dolphin/Source/Core/InputCommon/ControllerEmu/ControlGroup/Triggers.cpp

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// Copyright 2017 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include "InputCommon/ControllerEmu/ControlGroup/Triggers.h"
#include <algorithm>
#include <cstddef>
#include <memory>
#include <string>
#include "Common/Common.h"
#include "InputCommon/ControlReference/ControlReference.h"
#include "InputCommon/ControllerEmu/Control/Control.h"
#include "InputCommon/ControllerEmu/Setting/NumericSetting.h"
namespace ControllerEmu
{
Triggers::Triggers(const std::string& name_) : ControlGroup(name_, GroupType::Triggers)
{
numeric_settings.emplace_back(std::make_unique<NumericSetting>(_trans("Dead Zone"), 0, 0, 50));
}
Triggers::StateData Triggers::GetState()
{
const size_t trigger_count = controls.size();
const ControlState deadzone = numeric_settings[0]->GetValue();
StateData result(trigger_count);
for (size_t i = 0; i < trigger_count; ++i)
result.data[i] = std::max(controls[i]->control_ref->State() - deadzone, 0.0) / (1 - deadzone);
return result;
}
} // namespace ControllerEmu