2013-04-18 03:29:41 +00:00
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// Copyright 2013 Dolphin Emulator Project
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// Licensed under GPLv2
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// Refer to the license.txt file included.
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2010-07-06 16:16:07 +00:00
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2014-02-10 18:54:46 +00:00
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#pragma once
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2010-07-06 16:16:07 +00:00
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2014-02-17 10:18:15 +00:00
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#include "Common/ChunkFile.h"
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#include "Common/Common.h"
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#include "VideoBackends/Software/NativeVertexFormat.h"
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2010-07-06 16:16:07 +00:00
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namespace Clipper
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{
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2013-04-14 03:54:02 +00:00
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void Init();
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2010-07-06 16:16:07 +00:00
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2013-04-14 03:54:02 +00:00
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void SetViewOffset();
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2010-07-06 16:16:07 +00:00
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2013-04-14 03:54:02 +00:00
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void ProcessTriangle(OutputVertexData *v0, OutputVertexData *v1, OutputVertexData *v2);
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2010-07-06 16:16:07 +00:00
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void ProcessLine(OutputVertexData *v0, OutputVertexData *v1);
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2013-04-14 03:54:02 +00:00
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bool CullTest(OutputVertexData *v0, OutputVertexData *v1, OutputVertexData *v2, bool &backface);
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2010-07-06 16:16:07 +00:00
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2013-04-14 03:54:02 +00:00
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void PerspectiveDivide(OutputVertexData *vertex);
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2013-02-26 04:49:24 +00:00
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void DoState(PointerWrap &p);
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2010-07-06 16:16:07 +00:00
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}
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