dolphin/Source/Plugins/Plugin_VideoSoftware/Src/VideoConfig.cpp

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// Copyright (C) 2003-2009 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#include "Common.h"
#include "IniFile.h"
#include "VideoConfig.h"
#include "../../../Core/Core/Src/ConfigManager.h" // FIXME
Config g_Config;
Config::Config()
{
bFullscreen = false;
bHideCursor = false;
renderToMainframe = false;
bShowStats = false;
bDumpTextures = false;
bDumpObjects = false;
bDumpFrames = false;
bDumpTevStages = false;
bHwRasterizer = false;
drawStart = 0;
drawEnd = 100000;
}
void Config::Load()
{
std::string temp;
IniFile iniFile;
iniFile.Load(FULL_CONFIG_DIR "gfx_software.ini");
iniFile.Get("Hardware", "Fullscreen", &bFullscreen, 0); // Hardware
iniFile.Get("Hardware", "RenderToMainframe", &renderToMainframe, false);
}
void Config::Save()
{
IniFile iniFile;
iniFile.Load(FULL_CONFIG_DIR "gfx_software.ini");
iniFile.Set("Hardware", "Fullscreen", bFullscreen);
iniFile.Set("Hardware", "RenderToMainframe", renderToMainframe);
iniFile.Save(FULL_CONFIG_DIR "gfx_opengl.ini");
}