225 lines
6.8 KiB
C
225 lines
6.8 KiB
C
|
///////////////////////////////////////////////////////////////////////////////
|
||
|
//
|
||
|
/// \file lzma_common.h
|
||
|
/// \brief Private definitions common to LZMA encoder and decoder
|
||
|
///
|
||
|
// Authors: Igor Pavlov
|
||
|
// Lasse Collin
|
||
|
//
|
||
|
// This file has been put into the public domain.
|
||
|
// You can do whatever you want with this file.
|
||
|
//
|
||
|
///////////////////////////////////////////////////////////////////////////////
|
||
|
|
||
|
#ifndef LZMA_LZMA_COMMON_H
|
||
|
#define LZMA_LZMA_COMMON_H
|
||
|
|
||
|
#include "common.h"
|
||
|
#include "range_common.h"
|
||
|
|
||
|
|
||
|
///////////////////
|
||
|
// Miscellaneous //
|
||
|
///////////////////
|
||
|
|
||
|
/// Maximum number of position states. A position state is the lowest pos bits
|
||
|
/// number of bits of the current uncompressed offset. In some places there
|
||
|
/// are different sets of probabilities for different pos states.
|
||
|
#define POS_STATES_MAX (1 << LZMA_PB_MAX)
|
||
|
|
||
|
|
||
|
/// Validates lc, lp, and pb.
|
||
|
static inline bool
|
||
|
is_lclppb_valid(const lzma_options_lzma *options)
|
||
|
{
|
||
|
return options->lc <= LZMA_LCLP_MAX && options->lp <= LZMA_LCLP_MAX
|
||
|
&& options->lc + options->lp <= LZMA_LCLP_MAX
|
||
|
&& options->pb <= LZMA_PB_MAX;
|
||
|
}
|
||
|
|
||
|
|
||
|
///////////
|
||
|
// State //
|
||
|
///////////
|
||
|
|
||
|
/// This enum is used to track which events have occurred most recently and
|
||
|
/// in which order. This information is used to predict the next event.
|
||
|
///
|
||
|
/// Events:
|
||
|
/// - Literal: One 8-bit byte
|
||
|
/// - Match: Repeat a chunk of data at some distance
|
||
|
/// - Long repeat: Multi-byte match at a recently seen distance
|
||
|
/// - Short repeat: One-byte repeat at a recently seen distance
|
||
|
///
|
||
|
/// The event names are in from STATE_oldest_older_previous. REP means
|
||
|
/// either short or long repeated match, and NONLIT means any non-literal.
|
||
|
typedef enum {
|
||
|
STATE_LIT_LIT,
|
||
|
STATE_MATCH_LIT_LIT,
|
||
|
STATE_REP_LIT_LIT,
|
||
|
STATE_SHORTREP_LIT_LIT,
|
||
|
STATE_MATCH_LIT,
|
||
|
STATE_REP_LIT,
|
||
|
STATE_SHORTREP_LIT,
|
||
|
STATE_LIT_MATCH,
|
||
|
STATE_LIT_LONGREP,
|
||
|
STATE_LIT_SHORTREP,
|
||
|
STATE_NONLIT_MATCH,
|
||
|
STATE_NONLIT_REP,
|
||
|
} lzma_lzma_state;
|
||
|
|
||
|
|
||
|
/// Total number of states
|
||
|
#define STATES 12
|
||
|
|
||
|
/// The lowest 7 states indicate that the previous state was a literal.
|
||
|
#define LIT_STATES 7
|
||
|
|
||
|
|
||
|
/// Indicate that the latest state was a literal.
|
||
|
#define update_literal(state) \
|
||
|
state = ((state) <= STATE_SHORTREP_LIT_LIT \
|
||
|
? STATE_LIT_LIT \
|
||
|
: ((state) <= STATE_LIT_SHORTREP \
|
||
|
? (state) - 3 \
|
||
|
: (state) - 6))
|
||
|
|
||
|
/// Indicate that the latest state was a match.
|
||
|
#define update_match(state) \
|
||
|
state = ((state) < LIT_STATES ? STATE_LIT_MATCH : STATE_NONLIT_MATCH)
|
||
|
|
||
|
/// Indicate that the latest state was a long repeated match.
|
||
|
#define update_long_rep(state) \
|
||
|
state = ((state) < LIT_STATES ? STATE_LIT_LONGREP : STATE_NONLIT_REP)
|
||
|
|
||
|
/// Indicate that the latest state was a short match.
|
||
|
#define update_short_rep(state) \
|
||
|
state = ((state) < LIT_STATES ? STATE_LIT_SHORTREP : STATE_NONLIT_REP)
|
||
|
|
||
|
/// Test if the previous state was a literal.
|
||
|
#define is_literal_state(state) \
|
||
|
((state) < LIT_STATES)
|
||
|
|
||
|
|
||
|
/////////////
|
||
|
// Literal //
|
||
|
/////////////
|
||
|
|
||
|
/// Each literal coder is divided in three sections:
|
||
|
/// - 0x001-0x0FF: Without match byte
|
||
|
/// - 0x101-0x1FF: With match byte; match bit is 0
|
||
|
/// - 0x201-0x2FF: With match byte; match bit is 1
|
||
|
///
|
||
|
/// Match byte is used when the previous LZMA symbol was something else than
|
||
|
/// a literal (that is, it was some kind of match).
