2013-04-18 03:09:55 +00:00
|
|
|
// Copyright 2013 Dolphin Emulator Project
|
|
|
|
// Licensed under GPLv2
|
|
|
|
// Refer to the license.txt file included.
|
2008-12-08 04:46:09 +00:00
|
|
|
|
2014-02-10 18:54:46 +00:00
|
|
|
#pragma once
|
2008-12-08 04:46:09 +00:00
|
|
|
|
2014-02-17 10:18:15 +00:00
|
|
|
#include "VideoCommon/BPMemory.h"
|
|
|
|
#include "VideoCommon/LightingShaderGen.h"
|
|
|
|
#include "VideoCommon/ShaderGenCommon.h"
|
|
|
|
#include "VideoCommon/VideoCommon.h"
|
2008-12-08 04:46:09 +00:00
|
|
|
|
2013-10-08 12:34:42 +00:00
|
|
|
// TODO: get rid of them as they aren't used
|
2014-02-17 04:51:41 +00:00
|
|
|
#define C_COLORMATRIX 0 // 0
|
|
|
|
#define C_COLORS 0 // 0
|
|
|
|
#define C_KCOLORS (C_COLORS + 4) // 4
|
|
|
|
#define C_ALPHA (C_KCOLORS + 4) // 8
|
|
|
|
#define C_TEXDIMS (C_ALPHA + 1) // 9
|
|
|
|
#define C_ZBIAS (C_TEXDIMS + 8) //17
|
|
|
|
#define C_INDTEXSCALE (C_ZBIAS + 2) //19
|
|
|
|
#define C_INDTEXMTX (C_INDTEXSCALE + 2) //21
|
2013-10-27 12:10:00 +00:00
|
|
|
#define C_FOGCOLOR (C_INDTEXMTX + 6) //27
|
2013-12-16 12:08:09 +00:00
|
|
|
#define C_FOGI (C_FOGCOLOR + 1) //28
|
2014-12-26 08:25:24 +00:00
|
|
|
#define C_FOGF (C_FOGI + 2) //29
|
|
|
|
#define C_ZSLOPE (C_FOGF + 1) //31
|
2015-01-02 17:06:56 +00:00
|
|
|
#define C_EFBSCALE (C_ZSLOPE + 1) //32
|
2012-03-24 03:47:28 +00:00
|
|
|
|
2015-01-02 17:06:56 +00:00
|
|
|
#define C_PENVCONST_END (C_EFBSCALE + 1)
|
2008-12-26 10:43:18 +00:00
|
|
|
|
2012-08-10 16:57:37 +00:00
|
|
|
// Different ways to achieve rendering with destination alpha
|
|
|
|
enum DSTALPHA_MODE
|
2010-10-21 05:22:18 +00:00
|
|
|
{
|
2012-08-10 16:57:37 +00:00
|
|
|
DSTALPHA_NONE, // Render normally, without destination alpha
|
|
|
|
DSTALPHA_ALPHA_PASS, // Render normally first, then render again for alpha
|
|
|
|
DSTALPHA_DUAL_SOURCE_BLEND // Use dual-source blending
|
2010-10-21 05:22:18 +00:00
|
|
|
};
|
|
|
|
|
2013-06-28 15:43:53 +00:00
|
|
|
#pragma pack(1)
|
2012-08-06 23:02:04 +00:00
|
|
|
struct pixel_shader_uid_data
|
|
|
|
{
|
2013-06-17 11:17:25 +00:00
|
|
|
// TODO: Optimize field order for easy access!
|
|
|
|
|
2013-06-22 19:24:21 +00:00
|
|
|
u32 num_values; // TODO: Shouldn't be a u32
|
2013-06-28 15:43:53 +00:00
|
|
|
u32 NumValues() const { return num_values; }
|
2013-06-22 19:24:21 +00:00
|
|
|
|
2013-08-12 16:21:35 +00:00
|
|
|
u32 components : 23;
|
2013-05-01 09:39:30 +00:00
|
|
|
u32 dstAlphaMode : 2;
|
|
|
|
u32 Pretest : 2;
|
2013-08-12 16:21:35 +00:00
|
|
|
u32 nIndirectStagesUsed : 4;
|
2014-10-30 14:04:33 +00:00
|
|
|
u32 stereo : 1;
|
2013-05-01 09:39:30 +00:00
|
|
|
|
|
|
|
u32 genMode_numtexgens : 4;
|
|
|
|
u32 genMode_numtevstages : 4;
|
|
|
|
u32 genMode_numindstages : 3;
|
2013-08-12 16:21:35 +00:00
|
|
|
u32 alpha_test_comp0 : 3;
|
|
|
|
u32 alpha_test_comp1 : 3;
|
|
|
|
u32 alpha_test_logic : 2;
|
|
|
|
u32 alpha_test_use_zcomploc_hack : 1;
|
|
|
|
u32 fog_proj : 1;
|
|
|
|
u32 fog_fsel : 3;
|
|
|
|
u32 fog_RangeBaseEnabled : 1;
|
|
|
|
u32 ztex_op : 2;
|
|
|
|
u32 fast_depth_calc : 1;
|
|
|
|
u32 per_pixel_depth : 1;
|
|
|
|
u32 forced_early_z : 1;
|
|
|
|
u32 early_ztest : 1;
|
2014-11-13 22:26:49 +00:00
|
|
|
u32 bounding_box : 1;
|
2014-12-25 07:34:22 +00:00
|
|
|
u32 zfreeze : 1;
|
2013-05-01 09:39:30 +00:00
|
|
|
|
|
|
|
