dolphin/Source/Plugins/Plugin_nJoy_SDL/Src/config.cpp

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//////////////////////////////////////////////////////////////////////////////////////////
// Project description
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
// Name: nJoy
// Description: A Dolphin Compatible Input Plugin
//
// Author: Falcon4ever (nJoy@falcon4ever.com)
// Site: www.multigesture.net
// Copyright (C) 2003-2008 Dolphin Project.
//
//////////////////////////////////////////////////////////////////////////////////////////
//
// Licensetype: GNU General Public License (GPL)
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
//
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
//
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
//
//////////////////////////////////////////////////////////////////////////////////////////
// whole file... until we fix the GUI
#include "nJoy.h"
#ifndef USE_WXWIDGETS
#ifdef _WIN32
extern CONTROLLER_INFO *joyinfo;
extern CONTROLLER_MAPPING joysticks[4];
extern bool emulator_running;
static const char* ControllerType[] =
{
"Joystick (default)",
"Joystick (no hat)",
"Keyboard"
};
// Create dialog and pages
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
int OpenConfig(HINSTANCE hInst, HWND _hParent)
{
PROPSHEETPAGE psp[4];
PROPSHEETHEADER psh;
psp[0].dwSize = sizeof(PROPSHEETPAGE);
psp[0].dwFlags = PSP_USETITLE;
psp[0].hInstance = hInst;
psp[0].pszTemplate = MAKEINTRESOURCE(IDD_CONFIG);
psp[0].pszIcon = NULL;
psp[0].pfnDlgProc = (DLGPROC)ControllerTab1;
psp[0].pszTitle = "Controller 1";
psp[0].lParam = 0;
psp[1].dwSize = sizeof(PROPSHEETPAGE);
psp[1].dwFlags = PSP_USETITLE;
psp[1].hInstance = hInst;
psp[1].pszTemplate = MAKEINTRESOURCE(IDD_CONFIG);
psp[1].pszIcon = NULL;
psp[1].pfnDlgProc = (DLGPROC)ControllerTab2;
psp[1].pszTitle = "Controller 2";
psp[1].lParam = 0;
psp[2].dwSize = sizeof(PROPSHEETPAGE);
psp[2].dwFlags = PSP_USETITLE;
psp[2].hInstance = hInst;
psp[2].pszTemplate = MAKEINTRESOURCE(IDD_CONFIG);
psp[2].pszIcon = NULL;
psp[2].pfnDlgProc = (DLGPROC)ControllerTab3;
psp[2].pszTitle = "Controller 3";
psp[2].lParam = 0;
psp[3].dwSize = sizeof(PROPSHEETPAGE);
psp[3].dwFlags = PSP_USETITLE;
psp[3].hInstance = hInst;
psp[3].pszTemplate = MAKEINTRESOURCE(IDD_CONFIG);
psp[3].pszIcon = NULL;
psp[3].pfnDlgProc = (DLGPROC)ControllerTab4;
psp[3].pszTitle = "Controller 4";
psp[3].lParam = 0;
psh.dwSize = sizeof(PROPSHEETHEADER);
psh.dwFlags = PSH_PROPSHEETPAGE | PSH_NOAPPLYNOW | PSH_NOCONTEXTHELP;
psh.hwndParent = _hParent;
psh.hInstance = hInst;
psh.pszIcon = NULL;
#ifndef _DEBUG
psh.pszCaption = (LPSTR) "Configure: nJoy v"INPUT_VERSION " Input Plugin";
#else
psh.pszCaption = (LPSTR) "Configure: nJoy v"INPUT_VERSION " (Debug) Input Plugin";
#endif
psh.nPages = sizeof(psp) / sizeof(PROPSHEETPAGE);
psh.ppsp = (LPCPROPSHEETPAGE) &psp;
return (int)(PropertySheet(&psh));
}
// Create Tab
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
BOOL APIENTRY ControllerTab1(HWND hDlg, UINT message, UINT wParam, LONG lParam)
{
return ControllerTab(hDlg, message, wParam, lParam, 0);
}
BOOL APIENTRY ControllerTab2(HWND hDlg, UINT message, UINT wParam, LONG lParam)
{
