64 lines
1.7 KiB
C
64 lines
1.7 KiB
C
|
// Copyright (C) 2003-2008 Dolphin Project.
|
||
|
|
||
|
// This program is free software: you can redistribute it and/or modify
|
||
|
// it under the terms of the GNU General Public License as published by
|
||
|
// the Free Software Foundation, version 2.0.
|
||
|
|
||
|
// This program is distributed in the hope that it will be useful,
|
||
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||
|
// GNU General Public License 2.0 for more details.
|
||
|
|
||
|
// A copy of the GPL 2.0 should have been included with the program.
|
||
|
// If not, see http://www.gnu.org/licenses/
|
||
|
|
||
|
// Official SVN repository and contact information can be found at
|
||
|
// http://code.google.com/p/dolphin-emu/
|
||
|
|
||
|
#include <map>
|
||
|
#include <string>
|
||
|
|
||
|
#include "BPMemory.h"
|
||
|
#include "PixelShader.h"
|
||
|
|
||
|
struct FRAGMENTSHADER
|
||
|
{
|
||
|
FRAGMENTSHADER() : glprogid(0) { }
|
||
|
GLuint glprogid; // opengl program id
|
||
|
#if defined(_DEBUG) || defined(DEBUGFAST)
|
||
|
std::string strprog;
|
||
|
#endif
|
||
|
};
|
||
|
|
||
|
class PixelShaderCache
|
||
|
{
|
||
|
struct PSCacheEntry
|
||
|
{
|
||
|
FRAGMENTSHADER shader;
|
||
|
int frameCount;
|
||
|
PSCacheEntry() : frameCount(0) {}
|
||
|
~PSCacheEntry() {}
|
||
|
void Destroy() {
|
||
|
// printf("Destroying ps %i\n", shader.glprogid);
|
||
|
glDeleteProgramsARB(1, &shader.glprogid);
|
||
|
shader.glprogid = 0;
|
||
|
}
|
||
|
};
|
||
|
|
||
|
typedef std::map<PIXELSHADERUID, PSCacheEntry> PSCache;
|
||
|
|
||
|
static PSCache pshaders;
|
||
|
|
||
|
static PIXELSHADERUID s_curuid; // the current pixel shader uid (progressively changed as memory is written)
|
||
|
|
||
|
public:
|
||
|
static void Init();
|
||
|
static void Cleanup();
|
||
|
static void Shutdown();
|
||
|
|
||
|
static FRAGMENTSHADER* GetShader();
|
||
|
static bool CompilePixelShader(FRAGMENTSHADER& ps, const char* pstrprogram);
|
||
|
|
||
|
static GLuint GetColorMatrixProgram();
|
||
|
};
|