dolphin/Source/Core/Common/Assert.h

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// Copyright 2015 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#pragma once
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#include "Common/Common.h"
#include "Common/CommonFuncs.h"
#include "Common/Logging/Log.h"
#include "Common/MsgHandler.h"
#ifdef _WIN32
#define ASSERT_MSG(_t_, _a_, _fmt_, ...) \
if (!(_a_)) \
{ \
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if (!PanicYesNo(_fmt_ "\n\nIgnore and continue?", __VA_ARGS__)) \
Crash(); \
}
#define DEBUG_ASSERT_MSG(_t_, _a_, _msg_, ...) \
if (MAX_LOGLEVEL >= LogTypes::LOG_LEVELS::LDEBUG && !(_a_)) \
{ \
ERROR_LOG(_t_, _msg_, __VA_ARGS__); \
if (!PanicYesNo(_msg_, __VA_ARGS__)) \
Crash(); \
}
#else
#define ASSERT_MSG(_t_, _a_, _fmt_, ...) \
if (!(_a_)) \
{ \
if (!PanicYesNo(_fmt_, ##__VA_ARGS__)) \
Crash(); \
}
#define DEBUG_ASSERT_MSG(_t_, _a_, _msg_, ...) \
if (MAX_LOGLEVEL >= LogTypes::LOG_LEVELS::LDEBUG && !(_a_)) \
{ \
ERROR_LOG(_t_, _msg_, ##__VA_ARGS__); \
if (!PanicYesNo(_msg_, ##__VA_ARGS__)) \
Crash(); \
}
#endif
#define ASSERT(_a_) \
ASSERT_MSG(MASTER_LOG, _a_, \
_trans("An error occurred.\n\n Line: %d\n File: %s\n\nIgnore and continue?"), \
__LINE__, __FILE__)
#define DEBUG_ASSERT(_t_, _a_) \
if (MAX_LOGLEVEL >= LogTypes::LOG_LEVELS::LDEBUG) \
ASSERT(_a_)