177 lines
5.0 KiB
C++
177 lines
5.0 KiB
C++
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// Copyright (C) 2003-2009 Dolphin Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official SVN repository and contact information can be found at
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// http://code.google.com/p/dolphin-emu/
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#include "Common.h"
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#include "main.h"
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#include "DebugUtil.h"
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#include "BPMemLoader.h"
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#include "TextureSampler.h"
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#include "VideoConfig.h"
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#include "EfbInterface.h"
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#include "Statistics.h"
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#include "HwRasterizer.h"
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#include "StringUtil.h"
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#include "../../../Core/VideoCommon/Src/ImageWrite.h"
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namespace DebugUtil
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{
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u32 skipFrames = 0;
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bool SaveTexture(const char* filename, u32 texmap, int width, int height)
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{
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u8 *data = new u8[width * height * 4];
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GetTextureBGRA(data, texmap, width, height);
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bool result = SaveTGA(filename, width, height, data);
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delete []data;
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return result;
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}
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void SaveTexture(const char* filename, u32 texmap)
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{
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FourTexUnits& texUnit = bpmem.tex[(texmap >> 2) & 1];
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u8 subTexmap = texmap & 3;
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TexImage0& ti0 = texUnit.texImage0[subTexmap];
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SaveTexture(filename, texmap, ti0.width, ti0.height);
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}
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void GetTextureBGRA(u8 *dst, u32 texmap, int width, int height)
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{
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u8 sample[4];
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for (int y = 0; y < height; y++)
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for (int x = 0; x < width; x++) {
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TextureSampler::Sample((float)x, (float)y, 0, texmap, sample);
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// rgba to bgra
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*(dst++) = sample[2];
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*(dst++) = sample[1];
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*(dst++) = sample[0];
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*(dst++) = sample[3];
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}
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}
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void DumpActiveTextures()
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{
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for (unsigned int stageNum = 0; stageNum < bpmem.genMode.numindstages; stageNum++)
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{
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u32 texmap = bpmem.tevindref.getTexMap(stageNum);
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SaveTexture(StringFromFormat("%s/tar%i_ind%i_map%i.tga", FULL_DUMP_TEXTURES_DIR, stats.thisFrame.numDrawnObjects, stageNum, texmap).c_str(), texmap);
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}
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for (unsigned int stageNum = 0; stageNum <= bpmem.genMode.numtevstages; stageNum++)
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{
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int stageNum2 = stageNum >> 1;
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int stageOdd = stageNum&1;
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TwoTevStageOrders &order = bpmem.tevorders[stageNum2];
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int texmap = order.getTexMap(stageOdd);
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SaveTexture(StringFromFormat("%s/tar%i_stage%i_map%i.tga", FULL_DUMP_TEXTURES_DIR, stats.thisFrame.numDrawnObjects, stageNum, texmap).c_str(), texmap);
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}
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}
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void DumpEfb(const char* filename)
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{
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u8 *data = new u8[EFB_WIDTH * EFB_HEIGHT * 4];
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u8 *writePtr = data;
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u8 sample[4];
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for (int y = 0; y < EFB_HEIGHT; y++)
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for (int x = 0; x < EFB_WIDTH; x++) {
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EfbInterface::GetColor(x, y, sample);
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// rgba to bgra
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*(writePtr++) = sample[2];
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*(writePtr++) = sample[1];
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*(writePtr++) = sample[0];
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*(writePtr++) = sample[3];
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}
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bool result = SaveTGA(filename, EFB_WIDTH, EFB_HEIGHT, data);
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delete []data;
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}
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void DumpDepth(const char* filename)
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{
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u8 *data = new u8[EFB_WIDTH * EFB_HEIGHT * 4];
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u8 *writePtr = data;
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for (int y = 0; y < EFB_HEIGHT; y++)
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for (int x = 0; x < EFB_WIDTH; x++) {
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u32 depth = EfbInterface::GetDepth(x, y);
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// depth to bgra
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*(writePtr++) = (depth >> 16) & 0xff;
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*(writePtr++) = (depth >> 8) & 0xff;
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*(writePtr++) = depth & 0xff;
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*(writePtr++) = 255;
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}
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bool result = SaveTGA(filename, EFB_WIDTH, EFB_HEIGHT, data);
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delete []data;
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}
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void OnObjectBegin()
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{
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if (!g_SkipFrame)
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{
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if (g_Config.bDumpTextures)
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DumpActiveTextures();
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if (g_Config.bHwRasterizer)
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HwRasterizer::BeginTriangles();
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}
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}
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void OnObjectEnd()
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{
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if (!g_SkipFrame)
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{
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if (g_Config.bDumpObjects)
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DumpEfb(StringFromFormat("%s/object%i.tga", FULL_FRAMES_DIR, stats.thisFrame.numDrawnObjects).c_str());
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if (g_Config.bHwRasterizer)
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HwRasterizer::EndTriangles();
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stats.thisFrame.numDrawnObjects++;
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}
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}
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void OnFrameEnd()
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{
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if (!g_SkipFrame)
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{
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if (g_Config.bDumpFrames)
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{
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DumpEfb(StringFromFormat("%s/frame%i_color.tga", FULL_FRAMES_DIR, stats.frameCount).c_str());
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DumpDepth(StringFromFormat("%s/frame%i_depth.tga", FULL_FRAMES_DIR, stats.frameCount).c_str());
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}
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}
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g_SkipFrame = skipFrames > 0;
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skipFrames = g_SkipFrame?(skipFrames-1):g_Config.nFrameSkip;
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}
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}
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