return ControllerTab(hDlg, message, wParam, lParam, 1);
}
BOOL APIENTRY ControllerTab3(HWND hDlg, UINT message, UINT wParam, LONG lParam)
{
return ControllerTab(hDlg, message, wParam, lParam, 2);
}
BOOL APIENTRY ControllerTab4(HWND hDlg, UINT message, UINT wParam, LONG lParam)
{
return ControllerTab(hDlg, message, wParam, lParam, 3);
}
// Create Controller Tab
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
BOOL ControllerTab(HWND hDlg, UINT message, UINT wParam, LONG lParam, int controller)
{
switch (message)
{
case WM_INITDIALOG:
// Prevent user from changing the joystick while emulation is running
if(emulator_running)
{
ComboBox_Enable(GetDlgItem(hDlg, IDC_JOYNAME), FALSE);
Button_Enable(GetDlgItem(hDlg, IDC_JOYATTACH), FALSE);
ComboBox_Enable(GetDlgItem(hDlg, IDC_CONTROLTYPE), FALSE);
}
else
{
ComboBox_Enable(GetDlgItem(hDlg, IDC_JOYNAME), TRUE);
Button_Enable(GetDlgItem(hDlg, IDC_JOYATTACH), TRUE);
ComboBox_Enable(GetDlgItem(hDlg, IDC_CONTROLTYPE), TRUE);
}
// Search for devices and add the to the device list
if(Search_Devices())
{
HWND CB = GetDlgItem(hDlg, IDC_JOYNAME);
for(int x = 0; x < SDL_NumJoysticks(); x++)
{
SendMessage(CB, CB_ADDSTRING, 0, reinterpret_cast<LPARAM>((LPCTSTR)joyinfo[x].Name));
}
CB = GetDlgItem(hDlg, IDC_CONTROLTYPE);
SendMessage(CB, CB_ADDSTRING, 0, reinterpret_cast<LPARAM>((LPCTSTR)ControllerType[CTL_TYPE_JOYSTICK]));
SendMessage(CB, CB_ADDSTRING, 0, reinterpret_cast<LPARAM>((LPCTSTR)ControllerType[CTL_TYPE_JOYSTICK_NO_HAT]));
//SendMessage(CB, CB_ADDSTRING, 0, reinterpret_cast<LPARAM>((LPCTSTR)ControllerType[CTL_TYPE_KEYBOARD]));
char buffer [8];
CB = GetDlgItem(hDlg, IDC_DEADZONE);
SendMessage(CB, CB_RESETCONTENT, 0, 0);
for(int x = 1; x <= 100; x++)
{
sprintf (buffer, "%d %%", x);
SendMessage(CB, CB_ADDSTRING, 0, reinterpret_cast<LPARAM>((LPCTSTR)buffer));
}
SetControllerAll(hDlg, controller);
return TRUE;
}
else
{
HWND CB = GetDlgItem(hDlg, IDC_JOYNAME);
SendMessage(CB, CB_ADDSTRING, 0, (LPARAM)"No Joystick detected!");
SendMessage(CB, CB_SETCURSEL, 0, 0);
return FALSE;
}
break;
case WM_COMMAND:
switch (LOWORD(wParam))
{
case IDC_JOYNAME:
{
// Selected a different joystick
if(HIWORD(wParam) == CBN_SELCHANGE)
{
joysticks[controller].ID = (int)SendMessage(GetDlgItem(hDlg, IDC_JOYNAME), CB_GETCURSEL, 0, 0);
}
return TRUE;
}
break;
case IDC_CONTROLTYPE:
{
// Selected a different joystick
if(HIWORD(wParam) == CBN_SELCHANGE)
{
joysticks[controller].controllertype = (int)SendMessage(GetDlgItem(hDlg, IDC_CONTROLTYPE), CB_GETCURSEL, 0, 0);
UpdateVisibleItems(hDlg, joysticks[controller].controllertype);
}
return TRUE;
}
break;
case IDC_SHOULDERL:
case IDC_SHOULDERR:
case IDC_A:
case IDC_B:
case IDC_X:
case IDC_Y:
case IDC_Z:
case IDC_START:
case IDC_HALFPRESS:
case IDC_DPAD_DOWN:
case IDC_DPAD_LEFT:
case IDC_DPAD_RIGHT:
{
GetButtons(hDlg, LOWORD(wParam), controller);
return TRUE;
}
break;
case IDC_DPAD:
{
if(joysticks[controller].controllertype)
GetButtons(hDlg, LOWORD(wParam), controller);
else
GetHats(hDlg, LOWORD(wParam), controller);
return TRUE;
}
break;
case IDC_SX:
case IDC_SY:
case IDC_MX:
case IDC_MY:
{
GetAxis(hDlg, LOWORD(wParam), controller);
return TRUE;
}
break;
}
break;
case WM_DESTROY:
GetControllerAll(hDlg, controller);
break;
