274 lines
9.0 KiB
C++
274 lines
9.0 KiB
C++
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// Copyright 2021 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#include <functional>
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#include <vector>
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#include "Common/Arm64Emitter.h"
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#include "Common/BitUtils.h"
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#include "Common/CommonTypes.h"
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#include "Common/FPURoundMode.h"
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#include "Core/PowerPC/Interpreter/Interpreter_FPUtils.h"
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#include "Core/PowerPC/JitArm64/Jit.h"
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#include <fmt/format.h>
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#include <gtest/gtest.h>
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namespace
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{
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using namespace Arm64Gen;
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// The ABI situation for returning an std::tuple seems annoying. Let's use this struct instead
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template <typename T>
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struct Pair
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{
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T value1;
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T value2;
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};
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class TestConversion : private JitArm64
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{
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public:
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TestConversion()
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{
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AllocCodeSpace(4096);
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AddChildCodeSpace(&farcode, 2048);
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gpr.Init(this);
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fpr.Init(this);
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js.fpr_is_store_safe = BitSet32(0);
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GetAsmRoutines()->cdts = GetCodePtr();
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GenerateConvertDoubleToSingle();
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GetAsmRoutines()->cstd = GetCodePtr();
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GenerateConvertSingleToDouble();
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gpr.Lock(ARM64Reg::W30);
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fpr.Lock(ARM64Reg::Q0, ARM64Reg::Q1);
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convert_single_to_double_lower = Common::BitCast<u64 (*)(u32)>(GetCodePtr());
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m_float_emit.INS(32, ARM64Reg::S0, 0, ARM64Reg::W0);
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ConvertSingleToDoubleLower(0, ARM64Reg::D0, ARM64Reg::S0, ARM64Reg::Q1);
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m_float_emit.UMOV(64, ARM64Reg::X0, ARM64Reg::D0, 0);
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RET();
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convert_single_to_double_pair = Common::BitCast<Pair<u64> (*)(u32, u32)>(GetCodePtr());
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m_float_emit.INS(32, ARM64Reg::D0, 0, ARM64Reg::W0);
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m_float_emit.INS(32, ARM64Reg::D0, 1, ARM64Reg::W1);
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ConvertSingleToDoublePair(0, ARM64Reg::Q0, ARM64Reg::D0, ARM64Reg::Q1);
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m_float_emit.UMOV(64, ARM64Reg::X0, ARM64Reg::Q0, 0);
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m_float_emit.UMOV(64, ARM64Reg::X1, ARM64Reg::Q0, 1);
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RET();
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convert_double_to_single_lower = Common::BitCast<u32 (*)(u64)>(GetCodePtr());
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m_float_emit.INS(64, ARM64Reg::D0, 0, ARM64Reg::X0);
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ConvertDoubleToSingleLower(0, ARM64Reg::S0, ARM64Reg::D0);
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m_float_emit.UMOV(32, ARM64Reg::W0, ARM64Reg::S0, 0);
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RET();
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convert_double_to_single_pair = Common::BitCast<Pair<u32> (*)(u64, u64)>(GetCodePtr());
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m_float_emit.INS(64, ARM64Reg::Q0, 0, ARM64Reg::X0);
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m_float_emit.INS(64, ARM64Reg::Q0, 1, ARM64Reg::X1);
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ConvertDoubleToSinglePair(0, ARM64Reg::D0, ARM64Reg::Q0);
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m_float_emit.UMOV(64, ARM64Reg::X0, ARM64Reg::D0, 0);
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RET();
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gpr.Unlock(ARM64Reg::W30);
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fpr.Unlock(ARM64Reg::Q0, ARM64Reg::Q1);
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FlushIcache();
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// Set the rounding mode to something that's as annoying as possible to handle
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// (flush-to-zero enabled, and rounding not symmetric about the origin)
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FPURoundMode::SetSIMDMode(FPURoundMode::RoundMode::ROUND_UP, true);
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}
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~TestConversion() override
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{
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FPURoundMode::LoadDefaultSIMDState();
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FreeCodeSpace();
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}
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u64 ConvertSingleToDouble(u32 value) { return convert_single_to_double_lower(value); }
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Pair<u64> ConvertSingleToDouble(u32 value1, u32 value2)
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{
