpp:620
#: Source/Core/DolphinWX/Src/FrameAui.cpp:628
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:46
msgid "Notice"
msgstr "Merknad"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:102
msgid "Num Lock"
msgstr "Num Lock"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:88
msgid "Number Of Codes: "
msgstr "Antall koder:"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Nunchuk.cpp:30
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:26
2009-08-09 21:01:41 +00:00
msgid "Nunchuk"
msgstr "Nunchuk"
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:27
msgid "Nunchuk Acceleration"
msgstr "Nunchuk Aksellerasjon"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:403
msgid "Object"
msgstr "Objekt"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:124
msgid "Object Range"
msgstr "Objekt Radius"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:239
2009-08-09 21:01:41 +00:00
msgid "Off"
msgstr "Av"
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:61
msgid "Offset:"
msgstr "Offset:"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:438
#, c-format
msgid "Only %d blocks available"
msgstr "Kun %d blokker tilgjengelig"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:433
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:182
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:182
2009-08-09 21:01:41 +00:00
msgid "Open"
msgstr "Åpne"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:937
2009-08-09 21:01:41 +00:00
msgid "Open &containing folder"
msgstr "Åpne &tilholdsmappe"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:934
2009-08-09 21:01:41 +00:00
msgid "Open Wii &save folder"
msgstr "Åpne Wii-&lagringsfil-mappe"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:433
msgid "Open file..."
msgstr "Åpne fil..."
#: Source/Core/AudioCommon/Src/OpenALStream.cpp:53
#, c-format
msgid "OpenAL: can't create context for device %s"
msgstr "OpenAL: Kan ikke lage kontekst for device %s"
#: Source/Core/AudioCommon/Src/OpenALStream.cpp:65
msgid "OpenAL: can't find sound devices"
msgstr "OpenAL: Kan ikke finne lyd-device"
#: Source/Core/AudioCommon/Src/OpenALStream.cpp:59
#, c-format
msgid "OpenAL: can't open device %s"
msgstr "OpenAL: Kan ikke åpne device %s"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:500
2009-08-09 21:01:41 +00:00
msgid "OpenCL Texture Decoder"
msgstr "OpenCL Teksturdekoder"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:501
2009-08-09 21:01:41 +00:00
msgid "OpenMP Texture Decoder"
msgstr "OpenMP Teksturdekoder"
#: Source/Core/DolphinWX/Src/Main.cpp:124
msgid "Opens the debugger"
msgstr "Åpner debuggeren"
#: Source/Core/DolphinWX/Src/Main.cpp:129
msgid "Opens the logger"
msgstr "Åpner loggeren"
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:298
2011-12-18 19:40:09 +00:00
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:94
2009-08-09 21:01:41 +00:00
msgid "Options"
msgstr "Alternativer"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:22
msgid "Orange"
msgstr "Oransje"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:470
msgid ""
"Order of files in the File Directory do not match the block order\n"
"Right click and export all of the saves,\n"
"and import the the saves to a new memcard\n"
msgstr ""
"Rekkefølgen av filer if Filmappen matcher ikke blokkrekkefølgen\n"
"Høyreklikk og eksporter all lagringsfilene,\n"
"og importer lagringsfilene til et nytt minnekort\n"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:321
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:503
2009-08-09 21:01:41 +00:00
msgid "Other"
msgstr "Annet"
#: Source/Core/Core/Src/NetPlayClient.cpp:206
msgid ""
"Other client disconnected while game is running!! NetPlay is disabled. You "
"manually stop the game."
msgstr ""
"Den andre klienten koblet fra mens spillet kjører! NetPlay er frakoblet. Du "
"må stoppe spillet manuelt."
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:485
msgid "Output"
msgstr "Utdata"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:355
msgid "P&lay Recording..."
msgstr "Spi&llopptak..."
#: Source/Core/Core/Src/HW/GCPad.cpp:29
msgid "Pad"
msgstr "Kontroll"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:600
msgid "Pad "
msgstr "Kontroll"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:34
msgid "Pads"
msgstr "Kontrollere"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:105
msgid "Page Down"
msgstr "Page Down"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:104
msgid "Page Up"
msgstr "Page Up"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:75
msgid "Pair Up"
msgstr "Pair Up"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:35
msgid "Paragraph"
msgstr "Paragraf"
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:63
msgid "Parameters"
msgstr "Parametere"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:227
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Partition %i"
msgstr "Partisjon %i"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:301
2009-08-09 21:01:41 +00:00
msgid "Patches"
msgstr "Patcher"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:535
2009-08-09 21:01:41 +00:00
msgid "Paths"
msgstr "Mappestier"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1618
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1619
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:48
msgid "Pause"
msgstr "Pause"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:402
2009-08-09 21:01:41 +00:00
msgid "Per-Pixel Lighting"
msgstr "Per-Pikselbelysning"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:357
2009-08-09 21:01:41 +00:00
msgid "Perfect"
msgstr "Perfekt"
#: Source/Core/DolphinWX/Src/FrameAui.cpp:608
#, c-format
msgid "Perspective %d"
msgstr "Perspektiv %d"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:153
#: Source/Core/DolphinWX/Src/FrameTools.cpp:437
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1627
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1628
2009-08-09 21:01:41 +00:00
msgid "Play"
msgstr "Spill"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:192
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:192
2009-08-09 21:01:41 +00:00
msgid "Play Recording"
msgstr "Spill Opptak"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:186
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:186
2009-08-09 21:01:41 +00:00
msgid "Play/Pause"
msgstr "Spill/Pause"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:356
2009-08-09 21:01:41 +00:00
msgid "Playable"
msgstr "Spillbar"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:143
msgid "Playback Options"
msgstr "Avspillingsalterntiver"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:288
msgid "Players"
msgstr "Spillere"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1066
2009-08-09 21:01:41 +00:00
msgid "Please confirm..."
msgstr "Vennligst bekreft..."
#: Source/Core/DolphinWX/Src/FrameAui.cpp:578
msgid "Please create a perspective before saving"
msgstr "Vennligst lag et persektiv før du lagrer"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:36
msgid "Plus-Minus"
msgstr "Pluss-Minus"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:309
2009-08-09 21:01:41 +00:00
msgid "Polish"
msgstr "Polsk"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:670
2009-08-09 21:01:41 +00:00
msgid "Port 1"
msgstr "Port 1"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:671
2009-08-09 21:01:41 +00:00
msgid "Port 2"
msgstr "Port 2"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:672
2009-08-09 21:01:41 +00:00
msgid "Port 3"
msgstr "Port 3"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:673
2009-08-09 21:01:41 +00:00
msgid "Port 4"
msgstr "Port 4"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:81
#: Source/Core/DolphinWX/Src/NetWindow.cpp:114
msgid "Port :"
msgstr "Port :"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:310
2009-08-09 21:01:41 +00:00
msgid "Portuguese"
msgstr "Portugisisk"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:311
2009-08-09 21:01:41 +00:00
msgid "Portuguese (Brazilian)"
msgstr "Portugisisk (Brasilsk)"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:396
2009-08-09 21:01:41 +00:00
msgid "Post-Processing Effect:"
msgstr "postprosesseringseffekt:"
#: Source/Core/Core/Src/Movie.cpp:759
2011-12-18 19:40:09 +00:00
#, c-format
msgid "Premature movie end in PlayController. %u + 8 > %u"
msgstr ""
#: Source/Core/Core/Src/Movie.cpp:853
2011-12-18 19:40:09 +00:00
#, c-format
msgid "Premature movie end in PlayWiimote. %u + %d > %u"
msgstr ""
#: Source/Core/Core/Src/Movie.cpp:830
2011-12-18 19:40:09 +00:00
#, c-format
msgid "Premature movie end in PlayWiimote. %u > %u"
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:47
msgid "Presets: "
msgstr "Forhåndssatte:"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:202
msgid "Prev Page"
msgstr "Forrige Side"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:808
2009-08-09 21:01:41 +00:00
msgid "Previous Page"
msgstr "Forrige Side"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:196
msgid "Previous Value"
msgstr "Forrige Verdi"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:57
msgid "Print"
msgstr "Print"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:898
msgid "Profile"
msgstr "Profil"
#: Source/Core/DolphinWX/Src/ISOProperties.h:55
msgid "Properties"
msgstr "Egenskaper"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:296
msgid "Purge Cache"
msgstr "Tøm Cache"
#: Source/Core/Common/Src/MsgHandler.cpp:66
msgid "Question"
msgstr "Spørsmål"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:146
#: Source/Core/DolphinWX/Src/NetWindow.cpp:303
msgid "Quit"
msgstr "Avslutt"
#. i18n: Right
2011-12-18 19:40:09 +00:00
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:59
2009-08-09 21:01:41 +00:00
msgid "R"
msgstr "R"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:40
msgid "R Button"
msgstr "R-knappen"
#. i18n: Right-Analog
2011-12-18 19:40:09 +00:00
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:63
2009-08-09 21:01:41 +00:00
msgid "R-Analog"
msgstr "Høyre-analog"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:439
2009-08-09 21:01:41 +00:00
msgid "RAM"
msgstr "RAM"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:179
2009-08-09 21:01:41 +00:00
msgid "RUSSIA"
msgstr "RUSSLAND"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:532
msgid "Range"
msgstr "Rekkevidde"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:194
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:194
2009-08-09 21:01:41 +00:00
msgid "Read-only mode"
msgstr "Les-kun-modus"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:481
2009-08-09 21:01:41 +00:00
msgid "Real"
msgstr "Ekte"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:33
msgid "Real Wiimote"
msgstr "Ekte Wiimote"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:81
#, fuzzy
msgid "Real Wiimotes"
msgstr "Ekte Wiimote"
#: Source/Core/DolphinWX/Src/Frame.cpp:163
msgid "Reconnect Wiimote Confirm"
msgstr "Gjenntilkoble Wiimote bekreftelse"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:97
msgid "Reconnect Wiimote on State Loading"
msgstr "Gjenntilkoble Wiimote ved Lasting av Save State"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:178
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:201
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:336
msgid "Record"
msgstr "Opptak"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:159
msgid "Recording Info"
msgstr "Opptaksinformasjon"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:187
msgid "Recording Options"
msgstr "Opptaksinnstillinger"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:21
msgid "Red"
msgstr "Rød"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:24
msgid "Red Left"
msgstr "Rød Venstre"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:25
msgid "Red Right"
msgstr "Rød Høyre"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:85
msgid ""
"Reduces the amount of aliasing caused by rasterizing 3D graphics.\n"
"This makes the rendered picture look less blocky.\n"
"Heavily decreases emulation speed and sometimes causes issues.\n"
"\n"
"If unsure, select None."
msgstr ""
"Reduserer mengden firkant-avgrensning forårsaket av rasteriseringen av 3D-"
"grafikk.\n"
"Dette gjør at det gjengitte bildet ser mindre klumpete, men senker også "
"ytelsen kraftig, og kan forårsake feil.\n"
"\n"
"Hvis usikker, velg ingen."