}
return FALSE;
}
// Wait for button press
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
bool GetButtons(HWND hDlg, int buttonid, int controller)
{
buttonid += 1000;
SDL_Joystick *joy;
joy=SDL_JoystickOpen(joysticks[controller].ID);
char format[128];
int buttons = SDL_JoystickNumButtons(joy);
bool waiting = true;
bool succeed = false;
int pressed = 0;
int counter1 = 0;
int counter2 = 10;
sprintf(format, "[%d]", counter2);
SetDlgItemText(hDlg, buttonid, format);
while(waiting)
{
SDL_JoystickUpdate();
for(int b = 0; b < buttons; b++)
{
if(SDL_JoystickGetButton(joy, b))
{
pressed = b;
waiting = false;
succeed = true;
break;
}
}
counter1++;
if(counter1==100)
{
counter1=0;
counter2--;
sprintf(format, "[%d]", counter2);
SetDlgItemText(hDlg, buttonid, format);
if(counter2<0)
waiting = false;
}
Sleep(10);
}
if(succeed)
sprintf(format, "%d", pressed);
else
sprintf(format, "-1", pressed);
SetDlgItemText(hDlg, buttonid, format);
if(SDL_JoystickOpened(joysticks[controller].ID))
SDL_JoystickClose(joy);
return true;
}
// Wait for D-Pad
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
bool GetHats(HWND hDlg, int buttonid, int controller)
{
buttonid += 1000;
SDL_Joystick *joy;
joy=SDL_JoystickOpen(joysticks[controller].ID);
char format[128];
int hats = SDL_JoystickNumHats(joy);
bool waiting = true;
bool succeed = false;
int pressed = 0;
int counter1 = 0;
int counter2 = 10;
sprintf(format, "[%d]", counter2);
SetDlgItemText(hDlg, buttonid, format);
while(waiting)
{
SDL_JoystickUpdate();
for(int b = 0; b < hats; b++)
{
if(SDL_JoystickGetHat(joy, b))
{
pressed = b;
waiting = false;
succeed = true;
break;
}
}
counter1++;
if(counter1==100)
{
counter1=0;
counter2--;
sprintf(format, "[%d]", counter2);
SetDlgItemText(hDlg, buttonid, format);
if(counter2<0)
waiting = false;
}
Sleep(10);
}
if(succeed)
sprintf(format, "%d", pressed);
else
sprintf(format, "-1", pressed);
SetDlgItemText(hDlg, buttonid, format);
if(SDL_JoystickOpened(joysticks[controller].ID))
SDL_JoystickClose(joy);
return true;
}
// Wait for Analog
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
bool GetAxis(HWND hDlg, int buttonid, int controller)
{
buttonid += 1000;
SDL_Joystick *joy;
joy=SDL_JoystickOpen(joysticks[controller].ID);
char format[128];
int axes = SDL_JoystickNumAxes(joy);
bool waiting = true;
bool succeed = false;
int pressed = 0;
Sint16 value;
int counter1 = 0;
int counter2 = 10;
sprintf(format, "[%d]", counter2);
SetDlgItemText(hDlg, buttonid, format);
while(waiting)
{
SDL_JoystickUpdate();
for(int b = 0; b < axes; b++)
{
value = SDL_JoystickGetAxis(joy, b);
if(value < -10000 || value > 10000)
{
pressed = b;
waiting = false;
succeed = true;
break;
}
}
counter1++;
if(counter1==100)
{
counter1=0;
counter2--;
sprintf(format, "[%d]", counter2);
SetDlgItemText(hDlg, buttonid, format);
if(counter2<0)
waiting = false;
}
Sleep(10);
}
if(succeed)
sprintf(format, "%d", pressed);
else
sprintf(format, "-1", pressed);
SetDlgItemText(hDlg, buttonid, format);
if(SDL_JoystickOpened(joysticks[controller].ID))
SDL_JoystickClose(joy);
return true;
}
// Set dialog items
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
void SetControllerAll(HWND hDlg, int controller)
{
