dolphin/Source/Core/Common/StdMutex.h

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// Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// Refer to the license.txt file included.
#pragma once
#define GCC_VER(x,y,z) ((x) * 10000 + (y) * 100 + (z))
#define GCC_VERSION GCC_VER(__GNUC__, __GNUC_MINOR__, __GNUC_PATCHLEVEL__)
#ifndef __has_include
#define __has_include(s) 0
#endif
#if GCC_VERSION >= GCC_VER(4,4,0) && __GXX_EXPERIMENTAL_CXX0X__
// GCC 4.4 provides <mutex>
#include <mutex>
2013-04-19 03:52:05 +00:00
#elif __has_include(<mutex>) && !ANDROID
// Clang + libc++
#include <mutex>
#elif _MSC_VER >= 1700
// The standard implementation is included since VS2012
#include <mutex>
#else
// partial <mutex> implementation for win32/pthread
#include <algorithm>
#if defined(_WIN32)
// WIN32
#define WIN32_LEAN_AND_MEAN
#include <Windows.h>
#else
// POSIX
#include <pthread.h>
#endif
#if (_MSC_VER >= 1600) || (GCC_VERSION >= GCC_VER(4,3,0) && __GXX_EXPERIMENTAL_CXX0X__)
#define USE_RVALUE_REFERENCES
#endif
#if defined(_WIN32) && defined(_M_X64)
#define USE_SRWLOCKS
#endif
namespace std
{
class recursive_mutex
{
#ifdef _WIN32
typedef CRITICAL_SECTION native_type;
#else
typedef pthread_mutex_t native_type;
#endif
public:
typedef native_type* native_handle_type;
recursive_mutex(const recursive_mutex&) /*= delete*/;
recursive_mutex& operator=(const recursive_mutex&) /*= delete*/;
recursive_mutex()
{
#ifdef _WIN32
InitializeCriticalSection(&m_handle);
#else
pthread_mutexattr_t attr;
pthread_mutexattr_init(&attr);
pthread_mutexattr_settype(&attr, PTHREAD_MUTEX_RECURSIVE);
pthread_mutex_init(&m_handle, &attr);
#endif
}
~recursive_mutex()
{
#ifdef _WIN32
DeleteCriticalSection(&m_handle);
#else
pthread_mutex_destroy(&m_handle);
#endif
}
void lock()
{
#ifdef _WIN32
EnterCriticalSection(&m_handle);
#else
pthread_mutex_lock(&m_handle);
#endif
}
void unlock()
{
#ifdef _WIN32
LeaveCriticalSection(&m_handle);
#else
pthread_mutex_unlock(&m_handle);
#endif
}
bool try_lock()
{
#ifdef _WIN32
return (0 != TryEnterCriticalSection(&m_handle));
#else
return !pthread_mutex_trylock(&m_handle);
#endif
}
native_handle_type native_handle()
{
return &m_handle;
}
private:
native_type m_handle;
};
#if !defined(_WIN32) || defined(USE_SRWLOCKS)
class mutex
{
#ifdef _WIN32
typedef SRWLOCK native_type;
#else
typedef pthread_mutex_t native_type;
#endif
public:
typedef native_type* native_handle_type;
mutex(const mutex&) /*= delete*/;
mutex& operator=(const mutex&) /*= delete*/;
mutex()
{
#ifdef _WIN32
InitializeSRWLock(&m_handle);
#else
pthread_mutex_init(&m_handle, NULL);
#endif
}
~mutex()
{
#ifdef _WIN32
#else
pthread_mutex_destroy(&m_handle);
#endif
}
void lock()
{
#ifdef _WIN32
AcquireSRWLockExclusive(&m_handle);
#else
pthread_mutex_lock(&m_handle);
#endif
}
void unlock()
{
#ifdef _WIN32
ReleaseSRWLockExclusive(&m_handle);
#else
pthread_mutex_unlock(&m_handle);
#endif
}
bool try_lock()
{
#ifdef _WIN32
// XXX TryAcquireSRWLockExclusive requires Windows 7!
