dolphin/Source/Core/DolphinWX/Debugger/DSPDebugWindow.h

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// Copyright 2009 Dolphin Emulator Project
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// Licensed under GPLv2+
// Refer to the license.txt file included.
#pragma once
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#include <wx/aui/framemanager.h>
#include <wx/panel.h>
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#include "Common/CommonTypes.h"
#include "Core/HW/DSPLLE/DSPDebugInterface.h"
class DSPRegisterView;
class CCodeView;
class CMemoryView;
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class wxAuiNotebook;
class wxAuiToolBar;
class wxListBox;
class DSPDebuggerLLE : public wxPanel
{
public:
DSPDebuggerLLE(wxWindow* parent, wxWindowID id = wxID_ANY);
virtual ~DSPDebuggerLLE();
void Update() override;
private:
enum
{
ID_TOOLBAR = 1000,
ID_RUNTOOL,
ID_STEPTOOL,
ID_SHOWPCTOOL,
};
DSPDebugInterface debug_interface;
u64 m_CachedStepCounter;
// GUI updaters
void UpdateDisAsmListView();
void UpdateRegisterFlags();
void UpdateSymbolMap();
void UpdateState();
// GUI items
wxAuiManager m_mgr;
wxAuiToolBar* m_Toolbar;
CCodeView* m_CodeView;
CMemoryView* m_MemView;
DSPRegisterView* m_Regs;
wxListBox* m_SymbolList;
wxTextCtrl* m_addr_txtctrl;
wxAuiNotebook* m_MainNotebook;
void OnClose(wxCloseEvent& event);
void OnChangeState(wxCommandEvent& event);
// void OnRightClick(wxListEvent& event);
// void OnDoubleClick(wxListEvent& event);
void OnAddrBoxChange(wxCommandEvent& event);
void OnSymbolListChange(wxCommandEvent& event);
bool JumpToAddress(u16 addr);
void FocusOnPC();
// void UnselectAll();
};