SendMessage(GetDlgItem(hDlg, IDC_JOYNAME), CB_SETCURSEL, joysticks[controller].ID, 0);
SetButton(hDlg, IDTEXT_SHOULDERL, joysticks[controller].buttons[CTL_L_SHOULDER]);
SetButton(hDlg, IDTEXT_SHOULDERR, joysticks[controller].buttons[CTL_R_SHOULDER]);
SetButton(hDlg, IDTEXT_A, joysticks[controller].buttons[CTL_A_BUTTON]);
SetButton(hDlg, IDTEXT_B, joysticks[controller].buttons[CTL_B_BUTTON]);
SetButton(hDlg, IDTEXT_X, joysticks[controller].buttons[CTL_X_BUTTON]);
SetButton(hDlg, IDTEXT_Y, joysticks[controller].buttons[CTL_Y_BUTTON]);
SetButton(hDlg, IDTEXT_Z, joysticks[controller].buttons[CTL_Z_TRIGGER]);
SetButton(hDlg, IDTEXT_START, joysticks[controller].buttons[CTL_START]);
SetButton(hDlg, IDTEXT_HALFPRESS, joysticks[controller].halfpress);
SetButton(hDlg, IDTEXT_MX, joysticks[controller].axis[CTL_MAIN_X]);
SetButton(hDlg, IDTEXT_MY, joysticks[controller].axis[CTL_MAIN_Y]);
SetButton(hDlg, IDTEXT_SX, joysticks[controller].axis[CTL_SUB_X]);
SetButton(hDlg, IDTEXT_SY, joysticks[controller].axis[CTL_SUB_Y]);
SendDlgItemMessage(hDlg, IDC_JOYATTACH, BM_SETCHECK, joysticks[controller].enabled, 0);
SendMessage(GetDlgItem(hDlg, IDC_CONTROLTYPE), CB_SETCURSEL, joysticks[controller].controllertype, 0);
SendMessage(GetDlgItem(hDlg, IDC_DEADZONE), CB_SETCURSEL, joysticks[controller].deadzone, 0);
UpdateVisibleItems(hDlg, joysticks[controller].controllertype);
if(joysticks[controller].controllertype == CTL_TYPE_JOYSTICK)
SetButton(hDlg, IDTEXT_DPAD, joysticks[controller].dpad);
else
{
SetButton(hDlg, IDTEXT_DPAD, joysticks[controller].dpad2[CTL_D_PAD_UP]);
SetButton(hDlg, IDTEXT_DPAD_DOWN, joysticks[controller].dpad2[CTL_D_PAD_DOWN]);
SetButton(hDlg, IDTEXT_DPAD_LEFT, joysticks[controller].dpad2[CTL_D_PAD_LEFT]);
SetButton(hDlg, IDTEXT_DPAD_RIGHT, joysticks[controller].dpad2[CTL_D_PAD_RIGHT]);
}
}
// Get dialog items
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
void GetControllerAll(HWND hDlg, int controller)
{
joysticks[controller].ID = (int)SendMessage(GetDlgItem(hDlg, IDC_JOYNAME), CB_GETCURSEL, 0, 0);
joysticks[controller].buttons[CTL_L_SHOULDER] = GetButton(hDlg, IDTEXT_SHOULDERL);
joysticks[controller].buttons[CTL_R_SHOULDER] = GetButton(hDlg, IDTEXT_SHOULDERR);
joysticks[controller].buttons[CTL_A_BUTTON] = GetButton(hDlg, IDTEXT_A);
joysticks[controller].buttons[CTL_B_BUTTON] = GetButton(hDlg, IDTEXT_B);
joysticks[controller].buttons[CTL_X_BUTTON] = GetButton(hDlg, IDTEXT_X);
joysticks[controller].buttons[CTL_Y_BUTTON] = GetButton(hDlg, IDTEXT_Y);
joysticks[controller].buttons[CTL_Z_TRIGGER] = GetButton(hDlg, IDTEXT_Z);
joysticks[controller].buttons[CTL_START] = GetButton(hDlg, IDTEXT_START);
joysticks[controller].halfpress = GetButton(hDlg, IDTEXT_HALFPRESS);
if(joysticks[controller].controllertype == CTL_TYPE_JOYSTICK)
joysticks[controller].dpad = GetButton(hDlg, IDTEXT_DPAD);
else
{
joysticks[controller].dpad2[CTL_D_PAD_UP] = GetButton(hDlg, IDTEXT_DPAD);
joysticks[controller].dpad2[CTL_D_PAD_DOWN] = GetButton(hDlg, IDTEXT_DPAD_DOWN);
joysticks[controller].dpad2[CTL_D_PAD_LEFT] = GetButton(hDlg, IDTEXT_DPAD_LEFT);
joysticks[controller].dpad2[CTL_D_PAD_RIGHT] = GetButton(hDlg, IDTEXT_DPAD_RIGHT);
}
joysticks[controller].axis[CTL_MAIN_X] = GetButton(hDlg, IDTEXT_MX);
