2013-04-18 03:09:55 +00:00
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// Copyright 2013 Dolphin Emulator Project
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// Licensed under GPLv2
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// Refer to the license.txt file included.
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2008-12-08 04:46:09 +00:00
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#ifndef _BANNER_LOADER_H_
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#define _BANNER_LOADER_H_
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2013-03-03 01:46:55 +00:00
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#include <vector>
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#include <string>
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2008-12-08 04:46:09 +00:00
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#include "Filesystem.h"
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namespace DiscIO
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{
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class IBannerLoader
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{
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public:
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IBannerLoader()
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{}
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virtual ~IBannerLoader()
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{}
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virtual bool IsValid() = 0;
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virtual bool GetBanner(u32* _pBannerImage) = 0;
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2013-03-03 01:46:55 +00:00
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virtual std::vector<std::string> GetNames() = 0;
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virtual std::string GetCompany() = 0;
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virtual std::vector<std::string> GetDescriptions() = 0;
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2008-12-08 04:46:09 +00:00
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};
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2009-06-07 02:54:07 +00:00
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IBannerLoader* CreateBannerLoader(DiscIO::IFileSystem& _rFileSystem, DiscIO::IVolume *pVolume);
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2008-12-08 04:46:09 +00:00
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} // namespace
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#endif
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