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:71
#: Source/Core/DolphinWX/Src/FrameTools.cpp:434
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:907
2009-08-09 21:01:41 +00:00
msgid "Refresh"
msgstr "Oppdater"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:184
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:184
2009-08-09 21:01:41 +00:00
msgid "Refresh List"
msgstr "Oppdater liste"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:434
msgid "Refresh game list"
msgstr "Oppdater spilliste"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:424
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:446
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:76
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:750
2009-08-09 21:01:41 +00:00
msgid "Remove"
msgstr "Fjern"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:99
2009-08-09 21:01:41 +00:00
msgid ""
"Render the scene as a wireframe.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Render scenen som en wireframe.\n"
"\n"
"Hvis usikker, la stå avslått."
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:305
2009-08-09 21:01:41 +00:00
msgid "Render to Main Window"
msgstr "Render til Hovedvindu"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:188
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:188
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:919
2009-08-09 21:01:41 +00:00
msgid "Reset"
msgstr "Restart"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:190
msgid "Results"
msgstr "Resultater"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:29
msgid "Return"
msgstr "Tilbake"
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:277
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:54
2009-08-09 21:01:41 +00:00
msgid "Right"
msgstr "Høyre"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Classic.cpp:61
msgid "Right Stick"
msgstr "Høyre Joystick"
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:289
2011-12-18 19:40:09 +00:00
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:85
2009-08-09 21:01:41 +00:00
msgid "Rumble"
msgstr "Rumble"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:506
2009-08-09 21:01:41 +00:00
msgid "Run DSP LLE on a dedicated thread (not recommended)."
msgstr "Kjør DSP LLE på en dedikert CPU-tråd (ikke anbefalt)."
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:312
2009-08-09 21:01:41 +00:00
msgid "Russian"
msgstr "Russisk"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:162
msgid "Sa&ve State"
msgstr "Lagre Sa&ve State"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:469
msgid "Safe"
msgstr "Sikker"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:634
2009-08-09 21:01:41 +00:00
msgid "Sample Rate:"
msgstr "Samplingsratio:"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:181
#: Source/Core/DolphinWX/Src/FrameTools.cpp:459
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:929
2009-08-09 21:01:41 +00:00
msgid "Save"
msgstr "Lagre"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:531
msgid "Save GCI as..."
msgstr "Lagre GCI som..."
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:213
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:213
2009-08-09 21:01:41 +00:00
msgid "Save State Slot 1"
msgstr "Lagre Save State Slot 1"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:214
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:214
2009-08-09 21:01:41 +00:00
msgid "Save State Slot 2"
msgstr "Lagre Save State Slot 2"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:215
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:215
2009-08-09 21:01:41 +00:00
msgid "Save State Slot 3"
msgstr "Lagre Save State Slot 3"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:216
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:216
2009-08-09 21:01:41 +00:00
msgid "Save State Slot 4"
msgstr "Lagre Save State Slot 4"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:217
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:217
2009-08-09 21:01:41 +00:00
msgid "Save State Slot 5"
msgstr "Lagre Save State Slot 5"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:218
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:218
2009-08-09 21:01:41 +00:00
msgid "Save State Slot 6"
msgstr "Lagre Save State Slot 6"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:219
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:219
2009-08-09 21:01:41 +00:00
msgid "Save State Slot 7"
msgstr "Lagre Save State Slot 7"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:220
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:220
2009-08-09 21:01:41 +00:00
msgid "Save State Slot 8"
msgstr "Lagre Save State Slot 8"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:164
msgid "Save State..."
msgstr "Lagre Save State..."
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:601
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:611
2009-08-09 21:01:41 +00:00
msgid "Save as..."
msgstr "Lagre som..."
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1259
2009-08-09 21:01:41 +00:00
msgid "Save compressed GCM/ISO"
msgstr "Lagre komprimert GCM/ISO"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:459
msgid "Save current perspective"
msgstr "Lagre nåværende perspektiv"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1248
2009-08-09 21:01:41 +00:00
msgid "Save decompressed GCM/ISO"
msgstr "Lagre dekomprimert GCM/ISO"
#: Source/Core/Core/Src/Movie.cpp:623
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Savestate movie %s is corrupted, movie recording stopping..."
msgstr "Save State-film %s er korrupt, opptak avsluttes..."
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:401
msgid "Scaled EFB Copy"
msgstr "Skalert EFB-kopi"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:630
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Scanning %s"
msgstr "Søker i %s"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:611
2009-08-09 21:01:41 +00:00
msgid "Scanning for ISOs"
msgstr "Søker etter ISO-filer"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:612
2009-08-09 21:01:41 +00:00
msgid "Scanning..."
msgstr "Søker..."
#: Source/Core/DolphinWX/Src/FrameTools.cpp:440
msgid "ScrShot"
msgstr "SkjDump"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:103
msgid "Scroll Lock"
msgstr "Scroll Lock"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:227
msgid "Search Filter"
msgstr "Søkefilter"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:748
2009-08-09 21:01:41 +00:00
msgid "Search Subfolders"
msgstr "Søk i Undermapper"
#: Source/Core/Common/Src/SysConf.h:103 Source/Core/Common/Src/SysConf.h:126
#: Source/Core/Common/Src/SysConf.h:146 Source/Core/Common/Src/SysConf.h:167
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Section %s not found in SYSCONF"
msgstr "Seksjon %s ikke funnet i SYSCONF"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:56
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:494
2009-08-09 21:01:41 +00:00
msgid "Select"
msgstr "Velg"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:746
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1155
msgid "Select The Recording File"
msgstr "Velg Opptaksfil"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1364
2009-08-09 21:01:41 +00:00
msgid "Select a Wii WAD file to install"
msgstr "Velg en Wii WAD-fil å innstallere"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:74
msgid ""
"Select a hardware adapter to use.\n"
"\n"
"If unsure, use the first one."
msgstr ""
"Velg en maskinvareadapter å bruke.\n"
"\n"
"Om du er i tvil, benytt den første."
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:520
msgid "Select a save file to import"
msgstr "Velg en lagringsfil å importere"
#: Source/Core/DolphinWX/Src/FrameAui.cpp:362
msgid "Select floating windows"
msgstr "Velg flytvindu"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:664
msgid "Select the file to load"
msgstr "Velg fil å laste"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1321
msgid "Select the save file"
msgstr "Velg lagringsfil"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1470
msgid "Select the state to load"
msgstr "Velg en save state å laste"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1484
2009-08-09 21:01:41 +00:00
msgid "Select the state to save"
msgstr "Velg en save state å lagre"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:81
msgid ""
"Select what aspect ratio to use when rendering:\n"
"Auto: Use the native aspect ratio\n"
"Force 16:9: Stretch the picture to an aspect ratio of 16:9.\n"
"Force 4:3: Stretch the picture to an aspect ratio of 4:3.\n"
"Stretch to Window: Stretch the picture to the window size.\n"
"\n"
"If unsure, select Auto."
msgstr ""
"Velg hvilket bildeformat som skal benyttes under rendering:\n"
"Automatisk: Benytter det egentlige bildeformat (4:3 eller 16:9)\n"
"Tving 16:9: Strekker bildet til formatet 16:9.\n"
"Tving 4:3: Strekker bildet til formatet 4:3.\n"
"Strekk til vindu: Strekker bildet til vindusstørrelsen.\n"
"\n"
"Hvis usikker, velg Automatisk."
#: Source/Core/DolphinWX/Src/LogWindow.cpp:131
2009-08-09 21:01:41 +00:00
msgid "Selected font"
msgstr "Valgt font"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:75
msgid ""
"Selects the display resolution used in fullscreen mode.\n"
"This should always be bigger than or equal to the internal resolution. "
"Performance impact is negligible.\n"
"\n"
"If unsure, use your desktop resolution.\n"
"If still unsure, use the highest resolution which works for you."
msgstr ""
"Velger visningsoppløsningen brukt i fullskjermsmodus.\n"
"Denne bør alltid være større eller lik den interne oppløsningen. "
"Ytelsespåvirkningen er ubetydelig.\n"
"\n"
"Hvis usikker, velg skrivebordsoppløsningen din.\n"
"Hvis fortsatt usikker, bruk den høyeste oppløsingen som fungerer for deg."
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:73
msgid ""
"Selects what graphics API to use internally.\n"
"Direct3D 9 usually is the fastest one. OpenGL is more accurate though. "
"Direct3D 11 is somewhere between the two.\n"
"Note that the Direct3D backends are only available on Windows.\n"
"\n"
"If unsure, use Direct3D 9."
msgstr ""
"Velger hvilken grafikk-API som skal brukes internt.\n"
"Direct3D 9 er vanligvis den raskeste. OpenGL er derimot mer nøyaktig. "
"Direct3D 11 ligger noe immelom de to.\n"
"Merk at Direct3D backend-ene kun kan benyttes på Windows.\n"
"\n"
"Hvis usikker, velg Direct3D 9."
#: Source/Core/DolphinWX/Src/NetWindow.cpp:275
msgid "Send"
msgstr "Send"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:99
msgid "Sensor Bar Position:"
msgstr "Sensorbarposisjon:"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:74
msgid "Separator"
msgstr "Separatør"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:313
2009-08-09 21:01:41 +00:00
msgid "Serbian"
msgstr "Serbisk"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:511
2009-08-09 21:01:41 +00:00
msgid ""
"Serial Port 1 - This is the port which devices such as the net adapter use"
msgstr "Serieport 1 - Dette er porten enheter som nettadapter bruker"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:492
msgid "Set"
msgstr "Sett"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:938
2009-08-09 21:01:41 +00:00
msgid "Set as &default ISO"
msgstr "Sett som &standard-ISO"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:810
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Set as default Memcard %c"
msgstr "Sett som standard Minnekort %c"
#: Source/Core/Core/Src/ActionReplay.cpp:462
#, c-format
msgid "SetARCode_IsActive: Index is greater than ar code list size %lu"
msgstr "SetARCode_IsActive: indeks er større enn AR-kodelistestørrelsen %lu"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:346
2009-08-09 21:01:41 +00:00
msgid "Settings..."
msgstr "Innstillinger..."
