89 lines
1.8 KiB
C++
89 lines
1.8 KiB
C++
|
// Copyright (C) 2003 Dolphin Project.
|
||
|
|
||
|
// This program is free software: you can redistribute it and/or modify
|
||
|
// it under the terms of the GNU General Public License as published by
|
||
|
// the Free Software Foundation, version 2.0.
|
||
|
|
||
|
// This program is distributed in the hope that it will be useful,
|
||
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||
|
// GNU General Public License 2.0 for more details.
|
||
|
|
||
|
// A copy of the GPL 2.0 should have been included with the program.
|
||
|
// If not, see http://www.gnu.org/licenses/
|
||
|
|
||
|
// Official SVN repository and contact information can be found at
|
||
|
// http://code.google.com/p/dolphin-emu/
|
||
|
|
||
|
#include "Common.h"
|
||
|
#include "Thread.h"
|
||
|
|
||
|
#include "PulseAudioStream.h"
|
||
|
|
||
|
#define BUFFER_SIZE 4096
|
||
|
#define BUFFER_SIZE_BYTES (BUFFER_SIZE*2*2)
|
||
|
|
||
|
PulseAudio::PulseAudio(CMixer *mixer) : SoundStream(mixer), thread_data(0), handle(NULL)
|
||
|
{
|
||
|
mix_buffer = new u8[BUFFER_SIZE_BYTES];
|
||
|
}
|
||
|
|
||
|
PulseAudio::~PulseAudio()
|
||
|
{
|
||
|
delete [] mix_buffer;
|
||
|
}
|
||
|
|
||
|
static void *ThreadTrampoline(void *args)
|
||
|
{
|
||
|
reinterpret_cast<PulseAudio *>(args)->SoundLoop();
|
||
|
return NULL;
|
||
|
}
|
||
|
|
||
|
bool PulseAudio::Start()
|
||
|
{
|
||
|
thread = new Common::Thread(&ThreadTrampoline, this);
|
||
|
thread_data = 0;
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
void PulseAudio::Stop()
|
||
|
{
|
||
|
thread_data = 1;
|
||
|
delete thread;
|
||
|
thread = NULL;
|
||
|
}
|
||
|
|
||
|
void PulseAudio::Update()
|
||
|
{
|
||
|
// don't need to do anything here.
|
||
|
}
|
||
|
|
||
|
// Called on audio thread.
|
||
|
void PulseAudio::SoundLoop()
|
||
|
{
|
||
|
PulseInit();
|
||
|
while (!thread_data)
|
||
|
{
|
||
|
int frames_to_deliver = 512;
|
||
|
m_mixer->Mix(reinterpret_cast<short *>(mix_buffer), frames_to_deliver);
|
||
|
}
|
||
|
PulseShutdown();
|
||
|
thread_data = 2;
|
||
|
}
|
||
|
|
||
|
bool PulseAudio::PulseInit()
|
||
|
{
|
||
|
NOTICE_LOG(AUDIO, "Pulse successfully initialized.\n");
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
void PulseAudio::PulseShutdown()
|
||
|
{
|
||
|
if (handle != NULL)
|
||
|
{
|
||
|
|
||
|
handle = NULL;
|
||
|
}
|
||
|
}
|
||
|
|