87 lines
2.7 KiB
C
87 lines
2.7 KiB
C
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/////////////////////////////////////////////////////////////////////////////
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// Name: wx/msw/checkbox.h
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// Purpose: wxCheckBox class
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// Author: Julian Smart
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// Modified by:
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// Created: 01/02/97
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// RCS-ID: $Id: checkbox.h 37393 2006-02-08 21:47:09Z VZ $
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// Copyright: (c) Julian Smart
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_CHECKBOX_H_
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#define _WX_CHECKBOX_H_
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// Checkbox item (single checkbox)
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class WXDLLEXPORT wxCheckBox : public wxCheckBoxBase
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{
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public:
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wxCheckBox() { }
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wxCheckBox(wxWindow *parent,
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wxWindowID id,
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const wxString& label,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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long style = 0,
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const wxValidator& validator = wxDefaultValidator,
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const wxString& name = wxCheckBoxNameStr)
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{
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Create(parent, id, label, pos, size, style, validator, name);
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}
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bool Create(wxWindow *parent,
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wxWindowID id,
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const wxString& label,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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long style = 0,
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const wxValidator& validator = wxDefaultValidator,
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const wxString& name = wxCheckBoxNameStr);
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virtual void SetValue(bool value);
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virtual bool GetValue() const;
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// override some base class virtuals
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virtual bool MSWCommand(WXUINT param, WXWORD id);
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virtual void Command(wxCommandEvent& event);
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virtual bool SetForegroundColour(const wxColour& colour);
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virtual bool MSWOnDraw(WXDRAWITEMSTRUCT *item);
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protected:
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virtual wxSize DoGetBestSize() const;
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virtual void DoSet3StateValue(wxCheckBoxState value);
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virtual wxCheckBoxState DoGet3StateValue() const;
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// make the checkbox owner drawn or reset it to normal style
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void MakeOwnerDrawn(bool ownerDrawn);
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// return true if this checkbox is owner drawn
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bool IsOwnerDrawn() const;
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private:
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// common part of all ctors
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void Init();
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// event handlers used by owner-drawn checkbox
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void OnMouseEnterOrLeave(wxMouseEvent& event);
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void OnMouseLeft(wxMouseEvent& event);
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void OnFocus(wxFocusEvent& event);
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// current state of the checkbox
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wxCheckBoxState m_state;
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// true if the checkbox is currently pressed
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bool m_isPressed;
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// true if mouse is currently over the control
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bool m_isHot;
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DECLARE_DYNAMIC_CLASS_NO_COPY(wxCheckBox)
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};
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#endif
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// _WX_CHECKBOX_H_
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