dolphin/Externals/SDL/SConscript

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# -*- python -*-
Import('env')
import sys
if sys.platform == 'darwin':
Return()
if env.has_key('shared_sdl') and env['shared_sdl']:
env['LIBS'] += ['SDL']
Return()
files = [
'src/SDL.c',
'src/SDL_error.c',
'src/SDL_fatal.c',
'src/joystick/SDL_joystick.c',
]
if sys.platform.count('bsd'):
env['LIBS'] += ['usbhid']
files += [
'src/joystick/bsd/SDL_sysjoystick.c',
'src/stdlib/SDL_malloc.c',
'src/stdlib/SDL_string.c',
]
elif sys.platform == 'darwin':
files += [
'src/joystick/darwin/SDL_sysjoystick.c',
]
elif sys.platform == 'linux2':
files += [
'src/joystick/linux/SDL_sysjoystick.c',
'src/stdlib/SDL_string.c',
]
elif sys.platform == 'win32':
files += [
'src/joystick/win32/SDL_mmjoystick.c',
]
else:
files += [
'src/joystick/dummy/SDL_sysjoystick.c',
]
env['CPPPATH'] += ['#Externals/SDL', '#Externals/SDL/include']
env['LIBS'] += env.StaticObject(files)