dolphin/Source/Core/DolphinQt/TAS/TASInputWindow.cpp

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// Copyright 2018 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include <cmath>
#include <QCheckBox>
#include <QGroupBox>
#include <QHBoxLayout>
#include <QLabel>
#include <QShortcut>
#include <QSlider>
#include <QSpinBox>
#include <QVBoxLayout>
#include "Common/CommonTypes.h"
#include "DolphinQt/QtUtils/AspectRatioWidget.h"
#include "DolphinQt/QtUtils/QueueOnObject.h"
#include "DolphinQt/TAS/StickWidget.h"
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#include "DolphinQt/TAS/TASCheckBox.h"
#include "DolphinQt/TAS/TASInputWindow.h"
#include "InputCommon/GCPadStatus.h"
TASInputWindow::TASInputWindow(QWidget* parent) : QDialog(parent)
{
setWindowFlags(windowFlags() & ~Qt::WindowContextHelpButtonHint);
m_use_controller = new QCheckBox(QStringLiteral("Enable Controller Inpu&t"));
m_use_controller->setToolTip(tr("Warning: Analog inputs may reset to controller values at "
"random. In some cases this can be fixed by adding a deadzone."));
}
QGroupBox* TASInputWindow::CreateStickInputs(QString name, QSpinBox*& x_value, QSpinBox*& y_value,
u16 max_x, u16 max_y, Qt::Key x_shortcut_key,
Qt::Key y_shortcut_key)
{
const QKeySequence x_shortcut_key_sequence = QKeySequence(Qt::ALT + x_shortcut_key);
const QKeySequence y_shortcut_key_sequence = QKeySequence(Qt::ALT + y_shortcut_key);
auto* box =
new QGroupBox(QStringLiteral("%1 (%2/%3)")
.arg(name, x_shortcut_key_sequence.toString(QKeySequence::NativeText),
y_shortcut_key_sequence.toString(QKeySequence::NativeText)));
auto* x_layout = new QHBoxLayout;
x_value = CreateSliderValuePair(x_layout, max_x, x_shortcut_key_sequence, Qt::Horizontal, box);
auto* y_layout = new QVBoxLayout;
y_value = CreateSliderValuePair(y_layout, max_y, y_shortcut_key_sequence, Qt::Vertical, box);
y_value->setMaximumWidth(60);
auto* visual = new StickWidget(this, max_x, max_y);
connect(x_value, static_cast<void (QSpinBox::*)(int)>(&QSpinBox::valueChanged), visual,
&StickWidget::SetX);
connect(y_value, static_cast<void (QSpinBox::*)(int)>(&QSpinBox::valueChanged), visual,
&StickWidget::SetY);
connect(visual, &StickWidget::ChangedX, x_value, &QSpinBox::setValue);
connect(visual, &StickWidget::ChangedY, y_value, &QSpinBox::setValue);
x_value->setValue(static_cast<int>(std::round(max_x / 2.)));
y_value->setValue(static_cast<int>(std::round(max_y / 2.)));
auto* visual_ar = new AspectRatioWidget(visual, max_x, max_y);
auto* visual_layout = new QHBoxLayout;
visual_layout->addWidget(visual_ar);
visual_layout->addLayout(y_layout);
auto* layout = new QVBoxLayout;
layout->addLayout(x_layout);
layout->addLayout(visual_layout);
box->setLayout(layout);
return box;
}
QBoxLayout* TASInputWindow::CreateSliderValuePairLayout(QString name, QSpinBox*& value, u16 max,
Qt::Key shortcut_key,
QWidget* shortcut_widget, bool invert)
{
const QKeySequence shortcut_key_sequence = QKeySequence(Qt::ALT + shortcut_key);
auto* label = new QLabel(QStringLiteral("%1 (%2)").arg(
name, shortcut_key_sequence.toString(QKeySequence::NativeText)));
QBoxLayout* layout = new QHBoxLayout;
layout->addWidget(label);
value = CreateSliderValuePair(layout, max, shortcut_key_sequence, Qt::Horizontal, shortcut_widget,
invert);
return layout;
}
// The shortcut_widget argument needs to specify the container widget that will be hidden/shown.
// This is done to avoid ambigous shortcuts
QSpinBox* TASInputWindow::CreateSliderValuePair(QBoxLayout* layout, u16 max,
QKeySequence shortcut_key_sequence,
Qt::Orientation orientation,
QWidget* shortcut_widget, bool invert)
{
auto* value = new QSpinBox();
value->setRange(0, 99999);
connect(value, static_cast<void (QSpinBox::*)(int)>(&QSpinBox::valueChanged),
[value, max](int i) {
if (i > max)
value->setValue(max);
});
auto* slider = new QSlider(orientation);
slider->setRange(0, max);
slider->setFocusPolicy(Qt::ClickFocus);
slider->setInvertedAppearance(invert);
connect(slider, &QSlider::valueChanged, value, &QSpinBox::setValue);
connect(value, static_cast<void (QSpinBox::*)(int)>(&QSpinBox::valueChanged), slider,
&QSlider::setValue);
auto* shortcut = new QShortcut(shortcut_key_sequence, shortcut_widget);
connect(shortcut, &QShortcut::activated, [value] {
value->setFocus();
value->selectAll();
});
layout->addWidget(slider);
layout->addWidget(value);
if (orientation == Qt::Vertical)
layout->setAlignment(slider, Qt::AlignRight);
return value;
}
template <typename UX>
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void TASInputWindow::GetButton(TASCheckBox* checkbox, UX& buttons, UX mask)
{
const bool pressed = (buttons & mask) != 0;
if (m_use_controller->isChecked())
{
if (pressed)
{
m_checkbox_set_by_controller[checkbox] = true;
QueueOnObject(checkbox, [checkbox] { checkbox->setChecked(true); });
}
else if (m_checkbox_set_by_controller.count(checkbox) && m_checkbox_set_by_controller[checkbox])
{
m_checkbox_set_by_controller[checkbox] = false;
QueueOnObject(checkbox, [checkbox] { checkbox->setChecked(false); });
}
}
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if (checkbox->GetValue())
buttons |= mask;
else
buttons &= ~mask;
}
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template void TASInputWindow::GetButton<u8>(TASCheckBox* button, u8& pad, u8 mask);
template void TASInputWindow::GetButton<u16>(TASCheckBox* button, u16& pad, u16 mask);
void TASInputWindow::GetSpinBoxU8(QSpinBox* spin, u8& controller_value)
{
if (m_use_controller->isChecked())
{
if (!m_spinbox_most_recent_values_u8.count(spin) ||
m_spinbox_most_recent_values_u8[spin] != controller_value)
QueueOnObject(spin, [spin, controller_value] { spin->setValue(controller_value); });
m_spinbox_most_recent_values_u8[spin] = controller_value;
}
else
{
m_spinbox_most_recent_values_u8.clear();
}
controller_value = spin->value();
}
void TASInputWindow::GetSpinBoxU16(QSpinBox* spin, u16& controller_value)
{
if (m_use_controller->isChecked())
{
if (!m_spinbox_most_recent_values_u16.count(spin) ||
m_spinbox_most_recent_values_u16[spin] != controller_value)
QueueOnObject(spin, [spin, controller_value] { spin->setValue(controller_value); });
m_spinbox_most_recent_values_u16[spin] = controller_value;
}
else
{
m_spinbox_most_recent_values_u16.clear();
}
controller_value = spin->value();
}