u32 texMtxInfo_n_projection : 8; // 8x1 bit
|
|
|
|
u32 tevindref_bi0 : 3;
|
|
|
|
u32 tevindref_bc0 : 3;
|
|
|
|
u32 tevindref_bi1 : 3;
|
|
|
|
u32 tevindref_bc1 : 3;
|
|
|
|
u32 tevindref_bi2 : 3;
|
|
|
|
u32 tevindref_bc3 : 3;
|
|
|
|
u32 tevindref_bi4 : 3;
|
|
|
|
u32 tevindref_bc4 : 3;
|
2013-08-12 16:21:35 +00:00
|
|
|
|
2013-05-01 09:39:30 +00:00
|
|
|
inline void SetTevindrefValues(int index, u32 texcoord, u32 texmap)
|
2012-08-06 23:02:04 +00:00
|
|
|
{
|
2013-05-01 09:39:30 +00:00
|
|
|
if (index == 0) { tevindref_bc0 = texcoord; tevindref_bi0 = texmap; }
|
|
|
|
else if (index == 1) { tevindref_bc1 = texcoord; tevindref_bi1 = texmap; }
|
|
|
|
else if (index == 2) { tevindref_bc3 = texcoord; tevindref_bi2 = texmap; }
|
|
|
|
else if (index == 3) { tevindref_bc4 = texcoord; tevindref_bi4 = texmap; }
|
|
|
|
}
|
|
|
|
inline void SetTevindrefTexmap(int index, u32 texmap)
|
2012-08-06 23:02:04 +00:00
|
|
|
{
|
2013-05-01 09:39:30 +00:00
|
|
|
if (index == 0) { tevindref_bi0 = texmap; }
|
|
|
|
else if (index == 1) { tevindref_bi1 = texmap; }
|
|
|
|
else if (index == 2) { tevindref_bi2 = texmap; }
|
|
|
|
else if (index == 3) { tevindref_bi4 = texmap; }
|
|
|
|
}
|
|
|
|
|
2013-06-22 18:41:32 +00:00
|
|
|
struct {
|
2013-06-28 15:43:53 +00:00
|
|
|
// TODO: Can save a lot space by removing the padding bits
|
2013-06-22 18:41:32 +00:00
|
|
|
u32 cc : 24;
|
|
|
|
u32 ac : 24;
|
|
|
|
|
|
|
|
u32 tevorders_texmap : 3;
|
|
|
|
u32 tevorders_texcoord : 3;
|
|
|
|
u32 tevorders_enable : 1;
|
|
|
|
u32 tevorders_colorchan : 3;
|
|
|
|
u32 pad1 : 6;
|
|
|
|
|
2013-06-22 19:24:21 +00:00
|
|
|
// TODO: Clean up the swapXY mess
|
2013-06-22 18:41:32 +00:00
|
|
|
u32 hasindstage : 1;
|
|
|
|
u32 tevind : 21;
|
2013-06-22 19:24:21 +00:00
|
|
|
u32 tevksel_swap1a : 2;
|
|
|
|
u32 tevksel_swap2a : 2;
|
|
|
|
u32 tevksel_swap1b : 2;
|
|
|
|
u32 tevksel_swap2b : 2;
|
2013-06-22 18:41:32 +00:00
|
|
|
u32 pad2 : 2;
|
|
|
|
|
2013-06-22 19:24:21 +00:00
|
|
|
u32 tevksel_swap1c : 2;
|
|
|
|
u32 tevksel_swap2c : 2;
|
|
|
|
u32 tevksel_swap1d : 2;
|
|
|
|
u32 tevksel_swap2d : 2;
|
2013-06-22 18:41:32 +00:00
|
|
|
u32 tevksel_kc : 5;
|
|
|
|
u32 tevksel_ka : 5;
|
|
|
|
u32 pad3 : 14;
|
|
|
|
} stagehash[16];
|
2013-05-01 09:39:30 +00:00
|
|
|
|
2013-06-17 11:17:25 +00:00
|
|
|
// TODO: I think we're fine without an enablePixelLighting field, should probably double check, though..
|
2013-03-31 21:29:33 +00:00
|
|
|
LightingUidData lighting;
|
2012-08-06 23:02:04 +00:00
|
|
|
};
|
2013-06-28 15:43:53 +00:00
|
|
|
#pragma pack()
|
2012-08-06 23:02:04 +00:00
|
|
|
|
|
|
|
typedef ShaderUid<pixel_shader_uid_data> PixelShaderUid;
|
2013-03-29 21:24:49 +00:00
|
|
|
typedef ShaderCode PixelShaderCode; // TODO: Obsolete
|
|
|
|
typedef ShaderConstantProfile PixelShaderConstantProfile; // TODO: Obsolete
|
2011-09-07 18:20:29 +00:00
|
|
|
|
2012-08-06 23:02:04 +00:00
|
|
|
void GeneratePixelShaderCode(PixelShaderCode& object, DSTALPHA_MODE dstAlphaMode, API_TYPE ApiType, u32 components);
|
2012-09-02 12:31:37 +00:00
|
|
|
void GetPixelShaderUid(PixelShaderUid& object, DSTALPHA_MODE dstAlphaMode, API_TYPE ApiType, u32 components);
|
2012-09-02 18:00:15 +00:00
|
|
|
void GetPixelShaderConstantProfile(PixelShaderConstantProfile& object, DSTALPHA_MODE dstAlphaMode, API_TYPE ApiType, u32 components);
|