joysticks[controller].axis[CTL_MAIN_Y] = GetButton(hDlg, IDTEXT_MY);
joysticks[controller].axis[CTL_SUB_X] = GetButton(hDlg, IDTEXT_SX);
joysticks[controller].axis[CTL_SUB_Y] = GetButton(hDlg, IDTEXT_SY);
joysticks[controller].enabled = (int)SendMessage(GetDlgItem(hDlg, IDC_JOYATTACH), BM_GETCHECK, 0, 0);
joysticks[controller].controllertype = (int)SendMessage(GetDlgItem(hDlg, IDC_CONTROLTYPE), CB_GETCURSEL, 0, 0);
joysticks[controller].deadzone = (int)SendMessage(GetDlgItem(hDlg, IDC_DEADZONE), CB_GETCURSEL, 0, 0);
}
void UpdateVisibleItems(HWND hDlg, int controllertype)
{
/*
if(controllertype == CTL_TYPE_KEYBOARD)
ComboBox_Enable(GetDlgItem(hDlg, IDC_JOYNAME), FALSE);
else
ComboBox_Enable(GetDlgItem(hDlg, IDC_JOYNAME), TRUE);
*/
if(controllertype)
{
// 4 extra buttons
ShowWindow(GetDlgItem(hDlg, IDTEXT_DPAD_DOWN), TRUE);
ShowWindow(GetDlgItem(hDlg, IDTEXT_DPAD_LEFT), TRUE);
ShowWindow(GetDlgItem(hDlg, IDTEXT_DPAD_RIGHT), TRUE);
ShowWindow(GetDlgItem(hDlg, IDC_DPAD_DOWN), TRUE);
ShowWindow(GetDlgItem(hDlg, IDC_DPAD_LEFT), TRUE);
ShowWindow(GetDlgItem(hDlg, IDC_DPAD_RIGHT), TRUE);
ShowWindow(GetDlgItem(hDlg, IDC_DPAD_TEXT1), TRUE);
ShowWindow(GetDlgItem(hDlg, IDC_DPAD_TEXT2), TRUE);
ShowWindow(GetDlgItem(hDlg, IDC_DPAD_TEXT3), TRUE);
ShowWindow(GetDlgItem(hDlg, IDC_DPAD_TEXT4), TRUE);
}
else
{
ShowWindow(GetDlgItem(hDlg, IDTEXT_DPAD_DOWN), FALSE);
ShowWindow(GetDlgItem(hDlg, IDTEXT_DPAD_LEFT), FALSE);
ShowWindow(GetDlgItem(hDlg, IDTEXT_DPAD_RIGHT), FALSE);
ShowWindow(GetDlgItem(hDlg, IDC_DPAD_DOWN), FALSE);
ShowWindow(GetDlgItem(hDlg, IDC_DPAD_LEFT), FALSE);
ShowWindow(GetDlgItem(hDlg, IDC_DPAD_RIGHT), FALSE);
ShowWindow(GetDlgItem(hDlg, IDC_DPAD_TEXT1), FALSE);
ShowWindow(GetDlgItem(hDlg, IDC_DPAD_TEXT2), FALSE);
ShowWindow(GetDlgItem(hDlg, IDC_DPAD_TEXT3), FALSE);
ShowWindow(GetDlgItem(hDlg, IDC_DPAD_TEXT4), FALSE);
}
}
// Set text in static text item
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
void SetButton(HWND hDlg, int item, int value)
{
char format[8];
sprintf(format, "%d", value);
SetDlgItemText(hDlg, item, format);
}
// Get text from static text item
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
int GetButton(HWND hDlg, int item)
{
char format[8];
GetDlgItemText(hDlg, item, format, sizeof(format));
return atoi(format);
}
//////////////////////////////////////////////////////////////////////////////////////////
// About dialog functions
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
void OpenAbout(HINSTANCE hInst, HWND _hParent)
{
DialogBox(hInst, MAKEINTRESOURCE(IDD_ABOUT), _hParent, (DLGPROC)AboutDlg);
}
BOOL CALLBACK AboutDlg(HWND abouthWnd, UINT message, WPARAM wParam, LPARAM lParam)
{
char format[0xFFF];
switch (message)
{
case WM_INITDIALOG:
sprintf(format,"nJoy v"INPUT_VERSION" by Falcon4ever\n"
"Release: "RELDAY"/"RELMONTH"/"RELYEAR"\n"
"www.multigesture.net");
SetDlgItemText(abouthWnd,IDC_ABOUT_TEXT,format);
sprintf(format, THANKYOU);
SetDlgItemText(abouthWnd,IDC_ABOUT_TEXT2,format);
sprintf(format, INPUT_STATE);
SetDlgItemText(abouthWnd,IDC_ABOUT_TEXT3,format);
break;
case WM_COMMAND:
if (LOWORD(wParam) == IDOK)
{
EndDialog(abouthWnd, LOWORD(wParam));
return TRUE;
}
break;
}
return FALSE;
}
#endif
#endif