dolphin/Source/Core/DolphinQt2/Settings.cpp

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// Copyright 2015 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include <QSize>
#include "Common/FileUtil.h"
#include "Core/ConfigManager.h"
#include "DolphinQt2/Settings.h"
static QString GetSettingsPath()
{
return QString::fromStdString(File::GetUserPath(D_CONFIG_IDX)) + QStringLiteral("/UI.ini");
}
Settings::Settings(QObject* parent)
: QSettings(GetSettingsPath(), QSettings::IniFormat, parent)
{
}
QString Settings::GetThemeDir() const
{
QString theme_name = value(QStringLiteral("Theme"), QStringLiteral("Clean")).toString();
return QString::fromStdString(File::GetThemeDir(theme_name.toStdString()));
}
QString Settings::GetLastGame() const
{
return value(QStringLiteral("GameList/LastGame")).toString();
}
void Settings::SetLastGame(const QString& path)
{
setValue(QStringLiteral("GameList/LastGame"), path);
}
QStringList Settings::GetPaths() const
{
return value(QStringLiteral("GameList/Paths")).toStringList();
}
void Settings::SetPaths(const QStringList& paths)
{
setValue(QStringLiteral("GameList/Paths"), paths);
}
DiscIO::IVolume::ELanguage Settings::GetWiiSystemLanguage() const
{
return SConfig::GetInstance().GetCurrentLanguage(true);
}
DiscIO::IVolume::ELanguage Settings::GetGCSystemLanguage() const
{
return SConfig::GetInstance().GetCurrentLanguage(false);
}
bool Settings::GetConfirmStop() const
{
return value(QStringLiteral("Emulation/ConfirmStop"), true).toBool();
}
bool Settings::GetRenderToMain() const
{
return value(QStringLiteral("Graphics/RenderToMain"), false).toBool();
}
bool Settings::GetFullScreen() const
{
return value(QStringLiteral("Graphics/FullScreen"), false).toBool();
}
QSize Settings::GetRenderWindowSize() const
{
return value(QStringLiteral("Graphics/RenderWindowSize"), QSize(640, 480)).toSize();
}