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return convert_single_to_double_pair(value1, value2);
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}
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u32 ConvertDoubleToSingle(u64 value) { return convert_double_to_single_lower(value); }
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Pair<u32> ConvertDoubleToSingle(u64 value1, u64 value2)
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{
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return convert_double_to_single_pair(value1, value2);
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}
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private:
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std::function<u64(u32)> convert_single_to_double_lower;
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std::function<Pair<u64>(u32, u32)> convert_single_to_double_pair;
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std::function<u32(u64)> convert_double_to_single_lower;
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std::function<Pair<u32>(u64, u64)> convert_double_to_single_pair;
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};
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} // namespace
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TEST(JitArm64, ConvertDoubleToSingle)
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{
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TestConversion test;
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const std::vector<u64> input_values{
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// Special values
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0x0000'0000'0000'0000, // positive zero
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0x0000'0000'0000'0001, // smallest positive denormal
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0x0000'0000'0100'0000,
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0x000F'FFFF'FFFF'FFFF, // largest positive denormal
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0x0010'0000'0000'0000, // smallest positive normal
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0x0010'0000'0000'0002,
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0x3FF0'0000'0000'0000, // 1.0
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0x7FEF'FFFF'FFFF'FFFF, // largest positive normal
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0x7FF0'0000'0000'0000, // positive infinity
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0x7FF0'0000'0000'0001, // first positive SNaN
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0x7FF7'FFFF'FFFF'FFFF, // last positive SNaN
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0x7FF8'0000'0000'0000, // first positive QNaN
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0x7FFF'FFFF'FFFF'FFFF, // last positive QNaN
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0x8000'0000'0000'0000, // negative zero
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0x8000'0000'0000'0001, // smallest negative denormal
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0x8000'0000'0100'0000,
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0x800F'FFFF'FFFF'FFFF, // largest negative denormal
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0x8010'0000'0000'0000, // smallest negative normal
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0x8010'0000'0000'0002,
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0xBFF0'0000'0000'0000, // -1.0
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0xFFEF'FFFF'FFFF'FFFF, // largest negative normal
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0xFFF0'0000'0000'0000, // negative infinity
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0xFFF0'0000'0000'0001, // first negative SNaN
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0xFFF7'FFFF'FFFF'FFFF, // last negative SNaN
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0xFFF8'0000'0000'0000, // first negative QNaN
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0xFFFF'FFFF'FFFF'FFFF, // last negative QNaN
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// (exp > 896) Boundary Case
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0x3800'0000'0000'0000, // 2^(-127) = Denormal in single-prec
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0x3810'0000'0000'0000, // 2^(-126) = Smallest single-prec normal
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0xB800'0000'0000'0000, // -2^(-127) = Denormal in single-prec
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0xB810'0000'0000'0000, // -2^(-126) = Smallest single-prec normal
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0x3800'1234'5678'9ABC, 0x3810'1234'5678'9ABC, 0xB800'1234'5678'9ABC, 0xB810'1234'5678'9ABC,
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// (exp >= 874) Boundary Case
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0x3680'0000'0000'0000, // 2^(-150) = Unrepresentable in single-prec
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0x36A0'0000'0000'0000, // 2^(-149) = Smallest single-prec denormal
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0x36B0'0000'0000'0000, // 2^(-148) = Single-prec denormal
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0xB680'0000'0000'0000, // -2^(-150) = Unrepresentable in single-prec
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0xB6A0'0000'0000'0000, // -2^(-149) = Smallest single-prec denormal
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0xB6B0'0000'0000'0000, // -2^(-148) = Single-prec denormal
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0x3680'1234'5678'9ABC, 0x36A0'1234'5678'9ABC, 0x36B0'1234'5678'9ABC, 0xB680'1234'5678'9ABC,
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0xB6A0'1234'5678'9ABC, 0xB6B0'1234'5678'9ABC,
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// Some typical numbers
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0x3FF8'0000'0000'0000, // 1.5
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0x408F'4000'0000'0000, // 1000
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0xC008'0000'0000'0000, // -3
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};
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for (const u64 input : input_values)
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{
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const u32 expected = ConvertToSingle(input);
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const u32 actual = test.ConvertDoubleToSingle(input);
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if (expected != actual)
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fmt::print("{:016x} -> {:08x} == {:08x}\n", input, actual, expected);
