2008-12-08 04:36:27 +00:00
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/////////////////////////////////////////////////////////////////////////////
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// Name: wx/generic/icon.h
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// Purpose: wxIcon implementation for ports where it's same as wxBitmap
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// Author: Julian Smart
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// Modified by:
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// Created: 17/09/98
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// RCS-ID: $Id: icon.h 42752 2006-10-30 19:26:48Z VZ $
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// Copyright: (c) Julian Smart
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_GENERIC_ICON_H_
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#define _WX_GENERIC_ICON_H_
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#include "wx/bitmap.h"
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//-----------------------------------------------------------------------------
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// wxIcon
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//-----------------------------------------------------------------------------
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#ifndef wxICON_DEFAULT_BITMAP_TYPE
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#define wxICON_DEFAULT_BITMAP_TYPE wxBITMAP_TYPE_XPM
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#endif
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class WXDLLIMPEXP_CORE wxIcon: public wxBitmap
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{
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public:
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wxIcon();
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wxIcon( const char **bits, int width=-1, int height=-1 );
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wxIcon( char **bits, int width=-1, int height=-1 );
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// For compatibility with wxMSW where desired size is sometimes required to
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// distinguish between multiple icons in a resource.
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wxIcon( const wxString& filename,
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wxBitmapType type = wxICON_DEFAULT_BITMAP_TYPE,
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int WXUNUSED(desiredWidth)=-1, int WXUNUSED(desiredHeight)=-1 ) :
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wxBitmap(filename, type)
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{
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}
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wxIcon(const wxIconLocation& loc)
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: wxBitmap(loc.GetFileName(), wxBITMAP_TYPE_ANY)
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{
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}
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// create from bitmap (which should have a mask unless it's monochrome):
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// there shouldn't be any implicit bitmap -> icon conversion (i.e. no
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// ctors, assignment operators...), but it's ok to have such function
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void CopyFromBitmap(const wxBitmap& bmp);
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private:
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DECLARE_DYNAMIC_CLASS(wxIcon)
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};
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#endif // _WX_GENERIC_ICON_H_
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