2017-02-09 03:15:43 +00:00
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// Copyright 2017 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#pragma once
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#include <string>
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#include "InputCommon/ControlReference/ControlReference.h"
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#include "InputCommon/ControllerEmu/Control/Control.h"
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#include "InputCommon/ControllerEmu/ControlGroup/ControlGroup.h"
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2017-02-26 20:00:24 +00:00
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#include "InputCommon/ControllerEmu/Setting/NumericSetting.h"
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2017-02-09 03:15:43 +00:00
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namespace ControllerEmu
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{
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class Buttons : public ControlGroup
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{
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public:
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explicit Buttons(const std::string& name_);
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Buttons(const std::string& ini_name, const std::string& group_name);
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template <typename C>
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void GetState(C* const buttons, const C* bitmasks)
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{
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for (auto& control : controls)
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{
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if (control->control_ref->State() > numeric_settings[0]->GetValue()) // threshold
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*buttons |= *bitmasks;
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bitmasks++;
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}
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}
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};
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} // namespace ControllerEmu
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