dolphin/Source/Plugins/Plugin_VideoDX9/Src/XFStructs.cpp

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#include "stdafx.h"
#include "XFStructs.h"
#include "Render.h"
#include "main.h"
#include "VertexHandler.h"
#include "Utils.h"
float rawViewPort[6];
float rawProjection[7];
// LoadXFReg 0x10
void LoadXFReg(u32 transferSize, u32 baseAddress, u32 *pData)
{
DVSTARTPROFILE();
u32 address = baseAddress;
for (int i=0; i<(int)transferSize; i++)
{
address = baseAddress + i;
// Setup a Matrix
if (address < 0x1000)
{
u32* p1 = &xfmem[address];
memcpy(p1, &pData[i], transferSize*4);
i += transferSize;
}
else if (address < 0x2000)
{
u32 data = pData[i];
switch (address)
{
case 0x1006:
//SetGPMetric
break;
case 0x1008: //__GXXfVtxSpecs, wrote 0004
break;
case 0x1009: //GXSetNumChans (no)
break;
case 0x100a: xfregs.colChans[0].ambColor = data; break; //GXSetChanAmbientcolor
case 0x100b: xfregs.colChans[1].ambColor = data; break; //GXSetChanAmbientcolor
case 0x100c: xfregs.colChans[0].matColor = data; break; //GXSetChanMatcolor (rgba)
case 0x100d: xfregs.colChans[1].matColor = data; break; //GXSetChanMatcolor (rgba)
case 0x100e: xfregs.colChans[0].color.hex = data; break; //color0
case 0x100f: xfregs.colChans[1].color.hex = data; break; //color1
case 0x1010: xfregs.colChans[0].alpha.hex = data; break; //alpha0
case 0x1011: xfregs.colChans[1].alpha.hex = data; break; //alpha1
case 0x1018:
break;
case 0x101a:
CVertexHandler::Flush();
memcpy(rawViewPort, &pData[i], sizeof(rawViewPort));
XFUpdateVP();
i += 6;
break;
case 0x1020:
CVertexHandler::Flush();
memcpy(rawProjection, &pData[i], sizeof(rawProjection));
XFUpdatePJ();
i += 7;
return;
case 0x103f:
xfregs.numTexGens = data;
break;
case 0x1040: xfregs.texcoords[0].texmtxinfo.hex = data; break;
case 0x1041: xfregs.texcoords[1].texmtxinfo.hex = data; break;
case 0x1042: xfregs.texcoords[2].texmtxinfo.hex = data; break;
case 0x1043: xfregs.texcoords[3].texmtxinfo.hex = data; break;
case 0x1044: xfregs.texcoords[4].texmtxinfo.hex = data; break;
case 0x1045: xfregs.texcoords[5].texmtxinfo.hex = data; break;
case 0x1046: xfregs.texcoords[6].texmtxinfo.hex = data; break;
case 0x1047: xfregs.texcoords[7].texmtxinfo.hex = data; break;
case 0x1050: xfregs.texcoords[0].postmtxinfo.hex = data; break;
case 0x1051: xfregs.texcoords[1].postmtxinfo.hex = data; break;
case 0x1052: xfregs.texcoords[2].postmtxinfo.hex = data; break;
case 0x1053: xfregs.texcoords[3].postmtxinfo.hex = data; break;
case 0x1054: xfregs.texcoords[4].postmtxinfo.hex = data; break;
case 0x1055: xfregs.texcoords[5].postmtxinfo.hex = data; break;
case 0x1056: xfregs.texcoords[6].postmtxinfo.hex = data; break;
case 0x1057: xfregs.texcoords[7].postmtxinfo.hex = data; break;
default:
break;
}
}
else if (address>=0x4000)
{
// MessageBox(NULL, "1", "1", MB_OK);
//4010 __GXSetGenMode
}
}
}
// Check docs for this sucker...
void LoadIndexedXF(u32 val, int array)
{
DVSTARTPROFILE();
int index = val >> 16;
int address = val & 0xFFF; //check mask
int size = ((val >> 12) & 0xF)+1;
//load stuff from array to address in xf mem
for (int i = 0; i < size; i++)
xfmem[address + i] = Memory_Read_U32(arraybases[array] + arraystrides[array]*index + i*4);
}
void XFUpdateVP()
{
Renderer::SetViewport(rawViewPort);
}
void XFUpdatePJ()
{
Renderer::SetProjection(rawProjection, 0);
}