dolphin/Source/Plugins/Plugin_VideoDX9/Src/TextureCache.h

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#ifndef _TEXTURECACHE_H
#define _TEXTURECACHE_H
#include <map>
#include "D3DBase.h"
class TextureCache
{
struct TCacheEntry
{
LPDIRECT3DTEXTURE9 texture;
u32 addr;
u32 hash;
u32 paletteHash;
u32 hashoffset;
u32 oldpixel;
bool isRenderTarget;
bool isNonPow2;
int frameCount;
int w,h,fmt;
TCacheEntry()
{
texture=0;
isRenderTarget=0;
hash=0;
}
void Destroy();
};
typedef std::map<DWORD,TCacheEntry> TexCache;
static u8 *temp;
static TexCache textures;
public:
static void Init();
static void Cleanup();
static void Shutdown();
static void Invalidate();
static void Load(int stage, DWORD address, int width, int height, int format, int tlutaddr, int tlutfmt);
static void CopyEFBToRenderTarget(DWORD address, RECT *source);
};
#endif