// return (0 != TryAcquireSRWLockExclusive(&m_handle));
return false;
#else
return !pthread_mutex_trylock(&m_handle);
#endif
}
native_handle_type native_handle()
{
return &m_handle;
}
private:
native_type m_handle;
};
#else
typedef recursive_mutex mutex; // just use CriticalSections
#endif
enum defer_lock_t { defer_lock };
enum try_to_lock_t { try_to_lock };
enum adopt_lock_t { adopt_lock };
template <class Mutex>
class lock_guard
{
public:
typedef Mutex mutex_type;
explicit lock_guard(mutex_type& m)
: pm(m)
{
m.lock();
}
lock_guard(mutex_type& m, adopt_lock_t)
: pm(m)
{
}
~lock_guard()
{
pm.unlock();
}
lock_guard(lock_guard const&) /*= delete*/;
lock_guard& operator=(lock_guard const&) /*= delete*/;
private:
mutex_type& pm;
};
template <class Mutex>
class unique_lock
{
public:
typedef Mutex mutex_type;
unique_lock()
: pm(NULL), owns(false)
{}
/*explicit*/ unique_lock(mutex_type& m)
: pm(&m), owns(true)
{
m.lock();
}
unique_lock(mutex_type& m, defer_lock_t)
: pm(&m), owns(false)
{}
unique_lock(mutex_type& m, try_to_lock_t)
: pm(&m), owns(m.try_lock())
{}
unique_lock(mutex_type& m, adopt_lock_t)
: pm(&m), owns(true)
{}
//template <class Clock, class Duration>
//unique_lock(mutex_type& m, const chrono::time_point<Clock, Duration>& abs_time);
//template <class Rep, class Period>
//unique_lock(mutex_type& m, const chrono::duration<Rep, Period>& rel_time);
~unique_lock()
{
if (owns_lock())
mutex()->unlock();
}
#ifdef USE_RVALUE_REFERENCES
unique_lock& operator=(const unique_lock&) /*= delete*/;
unique_lock& operator=(unique_lock&& other)
{
#else
unique_lock& operator=(const unique_lock& u)
{
// ugly const_cast to get around lack of rvalue references
unique_lock& other = const_cast<unique_lock&>(u);
#endif
swap(other);
return *this;
}
#ifdef USE_RVALUE_REFERENCES
unique_lock(const unique_lock&) /*= delete*/;
unique_lock(unique_lock&& other)
: pm(NULL), owns(false)
{
#else
unique_lock(const unique_lock& u)
: pm(NULL), owns(false)
{
// ugly const_cast to get around lack of rvalue references
unique_lock& other = const_cast<unique_lock&>(u);
#endif
swap(other);
}
void lock()
{
mutex()->lock();
owns = true;
}
bool try_lock()
{
owns = mutex()->try_lock();
return owns;
}
//template <class Rep, class Period>
//bool try_lock_for(const chrono::duration<Rep, Period>& rel_time);
//template <class Clock, class Duration>
//bool try_lock_until(const chrono::time_point<Clock, Duration>& abs_time);
void unlock()
{
mutex()->unlock();
owns = false;
}
void swap(unique_lock& u)
{
std::swap(pm, u.pm);
std::swap(owns, u.owns);
}
mutex_type* release()
{
auto const ret = mutex();
pm = NULL;
owns = false;
return ret;
}
bool owns_lock() const
{
return owns;
}
//explicit operator bool () const
//{
// return owns_lock();
//}
mutex_type* mutex() const
{
return pm;
}
private:
mutex_type* pm;
bool owns;
};
template <class Mutex>
void swap(unique_lock<Mutex>& x, unique_lock<Mutex>& y)
{
x.swap(y);
}
}
#endif