dolphin/Source/Core/AudioCommon/CubebStream.h

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// Copyright 2017 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#pragma once
#include <cstddef>
#include <memory>
#include <vector>
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#include "AudioCommon/SoundStream.h"
#include <cubeb/cubeb.h>
class CubebStream final : public SoundStream
{
public:
bool Start() override;
void Stop() override;
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void SetRunning(bool running) override;
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void SetVolume(int) override;
private:
bool m_stereo = false;
std::shared_ptr<cubeb> m_ctx;
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cubeb_stream* m_stream = nullptr;
std::vector<short> m_short_buffer;
std::vector<float> m_floatstereo_buffer;
static long DataCallback(cubeb_stream* stream, void* user_data, const void* /*input_buffer*/,
void* output_buffer, long num_frames);
static void StateCallback(cubeb_stream* stream, void* user_data, cubeb_state state);
};