|
||
|
#define LITERAL_CODER_SIZE 0x300
|
||
|
|
||
|
/// Maximum number of literal coders
|
||
|
#define LITERAL_CODERS_MAX (1 << LZMA_LCLP_MAX)
|
||
|
|
||
|
/// Locate the literal coder for the next literal byte. The choice depends on
|
||
|
/// - the lowest literal_pos_bits bits of the position of the current
|
||
|
/// byte; and
|
||
|
/// - the highest literal_context_bits bits of the previous byte.
|
||
|
#define literal_subcoder(probs, lc, lp_mask, pos, prev_byte) \
|
||
|
((probs)[(((pos) & lp_mask) << lc) + ((prev_byte) >> (8 - lc))])
|
||
|
|
||
|
|
||
|
static inline void
|
||
|
literal_init(probability (*probs)[LITERAL_CODER_SIZE],
|
||
|
uint32_t lc, uint32_t lp)
|
||
|
{
|
||
|
assert(lc + lp <= LZMA_LCLP_MAX);
|
||
|
|
||
|
const uint32_t coders = 1U << (lc + lp);
|
||
|
|
||
|
for (uint32_t i = 0; i < coders; ++i)
|
||
|
for (uint32_t j = 0; j < LITERAL_CODER_SIZE; ++j)
|
||
|
bit_reset(probs[i][j]);
|
||
|
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
|
||
|
//////////////////
|
||
|
// Match length //
|
||
|
//////////////////
|
||
|
|
||
|
// Minimum length of a match is two bytes.
|
||
|
#define MATCH_LEN_MIN 2
|
||
|
|
||
|
// Match length is encoded with 4, 5, or 10 bits.
|
||
|
//
|
||
|
// Length Bits
|
||
|
// 2-9 4 = Choice=0 + 3 bits
|
||
|
// 10-17 5 = Choice=1 + Choice2=0 + 3 bits
|
||
|
// 18-273 10 = Choice=1 + Choice2=1 + 8 bits
|
||
|
#define LEN_LOW_BITS 3
|
||
|
#define LEN_LOW_SYMBOLS (1 << LEN_LOW_BITS)
|
||
|
#define LEN_MID_BITS 3
|
||
|
#define LEN_MID_SYMBOLS (1 << LEN_MID_BITS)
|
||
|
#define LEN_HIGH_BITS 8
|
||
|
#define LEN_HIGH_SYMBOLS (1 << LEN_HIGH_BITS)
|
||
|
#define LEN_SYMBOLS (LEN_LOW_SYMBOLS + LEN_MID_SYMBOLS + LEN_HIGH_SYMBOLS)
|
||
|
|
||
|
// Maximum length of a match is 273 which is a result of the encoding
|
||
|
// described above.
|
||
|
#define MATCH_LEN_MAX (MATCH_LEN_MIN + LEN_SYMBOLS - 1)
|
||
|
|
||
|
|
||
|
////////////////////
|
||
|
// Match distance //
|
||
|
////////////////////
|
||
|
|
||
|
// Different sets of probabilities are used for match distances that have very
|
||
|
// short match length: Lengths of 2, 3, and 4 bytes have a separate set of
|
||
|
// probabilities for each length. The matches with longer length use a shared
|
||
|
// set of probabilities.
|
||
|
#define DIST_STATES 4
|
||
|
|
||
|
// Macro to get the index of the appropriate probability array.
|
||
|
#define get_dist_state(len) \
|
||
|
((len) < DIST_STATES + MATCH_LEN_MIN \
|
||
|
? (len) - MATCH_LEN_MIN \
|
||
|
: DIST_STATES - 1)
|
||
|
|
||
|
// The highest two bits of a match distance (distance slot) are encoded
|
||
|
// using six bits. See fastpos.h for more explanation.
|
||
|
#define DIST_SLOT_BITS 6
|
||
|
#define DIST_SLOTS (1 << DIST_SLOT_BITS)
|
||
|
|
||
|
// Match distances up to 127 are fully encoded using probabilities. Since
|
||
|
// the highest two bits (distance slot) are always encoded using six bits,
|
||
|
// the distances 0-3 don't need any additional bits to encode, since the
|
||
|
// distance slot itself is the same as the actual distance. DIST_MODEL_START
|
||
|
// indicates the first distance slot where at least one additional bit is
|
||
|
// needed.
|
||
|
#define DIST_MODEL_START 4
|
||
|
|
||
|
// Match distances greater than 127 are encoded in three pieces:
|
||
|
// - distance slot: the highest two bits
|
||
|
// - direct bits: 2-26 bits below the highest two bits
|
||
|
// - alignment bits: four lowest bits
|
||
|
//
|
||
|
// Direct bits don't use any probabilities.
|
||
|
//
|
||
|
// The distance slot value of 14 is for distances 128-191 (see the table in
|
||
|
// fastpos.h to understand why).
|
||
|
#define DIST_MODEL_END 14
|
||
|
|
||
|
// Distance slots that indicate a distance <= 127.
|
||
|
#define FULL_DISTANCES_BITS (DIST_MODEL_END / 2)
|
||
|
#define FULL_DISTANCES (1 << FULL_DISTANCES_BITS)
|
||
|
|
||
|
// For match distances greater than 127, only the highest two bits and the
|
||
|
// lowest four bits (alignment) is encoded using probabilities.
|
||
|
#define ALIGN_BITS 4
|
||
|
#define ALIGN_SIZE (1 << ALIGN_BITS)
|
||
|
#define ALIGN_MASK (ALIGN_SIZE - 1)
|
||
|
|
||
|
// LZMA remembers the four most recent match distances. Reusing these distances
|
||
|
// tends to take less space than re-encoding the actual distance value.
|
||
|
#define REPS 4
|
||
|
|
||
|
#endif
|