dolphin/Source/Plugins/Plugin_VideoDX9/Src/main.cpp

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#include <tchar.h>
#include <windows.h>
#include <d3dx9.h>
#include "Common.h"
#include "resource.h"
#include "main.h"
#include "Globals.h"
#include "Fifo.h"
#include "OpcodeDecoding.h"
#include "TextureCache.h"
#include "BPStructs.h"
#include "VertexHandler.h"
#include "TransformEngine.h"
#include "DlgSettings.h"
#include "D3DPostProcess.h"
#include "D3DTexture.h"
#include "D3DUtil.h"
#include "W32Util/misc.h"
#include "EmuWindow.h"
#include "Utils.h"
#include "XFB.h"
HINSTANCE g_hInstance = NULL;
SVideoInitialize g_VideoInitialize;
int initCount = 0;
BOOL APIENTRY DllMain( HINSTANCE hinstDLL, // DLL module handle
DWORD dwReason, // reason called
LPVOID lpvReserved) // reserved
{
switch (dwReason)
{
case DLL_PROCESS_ATTACH:
break;
case DLL_PROCESS_DETACH:
break;
default:
break;
}
g_hInstance = hinstDLL;
return TRUE;
}
BOOL Callback_PeekMessages()
{
//TODO: peekmessage
MSG msg;
while (PeekMessage(&msg, 0, 0, 0, PM_REMOVE))
{
if (msg.message == WM_QUIT)
return FALSE;
TranslateMessage(&msg);
DispatchMessage(&msg);
}
return TRUE;
}
void UpdateFPSDisplay(const char *text)
{
SetWindowText(EmuWindow::GetWnd(), text);
}
bool Init()
{
g_Config.Load();
if (initCount==0)
{
// create the window
if( !g_Config.renderToMainframe || g_VideoInitialize.pWindowHandle == NULL ) // ignore parent for this plugin
{
g_VideoInitialize.pWindowHandle = (void*)EmuWindow::Create(NULL, g_hInstance, "Please wait...");
}
else
{
g_VideoInitialize.pWindowHandle = (void*)EmuWindow::Create((HWND)g_VideoInitialize.pWindowHandle, g_hInstance, "Please wait...");
}
if( g_VideoInitialize.pWindowHandle == NULL ) {
MessageBox(GetActiveWindow(), "failed to create window", "Fatal Error", MB_OK);
return false;
}
EmuWindow::Show();
g_VideoInitialize.pPeekMessages = Callback_PeekMessages;
g_VideoInitialize.pUpdateFPSDisplay = UpdateFPSDisplay;
if (FAILED(D3D::Init()))
{
MessageBox(GetActiveWindow(), "Cant Init D3d.\nYou probably havn't installed\nthe last version(9.0c)", "Fatal Error", MB_OK);
return false;
}
InitLUTs();
}
initCount++;
return true;
}
void DeInit()
{
initCount--;
if (initCount==0)
{
D3D::Shutdown();
EmuWindow::Close();
}
}
// ====================================================================================
void GetDllInfo (PLUGIN_INFO* _PluginInfo)
{
_PluginInfo->Version = 0x0100;
_PluginInfo->Type = PLUGIN_TYPE_VIDEO;
#ifdef DEBUGFAST
sprintf_s(_PluginInfo->Name, 100, "Dolphin Video Plugin DebugFast (DX9)");
#else
#ifndef _DEBUG
sprintf_s(_PluginInfo->Name, 100, "Dolphin Video Plugin (DX9)");
#else
sprintf_s(_PluginInfo->Name, 100, "Dolphin Video Plugin Debug (DX9)");
#endif
#endif
}
void DllAbout(HWND _hParent)
{
DialogBox(g_hInstance,(LPCSTR)IDD_ABOUT,_hParent,(DLGPROC)AboutProc);
}
void DllConfig(HWND _hParent)
{
if (Init())
{
DlgSettings_Show(g_hInstance,_hParent);
DeInit();
}
}
void Video_Initialize(SVideoInitialize* _pVideoInitialize)
{
if( _pVideoInitialize == NULL )
return;
frameCount = 0;
g_VideoInitialize = *_pVideoInitialize;
Init();
_pVideoInitialize->pPeekMessages = g_VideoInitialize.pPeekMessages;
_pVideoInitialize->pUpdateFPSDisplay = g_VideoInitialize.pUpdateFPSDisplay;
_pVideoInitialize->pWindowHandle = g_VideoInitialize.pWindowHandle;
}
void Video_Prepare(void)
{
Renderer::Init(g_VideoInitialize);
TextureCache::Init();
BPInit();
CVertexHandler::Init();
OpcodeDecoder_Init();
Fifo_Init();
}
void Video_Shutdown(void)
{
Fifo_Shutdown();
CVertexHandler::Shutdown();
TextureCache::Shutdown();
Renderer::Shutdown();
OpcodeDecoder_Shutdown();
DeInit();
}
void Video_UpdateXFB(BYTE* _pXFB, DWORD _dwWidth, DWORD _dwHeight)
{
/*
ConvertXFB(tempBuffer, _pXFB, _dwWidth, _dwHeight);
// blubb
static LPDIRECT3DTEXTURE9 pTexture = D3D::CreateTexture2D((BYTE*)tempBuffer, _dwWidth, _dwHeight, _dwWidth, D3DFMT_A8R8G8B8);
D3D::ReplaceTexture2D(pTexture, (BYTE*)tempBuffer, _dwWidth, _dwHeight, _dwWidth, D3DFMT_A8R8G8B8);
D3D::dev->SetTexture(0, pTexture);
D3D::quad2d(0,0,(float)Postprocess::GetWidth(),(float)Postprocess::GetHeight(), 0xFFFFFFFF);
D3D::EndFrame();
D3D::BeginFrame();*/
}
void DebugLog(const char* _fmt, ...)
{
#ifdef _DEBUG
char Msg[512];
va_list ap;
va_start( ap, _fmt );
vsprintf( Msg, _fmt, ap );
va_end( ap );
g_VideoInitialize.pLog(Msg, FALSE);
#endif
}
void __Log(int log, const char *format, ...)
{
// char temp[512];
//va_list args;
//va_start(args, format);
//CharArrayFromFormatV(temp, 512, format, args);
//va_end(args);
DebugLog(format); //"%s", temp);
}
HRESULT ScreenShot(TCHAR *File)
{
if (D3D::dev == NULL)
return S_FALSE;
D3DDISPLAYMODE DisplayMode;
if (FAILED(D3D::dev->GetDisplayMode(0, &DisplayMode)))
return S_FALSE;
LPDIRECT3DSURFACE9 surf;
if (FAILED(D3D::dev->CreateOffscreenPlainSurface(DisplayMode.Width, DisplayMode.Height, D3DFMT_A8R8G8B8, D3DPOOL_SYSTEMMEM, &surf, NULL)))
return S_FALSE;
if (FAILED(D3D::dev->GetFrontBufferData(0, surf)))
{
surf->Release();
return S_FALSE;
}
RECT rect;
::GetWindowRect(EmuWindow::GetWnd(), &rect);
if (FAILED(D3DXSaveSurfaceToFile(File, D3DXIFF_JPG, surf, NULL, &rect)))
{
surf->Release();
return S_FALSE;
}
surf->Release();
return S_OK;
}
BOOL Video_Screenshot(TCHAR* _szFilename)
{
if (ScreenShot(_szFilename) == S_OK)
return TRUE;
return FALSE;
}