dolphin/Source/Core/DolphinQt2/Config/InfoWidget.cpp

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// Copyright 2016 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include <QComboBox>
#include <QCryptographicHash>
#include <QFileDialog>
#include <QFormLayout>
#include <QGroupBox>
#include <QLabel>
#include <QLineEdit>
#include <QProgressDialog>
#include <QPushButton>
#include <QTextEdit>
#include "DiscIO/Blob.h"
#include "DiscIO/Enums.h"
#include "DolphinQt2/Config/InfoWidget.h"
#include "DolphinQt2/QtUtils/ImageConverter.h"
#include "UICommon/UICommon.h"
InfoWidget::InfoWidget(const UICommon::GameFile& game) : m_game(game)
{
QVBoxLayout* layout = new QVBoxLayout();
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layout->addWidget(CreateISODetails());
layout->addWidget(CreateBannerDetails());
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setLayout(layout);
}
QGroupBox* InfoWidget::CreateISODetails()
{
QGroupBox* group = new QGroupBox(tr("ISO Details"));
QFormLayout* layout = new QFormLayout;
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QLineEdit* file_path = CreateValueDisplay(
QStringLiteral("%1 (%2)")
.arg(QString::fromStdString(m_game.GetFilePath()))
.arg(QString::fromStdString(UICommon::FormatSize(m_game.GetFileSize()))));
QLineEdit* internal_name =
CreateValueDisplay(tr("%1 (Disc %2, Revision %3)")
.arg(QString::fromStdString(m_game.GetInternalName()))
.arg(m_game.GetDiscNumber())
.arg(m_game.GetRevision()));
QString game_id_string = QString::fromStdString(m_game.GetGameID());
if (const u64 title_id = m_game.GetTitleID())
game_id_string += QStringLiteral(" (%1)").arg(title_id, 16, 16, QLatin1Char('0'));
QLineEdit* game_id = CreateValueDisplay(game_id_string);
QLineEdit* country = CreateValueDisplay(DiscIO::GetName(m_game.GetCountry(), true));
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QLineEdit* maker = CreateValueDisplay(m_game.GetMaker() + " (0x" + m_game.GetMakerID() + ")");
QLineEdit* apploader_date = CreateValueDisplay(m_game.GetApploaderDate());
QWidget* checksum = CreateChecksumComputer();
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layout->addRow(tr("Name:"), internal_name);
layout->addRow(tr("File:"), file_path);
layout->addRow(tr("Game ID:"), game_id);
layout->addRow(tr("Country:"), country);
layout->addRow(tr("Maker:"), maker);
layout->addRow(tr("Apploader Date:"), apploader_date);
layout->addRow(tr("MD5 Checksum:"), checksum);
group->setLayout(layout);
return group;
}
QGroupBox* InfoWidget::CreateBannerDetails()
{
QGroupBox* group = new QGroupBox(tr("Banner Details"));
QFormLayout* layout = new QFormLayout;
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m_name = CreateValueDisplay();
m_maker = CreateValueDisplay();
m_description = new QTextEdit();
m_description->setReadOnly(true);
CreateLanguageSelector();
layout->addRow(tr("Show Language:"), m_language_selector);
if (m_game.GetPlatform() == DiscIO::Platform::GameCubeDisc)
{
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layout->addRow(tr("Name:"), m_name);
layout->addRow(tr("Maker:"), m_maker);
layout->addRow(tr("Description:"), m_description);
}
else if (DiscIO::IsWii(m_game.GetPlatform()))
{
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layout->addRow(tr("Name:"), m_name);
}
QPixmap banner = ToQPixmap(m_game.GetBannerImage());
if (!banner.isNull())
layout->addRow(tr("Banner:"), CreateBannerGraphic(banner));
group->setLayout(layout);
return group;
}
QWidget* InfoWidget::CreateBannerGraphic(const QPixmap& image)
{
QWidget* widget = new QWidget();
