78 lines
2.5 KiB
C++
78 lines
2.5 KiB
C++
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#include <stdio.h>
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#include "CPStructs.h"
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#include "XFStructs.h"
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#include "TransformEngine.h"
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#include "VertexHandler.h"
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#include "VertexLoader.h"
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TMatrixIndexA MatrixIndexA;
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TMatrixIndexB MatrixIndexB;
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// PROBLEM - matrix switching within vbuffers may be stateful!
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void CPUpdateMatricesA()
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{
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float *flipmem = (float *)xfmem;
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CTransformEngine::SetPosNormalMatrix(
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flipmem + MatrixIndexA.PosNormalMtxIdx * 4, //CHECK
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flipmem + 0x400 + 3 * (MatrixIndexA.PosNormalMtxIdx & 31)); //CHECK
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CTransformEngine::SetTexMatrix(0,flipmem + MatrixIndexA.Tex0MtxIdx * 4);
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CTransformEngine::SetTexMatrix(1,flipmem + MatrixIndexA.Tex1MtxIdx * 4);
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CTransformEngine::SetTexMatrix(2,flipmem + MatrixIndexA.Tex2MtxIdx * 4);
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CTransformEngine::SetTexMatrix(3,flipmem + MatrixIndexA.Tex3MtxIdx * 4);
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}
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void CPUpdateMatricesB()
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{
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float *flipmem = (float *)xfmem;
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CTransformEngine::SetTexMatrix(4,flipmem + MatrixIndexB.Tex4MtxIdx * 4);
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CTransformEngine::SetTexMatrix(5,flipmem + MatrixIndexB.Tex5MtxIdx * 4);
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CTransformEngine::SetTexMatrix(6,flipmem + MatrixIndexB.Tex6MtxIdx * 4);
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CTransformEngine::SetTexMatrix(7,flipmem + MatrixIndexB.Tex7MtxIdx * 4);
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}
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void LoadCPReg(u32 SubCmd, u32 Value)
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{
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switch (SubCmd & 0xF0)
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{
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case 0x30:
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MatrixIndexA.Hex = Value;
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CPUpdateMatricesA();
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break;
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case 0x40:
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MatrixIndexB.Hex = Value;
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CPUpdateMatricesB();
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break;
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case 0x50: CVertexHandler::Flush(); VertexLoader::SetVtxDesc_Lo(Value); break;
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case 0x60: CVertexHandler::Flush(); VertexLoader::SetVtxDesc_Hi(Value); break;
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case 0x70: g_VertexLoaders[SubCmd & 7].SetVAT_group0(Value); _assert_((SubCmd & 0x0F) < 8); break;
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case 0x80: g_VertexLoaders[SubCmd & 7].SetVAT_group1(Value); _assert_((SubCmd & 0x0F) < 8); break;
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case 0x90: g_VertexLoaders[SubCmd & 7].SetVAT_group2(Value); _assert_((SubCmd & 0x0F) < 8); break;
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case 0xA0: arraybases[SubCmd & 0xF] = Value & 0xFFFFFFFF; break;
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case 0xB0: arraystrides[SubCmd & 0xF] = Value & 0xFF; break;
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}
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}
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#define BEGINSAVELOAD char *optr=ptr;
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#define SAVELOAD(what,size) memcpy((void*)((save)?(void*)(ptr):(void*)(what)),(void*)((save)?(void*)(what):(void*)(ptr)),(size)); ptr+=(size);
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#define ENDSAVELOAD return ptr-optr;
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size_t CPSaveLoadState(char *ptr, BOOL save)
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{
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BEGINSAVELOAD;
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SAVELOAD(arraybases,16*sizeof(u32));
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SAVELOAD(arraystrides,16*sizeof(u32));
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SAVELOAD(&MatrixIndexA,sizeof(TMatrixIndexA));
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SAVELOAD(&MatrixIndexB,sizeof(TMatrixIndexB));
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if (!save)
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{
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CPUpdateMatricesA();
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CPUpdateMatricesB();
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}
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ENDSAVELOAD;
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}
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