60 lines
1.2 KiB
C
60 lines
1.2 KiB
C
|
// Copyright 2014 Dolphin Emulator Project
|
||
|
// Licensed under GPLv2
|
||
|
// Refer to the license.txt file included.
|
||
|
|
||
|
// Multithreaded event class. This allows waiting in a thread for an event to
|
||
|
// be triggered in another thread. While waiting, the CPU will be available for
|
||
|
// other tasks.
|
||
|
// * Set(): triggers the event and wakes up the waiting thread.
|
||
|
// * Wait(): waits for the event to be triggered.
|
||
|
// * Reset(): tries to reset the event before the waiting thread sees it was
|
||
|
// triggered. Usually a bad idea.
|
||
|
|
||
|
#pragma once
|
||
|
|
||
|
#include "Common/StdConditionVariable.h"
|
||
|
#include "Common/StdMutex.h"
|
||
|
|
||
|
namespace Common {
|
||
|
|
||
|
class Event
|
||
|
{
|
||
|
public:
|
||
|
Event()
|
||
|
: is_set(false)
|
||
|
{}
|
||
|
|
||
|
void Set()
|
||
|
{
|
||
|
std::lock_guard<std::mutex> lk(m_mutex);
|
||
|
if (!is_set)
|
||
|
{
|
||
|
is_set = true;
|
||
|
m_condvar.notify_one();
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void Wait()
|
||
|
{
|
||
|
std::unique_lock<std::mutex> lk(m_mutex);
|
||
|
m_condvar.wait(lk, [&]{ return is_set; });
|
||
|
is_set = false;
|
||
|
}
|
||
|
|
||
|
void Reset()
|
||
|
{
|
||
|
std::unique_lock<std::mutex> lk(m_mutex);
|
||
|
// no other action required, since wait loops on
|
||
|
// the predicate and any lingering signal will get
|
||
|
// cleared on the first iteration
|
||
|
is_set = false;
|
||
|
}
|
||
|
|
||
|
private:
|
||
|
volatile bool is_set;
|
||
|
std::condition_variable m_condvar;
|
||
|
std::mutex m_mutex;
|
||
|
};
|
||
|
|
||
|
} // namespace Common
|