2011-03-20 18:05:19 +00:00
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///////////////////////////////////////////////////////////////////////////////
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// Name: wx/rearrangectrl.h
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// Purpose: various controls for rearranging the items interactively
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// Author: Vadim Zeitlin
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// Created: 2008-12-15
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// Copyright: (c) 2008 Vadim Zeitlin <vadim@wxwidgets.org>
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// Licence: wxWindows licence
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///////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_REARRANGECTRL_H_
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#define _WX_REARRANGECTRL_H_
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#include "wx/checklst.h"
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#if wxUSE_REARRANGECTRL
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#include "wx/panel.h"
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#include "wx/dialog.h"
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#include "wx/arrstr.h"
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extern WXDLLIMPEXP_DATA_CORE(const char) wxRearrangeListNameStr[];
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extern WXDLLIMPEXP_DATA_CORE(const char) wxRearrangeDialogNameStr[];
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// ----------------------------------------------------------------------------
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// wxRearrangeList: a (check) list box allowing to move items around
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// ----------------------------------------------------------------------------
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// This class works allows to change the order of the items shown in it as well
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// as to check or uncheck them individually. The data structure used to allow
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// this is the order array which contains the items indices indexed by their
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// position with an added twist that the unchecked items are represented by the
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// bitwise complement of the corresponding index (for any architecture using
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// two's complement for negative numbers representation (i.e. just about any at
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// all) this means that a checked item N is represented by -N-1 in unchecked
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// state).
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//
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// So, for example, the array order [1 -3 0] used in conjunction with the items
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// array ["first", "second", "third"] means that the items are displayed in the
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// order "second", "third", "first" and the "third" item is unchecked while the
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// other two are checked.
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class WXDLLIMPEXP_CORE wxRearrangeList : public wxCheckListBox
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{
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public:
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// ctors and such
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// --------------
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// default ctor, call Create() later
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wxRearrangeList() { }
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// ctor creating the control, the arguments are the same as for
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// wxCheckListBox except for the extra order array which defines the
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// (initial) display order of the items as well as their statuses, see the
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// description above
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wxRearrangeList(wxWindow *parent,
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wxWindowID id,
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const wxPoint& pos,
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const wxSize& size,
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const wxArrayInt& order,
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const wxArrayString& items,
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long style = 0,
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const wxValidator& validator = wxDefaultValidator,
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const wxString& name = wxRearrangeListNameStr)
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{
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Create(parent, id, pos, size, order, items, style, validator, name);
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}
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// Create() function takes the same parameters as the base class one and
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// the order array determining the initial display order
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bool Create(wxWindow *parent,
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wxWindowID id,
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const wxPoint& pos,
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const wxSize& size,
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const wxArrayInt& order,
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const wxArrayString& items,
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long style = 0,
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const wxValidator& validator = wxDefaultValidator,
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const wxString& name = wxRearrangeListNameStr);
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// items order
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// -----------
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// get the current items order; the returned array uses the same convention
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// as the one passed to the ctor
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const wxArrayInt& GetCurrentOrder() const { return m_order; }
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// return true if the current item can be moved up or down (i.e. just that
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// it's not the first or the last one)
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bool CanMoveCurrentUp() const;
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bool CanMoveCurrentDown() const;
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// move the current item one position up or down, return true if it was moved
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// or false if the current item was the first/last one and so nothing was done
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bool MoveCurrentUp();
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bool MoveCurrentDown();
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2016-06-26 05:25:29 +00:00
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// Override this to keep our m_order array in sync with the real item state.
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virtual void Check(unsigned int item, bool check = true) wxOVERRIDE;
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2011-03-20 18:05:19 +00:00
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private:
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// swap two items at the given positions in the listbox
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void Swap(int pos1, int pos2);
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// event handler for item checking/unchecking
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void OnCheck(wxCommandEvent& event);
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// the current order array
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wxArrayInt m_order;
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2016-06-26 05:25:29 +00:00
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wxDECLARE_EVENT_TABLE();
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2011-03-20 18:05:19 +00:00
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wxDECLARE_NO_COPY_CLASS(wxRearrangeList);
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};
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// ----------------------------------------------------------------------------
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// wxRearrangeCtrl: composite control containing a wxRearrangeList and buttons
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// ----------------------------------------------------------------------------
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class WXDLLIMPEXP_CORE wxRearrangeCtrl : public wxPanel
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{
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public:
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// ctors/Create function are the same as for wxRearrangeList
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wxRearrangeCtrl()
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{
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Init();
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}
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wxRearrangeCtrl(wxWindow *parent,
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wxWindowID id,
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const wxPoint& pos,
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const wxSize& size,
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const wxArrayInt& order,
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const wxArrayString& items,
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long style = 0,
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const wxValidator& validator = wxDefaultValidator,
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const wxString& name = wxRearrangeListNameStr)
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{
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Init();
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Create(parent, id, pos, size, order, items, style, validator, name);
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}
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bool Create(wxWindow *parent,
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wxWindowID id,
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const wxPoint& pos,
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const wxSize& size,
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const wxArrayInt& order,
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const wxArrayString& items,
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long style = 0,
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const wxValidator& validator = wxDefaultValidator,
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const wxString& name = wxRearrangeListNameStr);
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// get the underlying listbox
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wxRearrangeList *GetList() const { return m_list; }
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private:
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// common part of all ctors
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void Init();
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// event handlers for the buttons
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void OnUpdateButtonUI(wxUpdateUIEvent& event);
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void OnButton(wxCommandEvent& event);
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wxRearrangeList *m_list;
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2016-06-26 05:25:29 +00:00
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wxDECLARE_EVENT_TABLE();
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2011-03-20 18:05:19 +00:00
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wxDECLARE_NO_COPY_CLASS(wxRearrangeCtrl);
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};
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// ----------------------------------------------------------------------------
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// wxRearrangeDialog: dialog containing a wxRearrangeCtrl
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// ----------------------------------------------------------------------------
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class WXDLLIMPEXP_CORE wxRearrangeDialog : public wxDialog
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{
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public:
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// default ctor, use Create() later
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wxRearrangeDialog() { Init(); }
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// ctor for the dialog: message is shown inside the dialog itself, order
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// and items are passed to wxRearrangeList used internally
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wxRearrangeDialog(wxWindow *parent,
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const wxString& message,
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const wxString& title,
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const wxArrayInt& order,
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const wxArrayString& items,
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const wxPoint& pos = wxDefaultPosition,
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const wxString& name = wxRearrangeDialogNameStr)
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{
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Init();
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Create(parent, message, title, order, items, pos, name);
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}
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bool Create(wxWindow *parent,
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const wxString& message,
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const wxString& title,
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const wxArrayInt& order,
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const wxArrayString& items,
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const wxPoint& pos = wxDefaultPosition,
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const wxString& name = wxRearrangeDialogNameStr);
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// methods for the dialog customization
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// add extra contents to the dialog below the wxRearrangeCtrl part: the
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// given window (usually a wxPanel containing more control inside it) must
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// have the dialog as its parent and will be inserted into it at the right
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// place by this method
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void AddExtraControls(wxWindow *win);
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// return the wxRearrangeList control used by the dialog
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wxRearrangeList *GetList() const;
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// get the order of items after it was modified by the user
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wxArrayInt GetOrder() const;
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private:
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// common part of all ctors
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void Init() { m_ctrl = NULL; }
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wxRearrangeCtrl *m_ctrl;
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wxDECLARE_NO_COPY_CLASS(wxRearrangeDialog);
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};
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#endif // wxUSE_REARRANGECTRL
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#endif // _WX_REARRANGECTRL_H_
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