dolphin/Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.h

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// Copyright 2017 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#pragma once
#include <string>
#include "InputCommon/ControllerEmu/Setting/NumericSetting.h"
#include "InputCommon/ControllerEmu/StickGate.h"
#include "InputCommon/ControllerInterface/CoreDevice.h"
namespace ControllerEmu
{
class Tilt : public ReshapableInput
{
public:
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using StateData = ReshapeData;
explicit Tilt(const std::string& name);
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ReshapeData GetReshapableState(bool adjusted) final override;
ControlState GetGateRadiusAtAngle(double angle) const final override;
// Tilt is using the gate radius to adjust the tilt angle so we must provide an unadjusted value
// for the default input radius.
ControlState GetDefaultInputRadiusAtAngle(double angle) const final override;
StateData GetState();
// Return peak rotational velocity (for a complete turn) in radians/sec
ControlState GetMaxRotationalVelocity() const;
private:
SettingValue<double> m_max_angle_setting;
SettingValue<double> m_max_rotational_velocity;
};
} // namespace ControllerEmu