2011-12-18 19:40:09 +00:00
#: Source/Core/Core/Src/Boot/Boot_BS2Emu.cpp:220
2009-08-09 21:01:41 +00:00
msgid "SetupWiiMem: Cant find setting file"
msgstr "SetupWiiMem: Kan ikke finne konfigurasjonsfilen"
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:272
msgid "Shake"
msgstr "Rist"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:496
2009-08-09 21:01:41 +00:00
msgid "Short Name:"
msgstr "Kortnavn:"
#: Source/Core/DolphinWX/Src/TASInputDlg.cpp:75
#, fuzzy
msgid "Shoulder Buttons"
msgstr "Knapper"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:230
msgid "Show &Console"
msgstr "Vis &Konsoll"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:228
msgid "Show &Log"
msgstr "Vis &Logg"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:225
msgid "Show &Statusbar"
msgstr "Vis &Statusbar"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:223
msgid "Show &Toolbar"
msgstr "Vis &Verktøylinje"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:294
msgid "Show Drives"
msgstr "Vis DVD-stasjoner"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:524
2009-08-09 21:01:41 +00:00
msgid "Show EFB Copy Regions"
msgstr "Vis Kopieringsregioner for EFB"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:302
2009-08-09 21:01:41 +00:00
msgid "Show FPS"
msgstr "Vis Bildefrekvens (FPS)"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:284
msgid "Show France"
msgstr "Vis Frankrike"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:270
msgid "Show GameCube"
msgstr "Vis GameCube"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:556
2009-08-09 21:01:41 +00:00
msgid "Show Input Display"
msgstr "Vis Inndata"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:286
msgid "Show Italy"
msgstr "Vis Italia"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:277
msgid "Show JAP"
msgstr "Vis JAP"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:288
msgid "Show Korea"
msgstr "Vis Korea"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:487
2009-08-09 21:01:41 +00:00
msgid "Show Language:"
msgstr "Vis Språk:"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:229
msgid "Show Log &Configuration"
msgstr "Vis Loggk&onfigurasjon"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:279
msgid "Show PAL"
msgstr "Vis PAL"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:267
msgid "Show Platforms"
msgstr "Vis Plattformer"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:276
msgid "Show Regions"
msgstr "Vis Regioner"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:525
2009-08-09 21:01:41 +00:00
msgid "Show Statistics"
msgstr "Vis Statistikker"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:290
msgid "Show Taiwan"
msgstr "Vis Taiwan"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:281
msgid "Show USA"
msgstr "Vis USA"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:272
msgid "Show Wad"
msgstr "Vis WAD"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:268
msgid "Show Wii"
msgstr "Vis Wii"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:493
2009-08-09 21:01:41 +00:00
msgid "Show a confirmation box before stopping a game."
msgstr "Vis en bekreftelsesboks før spill stoppes."
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:494
2009-08-09 21:01:41 +00:00
msgid ""
"Show a message box when a potentially serious error has occured.\n"
"Disabling this may avoid annoying and non-fatal messages, but it may also "
"mean that Dolphin suddenly crashes without any explanation at all."
msgstr ""
"Vis en meldingsboks når en potensielt alvorlig feil inntreffer.\n"
"Ved å deaktivere denne, kan irriterende og ikke-kritiske meldinger unngås, "
"men det kan også forårsake\n"
"at Dolphin plutselig krasjer uten noen forklaring."
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:824
2009-08-09 21:01:41 +00:00
msgid "Show first block"
msgstr "Vis første blokk"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:823
2009-08-09 21:01:41 +00:00
msgid "Show save blocks"
msgstr "Vis lagringsblokker"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:821
2009-08-09 21:01:41 +00:00
msgid "Show save comment"
msgstr "Vis lagringskommentar"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:822
2009-08-09 21:01:41 +00:00
msgid "Show save icon"
msgstr "Vis lagringsikon"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:820
2009-08-09 21:01:41 +00:00
msgid "Show save title"
msgstr "Vis lagringstittel"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:104
2009-08-09 21:01:41 +00:00
msgid ""
"Show the number of frames rendered per second as a measure of emulation "
"speed.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Vis antall bilder rendert per sekund som et mål på emulasjonsfart.\n"
"\n"
"Hvis usikker, la stå avslått."
#: Source/Core/DolphinWX/Src/Main.cpp:119
msgid "Show this help message"
msgstr "Vis denne hjelpemelding"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:292
msgid "Show unknown"
msgstr "Vis ukjent"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:106
2009-08-09 21:01:41 +00:00
msgid ""
"Show various statistics.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Vis diverse statistikker.\n"
"\n"
"Hvis usikker, la stå avslått."
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:300
msgid "Sideways Wiimote"
msgstr "Sideveis-pekende Wiimote"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:285
2009-08-09 21:01:41 +00:00
msgid "Simplified Chinese"
msgstr "Simplifisert Kinesisk"
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:299
2009-08-09 21:01:41 +00:00
msgid "Size"
msgstr "Størrelse"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:653
2009-08-09 21:01:41 +00:00
msgid "Skip BIOS"
msgstr "Dropp BIOS"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:499
2009-08-09 21:01:41 +00:00
msgid "Skip Dest. Alpha Pass"
msgstr "Dropp Dest. Alpha Pass"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:448
2009-08-09 21:01:41 +00:00
msgid "Skip EFB Access from CPU"
msgstr "Dropp EFB Access fra CPU"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:103
2009-08-09 21:01:41 +00:00
msgid ""
"Skip the destination alpha pass used in many games for various graphical "
"effects.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Dropper destinasjon alpha pass, brukt i mange spill for diverse grafiske "
"effekter.\n"
"\n"
"Hvis usikker, la stå avslått."
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:126
msgid ""
"Slightly speeds up EFB to RAM copies by sacrificing emulation accuracy.\n"
"Sometimes also increases visual quality.\n"
"If you're experiencing any issues, try raising texture cache accuracy or "
"disable this option.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Øker ytelsen noe for EFB-til-RAM-kopier ved å ofre emulasjonsnøyaktighet.\n"
"Økeri noen tilfeller den visuelle kvaliteten.\n"
"Hvis du opplever problemer, prøv å øke tekstur-cache-nøyaktigheten, eller "
"deaktiver dette alternativet.\n"
"\n"
"Hvis usikker, la stå avslått."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Src/FrameTools.cpp:387
#: Source/Core/DolphinWX/Src/FrameTools.cpp:399
#, c-format
msgid "Slot %i"
msgstr "Slot %i"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:657
2009-08-09 21:01:41 +00:00
msgid "Slot A"
msgstr "Slot A"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:658
2009-08-09 21:01:41 +00:00
msgid "Slot B"
msgstr "Slot B"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:59
msgid "Snapshot"
msgstr "Stillbilde"
#: Source/Plugins/Plugin_VideoSoftware/Src/SWmain.cpp:52
msgid "Software Renderer"
msgstr "Software-renderer"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.h:83
msgid ""
"Software rendering is an order of magnitude slower than using the other "
"backends.\n"
"It's only useful for debugging purposes.\n"
"Do you really want to enable software rendering? If unsure, select 'No'."
msgstr ""
"Programvarerendering er enormt mye tregere enn de andre backend-er.\n"
"Det er kun nyttig for å debugge.\n"
"Vil du virkelig benytte programvarerendering? Hvis usikker, velg 'nei'."
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:621
2009-08-09 21:01:41 +00:00
msgid "Sound Settings"
msgstr "Innstillinger for Audio"
#: Source/Core/AudioCommon/Src/AudioCommon.cpp:70
#, c-format
msgid "Sound backend %s is not valid."
msgstr "Audio backend %s er ugyldig"
#: Source/Core/AudioCommon/Src/DSoundStream.cpp:59
#, c-format
msgid "Sound buffer creation failed: %s"
msgstr "Laging av lydbuffer mislyktes: %s"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:31
msgid "Space"
msgstr "Mellomrom"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:491
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:268
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:314
2009-08-09 21:01:41 +00:00
msgid "Spanish"
msgstr "Spansk"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:103
msgid "Speaker Volume:"
msgstr "Høytalervolum:"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:92
2009-08-09 21:01:41 +00:00
msgid ""
"Specifies the resolution used to render at. A high resolution will improve "
"visual quality a lot but is also quite heavy on performance and might cause "
"glitches in certain games.\n"
"\"Multiple of 640x528\" is a bit slower than \"Window Size\" but yields less "
"issues. Generally speaking, the lower the internal resolution is, the better "
"your performance will be.\n"
"\n"
"If unsure, select 640x528."
msgstr ""
"Spesifiserer renderingsoppløsningen. En høy oppløsningen vil øke den "
"visuelle kvaliteten kraftig, men kan også senke ytelsen og forårsake feil i "
"visse spill.\n"
"\"Multiplum av 640x528\" er noe tregere enn \"Vindusstørrelse\", men "
"forårsaker mindre feil. Generelt gir lavere intern oppløsning bedre ytelse.\n"
"\n"
"Hvis usikker, velg 640x528."
#: Source/Core/DolphinWX/Src/Main.cpp:144
msgid "Specify a video backend"
msgstr "Spesifiser en programvareutvidelse for video"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:324
2009-08-09 21:01:41 +00:00
msgid "Speed up Disc Transfer Rate"
msgstr "Øk diskoverføringshatighet"
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:243
msgid "Square Stick"
msgstr "Kvadrat-joystick"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:81
2009-08-09 21:01:41 +00:00
msgid "Standard Controller"
msgstr "Standardkontroller"
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:50
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:38
#: Source/Core/DolphinWX/Src/NetWindow.cpp:309
msgid "Start"
msgstr "Start"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:207
msgid "Start &NetPlay"
msgstr "Start &NetPlay"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:352
msgid "Start Re&cording"
msgstr "Begynn &Opptak"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:191
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:191
2009-08-09 21:01:41 +00:00
msgid "Start Recording"
msgstr "Begynn Opptak"
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:300
2009-08-09 21:01:41 +00:00
msgid "State"
msgstr "Save State"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:177
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:177
2009-08-09 21:01:41 +00:00
msgid "State Saves"
msgstr "Save State-lagringsfiler"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:53
msgid "Stick"
msgstr "Joystick"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:315
#: Source/Core/DolphinWX/Src/FrameTools.cpp:438
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:187
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:187
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Src/NetWindow.cpp:312
msgid "Stop"
msgstr "Stopp"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:96
msgid ""
"Store EFB copies in GPU texture objects.\n"
"This is not so accurate, but it works well enough for most games and gives a "
"great speedup over EFB to RAM.\n"
"\n"
"If unsure, leave this checked."
msgstr ""
"Lagre EFB-kopier i GPU-teksturobjekter.\n"
"Dette er ikke så nøyaktig, men det fungerer bra nok for de fleste spill og "
"gir en god ytelsesøkning over EFB-til-RAM.\n"
"\n"
"Hvis usikker, la stå på."
