dolphin/Source/Core/DiscIO/WiiWad.h

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// Copyright 2009 Dolphin Emulator Project
2015-05-17 23:08:10 +00:00
// Licensed under GPLv2+
// Refer to the license.txt file included.
#pragma once
#include <string>
#include "Common/CommonTypes.h"
namespace DiscIO
{
class IBlobReader;
class WiiWAD
{
public:
WiiWAD(const std::string& _rName);
~WiiWAD();
bool IsValid() const { return m_Valid; }
u32 GetCertificateChainSize() const { return m_CertificateChainSize; }
u32 GetTicketSize() const { return m_TicketSize; }
u32 GetTMDSize() const { return m_TMDSize; }
u32 GetDataAppSize() const { return m_DataAppSize; }
u32 GetFooterSize() const { return m_FooterSize; }
u8* GetCertificateChain() const { return m_pCertificateChain; }
u8* GetTicket() const { return m_pTicket; }
u8* GetTMD() const { return m_pTMD; }
u8* GetDataApp() const { return m_pDataApp; }
u8* GetFooter() const { return m_pFooter; }
private:
bool m_Valid;
u32 m_CertificateChainSize;
u32 m_TicketSize;
u32 m_TMDSize;
u32 m_DataAppSize;
u32 m_FooterSize;
u8* m_pCertificateChain;
u8* m_pTicket;
u8* m_pTMD;
u8* m_pDataApp;
u8* m_pFooter;
u8* CreateWADEntry(DiscIO::IBlobReader& _rReader, u32 _Size, u64 _Offset);
bool ParseWAD(DiscIO::IBlobReader& _rReader);
};
}