2013-04-18 03:29:41 +00:00
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// Copyright 2013 Dolphin Emulator Project
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// Licensed under GPLv2
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// Refer to the license.txt file included.
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2010-06-09 01:37:08 +00:00
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2014-02-17 10:18:15 +00:00
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#include "Common/CommonTypes.h"
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#include "VideoBackends/Software/SWVideoConfig.h"
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2010-06-09 01:37:08 +00:00
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2014-02-10 18:54:46 +00:00
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#pragma once
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2010-06-09 01:37:08 +00:00
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2011-02-03 19:55:30 +00:00
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struct SWStatistics
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2010-06-09 01:37:08 +00:00
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{
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2013-04-14 03:54:02 +00:00
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struct ThisFrame
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{
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u32 numDrawnObjects;
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u32 numPrimatives;
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u32 numVerticesLoaded;
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u32 numVerticesOut;
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u32 numTrianglesIn;
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u32 numTrianglesRejected;
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u32 numTrianglesCulled;
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u32 numTrianglesClipped;
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u32 numTrianglesDrawn;
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u32 rasterizedPixels;
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u32 tevPixelsIn;
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u32 tevPixelsOut;
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};
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u32 frameCount;
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SWStatistics();
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ThisFrame thisFrame;
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void ResetFrame();
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2010-06-09 01:37:08 +00:00
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};
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2011-02-03 19:55:30 +00:00
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extern SWStatistics swstats;
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2010-06-09 01:37:08 +00:00
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#if (STATISTICS)
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#define INCSTAT(a) (a)++;
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#define ADDSTAT(a,b) (a)+=(b);
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#define SETSTAT(a,x) (a)=(int)(x);
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#else
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#define INCSTAT(a) ;
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#define ADDSTAT(a,b) ;
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#define SETSTAT(a,x) ;
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#endif
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