2008-10-17 11:30:14 +00:00
|
|
|
// Copyright (C) 2003-2008 Dolphin Project.
|
|
|
|
|
|
|
|
// This program is free software: you can redistribute it and/or modify
|
|
|
|
// it under the terms of the GNU General Public License as published by
|
|
|
|
// the Free Software Foundation, version 2.0.
|
|
|
|
|
|
|
|
// This program is distributed in the hope that it will be useful,
|
|
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
|
|
// GNU General Public License 2.0 for more details.
|
|
|
|
|
|
|
|
// A copy of the GPL 2.0 should have been included with the program.
|
|
|
|
// If not, see http://www.gnu.org/licenses/
|
|
|
|
|
|
|
|
// Official SVN repository and contact information can be found at
|
|
|
|
// http://code.google.com/p/dolphin-emu/
|
|
|
|
|
|
|
|
|
|
|
|
#ifndef _VERTEXMANAGER_H
|
|
|
|
#define _VERTEXMANAGER_H
|
|
|
|
|
|
|
|
#include "CPMemory.h"
|
|
|
|
|
2008-10-25 12:35:55 +00:00
|
|
|
// Handles the OpenGL details of drawing lots of vertices quickly.
|
|
|
|
// Other functionality is moving out.
|
|
|
|
namespace VertexManager
|
2008-10-17 11:30:14 +00:00
|
|
|
{
|
|
|
|
|
2008-10-27 21:38:30 +00:00
|
|
|
bool Init();
|
|
|
|
void Shutdown();
|
2008-10-17 11:30:14 +00:00
|
|
|
|
2008-10-27 21:38:30 +00:00
|
|
|
void ResetBuffer();
|
2008-10-17 11:30:14 +00:00
|
|
|
|
2008-10-27 21:38:30 +00:00
|
|
|
void AddVertices(int primitive, int numvertices);
|
|
|
|
void Flush(); // flushes the current buffer
|
2008-10-17 11:30:14 +00:00
|
|
|
|
2008-10-27 21:38:30 +00:00
|
|
|
int GetRemainingSize(); // remaining space in the current buffer.
|
|
|
|
|
|
|
|
void EnableComponents(u32 components); // very implementation specific - D3D9 won't need this one.
|
|
|
|
|
|
|
|
// TODO: move, rename.
|
|
|
|
extern u8* s_pCurBufferPointer;
|
2008-10-17 11:30:14 +00:00
|
|
|
|
|
|
|
};
|
|
|
|
|
2008-10-20 22:31:55 +00:00
|
|
|
#endif // _VERTEXMANAGER_H
|