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:282
2009-08-09 21:01:41 +00:00
msgid "Stretch to Window"
msgstr "Strekk til Vindu"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:43
msgid "Strum"
msgstr "Klimpre"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:75
msgid "Subtract"
msgstr "Trekk Fra"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:77
#, c-format
msgid "Successfully exported file to %s"
msgstr "Eksportering av fil til %s vellykket"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:56
msgid "Successfully imported save files"
msgstr "Importering av lagringsfiler vellykket"
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:263
msgid "Swing"
msgstr "Sving"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:682
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:730
2009-08-09 21:01:41 +00:00
msgid "System Language:"
msgstr "Systemspråk:"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:195
2009-08-09 21:01:41 +00:00
msgid "TAIWAN"
msgstr "TAIWAN"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:144
#: Source/Core/DolphinWX/Src/TASInputDlg.h:32
2009-08-09 21:01:41 +00:00
#, fuzzy
msgid "TAS Input"
msgstr "Inndata"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:28
msgid "Tab"
msgstr "Tab"
#: Source/Core/DolphinWX/Src/FrameAui.cpp:509
msgid "Tab split"
msgstr "Tab-splitting"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:37
msgid "Table Left"
msgstr "Tabell Venstre"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:38
msgid "Table Right"
msgstr "Tabell Høyre"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:368
#: Source/Core/DolphinWX/Src/FrameTools.cpp:440
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:197
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:197
2009-08-09 21:01:41 +00:00
msgid "Take Screenshot"
msgstr "Ta Skjermbilde"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:82
2011-12-18 19:40:09 +00:00
msgid "TaruKonga (Bongos)"
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:489
msgid "Test"
msgstr "Test"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:438
msgid "Texture"
msgstr "Tekstur"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:455
msgid "Texture Cache"
msgstr "Tekstur-cache"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:526
2009-08-09 21:01:41 +00:00
msgid "Texture Format Overlay"
msgstr "Teksturformat Overlegg"
#: Source/Core/Core/Src/CoreParameter.cpp:228
msgid "The WAD has been installed successfully"
msgstr "Installasjon av WAD-fil var vellykket"
#: Source/Core/Core/Src/ActionReplay.cpp:197
msgid "The address is invalid"
msgstr "Adressen er ugyldig"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:509
msgid "The checksum was successfully fixed"
msgstr "Fiksing av sjekksummen var vellykket"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1173
2009-08-09 21:01:41 +00:00
msgid "The chosen directory is already in the list"
msgstr "Den valgte mappen finnes allerede i listen"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1178
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1206
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1272
2009-08-09 21:01:41 +00:00
#, c-format
msgid ""
"The file %s already exists.\n"
"Do you wish to replace it?"
msgstr ""
"Filen %s eksisterer allerede.\n"
"Ønsker du å erstatte den?"
#: Source/Core/AudioCommon/Src/WaveFile.cpp:51
#, c-format
msgid ""
"The file %s could not be opened for writing. Please check if it's already "
"opened by another program."
msgstr ""
"Filen %s kunne åpnes for skriving. Vennligst sjekk at den ikke allerede er "
"åpen i et annet program."
#: Source/Core/AudioCommon/Src/WaveFile.cpp:44
#, c-format
msgid "The file %s was already open, the file header will not be written."
msgstr "Filen %s er allerede åpen, fil-headeren vil ikke bli skrevet."
#: Source/Core/Core/Src/Boot/Boot.cpp:316
2009-08-09 21:01:41 +00:00
#, c-format
msgid "The file you specified (%s) does not exist"
msgstr "Filen du spesifiserte (%s) eksisterer ikke"
#: Source/Core/DolphinWX/Src/FrameAui.cpp:627
msgid "The name can not be empty"
msgstr "Navnet kan ikke være blankt"
#: Source/Core/DolphinWX/Src/FrameAui.cpp:619
msgid "The name can not contain the character ','"
msgstr "navnet kan ikke inneholde tegnet ','"
#: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:141
msgid "The resulting decrypted AR code doesn't contain any lines."
msgstr "Den dekrypterte AR-koden inneholder ingen linjer."
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:98
#, fuzzy
msgid ""
"The safer you adjust this, the less likely the emulator will be missing any "
"texture updates from RAM.\n"
"\n"
"If unsure, use the rightmost value."
msgstr ""
"Jo tryggere du setter denne, jo mindre sannsynlig er det at emulatoren "
"mangler noen teksturoppdateringer fra RAM.\n"
"\n"
"Hvis usikker, bruk den andre-raskeste verdien fra høyre."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:447
msgid "The save you are trying to copy has an invalid file size"
msgstr "Lagringsfilen du forsøker å åpne har en ugyldig filstørrelse"
#: Source/Core/DolphinWX/Src/Main.cpp:353
2009-08-09 21:01:41 +00:00
msgid ""
"The selected language is not supported by your system. Falling back to "
"system default."
msgstr ""
"Det valgte språket støttes ikke av ditt system. Faller tilbake til standard."
#: Source/Core/Core/Src/NetPlayClient.cpp:43
msgid "The server and client's NetPlay versions are incompatible!"
msgstr "Serverens og klientens NetPlay-versjoner er ukompitable!"
#: Source/Core/Core/Src/NetPlayClient.cpp:40
msgid "The server is full!"
msgstr "Serveren er full!"
#: Source/Core/Core/Src/NetPlayClient.cpp:46
msgid "The server responded: the game is currently running!"
msgstr "Serveren responderte: Spillet kjører!"
#: Source/Core/Core/Src/NetPlayClient.cpp:49
msgid "The server sent an unknown error message!"
msgstr "Serveren sente en ukjent feilmelding!"
#: Source/Core/Core/Src/CoreParameter.cpp:122
#, c-format
msgid "The specified file \"%s\" does not exist"
msgstr "Den spesifiserte filen \"%s\" eksisterer ikke"
#: Source/Core/Core/Src/ActionReplay.cpp:198
msgid "The value is invalid"
msgstr "Verdien er ugyldig"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:578
2009-08-09 21:01:41 +00:00
msgid "Theme"
msgstr "Tema"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:602
msgid "Theme selection went wrong"
msgstr "Velging av tema gikk feil"
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_es.cpp:470
2009-08-09 21:01:41 +00:00
msgid ""
"There must be a ticket for 00000001/00000002. Your NAND dump is probably "
"incomplete."
msgstr ""
"Det må være en billett for 00000001/00000002. Din NAND-dump er ukomplett."
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:312
2009-08-09 21:01:41 +00:00
msgid ""
"These settings override core Dolphin settings.\n"
"Undetermined means the game uses Dolphin's setting."
msgstr ""
"Disse innstillingene overstyrer Dolphins kjerneinnstillinger.\n"
"Ubestemt betyr at spillet bruker Dolphins kjerneinnstillinger."
#: Source/Core/Core/Src/ActionReplay.cpp:356
msgid ""
"This action replay simulator does not support codes that modify Action "
"Replay itself."
msgstr ""
"Denne Action Replay-simulatoren støtter ikke koder som modifiserer selve "
"Action Replay."
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:514
2009-08-09 21:01:41 +00:00
msgid "This could cause slow down in Wii Menu and some games."
msgstr "Dette kan føre til ytelsesreduksjon i Wii Meny og noen spill."
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:119
2009-08-09 21:01:41 +00:00
msgid ""
"This feature allows you to change the game's camera.\n"
"Hold the right mouse button and move the mouse to pan the camera around. "
"Hold SHIFT and press one of the WASD keys to move the camera by a certain "
"step distance (SHIFT+0 to move faster and SHIFT+9 to move slower). Press "
"SHIFT+R to reset the camera.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Denne funksjonen tillater deg å endre spillets kameraposisjon.\n"
"Hold nede høyre museknapp og flytt musen for å snu på kameraet. Hold nede "
"SHIFT og press en av tastene WASD for å flytte kameraet en viss distanse "
"(SHIFT + 0 for å flytte raskere og SHIFT + 9 for å flytte saktere). Trykk "
"SHIFT + R for å resette kameraet.\n"
"\n"
"Hvis usikker, la stå avslått."
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:505
2009-08-09 21:01:41 +00:00
msgid "This is used to play music tracks, like BGM."
msgstr ""
"Dette formatet brukes for å spille musikkspor, som bakgrunnsmusikk (BGM)."
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:486
2009-08-09 21:01:41 +00:00
msgid ""
"This splits the Video and CPU threads, so they can be run on separate "
"cores.\n"
"Causes major speed improvements on PCs with more than one core, but can also "
"cause occasional crashes/glitches."
msgstr ""
"Dette splitter opp Video- og CPU- trådene, så de kan kjære på separate "
"kjerner.\n"
"Øker ytelsen på datamaskiner med mer enn én kjerne,\n"
"men kan også føre til feil/krasj."
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:291
2009-08-09 21:01:41 +00:00
msgid "This will let you Manually Edit the INI config file"
msgstr "Dette lar deg manuelt endre INI-konfigurasjonsfilen"
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:249
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:254
msgid "Threshold"
msgstr "Terskel"
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:266
msgid "Tilt"
msgstr "Tilt"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:625
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:292
2009-08-09 21:01:41 +00:00
msgid "Title"
msgstr "Tittel"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:114
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:133
msgid "To"
msgstr "Til"
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:74
2009-08-09 21:01:41 +00:00
msgid "Toggle All Log Types"
msgstr "Vipp Alle Loggtyper"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:439
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:196
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:196
2009-08-09 21:01:41 +00:00
msgid "Toggle Fullscreen"
msgstr "Vipp Mellom Vindu/Fullskjerm"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:92
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:276
2009-08-09 21:01:41 +00:00
msgid "Top"
msgstr "Topp"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:286
2009-08-09 21:01:41 +00:00
msgid "Traditional Chinese"
msgstr "Tradisjonell Kinesisk"
#: Source/Core/Core/Src/Boot/Boot.cpp:410
2009-08-09 21:01:41 +00:00
msgid "Tried to load an unknown file type."
msgstr "Forsøkte å laste en ukjent filtype."
