dolphin/Externals/CLRun/clrun/genclgl.c

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// Automatically generated by generateClRun.pl
#include "dynamiclib.h"
#include "../include/CL/cl_gl.h"
static cl_mem (*clCreateFromGLBuffer_ptr)(cl_context , cl_mem_flags , cl_GLuint , int * ) = NULL;
cl_mem CL_API_CALL clCreateFromGLBuffer (cl_context context,cl_mem_flags flags,cl_GLuint bufobj,int * errcode_ret) {
if(!clCreateFromGLBuffer_ptr) clCreateFromGLBuffer_ptr = getFunction("clCreateFromGLBuffer");
return (*clCreateFromGLBuffer_ptr)(context , flags , bufobj , errcode_ret );
}
static cl_mem (*clCreateFromGLTexture2D_ptr)(cl_context , cl_mem_flags , cl_GLenum , cl_GLint , cl_GLuint , cl_int * ) = NULL;
cl_mem CL_API_CALL clCreateFromGLTexture2D (cl_context context,cl_mem_flags flags,cl_GLenum target,cl_GLint miplevel,cl_GLuint texture,cl_int * errcode_ret) {
if(!clCreateFromGLTexture2D_ptr) clCreateFromGLTexture2D_ptr = getFunction("clCreateFromGLTexture2D");
return (*clCreateFromGLTexture2D_ptr)(context , flags , target , miplevel , texture , errcode_ret );
}
static cl_mem (*clCreateFromGLTexture3D_ptr)(cl_context , cl_mem_flags , cl_GLenum , cl_GLint , cl_GLuint , cl_int * ) = NULL;
cl_mem CL_API_CALL clCreateFromGLTexture3D (cl_context context,cl_mem_flags flags,cl_GLenum target,cl_GLint miplevel,cl_GLuint texture,cl_int * errcode_ret) {
if(!clCreateFromGLTexture3D_ptr) clCreateFromGLTexture3D_ptr = getFunction("clCreateFromGLTexture3D");
return (*clCreateFromGLTexture3D_ptr)(context , flags , target , miplevel , texture , errcode_ret );
}
static cl_mem (*clCreateFromGLRenderbuffer_ptr)(cl_context , cl_mem_flags , cl_GLuint , cl_int * ) = NULL;
cl_mem CL_API_CALL clCreateFromGLRenderbuffer (cl_context context,cl_mem_flags flags,cl_GLuint renderbuffer,cl_int * errcode_ret) {
if(!clCreateFromGLRenderbuffer_ptr) clCreateFromGLRenderbuffer_ptr = getFunction("clCreateFromGLRenderbuffer");
return (*clCreateFromGLRenderbuffer_ptr)(context , flags , renderbuffer , errcode_ret );
}
static cl_int (*clGetGLObjectInfo_ptr)(cl_mem , cl_gl_object_type * , cl_GLuint * ) = NULL;
cl_int CL_API_CALL clGetGLObjectInfo (cl_mem memobj,cl_gl_object_type * gl_object_type,cl_GLuint * gl_object_name) {
if(!clGetGLObjectInfo_ptr) clGetGLObjectInfo_ptr = getFunction("clGetGLObjectInfo");
return (*clGetGLObjectInfo_ptr)(memobj , gl_object_type , gl_object_name );
}
static cl_int (*clGetGLTextureInfo_ptr)(cl_mem , cl_gl_texture_info , size_t , void * , size_t * ) = NULL;
cl_int CL_API_CALL clGetGLTextureInfo (cl_mem memobj,cl_gl_texture_info param_name,size_t param_value_size,void * param_value,size_t * param_value_size_ret) {
if(!clGetGLTextureInfo_ptr) clGetGLTextureInfo_ptr = getFunction("clGetGLTextureInfo");
return (*clGetGLTextureInfo_ptr)(memobj , param_name , param_value_size , param_value , param_value_size_ret );
}
static cl_int (*clEnqueueAcquireGLObjects_ptr)(cl_command_queue , cl_uint , const cl_mem * , cl_uint , const cl_event * , cl_event * ) = NULL;
cl_int CL_API_CALL clEnqueueAcquireGLObjects (cl_command_queue command_queue,cl_uint num_objects,const cl_mem * mem_objects,cl_uint num_events_in_wait_list,const cl_event * event_wait_list,cl_event * event) {
if(!clEnqueueAcquireGLObjects_ptr) clEnqueueAcquireGLObjects_ptr = getFunction("clEnqueueAcquireGLObjects");
return (*clEnqueueAcquireGLObjects_ptr)(command_queue , num_objects , mem_objects , num_events_in_wait_list , event_wait_list , event );
}
static cl_int (*clEnqueueReleaseGLObjects_ptr)(cl_command_queue , cl_uint , const cl_mem * , cl_uint , const cl_event * , cl_event * ) = NULL;
cl_int CL_API_CALL clEnqueueReleaseGLObjects (cl_command_queue command_queue,cl_uint num_objects,const cl_mem * mem_objects,cl_uint num_events_in_wait_list,const cl_event * event_wait_list,cl_event * event) {
if(!clEnqueueReleaseGLObjects_ptr) clEnqueueReleaseGLObjects_ptr = getFunction("clEnqueueReleaseGLObjects");
return (*clEnqueueReleaseGLObjects_ptr)(command_queue , num_objects , mem_objects , num_events_in_wait_list , event_wait_list , event );
}
static cl_int (*clGetGLContextInfoKHR_ptr)(const cl_context_properties * , cl_gl_context_info , size_t , void * , size_t * ) = NULL;
cl_int CL_API_CALL clGetGLContextInfoKHR (const cl_context_properties * properties,cl_gl_context_info param_name,size_t param_value_size,void * param_value,size_t * param_value_size_ret) {
if(!clGetGLContextInfoKHR_ptr) clGetGLContextInfoKHR_ptr = getFunction("clGetGLContextInfoKHR");
return (*clGetGLContextInfoKHR_ptr)(properties , param_name , param_value_size , param_value , param_value_size_ret );
}