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EXPECT_EQ(expected, actual);
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}
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for (const u64 input1 : input_values)
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{
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for (const u64 input2 : input_values)
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{
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const u32 expected1 = ConvertToSingle(input1);
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const u32 expected2 = ConvertToSingle(input2);
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const auto [actual1, actual2] = test.ConvertDoubleToSingle(input1, input2);
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if (expected1 != actual1 || expected2 != actual2)
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{
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fmt::print("{:016x} -> {:08x} == {:08x},\n", input1, actual1, expected1);
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fmt::print("{:016x} -> {:08x} == {:08x}\n", input2, actual2, expected2);
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}
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EXPECT_EQ(expected1, actual1);
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EXPECT_EQ(expected2, actual2);
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}
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}
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}
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TEST(JitArm64, ConvertSingleToDouble)
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{
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TestConversion test;
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const std::vector<u32> input_values{
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// Special values
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0x0000'0000, // positive zero
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0x0000'0001, // smallest positive denormal
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0x0000'1000,
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0x007F'FFFF, // largest positive denormal
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0x0080'0000, // smallest positive normal
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0x0080'0002,
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0x3F80'0000, // 1.0
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0x7F7F'FFFF, // largest positive normal
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0x7F80'0000, // positive infinity
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0x7F80'0001, // first positive SNaN
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0x7FBF'FFFF, // last positive SNaN
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0x7FC0'0000, // first positive QNaN
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0x7FFF'FFFF, // last positive QNaN
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0x8000'0000, // negative zero
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0x8000'0001, // smallest negative denormal
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0x8000'1000,
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0x807F'FFFF, // largest negative denormal
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0x8080'0000, // smallest negative normal
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0x8080'0002,
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0xBFF0'0000, // -1.0
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0xFF7F'FFFF, // largest negative normal
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0xFF80'0000, // negative infinity
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0xFF80'0001, // first negative SNaN
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0xFFBF'FFFF, // last negative SNaN
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0xFFC0'0000, // first negative QNaN
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0xFFFF'FFFF, // last negative QNaN
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// Some typical numbers
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0x3FC0'0000, // 1.5
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0x447A'0000, // 1000
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0xC040'0000, // -3
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};
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for (const u32 input : input_values)
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{
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const u64 expected = ConvertToDouble(input);
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const u64 actual = test.ConvertSingleToDouble(input);
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if (expected != actual)
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fmt::print("{:08x} -> {:016x} == {:016x}\n", input, actual, expected);
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EXPECT_EQ(expected, actual);
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}
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for (const u32 input1 : input_values)
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{
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for (const u32 input2 : input_values)
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{
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const u64 expected1 = ConvertToDouble(input1);
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const u64 expected2 = ConvertToDouble(input2);
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const auto [actual1, actual2] = test.ConvertSingleToDouble(input1, input2);
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if (expected1 != actual1 || expected2 != actual2)
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{
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fmt::print("{:08x} -> {:016x} == {:016x},\n", input1, actual1, expected1);
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fmt::print("{:08x} -> {:016x} == {:016x}\n", input2, actual2, expected2);
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}
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EXPECT_EQ(expected1, actual1);
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EXPECT_EQ(expected2, actual2);
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}
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}
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}
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