2011-12-18 19:40:09 +00:00
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:80
2009-08-09 21:01:41 +00:00
msgid "Triggers"
msgstr "Triggere"
#: Source/Core/Common/Src/SysConf.h:91 Source/Core/Common/Src/SysConf.h:114
2009-08-09 21:01:41 +00:00
msgid "Trying to read from invalid SYSCONF"
msgstr "Forsøker å lese fra ugyldig SYSCONF"
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:43
msgid ""
"Trying to read from invalid SYSCONF\n"
"Wiimote bt ids are not available"
msgstr ""
"Forsøker å lese fra ugyldig SYSCONF\n"
"Wiimote bt ids er ikke tilgjengelig"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:315
2009-08-09 21:01:41 +00:00
msgid "Turkish"
msgstr "Tyrkisk"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:29
msgid "Turntable"
msgstr "Dreieskive"
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:70
msgid "Type"
msgstr "Type"
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:30
msgid "UDP Port:"
msgstr "UDP Port:"
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:269
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:12
2009-08-09 21:01:41 +00:00
msgid "UDP Wiimote"
msgstr "UDP Wiimote"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:203
2009-08-09 21:01:41 +00:00
msgid "UNKNOWN"
msgstr "UKJENT"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:182
2009-08-09 21:01:41 +00:00
msgid "USA"
msgstr "USA"
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:224
msgid ""
"Unable to create patch from given values.\n"
"Entry not modified."
msgstr ""
#: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:123
#, c-format
msgid ""
"Unable to parse line %lu of the entered AR code as a valid encrypted or "
"decrypted code. Make sure you typed it correctly.\n"
"Would you like to ignore this line and continue parsing?"
msgstr ""
"Kunne ikke parsere linje %lu fra den innskrevne AR-koden som en gyldig "
"kryptert eller dekryptert kode. Sørg for at du tastet den inn korrekt.\n"
"Ønsker du å ignorere denne linjen og fortsette parsering?"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:404
#, c-format
msgid "Undefined %i"
msgstr "Udefinert %i"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:176
msgid "Undo Load State"
msgstr "Angre Lasting av Save State"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:215
msgid "Unknown"
msgstr "Ukjent"
#: Source/Core/Core/Src/HW/DVDInterface.cpp:894
#, c-format
msgid "Unknown DVD command %08x - fatal error"
msgstr "Ukjent DVD-kommando%08x - fatal feil"
#: Source/Core/Common/Src/SysConf.cpp:145
#, c-format
msgid "Unknown entry type %i in SYSCONF (%s@%x)!"
msgstr "Ukjent entry-type %i in SYSCONF (%s@%x)!"
#: Source/Core/Core/Src/NetPlayClient.cpp:228
#, c-format
msgid "Unknown message received with id : %d"
msgstr "Ukjent melding mottatt med ID: %d"
#: Source/Core/Core/Src/NetPlayServer.cpp:504
#, c-format
msgid "Unknown message with id:%d received from player:%d Kicking player!"
msgstr "Ukjent melding mottatt med ID: %d fra spiller: %d Sparker spiller!"
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:274
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:53
2009-08-09 21:01:41 +00:00
msgid "Up"
msgstr "Opp"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:108
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:17
msgid "Update"
msgstr "Oppdater"
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:301
msgid "Upright Wiimote"
msgstr "Mot-skjerm-pekende Wiimote"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:715
2009-08-09 21:01:41 +00:00
msgid "Use EuRGB60 Mode (PAL60)"
msgstr "Bruk EuRGB60-modus (PAL60)"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:293
2009-08-09 21:01:41 +00:00
msgid "Use Fullscreen"
msgstr "Bruk Fullskjerm"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:574
msgid "Use Hex"
msgstr "Bruk Hex"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:584
2009-08-09 21:01:41 +00:00
msgid "Use Panic Handlers"
msgstr "Bruk Panikkadvarslere"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:123
2009-08-09 21:01:41 +00:00
msgid ""
"Use multiple threads to decode textures.\n"
"Might result in a speedup (especially on CPUs with more than two cores).\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Bruk flere CPU-tråder til å dekode teksturer.\n"
"Kan resultere i en ytelsesøkning (spesielt på CPU-er med mer enn to "
"kjerner.)\n"
"\n"
"Hvis usikker, la stå avslått."
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:127
2009-08-09 21:01:41 +00:00
msgid ""
"Usually if shader compilation fails, an error message is displayed.\n"
"However, one may skip the popups to allow interruption free gameplay by "
"checking this option.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Vanligvis om shader-kompilering mislykkes, vil en feilmelding vises.\n"
"En kan derimot droppe disse pop-up-ene for å tillate uavbrutt spilling ved å "
"aktivere dette alternativet.\n"
"\n"
"Hvis usikker, la stå avslått."
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:547
2009-08-09 21:01:41 +00:00
msgid "Utility"
msgstr "Verktøyet"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:292
2009-08-09 21:01:41 +00:00
msgid "V-Sync"
msgstr "Vertikal Synkronisering"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:209
msgid "Value"
msgstr "Verdi"
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:72
msgid "Value:"
msgstr "Verdi:"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:571
msgid "Value: "
msgstr "Verdi:"
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:53
msgid "Verbosity"
msgstr "Verbøsitet"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:396
2009-08-09 21:01:41 +00:00
msgid "Video"
msgstr "Video"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:480
2009-08-09 21:01:41 +00:00
msgid "Virtual"
msgstr "Virtuell"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:627
2009-08-09 21:01:41 +00:00
msgid "Volume"
msgstr "Volum"
#: Source/Core/DiscIO/Src/NANDContentLoader.cpp:498
#: Source/Core/DiscIO/Src/NANDContentLoader.cpp:527
2009-08-09 21:01:41 +00:00
#, c-format
msgid "WAD installation failed: error creating %s"
msgstr "WAD-installasjon feilet: Skaper feil %s"
#: Source/Core/DiscIO/Src/NANDContentLoader.cpp:547
#, fuzzy
msgid "WAD installation failed: error creating ticket"
msgstr "WAD-installasjon feilet: Skaper feil %s"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:83
msgid ""
"Wait for vertical blanks in order to reduce tearing.\n"
"Decreases performance if emulation speed is below 100%.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Vent for vertikale blanke for å redusere bildeskjæring.\n"
"Øker ytelsen hvis emulasjonsfarten er under 100%.\n"
"\n"
"Hvis usikker, la stå avslått."
#: Source/Core/Common/Src/MsgHandler.cpp:67
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:48
#: Source/Core/DolphinWX/Src/VideoConfigDiag.h:84
2009-08-09 21:01:41 +00:00
msgid "Warning"
msgstr "Advarsel"
#: Source/Core/Core/Src/Boot/Boot.cpp:275
2009-08-09 21:01:41 +00:00
msgid "Warning - starting DOL in wrong console mode!"
msgstr "Advarsel - starter DOL i feil konsollmodus!"
#: Source/Core/Core/Src/Boot/Boot.cpp:325
2009-08-09 21:01:41 +00:00
msgid "Warning - starting ELF in wrong console mode!"
msgstr "Advarsel - starter ELF i feil konsollmodus!"
#: Source/Core/Core/Src/Boot/Boot.cpp:220
2009-08-09 21:01:41 +00:00
msgid "Warning - starting ISO in wrong console mode!"
msgstr "Advarsel - starter ISO i feil konsollmodus!"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:519
#, c-format
msgid ""
"Warning! it is advised to backup all files in the folder:\n"
"%s\n"
"Do you wish to continue?"
msgstr ""
"Advarsel! Det er anbefalt å backe up alle filer i denne mappen:\n"
"%s\n"
"Ønsker du å fortsette?"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:582
#, c-format
msgid ""
"Warning: This will overwrite any existing saves that are in the folder:\n"
"%s\n"
"and have the same name as a file on your memcard\n"
"Continue?"
msgstr ""
"Advarsel: Dette vil overskrive eventuelle lagringsfiler som er i mappen:\n"
"%s\n"
"og har samme navn som en fil på ditt minnekort\n"
"Fortsette?"
#: Source/Core/Core/Src/Movie.cpp:667
2011-12-18 19:40:09 +00:00
#, c-format
msgid ""
"Warning: You loaded a save that's after the end of the current movie. (byte "
"%u > %u) (frame %u > %u). You should load another save before continuing, or "
"load this state with read-only mode off."
msgstr ""
#: Source/Core/Core/Src/Movie.cpp:684
2011-12-18 19:40:09 +00:00
#, c-format
msgid ""
"Warning: You loaded a save whose movie mismatches on byte %d (0x%X). You "
"should load another save before continuing, or load this state with read-"
"only mode off. Otherwise you'll probably get a desync."
msgstr ""
#: Source/Core/Core/Src/Movie.cpp:693
2011-12-18 19:40:09 +00:00
#, c-format
msgid ""
"Warning: You loaded a save whose movie mismatches on frame %d. You should "
"load another save before continuing, or load this state with read-only mode "
"off. Otherwise you'll probably get a desync.\n"
"\n"
"More information: The current movie is %d frames long and the savestate's "
"movie is %d frames long.\n"
"\n"
"On frame %d, the current movie presses:\n"
"Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight="
"%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d\n"
"\n"
"On frame %d, the savestate's movie presses:\n"
"Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight="
"%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d"
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/AudioCommon/Src/WaveFile.cpp:106
#: Source/Core/AudioCommon/Src/WaveFile.cpp:120
msgid "WaveFileWriter - file not open."
msgstr "WaveFileWriter - fil ikke åpen."
