dolphin/Externals/SFML/build/vc2010/SFML_Network.vcxproj

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<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
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<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
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<PropertyGroup Label="Globals">
<ProjectGuid>{93D73454-2512-424E-9CDA-4BB357FE13DD}</ProjectGuid>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<PlatformToolset>v120</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)'=='Debug'" Label="Configuration">
<UseDebugLibraries>true</UseDebugLibraries>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)'=='Release'" Label="Configuration">
<UseDebugLibraries>false</UseDebugLibraries>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="..\..\..\..\Source\VSProps\Base.props" />
<Import Project="..\..\..\..\Source\VSProps\ClDisableAllWarnings.props" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<ItemDefinitionGroup>
<ClCompile>
<AdditionalIncludeDirectories>..\..\src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ClCompile>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="..\..\src\SFML\Network\Http.cpp" />
<ClCompile Include="..\..\src\SFML\Network\IPAddress.cpp" />
<ClCompile Include="..\..\src\SFML\Network\Packet.cpp" />
<ClCompile Include="..\..\src\SFML\Network\Socket.cpp" />
<ClCompile Include="..\..\src\SFML\Network\SocketSelector.cpp" />
<ClCompile Include="..\..\src\SFML\Network\TcpListener.cpp" />
<ClCompile Include="..\..\src\SFML\Network\TcpSocket.cpp" />
<ClCompile Include="..\..\src\SFML\Network\UdpSocket.cpp" />
<ClCompile Include="..\..\src\SFML\Network\Win32\SocketImpl.cpp" />
<ClCompile Include="..\..\src\SFML\System\Err.cpp" />
<ClCompile Include="..\..\src\SFML\System\String.cpp" />
<ClCompile Include="..\..\src\SFML\System\Time.cpp" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\..\include\SFML\Config.hpp" />
<ClInclude Include="..\..\include\SFML\Network.hpp" />
<ClInclude Include="..\..\include\SFML\Network\Export.hpp" />
<ClInclude Include="..\..\include\SFML\Network\Http.hpp" />
<ClInclude Include="..\..\include\SFML\Network\IPAddress.hpp" />
<ClInclude Include="..\..\include\SFML\Network\Packet.hpp" />
<ClInclude Include="..\..\include\SFML\Network\Socket.hpp" />
<ClInclude Include="..\..\include\SFML\Network\SocketHandle.hpp" />
<ClInclude Include="..\..\include\SFML\Network\SocketSelector.hpp" />
<ClInclude Include="..\..\include\SFML\Network\TcpListener.hpp" />
<ClInclude Include="..\..\include\SFML\Network\TcpSocket.hpp" />
<ClInclude Include="..\..\include\SFML\Network\UdpSocket.hpp" />
<ClInclude Include="..\..\include\SFML\System.hpp" />
<ClInclude Include="..\..\include\SFML\System\Err.hpp" />
<ClInclude Include="..\..\include\SFML\System\Export.hpp" />
<ClInclude Include="..\..\include\SFML\System\NonCopyable.hpp" />
<ClInclude Include="..\..\include\SFML\System\String.hpp" />
<ClInclude Include="..\..\include\SFML\System\Time.hpp" />
<ClInclude Include="..\..\include\SFML\System\Utf.hpp" />
<ClInclude Include="..\..\include\SFML\System\Utf.inl" />
<ClInclude Include="..\..\src\SFML\Network\SocketImpl.hpp" />
<ClInclude Include="..\..\src\SFML\Network\Win32\SocketImpl.hpp" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>