QHBoxLayout* layout = new QHBoxLayout();
QLabel* banner = new QLabel();
banner->setPixmap(image);
QPushButton* save = new QPushButton(tr("Save as..."));
connect(save, &QPushButton::clicked, this, &InfoWidget::SaveBanner);
layout->addWidget(banner);
layout->addWidget(save);
widget->setLayout(layout);
return widget;
}
void InfoWidget::SaveBanner()
{
QString path = QFileDialog::getSaveFileName(this, tr("Select a File"), QDir::currentPath(),
tr("PNG image file (*.png);; All Files (*)"));
ToQPixmap(m_game.GetBannerImage()).save(path, "PNG");
}
QLineEdit* InfoWidget::CreateValueDisplay(const QString& value)
{
QLineEdit* value_display = new QLineEdit(value);
value_display->setReadOnly(true);
value_display->setCursorPosition(0);
return value_display;
}
QLineEdit* InfoWidget::CreateValueDisplay(const std::string& value)
{
return CreateValueDisplay(QString::fromStdString(value));
}
void InfoWidget::CreateLanguageSelector()
{
m_language_selector = new QComboBox();
for (DiscIO::Language language : m_game.GetLanguages())
{
m_language_selector->addItem(QString::fromStdString(DiscIO::GetName(language, true)),
static_cast<int>(language));
}
if (m_language_selector->count() == 1)
m_language_selector->setDisabled(true);
connect(m_language_selector,
static_cast<void (QComboBox::*)(int)>(&QComboBox::currentIndexChanged), this,
&InfoWidget::ChangeLanguage);
ChangeLanguage();
}
void InfoWidget::ChangeLanguage()
{
DiscIO::Language language =
static_cast<DiscIO::Language>(m_language_selector->currentData().toInt());
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m_name->setText(QString::fromStdString(m_game.GetLongName(language)));
m_maker->setText(QString::fromStdString(m_game.GetLongMaker(language)));
m_description->setText(QString::fromStdString(m_game.GetDescription(language)));
}
QWidget* InfoWidget::CreateChecksumComputer()
{
QWidget* widget = new QWidget();
QHBoxLayout* layout = new QHBoxLayout();
layout->setContentsMargins(0, 0, 0, 0);
m_checksum_result = new QLineEdit();
QPushButton* calculate = new QPushButton(tr("Compute"));
connect(calculate, &QPushButton::clicked, this, &InfoWidget::ComputeChecksum);
layout->addWidget(m_checksum_result);
layout->addWidget(calculate);
widget->setLayout(layout);
return widget;
}
void InfoWidget::ComputeChecksum()
{
QCryptographicHash hash(QCryptographicHash::Md5);
hash.reset();
std::unique_ptr<DiscIO::BlobReader> file(DiscIO::CreateBlobReader(m_game.GetFilePath()));
std::vector<u8> file_data(8 * 1080 * 1080); // read 1MB at a time
u64 game_size = file->GetDataSize();
u64 read_offset = 0;
// a maximum of 1000 is used instead of game_size because otherwise 8GB games overflow the int
// typed maximum parameter
QProgressDialog* progress =
new QProgressDialog(tr("Computing MD5 Checksum"), tr("Cancel"), 0, 1000, this);
progress->setWindowTitle(tr("Computing MD5 Checksum"));
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progress->setWindowFlags(progress->windowFlags() & ~Qt::WindowContextHelpButtonHint);
progress->setMinimumDuration(500);
progress->setWindowModality(Qt::WindowModal);
while (read_offset < game_size)
{
progress->setValue(static_cast<double>(read_offset) / static_cast<double>(game_size) * 1000);
if (progress->wasCanceled())
return;
u64 read_size = std::min<u64>(file_data.size(), game_size - read_offset);
file->Read(read_offset, read_size, file_data.data());
hash.addData(reinterpret_cast<char*>(file_data.data()), read_size);
read_offset += read_size;
}
m_checksum_result->setText(QString::fromUtf8(hash.result().toHex()));
Q_ASSERT(read_offset == game_size);
progress->setValue(1000);
}