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:56
msgid "Whammy"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:560
2009-08-09 21:01:41 +00:00
msgid "Widescreen Hack"
msgstr "Widescreen Hack"
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:311
msgid "Width"
msgstr "Bredde"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:534
2009-08-09 21:01:41 +00:00
msgid "Wii"
msgstr "Wii"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:376
2009-08-09 21:01:41 +00:00
msgid "Wii Console"
msgstr "Wii-konsoll"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:782
2009-08-09 21:01:41 +00:00
msgid "Wii NAND Root:"
msgstr "Wii NAND-rot:"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:204
msgid "Wii Save Import"
msgstr "Importer Wii-lagringsfil"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1323
2009-08-09 21:01:41 +00:00
msgid "Wii save files (*.bin)|*.bin"
msgstr "Wii-lagringsfiler (*.bin)|*.bin"
#: Source/Core/DiscIO/Src/WiiWad.cpp:81
msgid "WiiWAD: Could not read from file"
msgstr "WiiWAD: Kunne ikke lese fra fil"
#: Source/Core/Core/Src/HW/Wiimote.cpp:16
#: Source/Core/DolphinWX/Src/FrameTools.cpp:446
2009-08-09 21:01:41 +00:00
msgid "Wiimote"
msgstr "Wiimote"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:30
#, fuzzy, c-format
msgid "Wiimote %i"
msgstr "Wiimote"
#: Source/Core/DolphinWX/Src/Frame.cpp:162
#, c-format
msgid ""
"Wiimote %i has been disconnected by system.\n"
"Maybe this game doesn't support multi-wiimote,\n"
"or maybe it is due to idle time out or other reason.\n"
"Do you want to reconnect immediately?"
msgstr ""
"Wiimote-en %i har blitt frakoblet av systemet.\n"
"Kanskje spillet ikke støtter flere enn en Wiimote,\n"
"eller kanskje den koblet seg fra pga. inaktivitet.\n"
"Vil du koble til igjen øyeblikkelig?"
#: Source/Core/DolphinWX/Src/Main.cpp:598
2009-08-09 21:01:41 +00:00
msgid "Wiimote Connected"
msgstr "Wiimote Tilkoblet"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:96
msgid "Wiimote Motor"
msgstr "Wiimote-motor"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:446
msgid "Wiimote settings"
msgstr "Innstillinger for Wiimote"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:57
#, fuzzy
msgid "Wiimotes"
msgstr "Wiimote"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:131
msgid "Windows Left"
msgstr "Windows Venstre"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:133
msgid "Windows Menu"
msgstr "Windows Meny"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:132
msgid "Windows Right"
msgstr "Windows Høyre"
#: Source/Core/DolphinWX/Src/LogWindow.cpp:146
2009-08-09 21:01:41 +00:00
msgid "Word Wrap"
msgstr "Ordkrumning"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1377
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1145
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1278
2009-08-09 21:01:41 +00:00
msgid "Working..."
msgstr "Arbeider..."
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:61
msgid "Write to Console"
msgstr "Skriv til Konsoll"
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:69
#, fuzzy
msgid "Write to Debugger"
msgstr "Skriv til Fil"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:59
msgid "Write to File"
msgstr "Skriv til Fil"
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:63
msgid "Write to Window"
msgstr "Skriv til Vindu ->"
#: Source/Core/AudioCommon/Src/XAudio2Stream.cpp:60
#, c-format
msgid "XAudio2 CreateSourceVoice failed: %#X"
msgstr "XAudio2 CreateSourceVoice mislyktes: %#X"
#: Source/Core/AudioCommon/Src/XAudio2Stream.cpp:114
#, c-format
msgid "XAudio2 init failed: %#X"
msgstr "XAudio2-initialisering mislyktes: %#X"
#: Source/Core/AudioCommon/Src/XAudio2Stream.cpp:124
#, c-format
msgid "XAudio2 master voice creation failed: %#X"
msgstr "XAudio2 master voice-laging mislyktes: %#X"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:21
msgid "Yellow"
msgstr "Gul"
#: Source/Core/Core/Src/DSP/DSPCore.cpp:107
msgid ""
"You are using free dsp roms made by Dolphin Team.\n"
"Only Zelda ucode games will work correctly with them.\n"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameAui.cpp:72
msgid "You can't close panes that have pages in them."
msgstr "Du kan ikke lukke panelene som har sider/faner i dem."
#: Source/Core/DolphinWX/Src/NetWindow.cpp:194
msgid "You must choose a game!!"
msgstr "Du må velge et spill!"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:604
msgid "You must enter a name!"
msgstr "Du må skrive inn et navn!"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:450
msgid "You must enter a valid decimal, hexadecimal or octal value."
msgstr "Du må skrive inn en gyldig desimal, hexadesimal eller octal verdi."
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:607
msgid "You must enter a valid profile name."
msgstr "Du må skrive inn et gyldig profilnavn."
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:880
2009-08-09 21:01:41 +00:00
msgid "You must restart Dolphin in order for the change to take effect."
msgstr "Du må restarte Dolphin for at endringen skal tre i kraft."
#: Source/Core/Core/Src/CoreParameter.cpp:177
msgid ""
"Your GCM/ISO file seems to be invalid (invalid country).\n"
"Continue with PAL region?"
msgstr ""
"Din GCM/ISO-fil synes å være ugyldig (ugyldig land).\n"
"Fortsette som fra PAL-regionen?"
#: Source/Core/Common/Src/SysConf.cpp:58
#, c-format
msgid ""
"Your SYSCONF file is the wrong size.\n"
"It should be 0x%04x (but is 0x%04llx)\n"
"Do you want to generate a new one?"
msgstr ""
"Din SYSCONF-fil er av feil størrelse.\n"
"Den skal være 0x%04x (men er 0x%04llx)\n"
"Ønsker du å generere en ny en?"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:339
2009-08-09 21:01:41 +00:00
msgid "ZTP hack"
msgstr "ZTP-hack"
#: Source/Core/Core/Src/ActionReplay.cpp:388
msgid "Zero 3 code not supported"
msgstr "Zero 3-kode støttes ikke"
#: Source/Core/Core/Src/ActionReplay.cpp:410
#, c-format
msgid "Zero code unknown to dolphin: %08x"
msgstr "Zero-kode ukjent for Dolphin: %08x"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:440
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:464
msgid "[ waiting ]"
msgstr "[ venter ]"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:108
2009-08-09 21:01:41 +00:00
msgid ""
"[BROKEN]\n"
"Highlight regions the EFB was copied from.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"[ØDELAGT]/nBelyser regioner EFB var kopiert fra.\n"
"\n"
"Hvis usikker, la stå avslått."
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:90
msgid "[Custom]"
msgstr "[Selvdefinert]"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:121
2009-08-09 21:01:41 +00:00
msgid ""
"[EXPERIMENTAL]\n"
"Aims to speed up emulation by offloading texture decoding to the GPU using "
"the OpenCL framework.\n"
"However, right now it's known to cause texture defects in various games. "
"Also it's slower than regular CPU texture decoding in most cases.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"[EKSPERIMENTIELL]\n"
"Sikter på å øke emulasjonsytelsen ved å avlaste teksturdekoding til GPU-en "
"ved å bruke OpenCL-rammeverket.\n"
"Derimot er det for tiden kjent for å skape teksturdefeksjoner i diverse "
"spill. Det er også tregere enn vanlig CPU-teksturdekoding i de fleste "
"tilfeller.\n"
"\n"
"Hvis usikker, la stå avslått."
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:122
2009-08-09 21:01:41 +00:00
msgid ""
"[EXPERIMENTAL]\n"
"Speeds up emulation a bit by caching display lists.\n"
"Possibly causes issues though.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"[EKSPERIMENTIELL]\n"
"Øker emulasjonsytelsen litt ved å cache visningslister.\n"
"Kan muligens skape problemer.\n"
"\n"
"Hvis usikker, la stå avslått."
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:512
msgid "^ ADD"
msgstr "^ LEGG TIL"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:758
2009-08-09 21:01:41 +00:00
msgid "apploader (.img)"
msgstr "applikasjonslaster (.img)"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:185
msgid "failed to read bk header"
msgstr "Kunne ikke lese bk header"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:375
#, c-format
msgid "failed to read data from file: %s"
msgstr "Kunne ikke lese data fra fil: %s"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:97
msgid "failed to read header"
msgstr "Kunne ikke lese header"
2011-12-18 19:40:09 +00:00
#: Source/Core/Core/Src/HW/Memmap.cpp:495
2009-08-09 21:01:41 +00:00
#, c-format
msgid "iCacheJIT: Reading Opcode from %x. Please report."
msgstr "iCacheJIT: Leser Opcode fra %x. Vennligst rapporter."
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:108
#, c-format
msgid "not a wii save or read failure for file header size %x"
msgstr "ikke en Wii-lagringsfil eller lesefeil for fil-header-størrelse %x"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:461
msgid "s"
msgstr "s"
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:446
2009-08-09 21:01:41 +00:00
#, c-format
msgid "unknown cmd 0x%08x"
msgstr "ukjent cmd 0x%08x"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1070
2009-08-09 21:01:41 +00:00
msgid "wxExecute returned -1 on application run!"
msgstr "wxExecute returnerte -1 på applikasjonskjøring!"
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:55
msgid "zFar Correction: "
msgstr "zFar Korreksjon: "
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:50
msgid "zNear Correction: "
msgstr "zNear Korreksjon: "
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:497
msgid "| OR"
msgstr "| ELLER"
#~ msgid "%d %%"
#~ msgstr "%d %%"
#~ msgid "&Frame Stepping"
#~ msgstr "&Bilde-etter-bilde Modus"
#~ msgid "(Default)"
#~ msgstr "(Standard)"
#~ msgid "3D Vision (Requires Fullscreen)"
#~ msgstr "3D Vision (Krever fullskjerm)"
#~ msgid "< as Default Profile >"
#~ msgstr "< som Standardprofil >"
#, fuzzy
#~ msgid "AOSound"
#~ msgstr "&Lyd"
#~ msgid "Accurate Texture Cache"
#~ msgstr "Nøyaktig Tekstur-Cache"
#, fuzzy
#~ msgid "Adjust window size"
#~ msgstr "Vindusstørrelse:"
#~ msgid ""
#~ "Allows the CPU to read or write to the EFB (render buffer).\n"
#~ "This is needed for certain gameplay functionality (e.g. star pointer in "
#~ "Super Mario Galaxy) as well as for certain visual effects (e.g. Monster "
#~ "Hunter Tri),\n"
#~ "but enabling this option can also have a huge negative impact on "
#~ "performance if the game uses this functionality heavily."
#~ msgstr ""
#~ "Tillater CPU-en å lese og skrive til EFB (renderingsbufferen).\n"
#~ "Dette trengs for at enkelte funksjoner i spill skal fungere skikkelig (f."
#~ "eks. stjernesiktet i Super Mario Galaxy) i tillegg til noen spills "
#~ "visuelle effekter (F.eks. Monster Hunter Tri),\n"
#~ " men å aktivere dette alternativet kan også ha negativ innvirkning på "
#~ "ytelsen om spillet bruker funksjonen mye."
#~ msgid "Alternate RFI"
#~ msgstr "Alternativ RFI"
#~ msgid "Auto [recommended]"
#~ msgstr "Automatisk [anbefalt]"
#~ msgid ""
#~ "Auto size the window to match the game's output resolution adjusted by "
#~ "the EFB scale.\n"
#~ "It is best to set the aspect ratio to stretch when using this."
#~ msgstr ""
#~ "Automatisk juster vindusstørrelsen til å matche spillets oppløsning "
#~ "justert med EFB-skalering.\n"
#~ "Det er best å sette aspektratioen til strekk når dette benyttes."
#~ msgid "Bleach Versus Crusade"
#~ msgstr "Bleach Versus Crusade"
#~ msgid ""
#~ "Calculates lighting of 3D graphics on a per-pixel basis rather than per "
#~ "vertex.\n"
#~ "This is the more accurate behavior but reduces performance."
#~ msgstr ""
#~ "Kalkuler lys for 3D grafikk på et per-pixel nivå istedenfor per hjørne.\n"
#~ "Dette er mer nøyaktig oppførsel, men reduserer ytelse."
#~ msgid "Config..."
#~ msgstr "Konfigurasjon..."
#~ msgid "Configuration profile"
#~ msgstr "Konfigurasjonsprofil"
#~ msgid "Configuration profile:"
#~ msgstr "Konfigurasjonsprofil:"
#~ msgid "Connected"
#~ msgstr "Tilkoblet"
#~ msgid "Connected to %i Wiimotes"
#~ msgstr "Koblet til %i Wiimote-er"
#~ msgid "Copy"
#~ msgstr "Kopier"
#~ msgid "Could not copy %s to %s"
#~ msgstr "Kunne ikke kopiere %s til %s"
#, fuzzy
#~ msgid "Could not get info about plugin %s"
#~ msgstr "Kunne ikke lage %s"
#~ msgid "DList Cache"
#~ msgstr "DList Cache"
#, fuzzy
#~ msgid "DSound"
#~ msgstr "&Lyd"
#~ msgid "Danish"
#~ msgstr "Dansk"
#~ msgid "Disable Wiimote Speaker"
#~ msgstr "Deaktiver Wiimote-høytaler"
2009-08-09 21:01:41 +00:00
#~ msgid ""
#~ "Disable texturing.\n"
#~ "This is only useful for debugging purposes."
#~ msgstr ""
#~ "Deaktiverer teksturer.\n"
#~ "Dette er kun nyttig for feilsøking."
#~ msgid ""
#~ "Disables an alpha-setting pass.\n"
#~ "Breaks certain effects but might help performance."
#~ msgstr ""
#~ "Deaktiverer alpha-setting pass.\n"
#~ "ødelegger enkelte effekter, men kan hjelpe på ytelsen."
#~ msgid "Distance Alpha Pass"
#~ msgstr "Avstand Alpha Pass"
#, fuzzy
#~ msgid "Dolphin OpenGL"
#~ msgstr "Dolphin FIFO"
#~ msgid ""
#~ "Dolphin has not been configured with an install location,\n"
#~ "Keep Dolphin portable?"
#~ msgstr ""
#~ "Dolphin har ikke blitt konfigurert med en innstallasjonsmappe,\n"
#~ "Behold Dolphin bærbar?"
#~ msgid "EFB"
#~ msgstr "EFB"
#~ msgid ""
#~ "Emulate frame buffer copies directly to textures.\n"
#~ "This is not so accurate, but it's good enough for the way many games use "
#~ "framebuffer copies."
#~ msgstr ""
#~ "Emuler skjermbufferkopiering direkte til teksturer.\n"
#~ "Dette er ikke så nøyaktig, men det er bra nok for måten mange spill "
#~ "benytter skjermbufferkopier."
#~ msgid "Emulator Display Settings"
#~ msgstr "Innstillinger for Emulasjonsvisning"
#~ msgid "Enable Audio Throttle"
#~ msgstr "Aktiver Audio Throttle"
2009-08-09 21:01:41 +00:00
#~ msgid "Enable CPU Access"
#~ msgstr "Aktiver CPU Access"
#~ msgid "Enable Copy to EFB"
#~ msgstr "Aktiver kopiering til EFB"
#~ msgid "Enable EFB To Texture"
#~ msgstr "Aktiver EFB Til Tekstur"
#~ msgid "Enable HLE Audio"
#~ msgstr "Aktiver HLE Audio"
#~ msgid "Enable JIT Dynarec"
#~ msgstr "Aktiver JIT Dynarec"
#~ msgid "Enable OpenCL"
#~ msgstr "Aktiver OpenCL"
#~ msgid "Enable Screen Saver (burn-in reduction)"
#~ msgstr "Aktiver Skjermsparer (reduserer bildeinnbrenning)"
#~ msgid ""
#~ "Enables dynamic recompilation of DSP code.\n"
#~ "Changing this will have no effect while the emulator is running!"
#~ msgstr ""
#~ "Tillater dynamisk rekompilering av DSP kode.\n"
#~ "Endring av dette vil ikke ha noen effekt mens emulatoren er i gang!"
#~ msgid ""
#~ "Enables emulation of Embedded Frame Buffer copies, if the game uses "
#~ "them.\n"
#~ "Games often need this for post-processing or other things, but if you can "
#~ "live without it, you can sometimes get a big speedup."
#~ msgstr ""
#~ "Tillater emulering av Embedded Frame Buffer-kopier, om spillet benytter "
#~ "dem.\n"
#~ "Spill trenger dette ofte for postprosessering eller andre ting, men du "
#~ "kan leve uten, og noen ganger oppleve kraftig økt ytelse."
#~ msgid ""
#~ "Enables reinterpreting the data inside the EFB when the pixel format "
#~ "changes.\n"
#~ "Some games depend on this function for certain effects, so enable it if "
#~ "you're having glitches.\n"
#~ "Depending on how the game uses this function, the speed hits caused by "
#~ "this option range from none to critical."
#~ msgstr ""
#~ "Tillater tolkning av dataen i EFB når pikselformatet endres.\n"
#~ "Noen spill trenger denne funksjonen for enkelte effekter, så aktiver "
#~ "denne hvis du opplever feil.\n"
#~ "Avhengig av hvordan spillet bruker denne funksjonen, kan "
#~ "ytelsespåvirkningen variere fra ingen til kritisk."
#~ msgid "Error opening file %s for recording"
#~ msgstr "Feil ved åpning av fil %s for opptak"
#~ msgid ""
#~ "Failed to load DSP ROM:\n"
#~ "%s\n"
#~ "This file is required to use DSP LLE"
#~ msgstr ""
#~ "Lasting av DSP ROM mislyktes:\n"
#~ "%s\n"
#~ "Denne filen kreves for å bruke DSP LLE."
#~ msgid ""
#~ "Faster variants look at fewer pixels and thus have more potential for "
#~ "errors.\n"
#~ "Slower variants look at more pixels and thus are safer."
#~ msgstr ""
#~ "Raskere variant som ser på færre piksler, men har større potensiell for "
#~ "feil.\n"
#~ "Tregere variant som ser på flere piksler, og er dermed mer nøyaktig."
#~ msgid "Force Bi/Trilinear Filtering"
#~ msgstr "Tving Bi/Trilineær Filtrering"
#~ msgid "Fractional"
#~ msgstr "Desimal"
#~ msgid ""
#~ "Fully emulate embedded frame buffer copies.\n"
#~ "This is more accurate than EFB Copy to Texture, and some games need this "
#~ "to work properly, but it can also be very slow."
#~ msgstr ""
#~ "Fullstendig emuler Embedded Frame Buffer-kopier.\n"
#~ "Dette er mer nøyaktig enn EFB-kopiering til tekstur, og noen spill krever "
#~ "dette for å fungere skikkelig, men det kan også være tregt."
#~ msgid "GFX Config"
#~ msgstr "GFX Konfig"
#, fuzzy
#~ msgid "Graphics Plugin"
#~ msgstr "Grafikk"
#~ msgid "Hide Shader Errors"
#~ msgstr "Gjem Shader-feil"
#~ msgid ""
#~ "Hide the cursor when it is over the rendering window and the rendering "
#~ "window has focus."
#~ msgstr ""
#~ "Gjem musepekeren når den er over renderingsvinduet, og renderingsvinduet "
#~ "er i fokus."
#~ msgid ""
#~ "If a game hangs, works only in the Interpreter or Dolphin crashes, this "
#~ "option may fix the game."
#~ msgstr ""
#~ "Hvis et spill fryser til, fungerer kun i Interpreter-modus, eller Dolphin "
#~ "krasjer, kan dette alternativet muligens fikse spillet."
#~ msgid "Input Source"
#~ msgstr "Kilde For Inndata"
#~ msgid "Install directory could not be saved"
#~ msgstr "Innstallasjonsmappen kunne ikke bli lagret"
#~ msgid "Installing WAD to Wii Menu..."
#~ msgstr "Installer WAD til Wii Meny..."
#~ msgid "Integral [recommended]"
#~ msgstr "Heltallig [anbefalt]"
#~ msgid ""
#~ "Keeps track of textures based on looking at the actual pixels in the "
#~ "texture.\n"
#~ "Can cause slowdown, but some games need this option enabled to work "
#~ "properly."
#~ msgstr ""
#~ "Holder orden på teksturer basert på det faktiske antall piksler i "
#~ "teksturen.\n"
#~ "Kan skade ytelsen, men noen spill krever dette for å fungere skikkelig."
#~ msgid "Load Script..."
#~ msgstr "Last Inn Skript..."
#~ msgid ""
#~ "Loads native mipmaps instead of generating them.\n"
#~ "Loading native mipmaps is the more accurate behavior, but might also "
#~ "decrease performance (your mileage might vary though)."
#~ msgstr ""
#~ "Laster opprinnelige mipmaps istedenfor å generere dem.\n"
#~ "Å laste mipmaps er den nøyaktigste oppførserselen i forhold til GC/Wii, "
#~ "men det kan redusere ytelsen."
#~ msgid "Lua Script Console"
#~ msgstr "Lua Script-Konsoll"
#~ msgid "Metroid Other M"
#~ msgstr "Metroid Other M"
#~ msgid ""
#~ "Modify textures to show the format they're using.\n"
#~ "This is only useful for debugging purposes."
#~ msgstr ""
#~ "Modifiser teksturer til å vise formatet de benytter.\n"
#~ "Dette er kun nyttig for feilsøking."
#~ msgid "New &Lua Console"
#~ msgstr "Ny &Lua-konsoll"
#~ msgid "Normal"
#~ msgstr "Normal"
#~ msgid "OK"
#~ msgstr "OK"
#, fuzzy
#~ msgid "OpenAL"
#~ msgstr "Åpne"
#, fuzzy
#~ msgid "OpenGL"
#~ msgstr "Åpne"
#~ msgid "Plugins"
#~ msgstr "Programvareutvidelser"
#~ msgid ""
#~ "Portable Setting could not be saved\n"
#~ " Are you running Dolphin from read only media or from a directory that "
#~ "dolphin is not located in?"
#~ msgstr ""
#~ "Bærbare Instillinger kunne ikke lagres\n"
#~ " Kjører du Dolphin fra et kun-les media, eller fra en mappe som Dolphin "
#~ "ikke ligger i?"
#~ msgid "Projection Stats"
#~ msgstr "Projeksjonsstatistikk"
#~ msgid "Relaunch Dolphin from the install directory and save from there"
#~ msgstr "Restart Dolphin fra installasjonsmappen og lagre derfra"
#~ msgid "Render to main window."
#~ msgstr "Render til hovedvindu."
#~ msgid "Rendering"
#~ msgstr "Renderer"
#~ msgid "Required for using the Japanese ROM font."
#~ msgstr "Kreves for å bruke den japanske ROM-fonten."
#, fuzzy
#~ msgid "Run"
#~ msgstr "Tilbake"
#~ msgid "Running script...\n"
#~ msgstr "Kjører skript...\n"
#~ msgid "Scale:"
#~ msgstr "Skala:"
#~ msgid "Select resolution for fullscreen mode"
#~ msgstr "Velg oppløsning for fullskjermsmodus"
#~ msgid ""
#~ "Select the System Menu wad extracted from the update partition of a disc"
#~ msgstr ""
#~ "Velg en Wii System Menu WAD-fil ekstraktert fra en oppdateringpartisjon "
#~ "på en Wii-disk."
#~ msgid "Select the script to load"
#~ msgstr "Velg et skript å laste"
#~ msgid ""
#~ "Selects which game should be affected by the configuration changes done "
#~ "in this dialog.\n"
#~ "The (Default) profile affects the standard settings used for every game."
#~ msgstr ""
#~ "Velg hvilket spill som skal affekteres av konfigurasjonsendringene gjort "
#~ "i denne dialog.\n"
#~ "(Standard)profilen affekterer standardinnstillingene brukt for hvert "
#~ "spill."
#~ msgid "Set All to Default"
#~ msgstr "Resett Alle Instillinger"
#~ msgid ""
#~ "Set install location to:\n"
#~ " %s ?"
#~ msgstr ""
#~ "Sett innstallasjonsmappe til:\n"
#~ " %s?"
#~ msgid ""
#~ "Show projection statistics.\n"
#~ "This is only useful for debugging purposes."
#~ msgstr ""
#~ "Vis projeksjonsstatistikker.\n"
#~ "Dette er kun nyttig for feilsøing."
#~ msgid "Show save banner"
#~ msgstr "Vis lagringsbanner."
#~ msgid "Show the number of frames rendered per second."
#~ msgstr "Vis antall bilder rendert per sekund (FPS)."
#~ msgid ""
#~ "Show various statistics.\n"
#~ "This is only useful for debugging purposes."
#~ msgstr ""
#~ "Vis diverse statistikker.\n"
#~ "Dette er kun nyttig for feilsøking."
#~ msgid "Skies of Arcadia"
#~ msgstr "Skies of Arcadia"
#, fuzzy
#~ msgid "Slot"
#~ msgstr "Slot A"
#~ msgid "Sonic and the Black Knight"
#~ msgstr "Sonic and the Black Knight"
#~ msgid ""
#~ "Specifies the resolution used to render at. A high resolution will "
#~ "improve visual quality but is also quite heavy on performance and might "
#~ "cause glitches in certain games.\n"
#~ "Fractional: Uses your display resolution directly instead of the native "
#~ "resolution. The quality scales with your display/window size, as does the "
#~ "performance impact.\n"
#~ "Integral: This is like Fractional, but rounds up to an integer multiple "
#~ "of the native resolution. Should give a more accurate look but is usually "
#~ "slower.\n"
#~ "The other options are fixed resolutions for choosing a visual quality "
#~ "independent of your display size."
#~ msgstr ""
#~ "Spesifiser oppløsning å rendere på. En høy oppløsning vil øke "
#~ "bildekvaliteten, men krever også mer grafisk ytelse, og kan forårsake "
#~ "feil i enkelte spill.\n"
#~ "Desimalmodus: Bruker din skjermoppløsning direkte isteden for den "
#~ "opprinnelige oppløsningen. Kvaliteten skalerer med din skerm/vindus-"
#~ "størrelse, dette gjør også ytelseskravet.\n"
#~ "Helltallmodus: Skalerer som i desimalmodus, men runder opp til et "
#~ "heltallig forhold til opprinnelig oppløsning. Kan være mer nøyaktig, men "
#~ "tregere.\n"
#~ "De andre alternativene er forhåndsbestemte oppløsninger for å velge en "
#~ "visuell kvalitet uavhengig av din skjermoppløsning."
#~ msgid "Specify an audio plugin"
#~ msgstr "Spesifiser en programvareutvidelse for audio"
#~ msgid "Start Renderer in Fullscreen"
#~ msgstr "Start rendereren i Fullskjerm"
#~ msgid "Start the rendering window in fullscreen mode."
#~ msgstr "Start renderingsvinduet i fullskjermsmodus."
#~ msgid "The file "
#~ msgstr "Filen"
#~ msgid ""
#~ "This is used to control game speed by sound throttle.\n"
#~ "Disabling this could cause abnormal game speed, such as too fast.\n"
#~ "But sometimes enabling this could cause constant noise.\n"
#~ "\n"
#~ "Keyboard Shortcut <TAB>: Hold down to instantly disable Throttle."
#~ msgstr ""
#~ "Dette brukes for å kontrollere spillets bildefrekvens via Audio "
#~ "Throttle.\n"
#~ "Deaktivering av denne kan forårsake unormal bildefrekvens, kanskje for "
#~ "høy.\n"
#~ "Men å aktivere den kan noen ganger foråsake konstant bråk.\n"
#~ "\n"
#~ "Tastatursnarvei <TAB>: Hold nede for å deaktivere Audio Throttle."
2009-08-09 21:01:41 +00:00
#~ msgid "This is usually used to play voice and sound effects."
#~ msgstr ""
#~ "Dette formatet brukes vanligvis til å spille stemme- og lyd- effekter."
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#~ msgid ""
#~ "Unknown pointer %#08x\n"
#~ "Continue?"
#~ msgstr ""
#~ "Ukjent peker %#08x\n"
#~ "Fortsett?"
2009-08-09 21:01:41 +00:00
#~ msgid "Use FPS For Limiting"
#~ msgstr "Bruk FPS (Bilder-per-sekund) For Begrensning"
#~ msgid "Use XFB"
#~ msgstr "Bruk XFB"
#~ msgid "Uses multiple threads to decode the textures in the game."
#~ msgstr "Bruker flere CPU-tråder til å dekode teksturene i spillet."
#~ msgid ""
#~ "Uses the high-resolution render buffer for EFB copies instead of scaling "
#~ "them down to native resolution.\n"
#~ "Vastly improves visual quality in games which use EFB copies but might "
#~ "cause glitches in some games."
#~ msgstr ""
#~ "Bruker høyoppløsningsrenderbufferen for EFB-kopier istedenfor å skalere "
#~ "dem ned til opprinnelig oppløsning.\n"
#~ "Forbedrer den visuelle kvaliteten meget i spill som bruker EFB-koper, men "
#~ "kan skape feil i noen spill."
#~ msgid "Video Backend:"
#~ msgstr "Video Backend:"
#~ msgid ""
#~ "Wait for vertical blanks.\n"
#~ "Reduces tearing but might also decrease performance"
#~ msgstr ""
#~ "Vent på vertikale mellomrom.\n"
#~ "Minsker grafiske rifter, men kan også redusere ytelsen"
#~ msgid ""
#~ "When using EFB to RAM we very often need to decode RAM data to a VRAM "
#~ "texture, which is a very time-consuming task.\n"
#~ "With this option enabled, we'll skip decoding a texture if it didn't "
#~ "change.\n"
#~ "This results in a nice speedup, but possibly causes glitches.\n"
#~ "If you have any problems with this option enabled you should either try "
#~ "increasing the safety of the texture cache or disable this option.\n"
#~ "(NOTE: The safer the texture cache is adjusted the lower the speedup will "
#~ "be; accurate texture cache set to \"safe\" might actually be slower!)"
#~ msgstr ""
#~ "Når EFB til RAM benyttes, må RAM-data ofte de-kodes til en VRAM-tekstur, "
#~ "noe som er veldig tidskrevende.\n"
#~ "Med dette alternativet aktivert, vil de-kodingen hoppes over hvis en "
#~ "tekstur ikke ble endret.\n"
#~ "Resultatet er en økning i ytelse, men feil vil muligens oppstå.\n"
#~ "Hvis du har problemer med denne innstillingen aktivert, bør du enten "
#~ "prøve å øke nøyaktigheten til tekstur-cache-en, eller deaktivere "
#~ "alternativet.\n"
#~ "(MERK: Jo nøyaktigere tekstur-cache-en er innstilt på, jo lavere vil "
#~ "ytelsesøkningen bli; med tekstur-cache sett til \"sikker\" kan ytelsen "
#~ "bli dårligere!)"
#, fuzzy
#~ msgid "Wiimote %i %s"
#~ msgstr "Wii-kontroll"
#~ msgid "Wiimote Settings"
#~ msgstr "Innstillinger for Wii-kontroll"
#~ msgid "Will enable progressive scan option if supported by software."
#~ msgstr "Vil aktivere progressiv skanning, om det støttes av programvaren."
#~ msgid "Window Size:"
#~ msgstr "Vindusstørrelse:"
#~ msgid "Window height for windowed mode"
#~ msgstr "Vindushøyde for vindusmodus"
#~ msgid "Window width for windowed mode"
#~ msgstr "Vinduslengde for vindusmodus"
#~ msgid "XFB"
#~ msgstr "XFB"
#~ msgid "Zelda Twilight Princess Bloom hack"
#~ msgstr "Zelda Twilight Princess Bloom-hack"